public class Animator
extends java.lang.Object
| Modifier and Type | Method and Description |
|---|---|
void |
animateFling(float velocityX,
float velocityY,
int xmin,
int xmax,
int ymin,
int ymax) |
void |
animateTo(BoundingBox bbox) |
void |
animateTo(GeoPoint p) |
void |
animateTo(long duration,
BoundingBox bbox) |
void |
animateTo(long duration,
BoundingBox bbox,
Easing.Type easingType) |
void |
animateTo(long duration,
GeoPoint geoPoint,
double scale,
boolean relative)
Animate to GeoPoint
|
void |
animateTo(long duration,
GeoPoint geoPoint,
double scale,
boolean relative,
Easing.Type easingType)
Animate to GeoPoint
|
void |
animateTo(long duration,
MapPosition pos) |
void |
animateTo(long duration,
MapPosition pos,
Easing.Type easingType) |
void |
animateZoom(long duration,
double scaleBy,
float pivotX,
float pivotY) |
void |
animateZoom(long duration,
double scaleBy,
float pivotX,
float pivotY,
Easing.Type easingType) |
void |
cancel() |
MapPosition |
getEndPosition()
Get the map position at animation end.
Note: valid only with animateTo methods. |
boolean |
isActive() |
public Animator(Map map)
public void animateTo(long duration,
BoundingBox bbox)
public void animateTo(long duration,
BoundingBox bbox,
Easing.Type easingType)
public void animateTo(BoundingBox bbox)
public void animateTo(long duration,
GeoPoint geoPoint,
double scale,
boolean relative)
duration - in msgeoPoint - scale - relative - alter scale relative to current scalepublic void animateTo(long duration,
GeoPoint geoPoint,
double scale,
boolean relative,
Easing.Type easingType)
duration - in msgeoPoint - scale - relative - alter scale relative to current scaleeasingType - easing functionpublic void animateTo(GeoPoint p)
public void animateTo(long duration,
MapPosition pos)
public void animateTo(long duration,
MapPosition pos,
Easing.Type easingType)
public void animateZoom(long duration,
double scaleBy,
float pivotX,
float pivotY)
public void animateZoom(long duration,
double scaleBy,
float pivotX,
float pivotY,
Easing.Type easingType)
public void animateFling(float velocityX,
float velocityY,
int xmin,
int xmax,
int ymin,
int ymax)
public void cancel()
public boolean isActive()
public MapPosition getEndPosition()