<virtual> new Node(config)
Node constructor. Nodes are entities that can be transformed, layered, and have bound events. The stage, layers, groups, and shapes all extend Node.
Parameters:
| Name | Type | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
config |
Object |
Properties
|
- Source:
Methods
-
<static> create(json, container)
-
create node with JSON string. De-serializtion does not generate custom shape drawing functions, images, or event handlers (this would make the serialized object huge). If your app uses custom shapes, images, and event handlers (it probably does), then you need to select the appropriate shapes after loading the stage and set these properties via on(), setDrawFunc(), and setImage() methods
Parameters:
Name Type Argument Description jsonString containerElement <optional>
optional container dom element used only if you're creating a stage node
- Source:
-
blue(blue) → {Integer}
-
get/set filter blue value. Use with Kinetic.Filters.RGB filter.
Parameters:
Name Type Description blueInteger value between 0 and 255
- Source:
Returns:
- Type
- Integer
-
blurRadius(radius) → {Integer}
-
get/set blur radius. Use with Kinetic.Filters.Blur filter
Parameters:
Name Type Description radiusInteger - Source:
Returns:
- Type
- Integer
-
brightness(brightness) → {Number}
-
get/set filter brightness. The brightness is a number between -1 and 1. Positive values brighten the pixels and negative values darken them. Use with Kinetic.Filters.Brighten filter.
Parameters:
Name Type Description brightnessNumber value between -1 and 1
- Source:
Returns:
- Type
- Number
-
cache(config) → {Kinetic.Node}
-
cache node to improve drawing performance, apply filters, or create more accurate hit regions
Parameters:
Name Type Description configObject Properties
Name Type Argument Description xNumber <optional>
yNumber <optional>
widthNumber <optional>
heightNumber <optional>
drawBorderBoolean <optional>
when set to true, a red border will be drawn around the cached region for debugging purposes
- Source:
Returns:
- Type
- Kinetic.Node
Example
// cache a shape with the x,y position of the bounding box at the center and // the width and height of the bounding box equal to the width and height of // the shape obtained from shape.width() and shape.height() image.cache(); // cache a node and define the bounding box position and size node.cache({ x: -30, y: -30, width: 100, height: 200 }); // cache a node and draw a red border around the bounding box // for debugging purposes node.cache({ x: -30, y: -30, width: 100, height: 200, drawBorder: true }); -
clearCache() → {Kinetic.Node}
-
clear cached canvas
- Source:
Returns:
- Type
- Kinetic.Node
Example
node.clearCache();
-
clone(obj) → {Kinetic.Node}
-
clone node. Returns a new Node instance with identical attributes. You can also override the node properties with an object literal, enabling you to use an existing node as a template for another node
Parameters:
Name Type Description objObject override attrs
- Source:
Returns:
- Type
- Kinetic.Node
Example
// simple clone var clone = node.clone(); // clone a node and override the x position var clone = rect.clone({ x: 5 }); -
destroy()
-
remove and destroy self
- Source:
Example
node.destroy();
-
dragBoundFunc(dragBoundFunc) → {function}
-
get/set drag bound function. This is used to override the default drag and drop position
Parameters:
Name Type Description dragBoundFuncfunction - Source:
Returns:
- Type
- function
Example
// get drag bound function var dragBoundFunc = node.dragBoundFunc(); // create vertical drag and drop node.dragBoundFunc(function(pos){ return { x: this.getAbsolutePosition().x, y: pos.y }; }); -
dragDistance(distance) → {Number}
-
get/set drag distance
Parameters:
Name Type Description distanceNumber - Source:
Returns:
- Type
- Number
Example
// get drag distance var dragDistance = node.dragDistance(); // set distance // node starts dragging only if pointer moved more then 3 pixels node.dragDistance(3); // or set globally Kinetic.dragDistance = 3;
-
draggable(draggable) → {Boolean}
-
get/set draggable flag
Parameters:
Name Type Description draggableBoolean - Source:
Returns:
- Type
- Boolean
Example
// get draggable flag var draggable = node.draggable(); // enable drag and drop node.draggable(true); // disable drag and drop node.draggable(false);
-
draw() → {Kinetic.Node}
-
draw both scene and hit graphs. If the node being drawn is the stage, all of the layers will be cleared and redrawn
- Source:
Returns:
- Type
- Kinetic.Node
-
embossBlend(embossBlend) → {Boolean}
-
get/set emboss blend. Use with Kinetic.Filters.Emboss filter.
