@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="Object")
@ApiStatus.Experimental
public static interface GPURenderPassDepthStencilAttachment.Builder
extends GPURenderPassDepthStencilAttachment
GPURenderPassDepthStencilAttachment.Buildercreate, create, create, create, create, create, create, create, create, depthLoadValue, depthReadOnly, depthStoreOp, setDepthLoadValue, setDepthLoadValue, setDepthLoadValue, setDepthReadOnly, setDepthStoreOp, setStencilLoadValue, setStencilLoadValue, setStencilLoadValue, setStencilReadOnly, setStencilStoreOp, setView, stencilLoadValue, stencilReadOnly, stencilStoreOp, view@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder view(@Nonnull GPUTextureView view)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder depthLoadValue(@Nonnull GPULoadOpOrFloatUnion depthLoadValue)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder depthLoadValue(@Nonnull java.lang.String depthLoadValue)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder depthLoadValue(float depthLoadValue)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder depthStoreOp(@GPUStoreOp @Nonnull java.lang.String depthStoreOp)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder depthReadOnly(boolean depthReadOnly)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder stencilLoadValue(@Nonnull GPULoadOpOrGPUStencilValueUnion stencilLoadValue)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder stencilLoadValue(@Nonnull java.lang.String stencilLoadValue)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder stencilLoadValue(int stencilLoadValue)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder stencilStoreOp(@GPUStoreOp @Nonnull java.lang.String stencilStoreOp)
@JsOverlay @Nonnull default GPURenderPassDepthStencilAttachment.Builder stencilReadOnly(boolean stencilReadOnly)