@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="WebGLContextEvent")
public class WebGLContextEvent
extends Event
AT_TARGET, BUBBLING_PHASE, cancelBubble, CAPTURING_PHASE, NONE, returnValue| Constructor and Description |
|---|
WebGLContextEvent(java.lang.String type) |
WebGLContextEvent(java.lang.String type,
WebGLContextEventInit eventInit) |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
statusMessage()
The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.
|
bubbles, cancelable, composed, composedPath, currentTarget, defaultPrevented, eventPhase, initEvent, initEvent, initEvent, isTrusted, preventDefault, srcElement, stopImmediatePropagation, stopPropagation, target, timeStamp, typeassign, create, create, defineProperties, defineProperty, defineProperty, entries, freeze, fromEntries, getOwnPropertyDescriptor, getOwnPropertyDescriptor, getOwnPropertyDescriptors, getOwnPropertyNames, getOwnPropertySymbols, getPrototypeOf, hasOwnProperty, hasOwnProperty, is, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, preventExtensions, propertyIsEnumerable, seal, setPrototypeOf, toString_, valueOf_, valuespublic WebGLContextEvent(@Nonnull
java.lang.String type,
@Nonnull
WebGLContextEventInit eventInit)
public WebGLContextEvent(@Nonnull
java.lang.String type)