- java.lang.Object
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- processing.core.PImage
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- processing.core.PGraphics
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- processing.opengl.PGraphicsOpenGL
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- processing.opengl.PGraphics3D
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- All Implemented Interfaces:
Cloneable,PConstants
public abstract class PGraphics3D extends PGraphicsOpenGL
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Nested Class Summary
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Nested classes/interfaces inherited from class processing.opengl.PGraphicsOpenGL
PGraphicsOpenGL.AsyncPixelReader, PGraphicsOpenGL.AttributeMap, PGraphicsOpenGL.DepthSorter, PGraphicsOpenGL.GLResourceFrameBuffer, PGraphicsOpenGL.GLResourceShader, PGraphicsOpenGL.GLResourceTexture, PGraphicsOpenGL.GLResourceVertexBuffer, PGraphicsOpenGL.IndexCache, PGraphicsOpenGL.InGeometry, PGraphicsOpenGL.Tessellator, PGraphicsOpenGL.TessGeometry, PGraphicsOpenGL.TexCache, PGraphicsOpenGL.VertexAttribute
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Nested classes/interfaces inherited from class processing.core.PGraphics
PGraphics.AsyncImageSaver
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Field Summary
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Fields inherited from class processing.opengl.PGraphicsOpenGL
anisoSamplingSupported, asyncPixelReader, asyncPixelReaderInitialized, autoMipmapGenSupported, blendEqSupported, breakShape, bufLineAttrib, bufLineColor, bufLineIndex, bufLineVertex, bufPointAttrib, bufPointColor, bufPointIndex, bufPointVertex, bufPolyAmbient, bufPolyColor, bufPolyEmissive, bufPolyIndex, bufPolyNormal, bufPolyShininess, bufPolySpecular, bufPolyTexcoord, bufPolyVertex, camera, cameraAspect, cameraFar, cameraFOV, cameraInv, cameraInvStack, cameraNear, cameraStack, cameraX, cameraY, cameraZ, clip, clipRect, currentFramebuffer, currentLightFalloffConstant, currentLightFalloffLinear, currentLightFalloffQuadratic, currentLightSpecular, currentPG, defaultEdges, defCameraAspect, defCameraFar, defCameraFOV, defCameraNear, defCameraX, defCameraY, defCameraZ, defColorShader, defColorShaderFragURL, defColorShaderVertURL, defLightShader, defLightShaderFragURL, defLightShaderVertURL, defLineShader, defLineShaderFragURL, defLineShaderVertURL, defPointShader, defPointShaderFragURL, defPointShaderVertURL, defTexlightShader, defTexlightShaderFragURL, defTexlightShaderVertURL, defTextureShader, defTextureShaderFragURL, defTextureShaderVertURL, depthBits, drawBufferSupported, drawFramebuffer, drawing, EDGE_CLOSE, EDGE_MIDDLE, EDGE_SINGLE, EDGE_START, EDGE_STOP, eyeDist, FB_STACK_DEPTH, fboMultisampleSupported, fbStack, fbStackDepth, filterImage, filterTexture, floatBuffer, FLUSH_CONTINUOUSLY, FLUSH_WHEN_FULL, flushMode, fontMap, glModelview, glNormal, glParamsRead, glProjection, glProjmodelview, GLSL_VERSION, identity, IMMEDIATE, inGeo, INIT_INDEX_BUFFER_SIZE, INIT_VERTEX_BUFFER_SIZE, initialized, intBuffer, isDepthSortingEnabled, lastBlendMode, lastSmoothCall, lightAmbient, lightCount, lightDiffuse, lightFalloffCoefficients, lightNormal, lightPosition, lights, lightSpecular, lightSpotParameters, lightType, lineBuffersContext, lineBuffersCreated, lineShader, manipulatingCamera, maskShader, maskShaderFragURL, MATRIX_STACK_DEPTH, MAX_POINT_ACCURACY, maxAnisoAmount, maxSamples, maxTextureSize, MIN_POINT_ACCURACY, modelview, modelviewInv, modelviewInvStack, modelviewStack, modelviewStackDepth, multisampleFramebuffer, nativePixelBuffer, nativePixels, npotTexSupported, offscreenFramebuffer, offscreenMultisample, ongoingPixelTransfers, ongoingPixelTransfersIterable, OP_NONE, OP_READ, OP_WRITE, openContour, OPENGL_EXTENSIONS, OPENGL_RENDERER, OPENGL_VENDOR, OPENGL_VERSION, packedDepthStencilSupported, pgl, pixelBuffer, pixelsOp, pixOpChangedFB, POINT_ACCURACY_FACTOR, pointBuffersContext, pointBuffersCreated, pointShader, polyAttribs, polyBuffersContext, polyBuffersCreated, polyShader, projection, projectionStack, projectionStackDepth, projmodelview, ptexture, QUAD_POINT_SIGNS, readBufferSupported, readFramebuffer, RETAINED, sized, smoothCallCount, smoothDisabled, sorter, stencilBits, tessellator, tessGeo, texCache, texture, textureSampling, textureWrap, viewport
