- All Implemented Interfaces:
- WebGL1Extension, WebGLCommonExtension, WebGLExtension
@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="Object")
public class KHR_parallel_shader_compile
extends JsObject
implements WebGLCommonExtension
The KHR_parallel_shader_compile extension is part of the WebGL API and enables a non-blocking poll operation, so that compile/link status availability (COMPLETION_STATUS_KHR) can be queried without potentially incurring stalls. In other words you can check the status of your shaders compiling without blocking the runtime.
- See Also:
- KHR_parallel_shader_compile - MDN,
WebGL KHR_parallel_shader_compile Extension Specification