public class GeneralsApi extends Object
public static GeneralsApi create()
public static GeneralsApi createWithCustomSocket(Socket socket)
public boolean isConnected()
public GeneralsApi onEvent(String event, Consumer<Object[]> listener, boolean onlyOnce)
public GeneralsApi onEvent(String event, Consumer<Object[]> listener)
public GeneralsApi onConnected(NoArgsListener listener)
public GeneralsApi onceConnected(NoArgsListener listener)
public GeneralsApi onDisconnected(NoArgsListener listener)
public GeneralsApi onGameStarted(OneArgListener<GameStartApiResponse> listener)
public GeneralsApi onGameUpdated(OneArgListener<GameUpdateApiResponse> listener)
public GeneralsApi onGameLost(OneArgListener<GameLostApiResponse> listener)
public GeneralsApi onGameWon(NoArgsListener listener)
public GeneralsApi onChatMessage(ChatMessageListener listener)
public GeneralsApi onRanksReceived(OneArgListener<RanksApiResponse> listener)
public GeneralsApi onStarsReceived(OneArgListener<StarsApiResponse> listener)
public GeneralsApi onSetUsernameError(OneArgListener<String> listener)
public void joinFreeForAllQueue(String userId)
public void joinOneVsOneQueue(String userId)
public void setTeamInCustomGame(String customGameId, int team)
public void leaveCustomGameQueue(String gameId)
public void leaveFreeForAllQueue()
public void leaveOneVsOneQueue()
public void leaveTwoVsTwoQueue()
public void forceStartFreeForAllQueue(boolean forceStart)
public void forceStartOneVsOneQueue(boolean forceStart)
public void forceStartTwoVsTwoQueue(boolean forceStart)
public void forceStartCustomGameQueue(boolean forceStart,
String gameId)
public void clearMoves()
public void attack(int start,
int end,
boolean is50)
public void ping(int index)
public void leaveGame()
public void requestStarsAndRank(String userId)
public void connect()
public void disconnect()
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