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Fields inherited from class processing.core.PGraphics
A, AB, AG, ambientB, ambientColor, ambientG, ambientR, AR, asyncImageSaver, autoNormal, B, backgroundA, backgroundAi, backgroundAlpha, backgroundB, backgroundBi, backgroundColor, backgroundG, backgroundGi, backgroundR, backgroundRi, BEEN_LIT, bezierBasisInverse, bezierBasisMatrix, bezierDetail, bezierDrawMatrix, bezierInited, blendMode, cacheMap, calcA, calcAi, calcAlpha, calcB, calcBi, calcColor, calcG, calcGi, calcR, calcRi, colorMode, colorModeA, colorModeX, colorModeY, colorModeZ, cosLUT, curveBasisMatrix, curveDetail, curveDrawMatrix, curveInited, curveTightness, curveToBezierMatrix, curveVertexCount, curveVertices, DA, DB, DEFAULT_STROKE_CAP, DEFAULT_STROKE_JOIN, DEFAULT_STROKE_WEIGHT, DEFAULT_VERTICES, DG, DR, EB, edge, EDGE, EG, ellipseMode, emissiveB, emissiveColor, emissiveG, emissiveR, ER, ERROR_BACKGROUND_IMAGE_FORMAT, ERROR_BACKGROUND_IMAGE_SIZE, ERROR_PUSHMATRIX_OVERFLOW, ERROR_PUSHMATRIX_UNDERFLOW, ERROR_TEXTFONT_NULL_PFONT, fill, fillA, fillAi, fillAlpha, fillB, fillBi, fillColor, fillG, fillGi, fillR, fillRi, G, HAS_NORMAL, hints, image, imageMode, NORMAL_MODE_AUTO, NORMAL_MODE_SHAPE, NORMAL_MODE_VERTEX, normalMode, normalX, normalY, normalZ, NX, NY, NZ, path, pixelCount, primaryGraphics, R, raw, reapplySettings, rectMode, SA, SB, setAmbient, settingsInited, SG, shape, shapeMode, SHINE, shininess, SINCOS_LENGTH, SINCOS_PRECISION, sinLUT, smooth, SPB, specularB, specularColor, specularG, specularR, SPG, sphereDetailU, sphereDetailV, sphereX, sphereY, sphereZ, SPR, SR, stroke, strokeA, strokeAi, strokeAlpha, strokeB, strokeBi, strokeCap, strokeColor, strokeG, strokeGi, strokeJoin, strokeR, strokeRi, strokeWeight, surface, SW, textAlign, textAlignY, textBreakCount, textBreakStart, textBreakStop, textBuffer, textFont, textLeading, textMode, textSize, textureImage, textureMode, textureU, textureV, textWidthBuffer, tint, tintA, tintAi, tintAlpha, tintB, tintBi, tintColor, tintG, tintGi, tintR, tintRi, TX, TY, TZ, U, V, VERTEX_FIELD_COUNT, vertexCount, vertices, VW, VX, VY, VZ, warnings
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Fields inherited from class processing.core.PImage
ALPHA_MASK, BLUE_MASK, format, GREEN_MASK, height, loaded, modified, mx1, mx2, my1, my2, parent, pixelDensity, pixelHeight, pixels, pixelWidth, RED_MASK, saveImageFormats, width
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Fields inherited from interface processing.core.PConstants
ADD, ALPHA, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CHORD, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_ASYNC_SAVEFRAME, DISABLE_BUFFER_READING, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_KEY_REPEAT, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_OPTIMIZED_STROKE, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_MIPMAPS, DODGE, DOWN, DXF, ELLIPSE, ENABLE_ASYNC_SAVEFRAME, ENABLE_BUFFER_READING, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_KEY_REPEAT, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_OPTIMIZED_STROKE, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_MIPMAPS, ENTER, EPSILON, ERODE, ESC, EXCLUSION, FX2D, GIF, GRAY, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, PIE, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADRATIC_VERTEX, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPAN, SPHERE, SPOT, SQUARE, SUBTRACT, SVG, TAB, TARGA, TAU, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z
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Constructor Summary
Constructors Constructor Description PGraphics3D()
