@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="ComputedEffectTiming")
public static interface ComputedEffectTiming.Builder
extends ComputedEffectTiming
ComputedEffectTiming.Builder| Modifier and Type | Method and Description |
|---|---|
default ComputedEffectTiming.Builder |
activeDuration(double activeDuration) |
default ComputedEffectTiming.Builder |
currentIteration(java.lang.Double currentIteration) |
default ComputedEffectTiming.Builder |
delay(double delay)
The EffectTiming dictionary's delay property in the Web Animations API represents the number of milliseconds to delay the start of the animation.
|
default ComputedEffectTiming.Builder |
direction(java.lang.String direction)
The direction property of the Web Animations API dictionary EffectTiming indicates an animation's playback direction along its timeline, as well as its behavior when it reaches the end of an iteration
|
default ComputedEffectTiming.Builder |
duration(double duration)
The duration property of the dictionary EffectTiming in the Web Animations API specifies the duration in milliseconds that a single iteration (from beginning to end) the animation should take to complete.
|
default ComputedEffectTiming.Builder |
duration(java.lang.String duration)
The duration property of the dictionary EffectTiming in the Web Animations API specifies the duration in milliseconds that a single iteration (from beginning to end) the animation should take to complete.
|
default ComputedEffectTiming.Builder |
easing(java.lang.String easing)
The EffectTiming dictionary's easing property in the Web Animations API specifies the timing function used to scale the time to produce easing effects, where easing is the rate of the animation's change over time.
|
default ComputedEffectTiming.Builder |
endDelay(double endDelay)
The endDelay property of the EffectTiming dictionary (part of the Web Animations API) indicates the number of milliseconds to delay after the active period of an animation sequence.
|
default ComputedEffectTiming.Builder |
endTime(double endTime) |
default ComputedEffectTiming.Builder |
fill(java.lang.String fill)
The Web Animations API's EffectTiming dictionary's fill property specifies a fill mode, which defines how the element to which the animation is applied should look when the animation sequence is not actively running, such as before the time specified by iterationStart or after animation's end time.
|
default ComputedEffectTiming.Builder |
iterations(double iterations)
The Web Animations API dictionary EffectTiming's iterations property specifies the number of times the animation should repeat.
|
default ComputedEffectTiming.Builder |
iterationStart(double iterationStart)
Web Animations API's EffectTiming dictionary's iterationStart property specifies the repetition number which repetition the animation begins at and its progress through it.
|
default ComputedEffectTiming.Builder |
localTime(java.lang.Double localTime) |
default ComputedEffectTiming.Builder |
progress(java.lang.Double progress) |
activeDuration, create, currentIteration, endTime, localTime, progress, setActiveDuration, setCurrentIteration, setEndTime, setLocalTime, setProgressdelay, direction, duration, easing, endDelay, fill, iterations, iterationStart, setDelay, setDirection, setDuration, setDuration, setDuration, setEasing, setEndDelay, setFill, setIterations, setIterationStart@JsOverlay @Nonnull default ComputedEffectTiming.Builder activeDuration(double activeDuration)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder currentIteration(@Nullable java.lang.Double currentIteration)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder endTime(double endTime)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder localTime(@Nullable java.lang.Double localTime)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder progress(@Nullable java.lang.Double progress)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder delay(double delay)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder direction(@PlaybackDirection @Nonnull java.lang.String direction)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder duration(double duration)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder duration(@Nonnull java.lang.String duration)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder easing(@Nonnull java.lang.String easing)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder endDelay(double endDelay)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder fill(@FillMode @Nonnull java.lang.String fill)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder iterationStart(double iterationStart)
@JsOverlay @Nonnull default ComputedEffectTiming.Builder iterations(double iterations)