Parameters:
Name Type Description embossBlendBoolean - Source:
Returns:
- Type
- Boolean
-
embossDirection(embossDirection) → {String}
-
get/set emboss direction. Use with Kinetic.Filters.Emboss filter.
Parameters:
Name Type Description embossDirectionString can be top-left, top, top-right, right, bottom-right, bottom, bottom-left or left The default is top-left
- Source:
Returns:
- Type
- String
-
embossStrength(level) → {Number}
-
get/set emboss strength. Use with Kinetic.Filters.Emboss filter.
Parameters:
Name Type Description levelNumber between 0 and 1. Default is 0.5
- Source:
Returns:
- Type
- Number
-
embossWhiteLevel(embossWhiteLevel) → {Number}
-
get/set emboss white level. Use with Kinetic.Filters.Emboss filter.
Parameters:
Name Type Description embossWhiteLevelNumber between 0 and 1. Default is 0.5
- Source:
Returns:
- Type
- Number
-
enhance(amount) → {Float}
-
get/set enhance. Use with Kinetic.Filters.Enhance filter.
Parameters:
Name Type Description amountFloat - Source:
Returns:
- Type
- Float
-
filters(filters) → {Array}
-
get/set filters. Filters are applied to cached canvases
Parameters:
Name Type Description filtersArray array of filters
- Source:
Returns:
- Type
- Array
Example
// get filters var filters = node.filters(); // set a single filter node.cache(); node.filters([Kinetic.Filters.Blur]); // set multiple filters node.cache(); node.filters([ Kinetic.Filters.Blur, Kinetic.Filters.Sepia, Kinetic.Filters.Invert ]);
-
fire(eventType, evt, bubble) → {Kinetic.Node}
-
fire event
Parameters:
Name Type Argument Description eventTypeString event type. can be a regular event, like click, mouseover, or mouseout, or it can be a custom event, like myCustomEvent
evtEvent <optional>
event object
bubbleBoolean <optional>
setting the value to false, or leaving it undefined, will result in the event not bubbling. Setting the value to true will result in the event bubbling.
- Source:
Returns:
- Type
- Kinetic.Node
Example
// manually fire click event node.fire('click'); // fire custom event node.fire('foo'); // fire custom event with custom event object node.fire('foo', { bar: 10 }); // fire click event that bubbles node.fire('click', null, true); -
getAbsoluteOpacity() → {Number}
-
get absolute opacity
- Source:
Returns:
- Type
- Number
-
getAbsolutePosition() → {Object}
-
get absolute position relative to the top left corner of the stage container div
- Source:
Returns:
- Type
- Object
-
getAbsoluteTransform() → {Kinetic.Transform}
-
get absolute transform of the node which takes into account its ancestor transforms
- Source:
Returns:
- Type
- Kinetic.Transform
-
getAbsoluteZIndex() → {Integer}
-
get absolute z-index which takes into account sibling and ancestor indices
- Source:
Returns:
- Type
- Integer
-
getAncestors() → {Kinetic.Collection}
-
get ancestors
- Source:
Returns:
- Type
- Kinetic.Collection
Example
shape.getAncestors().each(function(node) { console.log(node.getId()); }) -
getAttr(attr) → {Integer|String|Object|Array}
-
get attr
Parameters:
Name Type Description attrString - Source:
Returns:
- Type
- Integer | String | Object | Array
Example
var x = node.getAttr('x'); -
getAttrs() → {Object}
-
get attrs object literal
- Source:
Returns:
- Type
- Object
-
getClassName() → {String}
-
get class name, which may return Stage, Layer, Group, or shape class names like Rect, Circle, Text, etc.
- Source:
Returns:
- Type
- String
-
getDepth() → {Integer}
-
get node depth in node tree. Returns an integer. e.g. Stage depth will always be 0. Layers will always be 1. Groups and Shapes will always be >= 2
- Source:
Returns:
- Type
- Integer
-
getLayer() → {Kinetic.Layer}
-
get layer ancestor
- Source:
Returns:
- Type
- Kinetic.Layer
-
getParent() → {Kinetic.Node}
-
get parent container
- Source:
Returns:
- Type
- Kinetic.Node
-
getStage() → {Kinetic.Stage}
-
get stage ancestor
- Source:
Returns:
- Type
- Kinetic.Stage
-
getTransform() → {Kinetic.Transform}
-
get transform of the node
- Source:
Returns:
- Type
- Kinetic.Transform
-
getType() → {String}
-
get the node type, which may return Stage, Layer, Group, or Node
- Source:
Returns:
- Type
- String
-
getZIndex() → {Integer}
-
get zIndex relative to the node's siblings who share the same parent
- Source:
Returns:
- Type
- Integer
-
green(green) → {Integer}
-
get/set filter green value. Use with Kinetic.Filters.RGB filter.
