public class GainNode extends AudioNode
AudioNode.ConnectDestinationUnionType, AudioNode.DisconnectDestinationUnionType| Modifier and Type | Field and Description |
|---|---|
AudioParam |
gain |
channelCount, channelCountMode, channelInterpretation, context, numberOfInputs, numberOfOutputs| Constructor and Description |
|---|
GainNode() |
addEventListener, addEventListener, connect, connect, connect, connect, connect, connect, connect, connect, connect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, disconnect, dispatchEvent, removeEventListener, removeEventListenerpublic AudioParam gain