@Generated(value="org.realityforge.webtack")
@ApiStatus.Experimental
@JsType(isNative=true,
namespace="<global>",
name="GPUTextureUsage")
public class GPUTextureUsage
extends JsObject
| Modifier and Type | Field and Description |
|---|---|
static int |
COPY_DST |
static int |
COPY_SRC |
static int |
RENDER_ATTACHMENT |
static int |
SHADER_READ |
static int |
STORAGE |
| Modifier | Constructor and Description |
|---|---|
protected |
GPUTextureUsage() |
assign, create, create, defineProperties, defineProperty, defineProperty, entries, freeze, fromEntries, getOwnPropertyDescriptor, getOwnPropertyDescriptor, getOwnPropertyDescriptors, getOwnPropertyNames, getOwnPropertySymbols, getPrototypeOf, hasOwnProperty, hasOwnProperty, is, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, preventExtensions, propertyIsEnumerable, seal, setPrototypeOf, toString_, valueOf_, values@JsOverlay public static final int COPY_DST
@JsOverlay public static final int COPY_SRC
@JsOverlay public static final int RENDER_ATTACHMENT
@JsOverlay public static final int SHADER_READ
@JsOverlay public static final int STORAGE