@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="WEBGL_multi_draw")
public class WEBGL_multi_draw
extends java.lang.Object
implements WebGLCommonExtension
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
NAME |
| Modifier | Constructor and Description |
|---|---|
protected |
WEBGL_multi_draw() |
| Modifier and Type | Method and Description |
|---|---|
void |
multiDrawArraysInstancedWEBGL(int mode,
Int32Array firstsList,
int firstsOffset,
Int32Array countsList,
int countsOffset,
Int32Array instanceCountsList,
int instanceCountsOffset,
int drawcount) |
void |
multiDrawArraysWEBGL(int mode,
Int32Array firstsList,
int firstsOffset,
Int32Array countsList,
int countsOffset,
int drawcount) |
void |
multiDrawElementsInstancedWEBGL(int mode,
Int32Array countsList,
int countsOffset,
int type,
Int32Array offsetsList,
int offsetsOffset,
Int32Array instanceCountsList,
int instanceCountsOffset,
int drawcount) |
void |
multiDrawElementsWEBGL(int mode,
Int32Array countsList,
int countsOffset,
int type,
Int32Array offsetsList,
int offsetsOffset,
int drawcount) |
@JsOverlay public static final java.lang.String NAME
public void multiDrawArraysInstancedWEBGL(@DrawMode int mode, @Nonnull Int32Array firstsList, int firstsOffset, @Nonnull Int32Array countsList, int countsOffset, @Nonnull Int32Array instanceCountsList, int instanceCountsOffset, int drawcount)
public void multiDrawArraysWEBGL(@DrawMode int mode, @Nonnull Int32Array firstsList, int firstsOffset, @Nonnull Int32Array countsList, int countsOffset, int drawcount)
public void multiDrawElementsInstancedWEBGL(@DrawMode int mode, @Nonnull Int32Array countsList, int countsOffset, int type, @Nonnull Int32Array offsetsList, int offsetsOffset, @Nonnull Int32Array instanceCountsList, int instanceCountsOffset, int drawcount)
public void multiDrawElementsWEBGL(@DrawMode int mode, @Nonnull Int32Array countsList, int countsOffset, int type, @Nonnull Int32Array offsetsList, int offsetsOffset, int drawcount)