VexFlow - Music Engraving for HTML5 Copyright Mohit Muthanna 2010
This class implements dot modifiers for notes.
/**
* @constructor
*/
Vex.Flow.Dot = (function() {
function Dot() {
this.init();
}
Dot.CATEGORY = "dots";
var Modifier = Vex.Flow.Modifier;Arrange dots inside a ModifierContext.
Dot.format = function(dots, state) {
var right_shift = state.right_shift;
var dot_spacing = 1;
if (!dots || dots.length === 0) return false;
var i, dot, note, shift;
var dot_list = [];
for (i = 0; i < dots.length; ++i) {
dot = dots[i];
note = dot.getNote();
var props;Only StaveNote has .getKeyProps()
if (typeof note.getKeyProps === 'function') {
props = note.getKeyProps()[dot.getIndex()];
shift = (props.displaced ? note.getExtraRightPx() : 0);
} else { // Else it's a TabNote
props = { line: 0.5 }; // Shim key props for dot placement
shift = 0;
}
dot_list.push({ line: props.line, shift: shift, note: note, dot: dot });
}Sort dots by line number.
dot_list.sort(function(a, b) { return (b.line - a.line); });
var dot_shift = right_shift;
var x_width = 0;
var last_line = null;
var last_note = null;
var prev_dotted_space = null;
var half_shiftY = 0;
for (i = 0; i < dot_list.length; ++i) {
dot = dot_list[i].dot;
note = dot_list[i].note;
shift = dot_list[i].shift;
var line = dot_list[i].line;Reset the position of the dot every line.
if (line != last_line || note != last_note) {
dot_shift = shift;
}
if (!note.isRest() && line != last_line) {
if (Math.abs(line % 1) == 0.5) {note is on a space, so no dot shift
half_shiftY = 0;
} else if (!note.isRest()) {note is on a line, so shift dot to space above the line
half_shiftY = 0.5;
if (last_note != null &&
!last_note.isRest() && last_line - line == 0.5) {previous note on a space, so shift dot to space below the line
half_shiftY = -0.5;
} else if (line + half_shiftY == prev_dotted_space) {previous space is dotted, so shift dot to space below the line
half_shiftY = -0.5;
}
}
}convert half_shiftY to a multiplier for dots.draw()
dot.dot_shiftY = (-half_shiftY);
prev_dotted_space = line + half_shiftY;
dot.setXShift(dot_shift);
dot_shift += dot.getWidth() + dot_spacing; // spacing
x_width = (dot_shift > x_width) ? dot_shift : x_width;
last_line = line;
last_note = note;
}Update state.
state.right_shift += x_width;
};
Vex.Inherit(Dot, Modifier, {
init: function() {
Dot.superclass.init.call(this);
this.note = null;
this.index = null;
this.position = Modifier.Position.RIGHT;
this.radius = 2;
this.setWidth(5);
this.dot_shiftY = 0;
},
setNote: function(note){
this.note = note;
if (this.note.getCategory() === 'gracenotes') {
this.radius *= 0.50;
this.setWidth(3);
}
},
setDotShiftY: function(y) { this.dot_shiftY = y; return this; },
draw: function() {
if (!this.context) throw new Vex.RERR("NoContext",
"Can't draw dot without a context.");
if (!(this.note && (this.index != null))) throw new Vex.RERR("NoAttachedNote",
"Can't draw dot without a note and index.");
var line_space = this.note.stave.options.spacing_between_lines_px;
var start = this.note.getModifierStartXY(this.position, this.index);Set the starting y coordinate to the base of the stem for TabNotes
if (this.note.getCategory() === 'tabnotes') {
start.y = this.note.getStemExtents().baseY;
}
var dot_x = (start.x + this.x_shift) + this.width - this.radius;
var dot_y = start.y + this.y_shift + (this.dot_shiftY * line_space);
var ctx = this.context;
ctx.beginPath();
ctx.arc(dot_x, dot_y, this.radius, 0, Math.PI * 2, false);
ctx.fill();
}
});
return Dot;
}());