@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="Object")
public class WEBGL_lose_context
extends JsObject
implements WebGLCommonExtension
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
NAME |
| Modifier | Constructor and Description |
|---|---|
protected |
WEBGL_lose_context() |
| Modifier and Type | Method and Description |
|---|---|
void |
loseContext()
The WEBGL_lose_context.loseContext() method is part of the WebGL API and allows you to simulate losing the context of a WebGLRenderingContext context.
|
void |
restoreContext()
The WEBGL_lose_context.restoreContext() method is part of the WebGL API and allows you to simulate restoring the context of a WebGLRenderingContext object.
|
assign, create, create, defineProperties, defineProperty, defineProperty, entries, freeze, fromEntries, getOwnPropertyDescriptor, getOwnPropertyDescriptor, getOwnPropertyDescriptors, getOwnPropertyNames, getOwnPropertySymbols, getPrototypeOf, hasOwnProperty, hasOwnProperty, is, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, preventExtensions, propertyIsEnumerable, seal, setPrototypeOf, toString_, valueOf_, values@JsOverlay public static final java.lang.String NAME
public void loseContext()
public void restoreContext()