@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="ChannelSplitterNode")
public class ChannelSplitterNode
extends AudioNode
channelCount, channelCountMode, channelInterpretation| Constructor and Description |
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ChannelSplitterNode(BaseAudioContext context)
The ChannelSplitterNode() constructor of the Web Audio API creates a new ChannelSplitterNode object instance, representing a node that splits the input into a separate output for each of the source node's audio channels.
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ChannelSplitterNode(BaseAudioContext context,
ChannelSplitterOptions options)
The ChannelSplitterNode() constructor of the Web Audio API creates a new ChannelSplitterNode object instance, representing a node that splits the input into a separate output for each of the source node's audio channels.
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_connect, _connect, _connect, _connect, _connect, connect, connect, connect, connect, connect, context, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, numberOfInputs, numberOfOutputsaddEventListener, addEventListener, addEventListener, dispatchEvent, removeEventListener, removeEventListener, removeEventListenerassign, create, create, defineProperties, defineProperty, defineProperty, entries, freeze, fromEntries, getOwnPropertyDescriptor, getOwnPropertyDescriptor, getOwnPropertyDescriptors, getOwnPropertyNames, getOwnPropertySymbols, getPrototypeOf, is, isExtensible, isFrozen, isSealed, keys, preventExtensions, seal, setPrototypeOf, valueOf_, valuespublic ChannelSplitterNode(@Nonnull
BaseAudioContext context,
@Nonnull
ChannelSplitterOptions options)
public ChannelSplitterNode(@Nonnull
BaseAudioContext context)