- All Implemented Interfaces:
- WebGL1Extension, WebGLCommonExtension, WebGLExtension
@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="OES_texture_half_float_linear")
public class OES_texture_half_float_linear
extends JsObject
implements WebGLCommonExtension
The OES_texture_half_float_linear extension is part of the WebGL API and allows linear filtering with half floating-point pixel types for textures.
- See Also:
- OES_texture_half_float_linear - MDN,
OES_texture_half_float_linear - OES_texture_half_float_linear