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A

a - Variable in class pro.streem.ar.sceneform.rendering.Color
 
a() - Method in class pro.streem.ar.sceneform.lullmodel.Color
 
a() - Method in class pro.streem.ar.schemas.lull.Color
 
AabbDef - Class in pro.streem.ar.sceneform.lullmodel
 
AabbDef - Class in pro.streem.ar.schemas.lull
 
AabbDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.AabbDef
 
AabbDef() - Constructor for class pro.streem.ar.schemas.lull.AabbDef
 
aabbs(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
A bounding Aabb for each submesh.
aabbs(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
aabbs(SubmeshAabb, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
aabbs(SubmeshAabb, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
aabbsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
aabbsLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
accelerationPerDifference() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
add(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Adds two Vector3's
ADD_MISSING_FILES - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
addAabbs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addAabbs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addAccelerationPerDifference(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
addAnimations(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addAnimFiles(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
addAnims(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
addAnisotropyLog2(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addAtTarget(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
addAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
addAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
addAxisSystem(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addAxisSystem(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addBase(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
addBase(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
 
addBlendAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addBlendAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addBlendShapes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addBlendShapes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addBoneNames(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
addBoneNames(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
addBoneNames(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
addBoneParents(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
addBoneParents(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
addBoneParents(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
addBoneTransforms(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
addBoneTransforms(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
addBoolean(boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `boolean` to the buffer, properly aligned, and grows the buffer (if necessary).
addBoolean(int, boolean, boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `boolean` to a table at `o` into its vtable, with value `x` and default `d`.
addBoundingBox(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
addBoundingBox(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
addByte(byte) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `byte` to the buffer, properly aligned, and grows the buffer (if necessary).
addByte(int, byte, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `byte` to a table at `o` into its vtable, with value `x` and default `d`.
addCenter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
addChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
Adds a node as a child of this NodeParent.
addCmPerUnit(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addCmPerUnit(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addCollidable(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
addCollidable(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
addCollider(Collider) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
 
addCompareFunc(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addCompareMode(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addCompiledIndex(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
addCompiledMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
addCompiledMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addCompressedMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
addCubeLevels(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
addDecl(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
addDouble(double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `double` to the buffer, properly aligned, and grows the buffer (if necessary).
addDouble(int, double, double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `double` to a table at `o` into its vtable, with value `x` and default `d`.
addEmbedded(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
addEnsureVertexOrientationWNotZero(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addEnsureVertexOrientationWNotZero(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addFaces(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
addFileName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
addFixInfacingNormals(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addFixInfacingNormals(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addFlattenHierarchyAndTransformVerticesToRootSpace(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addFlattenHierarchyAndTransformVerticesToRootSpace(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addFlipTextureCoordinates(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addFlipTextureCoordinates(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addFloat(float) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `float` to the buffer, properly aligned, and grows the buffer (if necessary).
addFloat(int, float, double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `float` to a table at `o` into its vtable, with value `x` and default `d`.
addGenerateMipmaps(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addGenerateMipmaps(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addHash(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
 
addHashKey(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
addHashKey(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
addId(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
addId(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
addIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addInit(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
addInitialValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
addInitType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
addInputs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addInt(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add an `int` to the buffer, properly aligned, and grows the buffer (if necessary).
addInt(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add an `int` to a table at `o` into its vtable, with value `x` and default `d`.
addInterleaved(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addInterleaved(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addIsRgbm(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addIsRgbm(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addKey(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
addKey(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
addLifecycleListener(Node.LifecycleListener) - Method in class pro.streem.ar.sceneform.Node
Adds a listener that will be called when node lifecycle events occur.
addLightingDefs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addLists(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
addLods(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
addLods(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
addLong(int, long, long) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `long` to a table at `o` into its vtable, with value `x` and default `d`.
addLong(long) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `long` to the buffer, properly aligned, and grows the buffer (if necessary).
addMagFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addMagFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addMagFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addMajorVersion(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
 
addMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
addMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addMatrixAnims(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
addMatSha1sum(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
addMax(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
addMaxBoneWeights(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addMaxBoneWeights(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addMaxDelta(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
addMaxDeltaTime(FlatBufferBuilder, short) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
addMaxDifference(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
addMaxPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
addMaxPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
addMaxValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
addMaxVelocity(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
addMaxVelocity(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
addMergeMaterials(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addMergeMaterials(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addMin(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
addMinFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addMinFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addMinFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addMinorVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
 
addMinPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
addMinPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
addMinValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
addModel(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addModular(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
addName(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
addName(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
addNameOverride(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
addNameOverride(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
addNodes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
addNodes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
addNumVertices(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addNumVertices(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addOffset(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Adds on offset, relative to where it will be written.
addOffset(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add an `offset` to a table at `o` into its vtable, with value `x` and default `d`.
addOffset(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
 
addOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.Scene
Adds a listener that will be called before the Scene.OnTouchListener is invoked.
addOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.TouchEventSystem
Adds a listener that will be called before the Scene.OnTouchListener is invoked.
addOnUpdateListener(Scene.OnUpdateListener) - Method in class pro.streem.ar.sceneform.Scene
Adds a listener that will be called once per frame immediately before the Scene is updated.
addOps(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
addParameters(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
addParams(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
 
addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
addPremultiplyAlpha(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addPremultiplyAlpha(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addProperties(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
addProperties(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
addRanges(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addRanges(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addRecenter(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addRecenter(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addRenderables(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
addRenderables(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
addRenderFlags(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
addRenderPriority(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
addRepeat(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
addReportErrorsToStdout(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addReportErrorsToStdout(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addResourceHolder(ResourceHolder) - Method in class pro.streem.ar.sceneform.rendering.ResourceManager
 
addRuntime(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addSample(double) - Method in class pro.streem.ar.sceneform.utilities.MovingAverage
Add a sample and calculate a new average.
addSamplers(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
 
addSettled(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
 
addSha1sum(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
addShaderToMeshBones(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addShaderToMeshBones(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addShCoefficients(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
addShort(int, short, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `short` to a table at `o` into its vtable, with value `x` and default `d`.
addShort(short) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `short` to the buffer, properly aligned, and grows the buffer (if necessary).
addSize(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
addSize(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
addSmoothingAngle(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addSmoothingAngle(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
addSources(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
addSources(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
addSplines(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
addSqtAnim(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
addStruct(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a struct to the table.
addSuggestedCollisionShape(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addTangentData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
addTangentData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
addTangentIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
addTangentIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
addTangentIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
addTangentIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
addTargetMeshes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addTargetMeshes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addTargetType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addTargetType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
addTransform(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addTransformChangedListener(Node.TransformChangedListener) - Method in class pro.streem.ar.sceneform.Node
Adds a listener that will be called when the node's transformation changes.
addType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
addType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
addU(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSource
 
addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
addUsagePerChannel(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
addUsagePerChannel(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
addUsageType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addUseSpecularGlossinessTexturesIfPresent(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
addUseSpecularGlossinessTexturesIfPresent(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
addUType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.AnimSource
 
addValue(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
addValue(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.DataBool
 
addValue(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
 
addValue(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
addValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
addValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.DataFloat
 
addValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataInt
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataQuat
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataString
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataVec2
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataVec3
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataVec4
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
 
addValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
addValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
 
addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
addVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
addVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
addVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
addVertexAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addVertexAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
addVertexIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
addVertexIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
addVertexIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
addVertexIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
addW(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
addW(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
addW(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
addW(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
addWrapR(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addWrapR(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addWrapR(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addWrapS(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addWrapS(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addWrapS(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addWrapT(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
addWrapT(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
addWrapT(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
addWrongDirectionAccelerationMultiplier(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
addX(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
addX(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
addX(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
addX(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
addX(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
addX(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
addX(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
addX(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
addX(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
addX(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
addX(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
addX(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
addXGranularity(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
addY(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
addY(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
addY(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
addY(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
addY(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
addY(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
addY(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
addY(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
addY(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
addY(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
addY(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
addY(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
addYConst(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
addYRangeEnd(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
addYRangeStart(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
addZ(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
addZ(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
addZ(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
addZ(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
addZ(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
addZ(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
addZ(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
addZ(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
almostEqualRelativeAndAbs(float, float) - Static method in class pro.streem.ar.sceneform.math.MathHelper
Returns true if two floats are equal within a tolerance.
Always - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
Ambient - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Ambient - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
AnchorNode - Class in pro.streem.ar.sceneform
Node that is automatically positioned in world space based on an ARCore Anchor.
AnchorNode() - Constructor for class pro.streem.ar.sceneform.AnchorNode
Create an AnchorNode with no anchor.
AnchorNode(Anchor) - Constructor for class pro.streem.ar.sceneform.AnchorNode
Create an AnchorNode with the specified anchor.
AndroidPreconditions - Class in pro.streem.ar.sceneform.utilities
Helper class for common android specific preconditions used inside of RenderCore.
AndroidPreconditions() - Constructor for class pro.streem.ar.sceneform.utilities.AndroidPreconditions
 
angle() - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
 
angleBetweenVectors(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Returns the shortest angle in degrees between two vectors.
angleSize() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
Size of the arc measured in radians.
angleSize() - Method in class pro.streem.ar.schemas.lull.ArcDef
 
