java.lang.Object
processing.core.PImage
processing.core.PGraphics
processing.opengl.PGraphicsOpenGL
processing.opengl.PGraphics2D
processing.lwjgl.PGraphicsLWJGL2D
org.praxislive.video.pgl.PGLGraphics
- All Implemented Interfaces:
Cloneable,processing.core.PConstants
public class PGLGraphics
extends processing.lwjgl.PGraphicsLWJGL2D
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Nested Class Summary
Nested classes/interfaces inherited from class processing.lwjgl.PGraphicsLWJGL2D
processing.lwjgl.PGraphicsLWJGL2D.GraphicsFactoryNested classes/interfaces inherited from class processing.opengl.PGraphicsOpenGL
processing.opengl.PGraphicsOpenGL.AsyncPixelReader, processing.opengl.PGraphicsOpenGL.AttributeMap, processing.opengl.PGraphicsOpenGL.DepthSorter, processing.opengl.PGraphicsOpenGL.GLResourceFrameBuffer, processing.opengl.PGraphicsOpenGL.GLResourceShader, processing.opengl.PGraphicsOpenGL.GLResourceTexture, processing.opengl.PGraphicsOpenGL.GLResourceVertexBuffer, processing.opengl.PGraphicsOpenGL.IndexCache, processing.opengl.PGraphicsOpenGL.InGeometry, processing.opengl.PGraphicsOpenGL.Tessellator, processing.opengl.PGraphicsOpenGL.TessGeometry, processing.opengl.PGraphicsOpenGL.TexCache, processing.opengl.PGraphicsOpenGL.VertexAttributeNested classes/interfaces inherited from class processing.core.PGraphics
processing.core.PGraphics.AsyncImageSaver -
Field Summary
Fields inherited from class processing.opengl.PGraphicsOpenGL
anisoSamplingSupported, asyncPixelReader, asyncPixelReaderInitialized, autoMipmapGenSupported, blendEqSupported, breakShape, bufLineAttrib, bufLineColor, bufLineIndex, bufLineVertex, bufPointAttrib, bufPointColor, bufPointIndex, bufPointVertex, bufPolyAmbient, bufPolyColor, bufPolyEmissive, bufPolyIndex, bufPolyNormal, bufPolyShininess, bufPolySpecular, bufPolyTexcoord, bufPolyVertex, camera, cameraAspect, cameraFar, cameraFOV, cameraInv, cameraInvStack, cameraNear, cameraStack, cameraX, cameraY, cameraZ, clip, clipRect, currentFramebuffer, currentLightFalloffConstant, currentLightFalloffLinear, currentLightFalloffQuadratic, currentLightSpecular, currentPG, defaultEdges, defCameraAspect, defCameraFar, defCameraFOV, defCameraNear, defCameraX, defCameraY, defCameraZ, defColorShader, defColorShaderFragURL, defColorShaderVertURL, defLightShader, defLightShaderFragURL, defLightShaderVertURL, defLineShader, defLineShaderFragURL, defLineShaderVertURL, defPointShader, defPointShaderFragURL, defPointShaderVertURL, defTexlightShader, defTexlightShaderFragURL, defTexlightShaderVertURL, defTextureShader, defTextureShaderFragURL, defTextureShaderVertURL, depthBits, drawBufferSupported, drawFramebuffer, drawing, EDGE_CLOSE, EDGE_MIDDLE, EDGE_SINGLE, EDGE_START, EDGE_STOP, eyeDist, FB_STACK_DEPTH, fboMultisampleSupported, fbStack, fbStackDepth, filterImage, filterTexture, floatBuffer, FLUSH_CONTINUOUSLY, FLUSH_WHEN_FULL, flushMode, fontMap, glModelview, glNormal, glParamsRead, glProjection, glProjmodelview, GLSL_VERSION, identity, IMMEDIATE, inGeo, INIT_INDEX_BUFFER_SIZE, INIT_VERTEX_BUFFER_SIZE, initialized, intBuffer, isDepthSortingEnabled, lastBlendMode, lastSmoothCall, lightAmbient, lightCount, lightDiffuse, lightFalloffCoefficients, lightNormal, lightPosition, lights, lightSpecular, lightSpotParameters, lightType, lineBuffersContext, lineBuffersCreated, lineShader, manipulatingCamera, maskShader, maskShaderFragURL, MATRIX_STACK_DEPTH, MAX_POINT_ACCURACY, maxAnisoAmount, maxSamples, maxTextureSize, MIN_POINT_ACCURACY, modelview, modelviewInv, modelviewInvStack, modelviewStack, modelviewStackDepth, multisampleFramebuffer, nativePixelBuffer, nativePixels, npotTexSupported, offscreenFramebuffer, offscreenMultisample, ongoingPixelTransfers, ongoingPixelTransfersIterable, OP_NONE, OP_READ, OP_WRITE, openContour, OPENGL_EXTENSIONS, OPENGL_RENDERER, OPENGL_VENDOR, OPENGL_VERSION, packedDepthStencilSupported, pgl, pixelBuffer, pixelsOp, pixOpChangedFB, POINT_ACCURACY_FACTOR, pointBuffersContext, pointBuffersCreated, pointShader, polyAttribs, polyBuffersContext, polyBuffersCreated, polyShader, projection, projectionStack, projectionStackDepth, projmodelview, ptexture, QUAD_POINT_SIGNS, readBufferSupported, readFramebuffer, RETAINED, sized, smoothCallCount, smoothDisabled, sorter, stencilBits, tessellator, tessGeo, texCache, texture, textureSampling, textureWrap, viewportFields inherited from class processing.core.PGraphics
A, AB, AG, ambientB, ambientColor, ambientG, ambientR, AR, asyncImageSaver, autoNormal, B, backgroundA, backgroundAi, backgroundAlpha, backgroundB, backgroundBi, backgroundColor, backgroundG, backgroundGi, backgroundR, backgroundRi, BEEN_LIT, bezierBasisInverse, bezierBasisMatrix, bezierDetail, bezierDrawMatrix, bezierInited, blendMode, cacheMap, calcA, calcAi, calcAlpha, calcB, calcBi, calcColor, calcG, calcGi, calcR, calcRi, colorMode, colorModeA, colorModeX, colorModeY, colorModeZ, cosLUT, curveBasisMatrix, curveDetail, curveDrawMatrix, curveInited, curveTightness, curveToBezierMatrix, curveVertexCount, curveVertices, DA, DB, DEFAULT_STROKE_CAP, DEFAULT_STROKE_JOIN, DEFAULT_STROKE_WEIGHT, DEFAULT_VERTICES, defaultFontName, DG, DR, EB, edge, EDGE, EG, ellipseMode, emissiveB, emissiveColor, emissiveG, emissiveR, ER, ERROR_BACKGROUND_IMAGE_FORMAT, ERROR_BACKGROUND_IMAGE_SIZE, ERROR_PUSHMATRIX_OVERFLOW, ERROR_PUSHMATRIX_UNDERFLOW, ERROR_TEXTFONT_NULL_PFONT, fill, fillA, fillAi, fillAlpha, fillB, fillBi, fillColor, fillG, fillGi, fillR, fillRi, G, HAS_NORMAL, hints, image, imageMode, NORMAL_MODE_AUTO, NORMAL_MODE_SHAPE, NORMAL_MODE_VERTEX, normalMode, normalX, normalY, normalZ, NX, NY, NZ, path, pixelCount, primaryGraphics, R, raw, reapplySettings, rectMode, SA, SB, setAmbient, settingsInited, SG, shape, shapeMode, SHINE, shininess, SINCOS_LENGTH, SINCOS_PRECISION, sinLUT, smooth, SPB, specularB, specularColor, specularG, specularR, SPG, sphereDetailU, sphereDetailV, sphereX, sphereY, sphereZ, SPR, SR, stroke, strokeA, strokeAi, strokeAlpha, strokeB, strokeBi, strokeCap, strokeColor, strokeG, strokeGi, strokeJoin, strokeR, strokeRi, strokeWeight, surface, SW, textAlign, textAlignY, textBreakCount, textBreakStart, textBreakStop, textBuffer, textFont, textLeading, textMode, textSize, textureImage, textureMode, textureU, textureV, textWidthBuffer, tint, tintA, tintAi, tintAlpha, tintB, tintBi, tintColor, tintG, tintGi, tintR, tintRi, TX, TY, TZ, U, V, VERTEX_FIELD_COUNT, vertexCount, vertices, VW, VX, VY, VZ, warningsFields inherited from class processing.core.PImage
ALPHA_MASK, BLUE_MASK, format, GREEN_MASK, height, loaded, modified, mx1, mx2, my1, my2, parent, pixelDensity, pixelHeight, pixels, pixelWidth, RED_MASK, widthFields inherited from interface processing.core.PConstants