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description protected voidbegin2D()protected voiddefaultCamera()protected voiddefaultPerspective()protected voidend2D()booleanis2D()Return true if this renderer supports 2D drawing.booleanis3D()Return true if this renderer supports 3D drawing.protected static booleanisSupportedExtension(String extension)protected static PShapeloadShapeImpl(PGraphics pg, String filename, String extension)-
Methods inherited from class processing.opengl.PGraphicsOpenGL
addTexture, addTexture, allocatePixels, ambientLight, ambientLight, applyMatrix, applyMatrix, applyMatrix, applyMatrix, applyMatrixImpl, applyProjection, applyProjection, arcImpl, attrib, attrib, attrib, attribColor, attribImpl, attribNormal, attribPosition, awaitAsyncSaveCompletion, backgroundImpl, backgroundImpl, beginBindFramebuffer, beginCamera, beginContour, beginDraw, beginOffscreenDraw, beginOnscreenDraw, beginPGL, beginPixelsOp, beginReadPixels, beginShape, bezierVertex, bezierVertex, bezierVertexImpl, bindFrontTexture, blendModeImpl, box, camera, camera, checkGLThread, checkSettings, checkTexture, clipImpl, completeAllPixelTransfers, completeFinishedPixelTransfers, copy, copy, createLineBuffers, createPGL, createPointBuffers, createPolyBuffers, createPTexture, createShapeFamily, createShapePrimitive, createSurface, curveVertex, curveVertex, curveVertexImpl, defaultSettings, deleteSurfaceTextures, diff, directionalLight, disableLighting, dispose, drawPixels, drawPTexture, drawTexture, drawTexture, ellipseImpl, enableLighting, endBindFramebuffer, endCamera, endContour, endDraw, endOffscreenDraw, endOnscreenDraw, endPGL, endPixelsOp, endReadPixels, endShape, endShape, expandArraySize, fillFromCalc, filter, filter, filter, flush, flushLines, flushPixels, flushPoints, flushPolys, flushSortedPolys, frustum, get, getCache, getCurrentFB, getCurrentPG, getFontTexture, getFrameBuffer, getFrameBuffer, getGLParameters, getHint, getImpl, getLineShader, getMatrix, getMatrix, getPointShader, getPolyShader, getPrimaryPG, getPrimaryPGL, getTexture, getTexture, getTexture, handleTextSize, hint, initCache, initOffscreen, initPrimary, invRotate, invRotate, invScale, invScale, invTranslate, invTranslate, isGL, lightAmbient, lightDiffuse, lightFalloff, lightFalloff, lightNormal, lightPosition, lights, lightSpecular, lightSpecular, lightSpot, line, line, lineBufferContextIsOutdated, lineImpl, loadPixels, loadShader, loadShader, loadShape, loadTexture, loadTextureImpl, mask, matrixScale, modelX, modelY, modelZ, newAttributeMap, newInGeometry, newTessGeometry, newTexCache, noClip, noLightAmbient, noLightDiffuse, noLightFalloff, noLights, noLightSpecular, noLightSpot, nonOrthoProjection, nonZero, ortho, ortho, ortho, orthoProjection, perspective, perspective, point, point, pointBuffersContextIsOutdated, pointImpl, pointLight, polyBuffersContextIsOutdated, popFramebuffer, popMatrix, popProjection, popStyle, printCamera, printMatrix, printProjection, processImageBeforeAsyncSave, pushFramebuffer, pushMatrix, pushProjection, quad, quadraticVertex, quadraticVertex, quadraticVertexImpl, readPixels, rectImpl, removeCache, removeFontTexture, report, resetMatrix, resetProjection, resetShader, resetShader, resize, restartPGL, restoreGL, rotate, rotate, rotateImpl, rotateX, rotateY, rotateZ, same, save, saveImpl, scale, scale, scale, scaleImpl, screenX, screenX, screenXImpl, screenXImpl, screenY, screenY, screenYImpl, screenYImpl, screenZ, screenZImpl, screenZImpl, set, setCache, setCurrentPG, setCurrentPG, setFlushMode, setFontTexture, setFramebuffer, setGLSettings, setImpl, setMatrix, setMatrix, setParent, setPrimary, setProjection, setSize, setViewport, shader, shader, shape, shape, shearX, shearY, sphere, spotLight, strokeCap, strokeJoin, strokeWeight, swapOffscreenTextures, tessellate, tessellate, textAscent, textCharImpl, textCharModelImpl, textCharShapeImpl, textDescent, textLineImpl, textModeCheck, textureSampling, textureWrap, textWidthImpl, translate, translate, translateImpl, triangle, unbindFrontTexture, unbindLineBuffers, unbindPointBuffers, unbindPolyBuffers, updateDisplay, updateGLModelview, updateGLNormal, updateGLProjection, updateGLProjmodelview, updateLineBuffers, updatePixelSize, updatePointBuffers, updatePolyBuffers, updateProjmodelview, updateTexture, updateTexture, updateTexture, vertex, vertex, vertex, vertex, vertexBreak, vertexImpl, wrapTexture, zero