AnimationDef - Class in pro.streem.ar.schemas.sceneform
 
AnimationDef() - Constructor for class pro.streem.ar.schemas.sceneform.AnimationDef
 
animations(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
animations(AnimationDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
animationsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
animFiles(int) - Method in class pro.streem.ar.schemas.motive.AnimListFb
 
animFilesLength() - Method in class pro.streem.ar.schemas.motive.AnimListFb
 
AnimListFb - Class in pro.streem.ar.schemas.motive
 
AnimListFb() - Constructor for class pro.streem.ar.schemas.motive.AnimListFb
 
AnimListFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
anims(int) - Method in class pro.streem.ar.schemas.motive.AnimListFb
 
anims(AnimSource, int) - Method in class pro.streem.ar.schemas.motive.AnimListFb
 
animsLength() - Method in class pro.streem.ar.schemas.motive.AnimListFb
 
AnimSource - Class in pro.streem.ar.schemas.motive
 
AnimSource() - Constructor for class pro.streem.ar.schemas.motive.AnimSource
 
AnimSourceEmbedded - Class in pro.streem.ar.schemas.motive
 
AnimSourceEmbedded - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
 
AnimSourceEmbedded() - Constructor for class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
AnimSourceFileName - Class in pro.streem.ar.schemas.motive
 
AnimSourceFileName - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
 
AnimSourceFileName() - Constructor for class pro.streem.ar.schemas.motive.AnimSourceFileName
 
AnimSourceUnion - Class in pro.streem.ar.schemas.motive
 
AnimTableFb - Class in pro.streem.ar.schemas.motive
 
AnimTableFb() - Constructor for class pro.streem.ar.schemas.motive.AnimTableFb
 
AnimTableFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
anisotropyLog2() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
ArcDef - Class in pro.streem.ar.sceneform.lullmodel
 
ArcDef - Class in pro.streem.ar.schemas.lull
 
ArcDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ArcDef
 
ArcDef() - Constructor for class pro.streem.ar.schemas.lull.ArcDef
 
ArCoreVersion - Class in pro.streem.ar.sceneform.utilities
Utilities for detecting and handling the version of Ar Core.
ArCoreVersion() - Constructor for class pro.streem.ar.sceneform.utilities.ArCoreVersion
 
ArSceneView - Class in pro.streem.ar.sceneform
A SurfaceView that integrates with ARCore and renders a scene.
ArSceneView(Context) - Constructor for class pro.streem.ar.sceneform.ArSceneView
Constructs a ArSceneView object and binds it to an Android Context.
ArSceneView(Context, AttributeSet) - Constructor for class pro.streem.ar.sceneform.ArSceneView
Constructs a ArSceneView object and binds it to an Android Context.
attachToRenderer(Renderer) - Method in class pro.streem.ar.sceneform.rendering.LightInstance
 
attachToRenderer(Renderer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
atTarget() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
atTarget(Settled1fParameters) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
attributes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
Specific vertex attributes to export.
attributes(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
attributesAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
attributesAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
attributesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
attributesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
attributesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
attributesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
axisAngle(Vector3, float) - Static method in class pro.streem.ar.sceneform.math.Quaternion
Get a new Quaternion using an axis/angle to define the rotation
axisSystem() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
The axis system used by the model asset.
axisSystem() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
AxisSystem - Class in pro.streem.ar.sceneform.lullmodel
List of different ways to interpret the orientation axis of an asset when importing it.
AxisSystem - Class in pro.streem.ar.schemas.lull
 

B

b - Variable in class pro.streem.ar.sceneform.rendering.Color
 
b() - Method in class pro.streem.ar.sceneform.lullmodel.Color
 
b() - Method in class pro.streem.ar.schemas.lull.Color
 
back() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 set to (0, 0, 1)
base() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
base() - Method in class pro.streem.ar.schemas.motive.SplineParameters
 
base(ModularParameters) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
base(ModularParameters) - Method in class pro.streem.ar.schemas.motive.SplineParameters
 
