org.praxislive.*
-
"audio.buffersize"
"audio.device"
"audio.input-device"
"audio.library"
-
-
"compile"
"classes"
"log"
"log-level"
"shared-classes"
"sources"
-
-
-
"base-class"
"base-imports"
-
-
-
-
public static final double
0.017453292519943295
public static final double
1.5707963267948966
public static final double
3.141592653589793
public static final double
0.7853981633974483
public static final double
57.29577951308232
public static final double
1.0471975511965976
public static final double
6.283185307179586
-
"allow-empty"
"allowed-values"
"empty-is-default"
"mime-type"
"optional"
"suggested-values"
"template"
"type"
"varargs"
"ArgumentInfo"
-
-
"component-type"
"controls"
"display-hint"
"dynamic"
"expose"
"ports"
"protocols"
"ComponentInfo"
-
-
-
-
"defaults"
"deprecated"
"expert"
"inputs"
"outputs"
"transient"
"type"
"ControlInfo"
-
"error"
"ready"
"trigger"
"value"
-
-
-
"direction"
"type"
"PortInfo"
-
org.praxislive.core.Watch
"mime"
"related-port"
"watch"
-
"info"
"meta"
"meta-merge"
-
"add-child"
"children"
"connect"
"connections"
"disconnect"
"remove-child"
"supported-types"
-
-
"is-running"
"start"
"stop"
-
-
-
-
"add-root"
"remove-root"
"roots"
-
-
-
-
org.praxislive.core.types.PArray
-
-
org.praxislive.core.types.PBytes
-
org.praxislive.core.types.PError
-
org.praxislive.core.types.PMap
-
"is-integer"
"maximum"
"minimum"
"skew"
public static final int
2147483647
public static final int
-2147483648
"Number"
-
"reference-type"
"Reference"
-
-
"allowed-values"
"empty-is-default"
"mime-type"
"suggested-values"
"template"
"String"
-
"_sys_core_"
"_sys_ext_"
"_sys_"
-
org.praxislive.script.Env
-
public static final boolean
true
public static final boolean
false
-
org.praxislive.video.pgl.code.userapi.Constants
"uniform sampler2D texture;\n\nuniform vec2 texOffset;\n\nvarying vec4 vertColor;\nvarying vec4 vertTexCoord;\n\nvoid main() {\n gl_FragColor = texture2D(texture, vertTexCoord.st) * vertColor;\n}"
"uniform mat4 transformMatrix;\nuniform mat4 texMatrix;\n\nattribute vec4 position;\nattribute vec4 color;\nattribute vec2 texCoord;\n\nvarying vec4 vertColor;\nvarying vec4 vertTexCoord;\n\nvoid main()\n{\n vertColor = color;\n vertTexCoord = texMatrix * vec4(texCoord, 1.0, 1.0);\n\n gl_Position = transformMatrix * position;\n}\n"
"text/x-glsl-frag"
"text/x-glsl-vert"
-
org.praxislive.video.render.utils.RGBMath
public static final int
-16777216
public static final int
255
public static final int
65280
public static final int
16711680