import { initializeJPEG2000 } from '../../shared/decoders/decodeJPEG2000.js';
import { initializeJPEGLS } from '../../shared/decoders/decodeJPEGLS.js';
import calculateMinMax from '../../shared/calculateMinMax.js';
import decodeImageFrame from '../../shared/decodeImageFrame.js';
// the configuration object for the decodeTask
let decodeConfig;
/**
* Function to control loading and initializing the codecs
* @param config
*/
function loadCodecs(config) {
// Initialize the codecs
if (config.decodeTask.initializeCodecsOnStartup) {
// console.time('initializeCodecs');
initializeJPEG2000(config.decodeTask);
initializeJPEGLS(config.decodeTask);
// console.timeEnd('initializeCodecs');
}
}
/**
* Task initialization function
*/
function initialize(config) {
decodeConfig = config;
loadCodecs(config);
}
/**
* Task handler function
*/
function handler(data, doneCallback) {
// Load the codecs if they aren't already loaded
loadCodecs(decodeConfig);
const strict =
decodeConfig && decodeConfig.decodeTask && decodeConfig.decodeTask.strict;
const imageFrame = data.data.imageFrame;
// convert pixel data from ArrayBuffer to Uint8Array since web workers support passing ArrayBuffers but
// not typed arrays
const pixelData = new Uint8Array(data.data.pixelData);
decodeImageFrame(
imageFrame,
data.data.transferSyntax,
pixelData,
decodeConfig.decodeTask,
data.data.options
);
if (!imageFrame.pixelData) {
throw new Error(
'decodeTask: imageFrame.pixelData is undefined after decoding'
);
}
calculateMinMax(imageFrame, strict);
// convert from TypedArray to ArrayBuffer since web workers support passing ArrayBuffers but not
// typed arrays
imageFrame.pixelData = imageFrame.pixelData.buffer;
// invoke the callback with our result and pass the pixelData in the transferList to move it to
// UI thread without making a copy
doneCallback(imageFrame, [imageFrame.pixelData]);
}
export default {
taskType: 'decodeTask',
handler,
initialize,
};