Parameters:
Name Type Description greenInteger value between 0 and 255
- Source:
Returns:
- Type
- Integer
-
height(height) → {Number}
-
get/set height
Parameters:
Name Type Description heightNumber - Source:
Returns:
- Type
- Number
Example
// get height var height = node.height(); // set height node.height(100);
-
hide() → {Kinetic.Node}
-
hide node. Hidden nodes are no longer detectable
- Source:
Returns:
- Type
- Kinetic.Node
-
hue(hue) → {Number}
-
get/set hsv hue in degrees. Use with Kinetic.Filters.HSV or Kinetic.Filters.HSL filter.
Parameters:
Name Type Description hueNumber value between 0 and 359
- Source:
Returns:
- Type
- Number
-
hue(hue) → {Number}
-
get/set hsv hue in degrees. Use with Kinetic.Filters.HSV or Kinetic.Filters.HSL filter.
Parameters:
Name Type Description hueNumber value between 0 and 359
- Source:
Returns:
- Type
- Number
-
id(id) → {String}
-
get/set id
Parameters:
Name Type Description idString - Source:
Returns:
- Type
- String
Example
// get id var name = node.id(); // set id node.id('foo'); -
isDragging()
-
determine if node is currently in drag and drop mode
- Source:
-
isListening() → {Boolean}
-
determine if node is listening for events by taking into account ancestors.
Parent | Self | isListening
listening | listening |
+-----------+------------ T | T | T T | F | F F | T | T
F | F | F
+-----------+------------ T | I | T F | I | F I | I | T
- Source:
Returns:
- Type
- Boolean
-
isVisible() → {Boolean}
-
determine if node is visible by taking into account ancestors.
Parent | Self | isVisible
visible | visible |
+-----------+------------ T | T | T T | F | F F | T | T
F | F | F
+-----------+------------ T | I | T F | I | F I | I | T
- Source:
Returns:
- Type
- Boolean
-
kaleidoscopeAngle(degrees) → {Integer}
-
get/set kaleidoscope angle. Use with Kinetic.Filters.Kaleidoscope filter.
Parameters:
Name Type Description degreesInteger - Source:
Returns:
- Type
- Integer
-
kaleidoscopePower(power) → {Integer}
-
get/set kaleidoscope power. Use with Kinetic.Filters.Kaleidoscope filter.
Parameters:
Name Type Description powerInteger of kaleidoscope
- Source:
Returns:
- Type
- Integer
-
levels(level) → {Number}
-
get/set levels. Must be a number between 0 and 1. Use with Kinetic.Filters.Posterize filter.
Parameters:
Name Type Description levelNumber between 0 and 1
- Source:
Returns:
- Type
- Number
-
listening(listening) → {Boolean|String}
-
get/set listenig attr. If you need to determine if a node is listening or not by taking into account its parents, use the isListening() method
Parameters:
Name Type Description listeningBoolean | String Can be "inherit", true, or false. The default is "inherit".
- Source:
Returns:
- Type
- Boolean | String
Example
// get listening attr var listening = node.listening(); // stop listening for events node.listening(false); // listen for events node.listening(true); // listen to events according to the parent node.listening('inherit'); -
move(change) → {Kinetic.Node}
-
move node by an amount relative to its current position
Parameters:
Name Type Description changeObject Properties
Name Type Description xNumber yNumber - Source:
Returns:
- Type
- Kinetic.Node
Example
// move node in x direction by 1px and y direction by 2px node.move({ x: 1, y: 2) }); -
moveDown() → {Boolean}
-
move node down
- Source:
Returns:
- Type
- Boolean
-
moveTo(newContainer) → {Kinetic.Node}
-
move node to another container
Parameters:
Name Type Description newContainerContainer - Source:
Returns:
- Type
- Kinetic.Node
Example
// move node from current layer into layer2 node.moveTo(layer2);
-
moveToBottom() → {Boolean}
-
move node to the bottom of its siblings
- Source:
Returns:
- Type
- Boolean
-
moveToTop() → {Boolean}
-
move node to the top of its siblings
- Source:
Returns:
- Type
- Boolean
-
moveUp() → {Boolean}
-
move node up
- Source:
Returns:
- Type
- Boolean
-
name(name) → {String}
-
get/set name
Parameters:
Name Type Description nameString - Source:
Returns:
- Type
- String
Example
// get name var name = node.name(); // set name node.name('foo'); // also node may have multiple names (as css classes) node.name('foo bar'); -
noise(noise) → {Number}
-
get/set noise amount. Must be a value between 0 and 1. Use with Kinetic.Filters.Noise filter.
