Package org.pipecraft.pipes.async.source
Class AsyncEmptyPipe<T>
- java.lang.Object
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- org.pipecraft.pipes.async.AsyncPipe<T>
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- org.pipecraft.pipes.async.source.AsyncEmptyPipe<T>
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- Type Parameters:
T- The item data type
- All Implemented Interfaces:
Closeable,AutoCloseable,BasePipe
public class AsyncEmptyPipe<T> extends AsyncPipe<T>
An async source pipe returning no data. Similar toEmptyPipe, but for async pipes.- Author:
- Eyal Schneider
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Nested Class Summary
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Nested classes/interfaces inherited from class org.pipecraft.pipes.async.AsyncPipe
AsyncPipe.Status
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Constructor Summary
Constructors Constructor Description AsyncEmptyPipe()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description floatgetProgress()voidstart()Performs pre-processing prior to item flow throw the pipe.-
Methods inherited from class org.pipecraft.pipes.async.AsyncPipe
close, getStatus, notifyDone, notifyError, notifyNext, setListener
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Method Detail
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start
public void start() throws PipeException, InterruptedExceptionDescription copied from interface:BasePipePerforms pre-processing prior to item flow throw the pipe. Implementations must call the same method for all their input pipes before accessing their items. This is typically done here.- Throws:
PipeException- In case of pipe errors in this pipe or somewhere up-stream.InterruptedException- In case that the operation has been interrupted by another thread.
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getProgress
public float getProgress()
- Returns:
- The pipe flow progress, as a floating number between 0.0 and 1.0. Important implementation rules: 1) Calling this method before start() call is complete isn't allowed and has an undefined behavior. 2) Implementation should do best effort to provide an estimate of the progress this pipe has made (0.0 - 1.0) 3) When the pipe is fully consumed, getProgress() should return 1.0. 4) Results must be monotonous, i.e. results of consecutive calls may never be decreasing. 5) Thread safety: progress may be maintained by some thread/s but monitoring by other threads. Implementations must be thread safe.
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