ADD, ALPHA, ALT, AMBIENT, ARC, ARGB, ARROW, BACKSPACE, BASELINE, BEVEL, BEZIER_VERTEX, BLEND, BLUR, BOTTOM, BOX, BREAK, BURN, CENTER, CHATTER, CHORD, CLAMP, CLOSE, CODED, COMPLAINT, CONTROL, CORNER, CORNERS, CROSS, CURVE_VERTEX, CUSTOM, DARKEST, DEG_TO_RAD, DELETE, DIAMETER, DIFFERENCE, DILATE, DIRECTIONAL, DISABLE_ASYNC_SAVEFRAME, DISABLE_BUFFER_READING, DISABLE_DEPTH_MASK, DISABLE_DEPTH_SORT, DISABLE_DEPTH_TEST, DISABLE_KEY_REPEAT, DISABLE_NATIVE_FONTS, DISABLE_OPENGL_ERRORS, DISABLE_OPTIMIZED_STROKE, DISABLE_STROKE_PERSPECTIVE, DISABLE_STROKE_PURE, DISABLE_TEXTURE_MIPMAPS, DODGE, DOWN, DXF, ELLIPSE, ENABLE_ASYNC_SAVEFRAME, ENABLE_BUFFER_READING, ENABLE_DEPTH_MASK, ENABLE_DEPTH_SORT, ENABLE_DEPTH_TEST, ENABLE_KEY_REPEAT, ENABLE_NATIVE_FONTS, ENABLE_OPENGL_ERRORS, ENABLE_OPTIMIZED_STROKE, ENABLE_STROKE_PERSPECTIVE, ENABLE_STROKE_PURE, ENABLE_TEXTURE_MIPMAPS, ENTER, EPSILON, ERODE, ESC, EXCLUSION, FX2D, GIF, GRAY, GROUP, HALF_PI, HAND, HARD_LIGHT, HINT_COUNT, HSB, IMAGE, INVERT, JAVA2D, JPEG, LANDSCAPE, LEFT, LIGHTEST, LINE, LINE_LOOP, LINE_STRIP, LINES, LINUX, MACOS, MACOSX, MAX_FLOAT, MAX_INT, MIN_FLOAT, MIN_INT, MITER, MODEL, MODELVIEW, MOVE, MULTIPLY, NORMAL, OPAQUE, OPEN, OPENGL, ORTHOGRAPHIC, OTHER, OVERLAY, P2D, P3D, PATH, PDF, PERSPECTIVE, PI, PIE, platformNames, POINT, POINTS, POLYGON, PORTRAIT, POSTERIZE, PROBLEM, PROJECT, PROJECTION, QUAD, QUAD_BEZIER_VERTEX, QUAD_STRIP, QUADRATIC_VERTEX, QUADS, QUARTER_PI, RAD_TO_DEG, RADIUS, RECT, REPEAT, REPLACE, RETURN, RGB, RIGHT, ROUND, SCREEN, SHAPE, SHIFT, SOFT_LIGHT, SPAN, SPHERE, SPOT, SQUARE, SUBTRACT, SVG, TAB, TARGA, TAU, TEXT, THIRD_PI, THRESHOLD, TIFF, TOP, TRIANGLE, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TWO_PI, UP, VERTEX, WAIT, WHITESPACE, WINDOWS, X, Y, Z -
Method Summary
Modifier and TypeMethodDescriptionvoidprotected voidprotected voidcolorCalc(float gray, float alpha) protected voidcolorCalc(float x, float y, float z, float a) protected processing.opengl.PGLcreatePGL(processing.opengl.PGraphicsOpenGL pg) processing.core.PSurfacevoiddispose()voidendDraw()protected voidreadPixelsARGB(int[] pixels) voidstyle(processing.core.PStyle s) protected voidtextLineImpl(char[] buffer, int start, int stop, float x, float y) Methods inherited from class processing.opengl.PGraphics2D
ambientLight, ambientLight, applyMatrix, applyMatrix, begin2D, beginCamera, bezierVertex, box, camera, camera, curveVertex, defaultCamera, defaultPerspective, directionalLight, end2D, endCamera, frustum, getMatrix, hint, is2D, is3D, isSupportedExtension, lightFalloff, lights, lightSpecular, loadShapeImpl, modelX, modelY, modelZ, noLights, ortho, ortho, ortho, perspective, perspective, pointLight, quadraticVertex, rotate, rotateX, rotateY, rotateZ, scale, screenX, screenY, screenZ, setMatrix, shape, shape, shape, shape, shape, sphere, spotLight, translate, vertex, vertexMethods inherited from class processing.opengl.PGraphicsOpenGL
addTexture, addTexture, allocatePixels, applyMatrix, applyMatrix, applyMatrixImpl, applyProjection, applyProjection, arcImpl, attrib, attrib, attrib, attribColor, attribImpl, attribNormal, attribPosition, awaitAsyncSaveCompletion, backgroundImpl, backgroundImpl, beginBindFramebuffer, beginContour, beginOffscreenDraw, beginOnscreenDraw, beginPGL, beginPixelsOp, beginReadPixels, beginShape, bezierVertex, bezierVertexImpl, bindFrontTexture, checkGLThread, checkSettings, checkTexture, clipImpl, completeAllPixelTransfers, completeFinishedPixelTransfers, copy, copy, createLineBuffers, createPointBuffers, createPolyBuffers, createPTexture, createShapeFamily, createShapePrimitive, curveVertex, curveVertexImpl, defaultSettings, deleteSurfaceTextures, diff, disableLighting, drawPixels, drawPTexture, drawTexture