class PlayCacheLayer extends CacheLayer
Implementation of the cache layer which uses the default Play cache plugin.
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Instance Constructors
- new PlayCacheLayer(cacheApi: AsyncCacheApi)
- cacheApi
Plays cache API implementation.
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- @Inject()
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- def find[T](key: String)(implicit arg0: ClassTag[T]): Future[Option[T]]
Finds a value in the cache.
Finds a value in the cache.
- T
The type of the object to return.
- key
The key of the item to found.
- returns
The found value or None if no value could be found.
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- PlayCacheLayer → CacheLayer
- final def getClass(): Class[_ <: AnyRef]
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- final def notifyAll(): Unit
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- def remove(key: String): Future[Unit]
Remove a value from the cache.
Remove a value from the cache.
- key
Item key.
- returns
An empty future to wait for removal.
- Definition Classes
- PlayCacheLayer → CacheLayer
- def save[T](key: String, value: T, expiration: Duration = Duration.Inf): Future[T]
Save a value in cache.
Save a value in cache.
- key
The item key under which the value should be saved.
- value
The value to save.
- expiration
Expiration time in seconds (0 second means eternity).
- returns
The value saved in cache.
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- PlayCacheLayer → CacheLayer
- final def synchronized[T0](arg0: => T0): T0
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- final def wait(arg0: Long, arg1: Int): Unit
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- def finalize(): Unit
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- Deprecated
(Since version 9)