@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="WEBGL_compressed_texture_etc")
public class WEBGL_compressed_texture_etc
extends JsObject
implements WebGLCommonExtension
| Modifier and Type | Field and Description |
|---|---|
static int |
COMPRESSED_R11_EAC |
static int |
COMPRESSED_RG11_EAC |
static int |
COMPRESSED_RGB8_ETC2 |
static int |
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
static int |
COMPRESSED_RGBA8_ETC2_EAC |
static int |
COMPRESSED_SIGNED_R11_EAC |
static int |
COMPRESSED_SIGNED_RG11_EAC |
static int |
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC |
static int |
COMPRESSED_SRGB8_ETC2 |
static int |
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 |
static java.lang.String |
NAME |
| Modifier | Constructor and Description |
|---|---|
protected |
WEBGL_compressed_texture_etc() |
assign, create, create, defineProperties, defineProperty, defineProperty, entries, freeze, fromEntries, getOwnPropertyDescriptor, getOwnPropertyDescriptor, getOwnPropertyDescriptors, getOwnPropertyNames, getOwnPropertySymbols, getPrototypeOf, is, isExtensible, isFrozen, isSealed, keys, preventExtensions, seal, setPrototypeOf, valueOf_, values@JsOverlay public static final int COMPRESSED_R11_EAC
@JsOverlay public static final int COMPRESSED_RG11_EAC
@JsOverlay public static final int COMPRESSED_RGB8_ETC2
@JsOverlay public static final int COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
@JsOverlay public static final int COMPRESSED_RGBA8_ETC2_EAC
@JsOverlay public static final int COMPRESSED_SIGNED_R11_EAC
@JsOverlay public static final int COMPRESSED_SIGNED_RG11_EAC
@JsOverlay public static final int COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
@JsOverlay public static final int COMPRESSED_SRGB8_ETC2
@JsOverlay public static final int COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
@JsOverlay public static final java.lang.String NAME