, drawTexture, ellipseImpl, enableLighting, endBindFramebuffer, endContour, endOffscreenDraw, endOnscreenDraw, endPGL, endPixelsOp, endReadPixels, endShape, endShape, expandArraySize, fillFromCalc, filter, filter, filter, flush, flushLines, flushPixels, flushPoints, flushPolys, flushSortedPolys, get, getCache, getCurrentFB, getCurrentPG, getFontTexture, getFrameBuffer, getFrameBuffer, getGLParameters, getHint, getImpl, getLineShader, getMatrix, getPointShader, getPolyShader, getPrimaryPG, getPrimaryPGL, getTexture, getTexture, getTexture, handleTextSize, initCache, initOffscreen, initPrimary, invRotate, invRotate, invScale, invScale, invTranslate, invTranslate, isGL, lightAmbient, lightDiffuse, lightFalloff, lightNormal, lightPosition, lightSpecular, lightSpot, line, line, lineBufferContextIsOutdated, lineImpl, loadPixels, loadShader, loadShader, loadShape, loadTexture, loadTextureImpl, mask, matrixScale, newAttributeMap, newInGeometry, newTessGeometry, newTexCache, noClip, noLightAmbient, noLightDiffuse, noLightFalloff, noLightSpecular, noLightSpot, nonOrthoProjection, nonZero, orthoProjection, point, point, pointBuffersContextIsOutdated, pointImpl, polyBuffersContextIsOutdated, popFramebuffer, popMatrix, popProjection, popStyle, printCamera, printMatrix, printProjection, processImageBeforeAsyncSave, pushFramebuffer, pushMatrix, pushProjection, quad, quadraticVertex, quadraticVertexImpl, readPixels, rectImpl, removeCache, removeFontTexture, report, resetMatrix, resetProjection, resetShader, resetShader, resize, restartPGL, restoreGL, rotate, rotateImpl, same, saveImpl, scale, scale, scaleImpl, screenX, screenXImpl, screenXImpl, screenY, screenYImpl, screenYImpl, screenZImpl, screenZImpl, set, setCache, setCurrentPG, setCurrentPG, setFlushMode, setFontTexture, setFramebuffer, setGLSettings, setImpl, setMatrix, setParent, setPrimary, setProjection, setSize, setViewport, shader, shader, shearX, shearY, strokeCap, strokeJoin, strokeWeight, swapOffscreenTextures, tessellate, tessellate, textAscent, textCharImpl, textCharModelImpl, textCharShapeImpl, textDescent, textModeCheck, textureSampling, textureWrap, textWidthImpl, translate, translateImpl, triangle, unbindFrontTexture, unbindLineBuffers, unbindPointBuffers, unbindPolyBuffers, updateDisplay, updateGLModelview, updateGLNormal, updateGLProjection, updateGLProjmodelview, updateLineBuffers, updatePixelSize, updatePointBuffers, updatePolyBuffers, updateProjmodelview, updateTexture, updateTexture, updateTexture, vertex, vertex, vertexBreak, vertexImpl, wrapTexture, zeroMethods inherited from class processing.core.PGraphics
alpha, ambient, ambient, ambient, ambientFromCalc, applyMatrix, arc, arc, background, background, background, background, background, background, background, backgroundFromCalc, beginRaw, beginShape, bezier, bezier, bezierDetail, bezierInit, bezierInitCheck, bezierPoint, bezierTangent, bezierVertexCheck, bezierVertexCheck, blendMode, blue, box, brightness, circle, clear, clip, color, color, color, color, color, color, color, color, color, colorCalc, colorCalc, colorCalc, colorCalc, colorCalcARGB, colorMode, colorMode, colorMode, colorMode, createDefaultFont, createFont, createShape, createShape, createShape, curve, curve, curveDetail, curveInit, curveInitCheck, curvePoint, curveTangent, curveTightness, curveVertexCheck, curveVertexCheck, curveVertexSegment, curveVertexSegment, defaultFontOrDeath, defaultFontOrDeath, displayable, edge, ellipse, ellipseMode, emissive, emissive, emissive, emissiveFromCalc, endRaw, endShape, fill, fill, fill, fill, fill, fill, getMatrix, getRaw, getStyle, getStyle, green, haveRaw, hue, image, image, image, imageImpl, imageMode, is2X, lerpColor, lerpColor, loadShape, noFill, normal, noSmooth, noStroke, noTexture, noTint, pop, push, pushStyle, reapplySettings, rect, rect, rect, rectImpl, rectMode, red, saturation, save, setMatrix, setPath, shapeMode, shininess, showDepthWarning, showDepthWarningXYZ, showException, showMethodWarning, showMissingWarning, showVariationWarning, showWarning, showWarning, smooth, smooth, specular, specular, specular, specularFromCalc, sphereDetail, sphereDetail, splineForward, square, stroke, stroke, stroke, stroke, stroke, stroke, strokeFromCalc, text, text, text, text, text, text, text, text, text, text, text, textAlign, textAlign, textCharModelImpl, textFont, textFont, textFontImpl, textLeading, textLineAlignImpl, textMode, textSentence, textSentenceBreak, textSize, textSizeImpl, texture, textureMode, textWidth, textWidth, textWidth, tint, tint, tint, tint, tint, tint, tintFromCalc, vertex, vertexCheck, vertexTextureMethods inherited from class processing.core.PImage
blend, blend, blendColor, blurAlpha, blurARGB, blurRGB, buildBlurKernel, checkAlpha, clone, copy, dilate, erode, get, get, getImage, getModifiedX1, getModifiedX2, getModifiedY1, getModifiedY2, getNative, init, init, isLoaded, isModified, loadTGA, mask, saveTGA, set, setLoaded, setLoaded, setModified, setModified, updatePixels, updatePixels
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Method Details
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getContext
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readPixelsARGB
protected void readPixelsARGB(int[] pixels) -
blendModeImpl
protected void blendModeImpl()- Overrides:
blendModeImplin classprocessing.opengl.PGraphicsOpenGL
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textLineImpl
protected void textLineImpl(char[] buffer, int start, int stop, float x, float y) - Overrides:
textLineImplin classprocessing.opengl.PGraphicsOpenGL
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beginDraw
public void beginDraw()- Overrides:
beginDrawin classprocessing.opengl.PGraphicsOpenGL
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endDraw
public void endDraw()- Overrides:
endDrawin classprocessing.opengl.PGraphicsOpenGL
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style
public void style(processing.core.PStyle s) - Overrides:
stylein classprocessing.core.PGraphics
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colorCalc
protected void colorCalc(float gray, float alpha) - Overrides:
colorCalcin classprocessing.core.PGraphics
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colorCalc
protected void colorCalc(float x, float y, float z, float a) - Overrides:
colorCalcin classprocessing.core.PGraphics
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createPGL
protected processing.opengl.PGL createPGL(processing.opengl.PGraphicsOpenGL pg) - Overrides:
createPGLin classprocessing.lwjgl.PGraphicsLWJGL2D
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dispose
public void dispose()- Overrides:
disposein classprocessing.opengl.PGraphicsOpenGL
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createSurface
public processing.core.PSurface createSurface()- Overrides:
createSurfacein classprocessing.lwjgl.PGraphicsLWJGL2D
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