public class LocationRenderer extends LayerRenderer
| Modifier and Type | Class and Description |
|---|---|
static interface |
LocationRenderer.Callback |
static class |
LocationRenderer.Shader |
| Constructor and Description |
|---|
LocationRenderer(Map map,
Layer layer) |
| Modifier and Type | Method and Description |
|---|---|
void |
animate(boolean enable) |
void |
render(GLViewport v)
2.
|
void |
setCallback(LocationRenderer.Callback callback) |
void |
setLocation(double x,
double y,
double radius) |
void |
setShader(LocationRenderer.Shader shader) |
void |
setShowAccuracyZoom(int showAccuracyZoom) |
void |
update(GLViewport v)
1.
|
isReady, setReady, setuppublic void setCallback(LocationRenderer.Callback callback)
public void setLocation(double x,
double y,
double radius)
public void setShader(LocationRenderer.Shader shader)
public void setShowAccuracyZoom(int showAccuracyZoom)
public void animate(boolean enable)
public void update(GLViewport v)
LayerRendererupdate in class LayerRendererpublic void render(GLViewport v)
LayerRendererrender in class LayerRenderer