public final class SymbolBucket extends TextureBucket
TextureBucket.RendererInlist.List<T extends Inlist<?>>fixed, INDICES_PER_SPRITE, pool, TEXTURE_HEIGHT, TEXTURE_WIDTH, texturesBITMAP, EXTRUSION, HAIRLINE, indiceItems, indiceOffset, LINE, MESH, numIndices, numVertices, POLYGON, SDF, SYMBOL, TEXLINE, type, vertexItems, vertexOffset| Constructor and Description |
|---|
SymbolBucket() |
| Modifier and Type | Method and Description |
|---|---|
void |
addSymbol(SymbolItem item) |
void |
clear()
Clear all resources.
|
void |
clearItems() |
protected void |
compile(java.nio.ShortBuffer vboData,
java.nio.ShortBuffer iboData) |
void |
pushSymbol(SymbolItem item) |
getTextures, rendercompileIndicesItems, compileVertexItems, getIndiceOffset, getVertexOffset, prepare, setLevel, setVertexOffsetappendItem, appendList, get, last, next, prependRelative, push, remove, sizepublic void addSymbol(SymbolItem item)
public void pushSymbol(SymbolItem item)
protected void compile(java.nio.ShortBuffer vboData,
java.nio.ShortBuffer iboData)
compile in class TextureBucketpublic void clearItems()
public void clear()
RenderBucketclear in class TextureBucket