类 GraphicCollection3D

    • 字段详细资料

      • allQuads

        protected boolean allQuads
      • allTriangle

        protected boolean allTriangle
      • allConvexPolygon

        protected boolean allConvexPolygon
      • usingLight

        protected boolean usingLight
      • sphere

        protected boolean sphere
    • 构造器详细资料

      • GraphicCollection3D

        public GraphicCollection3D()
        Constructor
    • 方法详细资料

      • isFixZ

        public boolean isFixZ()
        Get if is fixed z graphics
        返回:
        Boolean
      • setFixZ

        public void setFixZ​(boolean value)
        Set if is fixed z graphics
        参数:
        value - Boolean
      • getZValue

        public double getZValue()
        Get fixed z value
        返回:
        Fixed z value
      • setZValue

        public void setZValue​(double value)
        Set fixed z value
        参数:
        value - Fixed z value
      • getZDir

        public String getZDir()
        Get z direction - x, y or z
        返回:
        Z direction
      • setZDir

        public void setZDir​(String value)
        Set z direction - x, y or z
        参数:
        value - Z direction
      • getSEPoint

        public List<Number> getSEPoint()
        Get start and end points [xstart, ystart, xend, yend]
        返回:
        Start and end points
      • setSEPoint

        public void setSEPoint​(List<Number> value)
        Set start and end points
        参数:
        value - Start and end points
      • isAllQuads

        public boolean isAllQuads()
        Get is all quads or not
        返回:
        All quads or not
      • setAllQuads

        public void setAllQuads​(boolean value)
        Set is all quads or not
        参数:
        value - All quads or not
      • isAllTriangle

        public boolean isAllTriangle()
        Get is all triangle or not
        返回:
        All triangle or not
      • setAllTriangle

        public void setAllTriangle​(boolean value)
        Set is all triangle or not
        参数:
        value - All triangle or not
      • isAllConvexPolygon

        public boolean isAllConvexPolygon()
        Get is all convex polygon or not
        返回:
        All convex polygon or not
      • setAllConvexPolygon

        public void setAllConvexPolygon​(boolean value)
        Set is all convex polygon or not
        参数:
        value - All convex polygon or not
      • isUsingLight

        public boolean isUsingLight()
        Get using light or not
        返回:
        Boolean
      • setUsingLight

        public void setUsingLight​(boolean value)
        Set using light or not
        参数:
        value - Boolean
      • isSphere

        public boolean isSphere()
        Get is render point as sphere or not
        返回:
        Render point as sphere or not
      • setSphere

        public void setSphere​(boolean value)
        Set is render point as sphere or not
        参数:
        value - Render point as sphere or not
      • updateLegendScheme

        public void updateLegendScheme​(LegendScheme value)
        Update legend scheme
        参数:
        value - Legend scheme
      • xRandomShift

        public GraphicCollection3D xRandomShift​(int exponent)
        X random shift
        参数:
        exponent - Exponent
        返回:
        Shifted result
      • yRandomShift

        public GraphicCollection3D yRandomShift​(int exponent)
        Y random shift
        参数:
        exponent - Exponent
        返回:
        Shifted result
      • randomShift

        public GraphicCollection3D randomShift​(int exponent)
        X or Y random shift
        参数:
        exponent - Exponent
        返回:
        Shifted result