Parameters:
Name Type Description noiseNumber - Source:
Returns:
- Type
- Number
-
off(evtStr) → {Kinetic.Node}
-
remove event bindings from the node. Pass in a string of event types delimmited by a space to remove multiple event bindings at once such as 'mousedown mouseup mousemove'. include a namespace to remove an event binding by name such as 'click.foobar'. If you only give a name like '.foobar', all events in that namespace will be removed.
Parameters:
Name Type Description evtStrString e.g. 'click', 'mousedown touchstart', '.foobar'
- Source:
Returns:
- Type
- Kinetic.Node
Example
// remove listener node.off('click'); // remove multiple listeners node.off('click touchstart'); // remove listener by name node.off('click.foo'); -
offsetX(x) → {Number}
-
get/set offset x
Parameters:
Name Type Description xNumber - Source:
Returns:
- Type
- Number
Example
// get offset x var offsetX = node.offsetX(); // set offset x node.offsetX(3);
-
offsetY(y) → {Number}
-
get/set offset y
Parameters:
Name Type Description yNumber - Source:
Returns:
- Type
- Number
Example
// get offset y var offsetY = node.offsetY(); // set offset y node.offsetY(3);
-
on(evtStr, handler) → {Kinetic.Node}
-
bind events to the node. KineticJS supports mouseover, mousemove, mouseout, mouseenter, mouseleave, mousedown, mouseup, mousewheel, click, dblclick, touchstart, touchmove, touchend, tap, dbltap, dragstart, dragmove, and dragend events. The Kinetic Stage supports contentMouseover, contentMousemove, contentMouseout, contentMousedown, contentMouseup, contentClick, contentDblclick, contentTouchstart, contentTouchmove, contentTouchend, contentTap, and contentDblTap. Pass in a string of events delimmited by a space to bind multiple events at once such as 'mousedown mouseup mousemove'. Include a namespace to bind an event by name such as 'click.foobar'.
Parameters:
Name Type Description evtStrString e.g. 'click', 'mousedown touchstart', 'mousedown.foo touchstart.foo'
handlerfunction The handler function is passed an event object
- Source:
Returns:
- Type
- Kinetic.Node
Example
// add click listener node.on('click', function() { console.log('you clicked me!'); }); // get the target node node.on('click', function(evt) { console.log(evt.target); }); // stop event propagation node.on('click', function(evt) { evt.cancelBubble = true; }); // bind multiple listeners node.on('click touchstart', function() { console.log('you clicked/touched me!'); }); // namespace listener node.on('click.foo', function() { console.log('you clicked/touched me!'); }); // get the event type node.on('click tap', function(evt) { var eventType = evt.type; }); // get native event object node.on('click tap', function(evt) { var nativeEvent = evt.evt; }); // for change events, get the old and new val node.on('xChange', function(evt) { var oldVal = evt.oldVal; var newVal = evt.newVal; }); -
opacity(opacity) → {Number}
-
get/set opacity. Opacity values range from 0 to 1. A node with an opacity of 0 is fully transparent, and a node with an opacity of 1 is fully opaque
Parameters:
Name Type Description opacityObject - Source:
Returns:
- Type
- Number
Example
// get opacity var opacity = node.opacity(); // set opacity node.opacity(0.5);
-
pixelSize(pixelSize) → {Integer}
-
get/set pixel size. Use with Kinetic.Filters.Pixelate filter.
Parameters:
Name Type Description pixelSizeInteger - Source:
Returns:
- Type
- Integer
-
position(pos) → {Object}
-
get/set node position relative to parent
Parameters:
Name Type Description posObject Properties
Name Type Description xNumber yNumber - Source:
Returns:
- Type
- Object
Example
// get position var position = node.position(); // set position node.position({ x: 5 y: 10 }); -
red(red) → {Integer}
-
get/set filter red value. Use with Kinetic.Filters.RGB filter.
