Uses of Class
processing.opengl.Texture
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Packages that use Texture Package Description processing.opengl -
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Uses of Texture in processing.opengl
Fields in processing.opengl declared as Texture Modifier and Type Field Description protected Texture[]FrameBuffer. colorBufferTexprotected TexturePGraphicsOpenGL. filterTexturetexture used to apply a filter on the screen image.protected TexturePGraphicsOpenGL. ptextureTexture containing the previous frameprotected TexturePGraphicsOpenGL. textureTexture containing the current frameprotected TexturePShader. textureFields in processing.opengl with type parameters of type Texture Modifier and Type Field Description protected HashMap<Integer,Texture>PShader. texturesMethods in processing.opengl that return Texture Modifier and Type Method Description protected TexturePGraphicsOpenGL. addTexture(PImage img)This utility method creates a texture for the provided image, and adds it to the metadata cache of the image.protected TexturePGraphicsOpenGL. addTexture(PImage img, Texture.Parameters params)TexturePGraphicsOpenGL. getTexture()Not an approved function, this will change or be removed in the future.TexturePGraphicsOpenGL. getTexture(boolean load)Not an approved function either, don't use it.TexturePGraphicsOpenGL. getTexture(PImage img)Not an approved function, this will change or be removed in the future.protected TexturePGL. wrapBackTexture(Texture texture)protected TexturePGL. wrapFrontTexture(Texture texture)Methods in processing.opengl with parameters of type Texture Modifier and Type Method Description protected voidPGraphicsOpenGL. checkTexture(Texture tex)protected voidTexture. copyObject(Texture src)protected voidTexture. copyTexture(Texture tex, int x, int y, int w, int h, boolean scale)voidTexture. put(Texture tex)voidTexture. put(Texture tex, int x, int y, int w, int h)voidTexture. set(Texture tex)voidTexture. set(Texture tex, int x, int y, int w, int h)voidFrameBuffer. setColorBuffer(Texture tex)voidFrameBuffer. setColorBuffers(Texture[] textures)voidFrameBuffer. setColorBuffers(Texture[] textures, int n)protected voidPShader. setTexture(Texture tex)protected voidPShader. setUniformTex(int loc, Texture tex)protected voidPGraphicsOpenGL. updateTexture(PImage img, Texture tex)protected TexturePGL. wrapBackTexture(Texture texture)protected TexturePGL. wrapFrontTexture(Texture texture)protected PImagePGraphicsOpenGL. wrapTexture(Texture tex)Constructors in processing.opengl with parameters of type Texture Constructor Description GLResourceTexture(Texture tex)
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