public final class SymbolStyle extends RenderStyle<SymbolStyle>
| Modifier and Type | Class and Description |
|---|---|
static class |
SymbolStyle.SymbolBuilder<T extends SymbolStyle.SymbolBuilder<T>> |
RenderStyle.Callback, RenderStyle.StyleBuilder<T extends RenderStyle.StyleBuilder<T>>| Modifier and Type | Field and Description |
|---|---|
Bitmap |
bitmap |
int |
symbolHeight |
int |
symbolPercent |
int |
symbolWidth |
TextureRegion |
texture |
cat| Constructor and Description |
|---|
SymbolStyle(Bitmap bitmap) |
SymbolStyle(SymbolStyle.SymbolBuilder<?> b) |
SymbolStyle(TextureRegion texture) |
| Modifier and Type | Method and Description |
|---|---|
static SymbolStyle.SymbolBuilder<?> |
builder() |
SymbolStyle |
current() |
void |
dispose()
Destroys this RenderInstruction and cleans up all its internal resources.
|
void |
renderNode(RenderStyle.Callback cb) |
void |
renderWay(RenderStyle.Callback cb) |
scaleTextSize, self, set, setCat, unsetOverride, updatepublic final Bitmap bitmap
public final TextureRegion texture
public final int symbolWidth
public final int symbolHeight
public final int symbolPercent
public SymbolStyle(Bitmap bitmap)
public SymbolStyle(TextureRegion texture)
public SymbolStyle(SymbolStyle.SymbolBuilder<?> b)
public SymbolStyle current()
current in class RenderStyle<SymbolStyle>public void dispose()
RenderStyledispose in class RenderStyle<SymbolStyle>public void renderNode(RenderStyle.Callback cb)
renderNode in class RenderStyle<SymbolStyle>cb - a reference to the receiver of all render callbacks.public void renderWay(RenderStyle.Callback cb)
renderWay in class RenderStyle<SymbolStyle>cb - a reference to the receiver of all render callbacks.public static SymbolStyle.SymbolBuilder<?> builder()