类的使用
org.meteoinfo.geometry.legend.LegendType
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使用LegendType的程序包 程序包 说明 org.meteoinfo.geometry.legend -
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org.meteoinfo.geometry.legend中LegendType的使用
返回LegendType的org.meteoinfo.geometry.legend中的方法 修饰符和类型 方法 说明 LegendTypeLegendScheme. getLegendType()Get legend typestatic LegendTypeLegendType. valueOf(String name)返回带有指定名称的该类型的枚举常量。static LegendTypeLegendType. valueOfBack(String value)static LegendType[]LegendType. values()按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。参数类型为LegendType的org.meteoinfo.geometry.legend中的方法 修饰符和类型 方法 说明 static LegendSchemeLegendFactory. createLegendScheme(double min, double max, double[] values, Color[] colors, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendFactory. createLegendScheme(double min, double max, double interval, LegendType legendType, ShapeTypes shapeType)Create legend schemestatic LegendSchemeLegendFactory. createLegendScheme(double min, double max, double interval, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendFactory. createLegendScheme(double min, double max, int n, ColorMap ct, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendFactory. createLegendScheme(double min, double max, int n, LegendType legendType, ShapeTypes shapeType)Create legend schemestatic LegendSchemeLegendFactory. createLegendScheme(double min, double max, int n, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendFactory. createLegendScheme(double min, double max, List<Number> levs, ColorMap ct, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendManage. createLegendScheme(double min, double max, double[] values, Color[] colors, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendManage. createLegendScheme(double min, double max, double interval, LegendType legendType, ShapeTypes shapeType)Create legend schemestatic LegendSchemeLegendManage. createLegendScheme(double min, double max, double interval, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendManage. createLegendScheme(double min, double max, int n, ColorMap ct, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendManage. createLegendScheme(double min, double max, int n, LegendType legendType, ShapeTypes shapeType)Create legend schemestatic LegendSchemeLegendManage. createLegendScheme(double min, double max, int n, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemestatic LegendSchemeLegendManage. createLegendScheme(double min, double max, List<Number> levs, ColorMap ct, LegendType legendType, ShapeTypes shapeType, boolean hasNodata, double unDef)Create legend schemevoidLegendScheme. setLegendType(LegendType lt)Set legend type
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