BaseColor - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
BaseColor - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
bb - Variable in class pro.streem.flatbuffers.Struct
The underlying ByteBuffer to hold the data of the Struct.
bb - Variable in class pro.streem.flatbuffers.Table
The underlying ByteBuffer to hold the data of the Table.
bb_pos - Variable in class pro.streem.flatbuffers.Struct
Used to hold the position of the `bb` buffer.
bb_pos - Variable in class pro.streem.flatbuffers.Table
Used to hold the position of the `bb` buffer.
beginSample() - Method in class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
Call at the point in execution when the tracker should start measuring elapsed milliseconds.
beginSample() - Method in class pro.streem.ar.sceneform.utilities.TimeAccumulator
 
blendAttributes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
Describes the structure of the vertex data for the blend shapes.
blendAttributes(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
blendAttributes(VertexAttribute, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
blendAttributes(VertexAttribute, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
blendAttributesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
blendAttributesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
BlendShape - Class in pro.streem.ar.sceneform.lullmodel
 
BlendShape - Class in pro.streem.ar.schemas.lull
 
BlendShape() - Constructor for class pro.streem.ar.sceneform.lullmodel.BlendShape
 
BlendShape() - Constructor for class pro.streem.ar.schemas.lull.BlendShape
 
blendShapes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
A collection of blendshapes, if they exist.
blendShapes(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
blendShapes(BlendShape, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
blendShapes(BlendShape, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
blendShapesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
blendShapesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
BoneIndices - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
BoneIndices - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
boneNames(int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
The names of each bone in the skeleton.
boneNames(int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneNames(int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
boneNamesLength() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
boneNamesLength() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneNamesLength() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
boneParents(int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
Effectively a map of a bone to its parent bone.
boneParents(int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneParents(int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
boneParentsAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
boneParentsAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneParentsAsByteBuffer() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
boneParentsInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
boneParentsInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneParentsInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
boneParentsLength() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
boneParentsLength() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneParentsLength() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
boneTransforms(int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
For information on how the matrices below are used for skinning, see RigSystem::UpdateShaderTransforms().
boneTransforms(int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneTransforms(Mat4x3, int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
boneTransforms(Mat4x3, int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
boneTransformsLength() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
boneTransformsLength() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
BoneWeights - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
BoneWeights - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
BoolInit - Class in pro.streem.ar.schemas.sceneform
 
BoolInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
BoolInit() - Constructor for class pro.streem.ar.schemas.sceneform.BoolInit
 
BoolVec2Init - Class in pro.streem.ar.schemas.sceneform
 
BoolVec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
BoolVec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
BoolVec3Init - Class in pro.streem.ar.schemas.sceneform
 
BoolVec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
BoolVec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
BoolVec4Init - Class in pro.streem.ar.schemas.sceneform
 
BoolVec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
BoolVec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
Bottom - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
Each entity will align to the bottom of its row.
Bottom - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
 
BOTTOM - pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
 
boundingBox() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
The minimum and maximum bounds contained in the vertex data.
boundingBox() - Method in class pro.streem.ar.schemas.lull.ModelDef
 
boundingBox(AabbDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
boundingBox(AabbDef) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
Box - Class in pro.streem.ar.sceneform.collision
Mathematical representation of a box.
Box - Static variable in class pro.streem.ar.schemas.sceneform.CollisionShapeType
 
Box() - Constructor for class pro.streem.ar.sceneform.collision.Box
Create a box with a center of (0,0,0) and a size of (1,1,1).
Box(Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Box
Create a box with a center of (0,0,0) and a specified size.
Box(Vector3, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Box
Create a box with a specified center and size.
boxIntersection(Box) - Method in class pro.streem.ar.sceneform.collision.Box
 
boxIntersection(Box) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
 
boxIntersection(Box) - Method in class pro.streem.ar.sceneform.collision.Sphere
 
BrdfLookupTable - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
BrdfLookupTable - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
build() - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Creates a new Light based on the parameters set previously
build() - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
Creates a new LightProbe based on the parameters set previously
build() - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
Creates a new Material based on the parameters set previously.
build() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
 
build() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
build() - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Creates a new Texture based on the parameters set previously
build() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
Construct a Sampler from the properties of the Builder.
build() - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
 
build() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
build() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
 
