- java.lang.Object
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- processing.core.PImage
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- processing.core.PGraphics
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- processing.opengl.PGraphicsOpenGL
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- processing.opengl.PGraphics2D
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- processing.lwjgl.PGraphicsLWJGL2D
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- org.praxislive.video.pgl.PGLGraphics
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- All Implemented Interfaces:
Cloneable,processing.core.PConstants
public class PGLGraphics extends processing.lwjgl.PGraphicsLWJGL2D
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Nested Class Summary
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Nested classes/interfaces inherited from class processing.lwjgl.PGraphicsLWJGL2D
processing.lwjgl.PGraphicsLWJGL2D.GraphicsFactory
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Nested classes/interfaces inherited from class processing.opengl.PGraphicsOpenGL
processing.opengl.PGraphicsOpenGL.AsyncPixelReader, processing.opengl.PGraphicsOpenGL.AttributeMap, processing.opengl.PGraphicsOpenGL.DepthSorter, processing.opengl.PGraphicsOpenGL.GLResourceFrameBuffer, processing.opengl.PGraphicsOpenGL.GLResourceShader, processing.opengl.PGraphicsOpenGL.GLResourceTexture, processing.opengl.PGraphicsOpenGL.GLResourceVertexBuffer, processing.opengl.PGraphicsOpenGL.IndexCache, processing.opengl.PGraphicsOpenGL.InGeometry, processing.opengl.PGraphicsOpenGL.Tessellator, processing.opengl.PGraphicsOpenGL.TessGeometry, processing.opengl.PGraphicsOpenGL.TexCache, processing.opengl.PGraphicsOpenGL.VertexAttribute
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Field Summary
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Fields inherited from class processing.opengl.PGraphicsOpenGL
anisoSamplingSupported, asyncPixelReader, asyncPixelReaderInitialized, autoMipmapGenSupported, blendEqSupported, breakShape, bufLineAttrib, bufLineColor, bufLineIndex, bufLineVertex, bufPointAttrib, bufPointColor, bufPointIndex, bufPointVertex, bufPolyAmbient, bufPolyColor, bufPolyEmissive, bufPolyIndex, bufPolyNormal, bufPolyShininess, bufPolySpecular, bufPolyTexcoord, bufPolyVertex, camera, cameraAspect, cameraFar, cameraFOV, cameraInv, cameraInvStack, cameraNear, cameraStack, cameraX, cameraY, cameraZ, clip, clipRect, currentFramebuffer, currentLightFalloffConstant, currentLightFalloffLinear, currentLightFalloffQuadratic, currentLightSpecular, currentPG, defaultEdges, defCameraAspect, defCameraFar, defCameraFOV, defCameraNear, defCameraX, defCameraY, defCameraZ, defColorShader, defColorShaderFragURL, defColorShaderVertURL, defLightShader, defLightShaderFragURL, defLightShaderVertURL, defLineShader, defLineShaderFragURL, defLineShaderVertURL, defPointShader, defPointShaderFragURL, defPointShaderVertURL, defTexlightShader, defTexlightShaderFragURL, defTexlightShaderVertURL, defTextureShader, defTextureShaderFragURL, defTextureShaderVertURL, depthBits, drawBufferSupported, drawFramebuffer, drawing, EDGE_CLOSE, EDGE_MIDDLE, EDGE_SINGLE, EDGE_START, EDGE_STOP, eyeDist, FB_STACK_DEPTH, fboMultisampleSupported, fbStack, fbStackDepth, filterImage, filterTexture, floatBuffer, FLUSH_CONTINUOUSLY, FLUSH_WHEN_FULL, flushMode, fontMap, glModelview, glNormal, glParamsRead, glProjection, glProjmodelview, GLSL_VERSION, identity, IMMEDIATE, inGeo, INIT_INDEX_BUFFER