Class

org.sackfix.session.fixstate

AwaitingProcessingResponseToTestRequest

Related Doc: package fixstate

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case class AwaitingProcessingResponseToTestRequest(reqId: String) extends SfSessState with Product with Serializable

Created by Jonathan on 01/01/2017.

Linear Supertypes
Serializable, Serializable, Product, Equals, SfSessState, AnyRef, Any
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  1. AwaitingProcessingResponseToTestRequest
  2. Serializable
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  4. Product
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Instance Constructors

  1. new AwaitingProcessingResponseToTestRequest(reqId: String)

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Value Members

  1. final def !=(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

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    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

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    Definition Classes
    AnyRef → Any
  4. val acceptor: Boolean

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    Definition Classes
    SfSessState
  5. final def asInstanceOf[T0]: T0

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    Any
  6. def clone(): AnyRef

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    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  7. final def eq(arg0: AnyRef): Boolean

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    AnyRef
  8. def finalize(): Unit

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    protected[java.lang]
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    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  9. final def getClass(): Class[_]

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    Definition Classes
    AnyRef → Any
  10. val id: Int

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    Definition Classes
    SfSessState
  11. val initiator: Boolean

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    Definition Classes
    SfSessState
  12. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  13. val isSessionOpen: Boolean

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    Definition Classes
    SfSessState
  14. val isSessionSocketOpen: Boolean

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    Definition Classes
    SfSessState
  15. lazy val logger: Logger

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    Attributes
    protected
    Definition Classes
    SfSessState
  16. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  17. def nextState(fixSession: SfSession): Option[SfSessState]

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    Some state fire off a stateTransitionAction and then directly transition to a new state, they have no 'steady wait' condition for handling events like messages and sockets

    Some state fire off a stateTransitionAction and then directly transition to a new state, they have no 'steady wait' condition for handling events like messages and sockets

    Attributes
    protected[org.sackfix.session.fixstate]
    Definition Classes
    SfSessState
  18. final def notify(): Unit

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    Definition Classes
    AnyRef
  19. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  20. def receiveControlEvent(sfSession: SfSession, event: SfSessionControlEvent): Option[SfSessState]

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    If get 2* heartbeat period then logout with Text=“Test Request Timeout”

    If get 2* heartbeat period then logout with Text=“Test Request Timeout”

    Attributes
    protected[org.sackfix.session.fixstate]
    Definition Classes
    AwaitingProcessingResponseToTestRequestSfSessState
  21. def receiveEvent(fixSession: SfSession, ev: SfSessionEvent, actionCallback: (SfAction) ⇒ Unit): SfSessState

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    On receipt of an event - a socket connection or a message a series of state transitions can fire off, each may send an action back via the callback, and then transition to anoher state which can again fire an action etc.

    On receipt of an event - a socket connection or a message a series of state transitions can fire off, each may send an action back via the callback, and then transition to anoher state which can again fire an action etc. this continues until no new state transitions occur

    returns

    the eventual new state

    Definition Classes
    SfSessState
  22. def receiveFixMsg(fixSession: SfSession, msgIn: SfMessage, actionCallback: (SfAction) ⇒ Unit): Option[SfSessState]

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  23. def receiveSocketEvent(sfSession: SfSession, socketEvent: SfSessionSocketEvent): Option[SfSessState]

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    Attributes
    protected[org.sackfix.session.fixstate]
    Definition Classes
    SfSessState
  24. val reqId: String

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  25. val stateName: String

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    Definition Classes
    SfSessState
  26. def stateTransitionAction(fixSession: SfSession, ev: SfSessionEvent): List[SfAction]

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    Default action on entering a state is to do nothing

    Default action on entering a state is to do nothing

    ev

    The event which entered the previous states handleEvent and which fired off the action

    Attributes
    protected[org.sackfix.session.fixstate]
    Definition Classes
    SfSessState
  27. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  28. final def wait(): Unit

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    AnyRef
    Annotations
    @throws( ... )
  29. final def wait(arg0: Long, arg1: Int): Unit

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    AnyRef
    Annotations
    @throws( ... )
  30. final def wait(arg0: Long): Unit

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    Definition Classes
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    @throws( ... )

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from SfSessState

Inherited from AnyRef

Inherited from Any

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