Class World

  • Direct Known Subclasses:
    ServerWorld

    @Node
    public class World
    extends Entity
    VRObject container, contains isolated parts of space, like chat room. One default world is created on startup, others are typically created on demand, after Enter command is issued.
    Author:
    joe
    • Constructor Detail

      • World

        public World​(String name,
                     boolean defaultWorld)
    • Method Detail

      • enter

        public boolean enter​(Client c,
                             WorldManager wm)
        Called when client enters the world. It may change some client properties, allow entrance or not, etc. This implementation checks whether the world is private and owned, and compares the session token.
        Parameters:
        c - Client that's asking to enter
        wm - WorldManager
        Returns:
        true if client is allowed to enter
      • exit

        public void exit​(Client c,
                         WorldManager wm)
        Called after client exits the world. After the owner (if any) exits the world, invalidates the token (if any).
        Parameters:
        c - Client exiting the world
        wm - WorldManager
      • tokenName

        public String tokenName()