_SIZE, INIT_VERTEX_BUFFER_SIZE, initialized, intBuffer, isDepthSortingEnabled, lastBlendMode, lastSmoothCall, lightAmbient, lightCount, lightDiffuse, lightFalloffCoefficients, lightNormal, lightPosition, lights, lightSpecular, lightSpotParameters, lightType, lineBuffersContext, lineBuffersCreated, lineShader, manipulatingCamera, maskShader, maskShaderFragURL, MATRIX_STACK_DEPTH, MAX_POINT_ACCURACY, maxAnisoAmount, maxSamples, maxTextureSize, MIN_POINT_ACCURACY, modelview, modelviewInv, modelviewInvStack, modelviewStack, modelviewStackDepth, multisampleFramebuffer, nativePixelBuffer, nativePixels, npotTexSupported, offscreenFramebuffer, offscreenMultisample, ongoingPixelTransfers, ongoingPixelTransfersIterable, OP_NONE, OP_READ, OP_WRITE, openContour, OPENGL_EXTENSIONS, OPENGL_RENDERER, OPENGL_VENDOR, OPENGL_VERSION, packedDepthStencilSupported, pgl, pixelBuffer, pixelsOp, pixOpChangedFB, POINT_ACCURACY_FACTOR, pointBuffersContext, pointBuffersCreated, pointShader, polyAttribs, polyBuffersContext, polyBuffersCreated, polyShader, projection, projectionStack, projectionStackDepth, projmodelview, ptexture, QUAD_POINT_SIGNS, readBufferSupported, readFramebuffer, RETAINED, sized, smoothCallCount, smoothDisabled, sorter, stencilBits, tessellator, tessGeo, texCache, texture, textureSampling, textureWrap, viewport
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Fields inherited from class processing.core.PGraphics
A, AB, AG, ambientB, ambientColor, ambientG, ambientR, AR, asyncImageSaver, autoNormal, B, backgroundA, backgroundAi, backgroundAlpha, backgroundB, backgroundBi, backgroundColor, backgroundG, backgroundGi, backgroundR, backgroundRi, BEEN_LIT, bezierBasisInverse, bezierBasisMatrix, bezierDetail, bezierDrawMatrix, bezierInited, blendMode, cacheMap, calcA, calcAi, calcAlpha, calcB, calcBi, calcColor, calcG, calcGi, calcR, calcRi, colorMode, colorModeA, colorModeX, colorModeY, colorModeZ, cosLUT, curveBasisMatrix, curveDetail, curveDrawMatrix, curveInited, curveTightness, curveToBezierMatrix, curveVertexCount, curveVertices, DA, DB, DEFAULT_STROKE_CAP, DEFAULT_STROKE_JOIN, DEFAULT_STROKE_WEIGHT, DEFAULT_VERTICES, DG, DR, EB, edge, EDGE, EG, ellipseMode, emissiveB, emissiveColor, emissiveG, emissiveR, ER, ERROR_BACKGROUND_IMAGE_FORMAT, ERROR_BACKGROUND_IMAGE_SIZE, ERROR_PUSHMATRIX_OVERFLOW, ERROR_PUSHMATRIX_UNDERFLOW, ERROR_TEXTFONT_NULL_PFONT, fill, fillA, fillAi, fillAlpha, fillB, fillBi, fillColor, fillG, fillGi, fillR, fillRi, G, HAS_NORMAL, hints, image, imageMode, NORMAL_MODE_AUTO, NORMAL_MODE_SHAPE, NORMAL_MODE_VERTEX, normalMode, normalX, normalY, normalZ, NX, NY, NZ, path, pixelCount, primaryGraphics, R, raw, reapplySettings, rectMode, SA, SB, setAmbient, settingsInited, SG, shape, shapeMode, SHINE, shininess, SINCOS_LENGTH, SINCOS_PRECISION, sinLUT, smooth, SPB, specularB, specularColor, specularG, specularR, SPG, sphereDetailU, sphereDetailV, sphereX, sphereY, sphereZ, SPR, SR, stroke, strokeA, strokeAi, strokeAlpha, strokeB, strokeBi, strokeCap, strokeColor, strokeG, strokeGi, strokeJoin, strokeR, strokeRi, strokeWeight, surface, SW, textAlign, textAlignY, textBreakCount, textBreakStart, textBreakStop, textBuffer, textFont, textLeading, textMode, textSize, textureImage, textureMode, textureU, textureV, textWidthBuffer, tint, tintA, tintAi, tintAlpha, tintB, tintBi, tintColor, tintG, tintGi, tintR, tintRi, TX, TY, TZ, U, V, VERTEX_FIELD_COUNT, vertexCount, vertices, VW, VX, VY, VZ, warnings
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Fields inherited from class processing.core.PImage
