@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="MediaStreamAudioSourceNode")
public class MediaStreamAudioSourceNode
extends AudioNode
channelCount, channelCountMode, channelInterpretation| Constructor and Description |
|---|
MediaStreamAudioSourceNode(AudioContext context,
MediaStreamAudioSourceOptions options)
The Web Audio API's MediaStreamAudioSourceNode() constructor creates and returns a new MediaStreamAudioSourceNode object which uses the first audio track of a given MediaStream as its source.
|
| Modifier and Type | Method and Description |
|---|---|
MediaStream |
mediaStream()
The MediaStreamAudioSourceNode interface's read-only mediaStream property indicates the MediaStream that contains the audio track from which the node is receiving audio.
|
connect, connect, connect, connect, connect, context, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, numberOfInputs, numberOfOutputsaddEventListener, addEventListener, addEventListener, dispatchEvent, removeEventListener, removeEventListener, removeEventListenerassign, create, create, defineProperties, defineProperty, defineProperty, entries, freeze, fromEntries, getOwnPropertyDescriptor, getOwnPropertyDescriptor, getOwnPropertyDescriptors, getOwnPropertyNames, getOwnPropertySymbols, getPrototypeOf, hasOwnProperty, hasOwnProperty, is, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, preventExtensions, propertyIsEnumerable, seal, setPrototypeOf, toString_, valueOf_, valuespublic MediaStreamAudioSourceNode(@Nonnull
AudioContext context,
@Nonnull
MediaStreamAudioSourceOptions options)
@JsProperty(name="mediaStream") @Nonnull public MediaStream mediaStream()