T - public class FinishedEvent<T extends StateMachine> extends Object implements IEvent<T>
| 构造器和说明 |
|---|
FinishedEvent(Integer nextNodeId) |
FinishedEvent(Integer nextNodeId,
long delay) |
| 限定符和类型 | 方法和说明 |
|---|---|
Integer |
getNextStateId()
事件触发跳转的状态Id
|
boolean |
onCondition(T fsm,
State<T> state,
long delta)
是否符合条件跳转
|
public FinishedEvent(Integer nextNodeId, long delay)
public FinishedEvent(Integer nextNodeId)
public Integer getNextStateId()
IEventgetNextStateId 在接口中 IEvent<T extends StateMachine>public boolean onCondition(T fsm, State<T> state, long delta)
IEventonCondition 在接口中 IEvent<T extends StateMachine>Copyright © 2017. All rights reserved.