Class TextureAtlasUtils

java.lang.Object
org.oscim.utils.TextureAtlasUtils

public class TextureAtlasUtils extends Object
  • Constructor Details

    • TextureAtlasUtils

      public TextureAtlasUtils()
  • Method Details

    • createTextureRegions

      public static void createTextureRegions(Map<Object,Bitmap> inputMap, Map<Object,TextureRegion> outputMap, List<TextureAtlas> atlasList, boolean disposeBitmaps, boolean flipY)
      Create atlas texture regions from bitmaps.
      Parameters:
      inputMap - input bitmaps
      outputMap - generated texture regions
      atlasList - created texture atlases
      disposeBitmaps - recycle input bitmaps
      flipY - texture items flip over y (needed on iOS)