@Generated(value="org.realityforge.webtack")
@JsType(isNative=true,
namespace="<global>",
name="WebGLShaderPrecisionFormat")
public class WebGLShaderPrecisionFormat
extends java.lang.Object
| Modifier | Constructor and Description |
|---|---|
protected |
WebGLShaderPrecisionFormat() |
| Modifier and Type | Method and Description |
|---|---|
int |
precision()
The read-only WebGLShaderPrecisionFormat.precision property returns the number of bits of precision that can be represented.
|
int |
rangeMax()
The read-only WebGLShaderPrecisionFormat.rangeMax property returns the base 2 log of the absolute value of the maximum value that can be represented.
|
int |
rangeMin()
The read-only WebGLShaderPrecisionFormat.rangeMin property returns the base 2 log of the absolute value of the minimum value that can be represented.
|
@JsProperty(name="precision") public int precision()
@JsProperty(name="rangeMax") public int rangeMax()
@JsProperty(name="rangeMin") public int rangeMin()