ALPHA_MASK, BLUE_MASK, format, GREEN_MASK, height, loaded, modified, mx1, mx2, my1, my2, parent, pixelDensity, pixelHeight, pixels, pixelWidth, RED_MASK, saveImageFormats, width
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Fields inherited from interface processing.core.PConstants
ADD, ALPHA, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CHORD, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_ASYNC_SAVEFRAME, DISABLE_BUFFER_READING, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_KEY_REPEAT, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_OPTIMIZED_STROKE, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_MIPMAPS, DODGE, DOWN, DXF, ELLIPSE, ENABLE_ASYNC_SAVEFRAME, ENABLE_BUFFER_READING, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_KEY_REPEAT, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_OPTIMIZED_STROKE, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_MIPMAPS, ENTER, EPSILON, ERODE, ESC, EXCLUSION, FX2D, GIF, GRAY, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, PIE, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADRATIC_VERTEX, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPAN, SPHERE, SPOT, SQUARE, SUBTRACT, SVG, TAB, TARGA, TAU, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidbeginDraw()protected voidblendModeImpl()protected voidcolorCalc(float gray, float alpha)protected voidcolorCalc(float x, float y, float z, float a)protected processing.opengl.PGLcreatePGL(processing.opengl.PGraphicsOpenGL pg)processing.core.PSurfacecreateSurface()voiddispose()voidendDraw()PGLContextgetContext()protected voidreadPixelsARGB(int[] pixels)voidstyle(processing.core.PStyle s)protected voidtextLineImpl(char[] buffer, int start, int stop, float x, float y)-
Methods inherited from class processing.opengl.PGraphics2D
ambientLight, ambientLight, applyMatrix, applyMatrix, begin2D, beginCamera, bezierVertex, box, camera, camera, curveVertex, defaultCamera, defaultPerspective, directionalLight, end2D, endCamera, frustum, getMatrix, hint, is2D, is3D, isSupportedExtension, lightFalloff, lights, lightSpecular, loadShapeImpl, modelX, modelY, modelZ, noLights, ortho, ortho, ortho, perspective, perspective, pointLight, quadraticVertex, rotate, rotateX, rotateY, rotateZ, scale, screenX, screenY, screenZ, setMatrix, shape, shape, shape, shape, shape, sphere, spotLight, translate, vertex, vertex
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Methods inherited from class processing.opengl.PGraphicsOpenGL
addTexture, addTexture, allocatePixels, applyMatrix, applyMatrix, applyMatrixImpl, applyProjection, applyProjection, arcImpl, attrib, attrib, attrib, attribColor, attribImpl, attribNormal, attribPosition, awaitAsyncSaveCompletion, backgroundImpl, backgroundImpl, beginBindFramebuffer, beginContour, beginOffscreenDraw, beginOnscreenDraw, beginPGL, beginPixelsOp, beginReadPixels, beginShape, bezierVertex, bezierVertexImpl, bindFrontTexture, checkGLThread, checkSettings, checkTexture, clipImpl, completeAllPixelTransfers, completeFinishedPixelTransfers, copy, copy, createLineBuffers, createPointBuffers, createPolyBuffers, createPTexture, createShapeFamily, createShapePrimitive, curveVertex, curveVertexImpl, defaultSettings, deleteSurfaceTextures, diff, disableLighting, drawPixels, drawPTexture, drawTexture, drawTexture, ellipseImpl, enableLighting, endBindFramebuffer, endContour, endOffscreenDraw, endOnscreenDraw, endPGL, endPixelsOp, endReadPixels, endShape, endShape, expandArraySize, fillFromCalc, filter, filter, filter, flush, flushLines, flushPixels, flushPoints, flushPolys, flushSortedPolys, get, getCache, getCurrentFB, getCurrentPG, getFontTexture, getFrameBuffer, getFrameBuffer, getGLParameters, getHint, getImpl, getLineShader, getMatrix, getPointShader, getPolyShader, getPrimaryPG, getPrimaryPGL, getTexture, getTexture, getTexture, handleTextSize, initCache, initOffscreen, initPrimary, invRotate, invRotate, invScale, invScale, invTranslate, invTranslate, isGL, lightAmbient, lightDiffuse, lightFalloff, lightNormal, lightPosition, lightSpecular, lightSpot, line, line, lineBufferContextIsOutdated, lineImpl, loadPixels, loadShader, loadShader, loadShape, loadTexture, loadTextureImpl, mask, matrixScale, newAttributeMap, newInGeometry, newTessGeometry, newTexCache, noClip, noLightAmbient, noLightDiffuse, noLightFalloff, noLightSpecular, noLightSpot, nonOrthoProjection, nonZero, orthoProjection, point, point, pointBuffersContextIsOutdated, pointImpl, polyBuffersContextIsOutdated, popFramebuffer, popMatrix, popProjection, popStyle, printCamera, printMatrix, printProjection, processImageBeforeAsyncSave, pushFramebuffer, pushMatrix, pushProjection, quad, quadraticVertex, quadraticVertexImpl, readPixels, rectImpl, removeCache, removeFontTexture, report, resetMatrix, resetProjection, resetShader, resetShader, resize, restartPGL, restoreGL, rotate, rotateImpl, same, save, saveImpl, scale, scale, scaleImpl, screenX, screenXImpl, screenXImpl, screenY, screenYImpl, screenYImpl, screenZImpl, screenZImpl, set, setCache, setCurrentPG, setCurrentPG, setFlushMode, setFontTexture, setFramebuffer, setGLSettings, setImpl, setMatrix, setParent, setPrimary, setProjection, setSize, setViewport, shader, shader, shearX, shearY, strokeCap, strokeJoin, strokeWeight, swapOffscreenTextures, tessellate, tessellate, textAscent, textCharImpl, textCharModelImpl, textCharShapeImpl, textDescent, textModeCheck, textureSampling, textureWrap, textWidthImpl, translate, translateImpl, triangle, unbindFrontTexture, unbindLineBuffers, unbindPointBuffers, unbindPolyBuffers, updateDisplay, updateGLModelview, updateGLNormal, updateGLProjection, updateGLProjmodelview, updateLineBuffers, updatePixelSize, updatePointBuffers, updatePolyBuffers, updateProjmodelview, updateTexture, updateTexture, updateTexture, vertex, vertex, vertexBreak, vertexImpl, wrapTexture, zero
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Methods inherited from class processing.core.PGraphics
alpha, ambient, ambient, ambient, ambientFromCalc, applyMatrix, arc, arc, background, background, background, background, background, background, background, backgroundFromCalc, beginRaw, beginShape, bezier, bezier, bezierDetail, bezierInit, bezierInitCheck, bezierPoint, bezierTangent, bezierVertexCheck, bezierVertexCheck, blendMode, blue, box, brightness, circle, clear, clip, color, color, color, color, color, color, color, color, color, colorCalc, colorCalc, colorCalc, colorCalc, colorCalcARGB, colorMode, colorMode, colorMode, colorMode, createDefaultFont, createFont, createShape, createShape, createShape, curve, curve, curveDetail, curveInit, curveInitCheck, curvePoint, curveTangent, curveTightness, curveVertexCheck, curveVertexCheck, curveVertexSegment, curveVertexSegment, defaultFontOrDeath, defaultFontOrDeath, displayable, edge, ellipse, ellipseMode, emissive, emissive, emissive, emissiveFromCalc, endRaw, endShape, fill, fill, fill, fill, fill, fill, getMatrix, getRaw, getStyle, getStyle, green, haveRaw, hue, image, image, image, imageImpl, imageMode, is2X, lerpColor, lerpColor, loadShape, noFill, normal, noSmooth, noStroke, noTexture, noTint, pop, push, pushStyle, reapplySettings, rect, rect, rect, rectImpl, rectMode, red, saturation, setMatrix, setPath, shapeMode, shininess, showDepthWarning, showDepthWarningXYZ, showException, showMethodWarning, showMissingWarning, showVariationWarning, showWarning, showWarning, smooth, smooth, specular, specular, specular, specularFromCalc, sphereDetail, sphereDetail, splineForward, square, stroke, stroke, stroke, stroke, stroke, stroke, strokeFromCalc, text, text, text, text, text, text, text, text, text, text, text, textAlign, textAlign, textCharModelImpl, textFont, textFont, textFontImpl, textLeading, textLineAlignImpl, textMode, textSentence, textSentenceBreak, textSize, textSizeImpl, texture, textureMode, textWidth, textWidth, textWidth, tint, tint, tint, tint, tint, tint, tintFromCalc, vertex, vertexCheck, vertexTexture
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Methods inherited from class processing.core.PImage
blend, blend, blendColor, blurAlpha, blurARGB, blurRGB, buildBlurKernel, checkAlpha, clone, copy, dilate, erode, get, get, getImage, getModifiedX1, getModifiedX2, getModifiedY1, getModifiedY2, getNative, init, init, isLoaded, isModified, loadTIFF, mask, opaque, saveImageIO, saveTGA, saveTIFF, set, setLoaded, setLoaded, setModified, setModified, updatePixels, updatePixels
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Method Detail
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getContext
public PGLContext getContext()
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readPixelsARGB
protected void readPixelsARGB(int[] pixels)
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blendModeImpl
protected void blendModeImpl()
- Overrides:
blendModeImplin classprocessing.opengl.PGraphicsOpenGL
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textLineImpl
protected void textLineImpl(char[] buffer, int start, int stop, float x, float y)- Overrides:
textLineImplin classprocessing.opengl.PGraphicsOpenGL
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beginDraw
public void beginDraw()
- Overrides:
beginDrawin classprocessing.opengl.PGraphicsOpenGL
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endDraw
public void endDraw()
- Overrides:
endDrawin classprocessing.opengl.PGraphicsOpenGL
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style
public void style(processing.core.PStyle s)
- Overrides:
stylein classprocessing.core.PGraphics
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colorCalc
protected void colorCalc(float gray, float alpha)- Overrides:
colorCalcin classprocessing.core.PGraphics
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colorCalc
protected void colorCalc(float x, float y, float z, float a)- Overrides:
colorCalcin classprocessing.core.PGraphics
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createPGL
protected processing.opengl.PGL createPGL(processing.opengl.PGraphicsOpenGL pg)
- Overrides:
createPGLin classprocessing.lwjgl.PGraphicsLWJGL2D
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dispose
public void dispose()
- Overrides:
disposein classprocessing.opengl.PGraphicsOpenGL
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createSurface
public processing.core.PSurface createSurface()
- Overrides:
createSurfacein classprocessing.lwjgl.PGraphicsLWJGL2D
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