object Schedule
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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- final def apply[S, A, B](initial0: IO[Nothing, S], update0: (A, S) ⇒ IO[Nothing, Decision[S, B]]): Schedule[A, B]
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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- protected[java.lang]
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- @native() @throws( ... )
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final
def
collect[A]: Schedule[A, List[A]]
A schedule that recurs forever, collecting all inputs into a list.
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final
def
delayed[A](s: Schedule[A, Duration]): Schedule[A, Duration]
A new schedule derived from the specified schedule which adds the delay specified as output to the existing duration.
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final
def
doUntil[A](f: (A) ⇒ Boolean): Schedule[A, A]
A schedule that recurs for until the predicate evaluates to true.
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final
def
doWhile[A](f: (A) ⇒ Boolean): Schedule[A, A]
A schedule that recurs for as long as the predicate evaluates to true.
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final
def
duration(duration: Duration): Schedule[Any, Duration]
A schedule that will recur until the specified duration elapses.
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final
val
elapsed: Schedule[Any, Duration]
A schedule that recurs forever, and computes the time since the beginning.
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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final
def
exponential(base: Duration, factor: Double = 2.0): Schedule[Any, Duration]
A schedule that always recurs, but will wait a certain amount between repetitions, given by
base * factor.pow(n), wherenis the number of repetitions so far. -
final
def
fibonacci(one: Duration): Schedule[Any, Duration]
A schedule that always recurs, increasing delays by summing the preceeding two delays (similar to the fibonacci sequence).
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def
finalize(): Unit
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- @throws( classOf[java.lang.Throwable] )
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final
def
fixed(interval: Duration): Schedule[Any, Int]
A schedule that recurs on a fixed interval.
A schedule that recurs on a fixed interval. Returns the amount of time since the schedule began.
If the action takes run between updates longer than the interval, then the action will be run immediately, but re-runs will not "pile up".
|---------interval---------|---------interval---------| |action| |action|
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final
val
forever: Schedule[Any, Int]
A schedule that recurs forever, producing a count of inputs.
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final
def
getClass(): Class[_]
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- @native()
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def
hashCode(): Int
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final
def
identity[A]: Schedule[A, A]
A schedule that recurs forever, returning each input as the output.
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final
def
isInstanceOf[T0]: Boolean
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final
def
lift[A, B](f: (A) ⇒ B): Schedule[A, B]
A schedule that recurs forever, mapping input values through the specified function.
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final
def
logInput[A](f: (A) ⇒ IO[Nothing, Unit]): Schedule[A, A]
A schedule that recurs forever, dumping input values to the specified sink, and returning those same values unmodified.
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final
def
ne(arg0: AnyRef): Boolean
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final
val
never: Schedule[Any, Nothing]
A schedule that never executes.
A schedule that never executes. Note that negating this schedule does not produce a schedule that executes.
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final
def
notify(): Unit
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- @native()
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final
def
notifyAll(): Unit
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final
def
once: Schedule[Any, Unit]
A schedule that executes once.
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final
def
point[A](a: ⇒ A): Schedule[Any, A]
A schedule that recurs forever, returning the constant for every output.
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final
def
recurs(n: Int): Schedule[Any, Int]
A schedule that recurs the specified number of times, producing a count of inputs.
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final
def
spaced(interval: Duration): Schedule[Any, Int]
A schedule that waits for the specified amount of time between each input.
A schedule that waits for the specified amount of time between each input. Returns the number of inputs so far.
|action|-----interval-----|action|-----interval-----|action|
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
unfold[A](a: ⇒ A)(f: (A) ⇒ A): Schedule[Any, A]
A schedule that always recurs, and computes the output through recured application of a function to a base value.
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final
def
wait(): Unit
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- @throws( ... )
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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- object Decision extends Serializable