| Class | Description |
|---|---|
| AttributeIndex.Validator | |
| VertexDimensions.Validator |
| Annotation Type | Description |
|---|---|
| AttributeIndex |
Marks an integer as an index of an attribute within a program.
|
| FramebufferMipmapLevel |
The valid mipmap levels for framebuffer texture.
|
| GLSL |
Specifies that an element of the program represents a GLSL snippet.
|
| VertexDimensions |
Specifies the number of components per vertex attribute.
|