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Methods inherited from class processing.core.PGraphics
alpha, ambient, ambient, ambient, ambientFromCalc, applyMatrix, arc, arc, background, background, background, background, background, background, background, backgroundFromCalc, beginRaw, beginShape, bezier, bezier, bezierDetail, bezierInit, bezierInitCheck, bezierPoint, bezierTangent, bezierVertexCheck, bezierVertexCheck, blendMode, blue, box, brightness, circle, clear, clip, color, color, color, color, color, color, color, color, color, colorCalc, colorCalc, colorCalc, colorCalc, colorCalc, colorCalc, colorCalcARGB, colorMode, colorMode, colorMode, colorMode, createDefaultFont, createFont, createShape, createShape, createShape, curve, curve, curveDetail, curveInit, curveInitCheck, curvePoint, curveTangent, curveTightness, curveVertexCheck, curveVertexCheck, curveVertexSegment, curveVertexSegment, defaultFontOrDeath, defaultFontOrDeath, displayable, edge, ellipse, ellipseMode, emissive, emissive, emissive, emissiveFromCalc, endRaw, endShape, fill, fill, fill, fill, fill, fill, getMatrix, getRaw, getStyle, getStyle, green, haveRaw, hue, image, image, image, imageImpl, imageMode, is2X, lerpColor, lerpColor, loadShape, noFill, normal, noSmooth, noStroke, noTexture, noTint, pop, push, pushStyle, reapplySettings, rect, rect, rect, rectImpl, rectMode, red, saturation, setMatrix, setPath, shape, shape, shape, shapeMode, shininess, showDepthWarning, showDepthWarningXYZ, showException, showMethodWarning, showMissingWarning, showVariationWarning, showWarning, showWarning, smooth, smooth, specular, specular, specular, specularFromCalc, sphereDetail, sphereDetail, splineForward, square, stroke, stroke, stroke, stroke, stroke, stroke, strokeFromCalc, style, text, text, text, text, text, text, text, text, text, text, text, textAlign, textAlign, textCharModelImpl, textFont, textFont, textFontImpl, textLeading, textLineAlignImpl, textMode, textSentence, textSentenceBreak, textSize, textSizeImpl, texture, textureMode, textWidth, textWidth, textWidth, tint, tint, tint, tint, tint, tint, tintFromCalc, vertex, vertexCheck, vertexTexture
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Methods inherited from class processing.core.PImage
blend, blend, blendColor, blurAlpha, blurARGB, blurRGB, buildBlurKernel, checkAlpha, clone, copy, dilate, erode, get, get, getImage, getModifiedX1, getModifiedX2, getModifiedY1, getModifiedY2, getNative, init, init, isLoaded, isModified, loadTIFF, mask, opaque, saveImageIO, saveTGA, saveTIFF, set, setLoaded, setLoaded, setModified, setModified, updatePixels, updatePixels
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Method Detail
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is2D
public boolean is2D()
Description copied from class:PGraphicsReturn true if this renderer supports 2D drawing. Defaults to true.
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is3D
public boolean is3D()
Description copied from class:PGraphicsReturn true if this renderer supports 3D drawing. Defaults to false.
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defaultPerspective
protected void defaultPerspective()
- Overrides:
defaultPerspectivein classPGraphicsOpenGL
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defaultCamera
protected void defaultCamera()
- Overrides:
defaultCamerain classPGraphicsOpenGL
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begin2D
protected void begin2D()
- Overrides:
begin2Din classPGraphicsOpenGL
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end2D
protected void end2D()
- Overrides:
end2Din classPGraphicsOpenGL
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isSupportedExtension
protected static boolean isSupportedExtension(String extension)
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