Parameters:
Name Type Description redInteger value between 0 and 255
- Source:
Returns:
- Type
- Integer
-
remove() → {Kinetic.Node}
-
remove self from parent, but don't destroy
- Source:
Returns:
- Type
- Kinetic.Node
Example
node.remove();
-
rotate(theta) → {Kinetic.Node}
-
rotate node by an amount in degrees relative to its current rotation
Parameters:
Name Type Description thetaNumber - Source:
Returns:
- Type
- Kinetic.Node
-
rotation(rotation) → {Number}
-
get/set rotation in degrees
Parameters:
Name Type Description rotationNumber - Source:
Returns:
- Type
- Number
Example
// get rotation in degrees var rotation = node.rotation(); // set rotation in degrees node.rotation(45);
-
saturation(saturation) → {Number}
-
get/set hsv saturation. Use with Kinetic.Filters.HSV or Kinetic.Filters.HSL filter.
Parameters:
Name Type Description saturationNumber 0 is no change, -1.0 halves the saturation, 1.0 doubles, etc..
- Source:
Returns:
- Type
- Number
-
saturation(saturation) → {Number}
-
get/set hsv saturation. Use with Kinetic.Filters.HSV or Kinetic.Filters.HSL filter.
Parameters:
Name Type Description saturationNumber 0 is no change, -1.0 halves the saturation, 1.0 doubles, etc..
- Source:
Returns:
- Type
- Number
-
scale(scale) → {Object}
-
get/set scale
Parameters:
Name Type Description scaleObject Properties
Name Type Description xNumber yNumber - Source:
Returns:
- Type
- Object
Example
// get scale var scale = node.scale(); // set scale shape.scale({ x: 2 y: 3 }); -
scaleX(x) → {Number}
-
get/set scale x
Parameters:
Name Type Description xNumber - Source:
Returns:
- Type
- Number
Example
// get scale x var scaleX = node.scaleX(); // set scale x node.scaleX(2);
-
scaleY(y) → {Number}
-
get/set scale y
Parameters:
Name Type Description yNumber - Source:
Returns:
- Type
- Number
Example
// get scale y var scaleY = node.scaleY(); // set scale y node.scaleY(2);
-
setAbsolutePosition(pos) → {Kinetic.Node}
-
set absolute position
Parameters:
Name Type Description posObject Properties
Name Type Description xNumber yNumber - Source:
Returns:
- Type
- Kinetic.Node
-
setAttr(attr, val) → {Kinetic.Node}
-
set attr
Parameters:
Name Type Description attrString val* - Source:
Returns:
- Type
- Kinetic.Node
Example
node.setAttr('x', 5); -
setAttrs(config) → {Kinetic.Node}
-
set multiple attrs at once using an object literal
Parameters:
Name Type Description configObject object containing key value pairs
- Source:
Returns:
- Type
- Kinetic.Node
Example
node.setAttrs({ x: 5, fill: 'red' }); -
setZIndex(zIndex) → {Kinetic.Node}
-
set zIndex relative to siblings
Parameters:
Name Type Description zIndexInteger - Source:
Returns:
- Type
- Kinetic.Node
-
shouldDrawHit() → {Boolean}
-
determine if listening is enabled by taking into account descendants. If self or any children have _isListeningEnabled set to true, then self also has listening enabled.
- Source:
Returns:
- Type
- Boolean
-
show() → {Kinetic.Node}
-
show node
- Source:
Returns:
- Type
- Kinetic.Node
-
size(size) → {Object}
-
get/set node size
Parameters:
Name Type Description sizeObject Properties
Name Type Description widthNumber heightNumber - Source:
Returns:
- Type
- Object
Example
// get node size var size = node.size(); var x = size.x; var y = size.y; // set size node.size({ width: 100, height: 200 }); -
skew(skew) → {Object}
-
get/set skew
Parameters:
Name Type Description skewObject Properties
Name Type Description xNumber yNumber - Source:
Returns:
- Type
- Object
Example
// get skew var skew = node.skew(); // set skew node.skew({ x: 20 y: 10 }); -
skewX(x) → {Number}
-
get/set skew x
Parameters:
Name Type Description xNumber - Source:
Returns:
- Type
- Number
Example
// get skew x var skewX = node.skewX(); // set skew x node.skewX(3);
-
skewY(y) → {Number}
-
get/set skew y
Parameters:
Name Type Description yNumber - Source:
Returns:
- Type
- Number
Example
// get skew y var skewY = node.skewY(); // set skew y node.skewY(3);
-
startDrag()
-
initiate drag and drop
- Source:
-
stopDrag()
-
stop drag and drop
- Source:
-
threshold(threshold) → {Number}
-
get/set threshold. Must be a value between 0 and 1. Use with Kinetic.Filters.Threshold or Kinetic.Filters.Mask filter.
