Class AreaStyle


public class AreaStyle extends RenderStyle<AreaStyle>
TODO - add custom shaders - create distance field per tile?
  • Field Details

    • style

      public final String style
      Style name
    • color

      public final int color
      Fill color
    • fadeScale

      public final int fadeScale
      Fade-out zoom-level
    • blendColor

      public final int blendColor
      Fade to blendColor zoom-level
    • blendScale

      public final int blendScale
      Blend fill color
    • texture

      public final TextureItem texture
      Pattern texture
    • strokeColor

      public final int strokeColor
      Outline
    • strokeWidth

      public final float strokeWidth
    • mesh

      public boolean mesh
      Tessellation
    • heightOffset

      public final float heightOffset
    • symbolWidth

      public final int symbolWidth
    • symbolHeight

      public final int symbolHeight
    • symbolPercent

      public final int symbolPercent
  • Constructor Details

    • AreaStyle

      public AreaStyle(int color)
    • AreaStyle

      public AreaStyle(int level, int color)
    • AreaStyle

      public AreaStyle(AreaStyle.AreaBuilder<?> b)
  • Method Details