Parameters:
Name Type Description thresholdNumber - Source:
Returns:
- Type
- Number
-
toDataURL(config) → {String}
-
Creates a composite data URL. If MIME type is not specified, then "image/png" will result. For "image/jpeg", specify a quality level as quality (range 0.0 - 1.0)
Parameters:
Name Type Description configObject Properties
Name Type Argument Description mimeTypeString <optional>
can be "image/png" or "image/jpeg". "image/png" is the default
xNumber <optional>
x position of canvas section
yNumber <optional>
y position of canvas section
widthNumber <optional>
width of canvas section
heightNumber <optional>
height of canvas section
qualityNumber <optional>
jpeg quality. If using an "image/jpeg" mimeType, you can specify the quality from 0 to 1, where 0 is very poor quality and 1 is very high quality
- Source:
Returns:
- Type
- String
-
toImage(config)
-
converts node into an image. Since the toImage method is asynchronous, a callback is required. toImage is most commonly used to cache complex drawings as an image so that they don't have to constantly be redrawn
Parameters:
Name Type Description configObject Properties
Name Type Argument Description callbackfunction function executed when the composite has completed
mimeTypeString <optional>
can be "image/png" or "image/jpeg". "image/png" is the default
xNumber <optional>
x position of canvas section
yNumber <optional>
y position of canvas section
widthNumber <optional>
width of canvas section
heightNumber <optional>
height of canvas section
qualityNumber <optional>
jpeg quality. If using an "image/jpeg" mimeType, you can specify the quality from 0 to 1, where 0 is very poor quality and 1 is very high quality
- Source:
Example
var image = node.toImage({ callback: function(img) { // do stuff with img } }); -
toJSON() → {String}
-
convert Node into a JSON string. Returns a JSON string.
- Source:
Returns:
}
- Type
- String
-
toObject() → {Object}
-
convert Node into an object for serialization. Returns an object.
- Source:
Returns:
- Type
- Object
-
transformsEnabled(enabled) → {String}
-
get/set transforms that are enabled. Can be "all", "none", or "position". The default is "all"
Parameters:
Name Type Description enabledString - Source:
Returns:
- Type
- String
Example
// enable position transform only to improve draw performance node.transformsEnabled('position'); // enable all transforms node.transformsEnabled('all'); -
value(value) → {Number}
-
get/set hsv value. Use with Kinetic.Filters.HSV filter.
Parameters:
Name Type Description valueNumber 0 is no change, -1.0 halves the value, 1.0 doubles, etc..
- Source:
Returns:
- Type
- Number
-
value(value) → {Number}
-
get/set hsl luminance. Use with Kinetic.Filters.HSL filter.
Parameters:
Name Type Description valueNumber 0 is no change, -1.0 halves the value, 1.0 doubles, etc..
- Source:
Returns:
- Type
- Number
-
visible(visible) → {Boolean|String}
-
get/set visible attr. Can be "inherit", true, or false. The default is "inherit". If you need to determine if a node is visible or not by taking into account its parents, use the isVisible() method
Parameters:
Name Type Description visibleBoolean | String - Source:
Returns:
- Type
- Boolean | String
Example
// get visible attr var visible = node.visible(); // make invisible node.visible(false); // make visible node.visible(true); // make visible according to the parent node.visible('inherit'); -
width(width) → {Number}
-
get/set width
Parameters:
Name Type Description widthNumber - Source:
Returns:
- Type
- Number
Example
// get width var width = node.width(); // set width node.width(100);
-
x(x) → {Object}
-
get/set x position
Parameters:
Name Type Description xNumber - Source:
Returns:
- Type
- Object
Example
// get x var x = node.x(); // set x node.x(5);
-
y(y) → {Integer}
-
get/set y position
Parameters:
Name Type Description yNumber - Source:
Returns:
- Type
- Integer
Example
// get y var y = node.y(); // set y node.y(5);