BUILD_TYPE - Static variable in class pro.streem.ar.sceneform.BuildConfig
 
BuildConfig - Class in pro.streem.ar.sceneform
 
BuildConfig() - Constructor for class pro.streem.ar.sceneform.BuildConfig
 
builder() - Static method in class pro.streem.ar.sceneform.rendering.LightProbe
Constructs a default LightProbe, if nothing else is set
builder() - Static method in class pro.streem.ar.sceneform.rendering.Material
Constructs a Material
builder() - Static method in class pro.streem.ar.sceneform.rendering.ModelRenderable
Constructs a ModelRenderable.
builder() - Static method in class pro.streem.ar.sceneform.rendering.RenderableDefinition
 
builder() - Static method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
 
builder() - Static method in class pro.streem.ar.sceneform.rendering.Texture
Constructs a default texture, if nothing else is set
builder() - Static method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
 
builder() - Static method in class pro.streem.ar.sceneform.rendering.Vertex
 
builder() - Static method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Constructs a ViewRenderable
builder() - Static method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
Constructs a builder, all required fields must be specified.
builder(Light.Type) - Static method in class pro.streem.ar.sceneform.rendering.Light
Constructs a default light, if nothing else is set
Builder() - Constructor for class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
 
Builder() - Constructor for class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
 
Builder() - Constructor for class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
Builder() - Constructor for class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
 
Builder() - Constructor for class pro.streem.ar.sceneform.rendering.Vertex.Builder
 
Builder() - Constructor for class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
 
buildInstanceData(Renderable, int) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
Bump - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Bump - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
ByteBufferFactory() - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder.ByteBufferFactory
 

C

c0() - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
c0() - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
c0(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
c0(Vec4) - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
c1() - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
c1() - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
c1(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
c1(Vec4) - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
c2() - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
c2() - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
c2(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
c2(Vec4) - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
callOnHierarchy(Consumer<Node>) - Method in class pro.streem.ar.sceneform.Node
Traverses the hierarchy and call a method on each node (including this node).
callOnHierarchy(Consumer<Node>) - Method in class pro.streem.ar.sceneform.NodeParent
Traverse the hierarchy and call a method on each node.
Camera - Class in pro.streem.ar.sceneform
Represents a virtual camera, which determines the perspective through which the scene is viewed.
CameraProvider - Interface in pro.streem.ar.sceneform.rendering
Required interface for a virtual camera.
CameraStream - Class in pro.streem.ar.sceneform.rendering
Displays the Camera stream using Filament.
CameraStream(int, Renderer) - Constructor for class pro.streem.ar.sceneform.rendering.CameraStream
 
canAddChild(Node, StringBuilder) - Method in class pro.streem.ar.sceneform.Node
 
canAddChild(Node, StringBuilder) - Method in class pro.streem.ar.sceneform.NodeParent
 
captureLightingValues(Consumer<EnvironmentalHdrLightEstimate>) - Method in class pro.streem.ar.sceneform.ArSceneView
Causes a serialized version of the next captured light estimate to be saved to disk.
center() - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
center(Vec3) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
Center - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
The layout will be centered horizontally on the canvas.
Center - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
Each entity will be centered within its row.
Center - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
 
Center - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
 
CENTER - pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
 
CENTER - pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
 
ChangeId - Class in pro.streem.ar.sceneform.utilities
Used to identify when the state of an object has changed by incrementing an integer id.
ChangeId() - Constructor for class pro.streem.ar.sceneform.utilities.ChangeId
 
checkChanged(int) - Method in class pro.streem.ar.sceneform.utilities.ChangeId
 
checkElementIndex(int, int) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
Ensures that index specifies a valid element in an array, list or string of size size.
checkElementIndex(int, int, String) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
Ensures that index specifies a valid element in an array, list or string of size size.
checkMinAndroidApiLevel() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
Enforce the minimum Android api level
checkNotNull(T) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
Ensures that an object reference passed as a parameter to the calling method is not null.
checkNotNull(T, Object) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
Ensures that an object reference passed as a parameter to the calling method is not null.
checkPreconditions() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
checkState(boolean) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
Ensures the truth of an expression involving the state of the calling instance, but not involving any parameters to the calling method.
checkState(boolean, Object) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
Ensures the truth of an expression involving the state of the calling instance, but not involving any parameters to the calling method.
checkUiThread() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
Ensure that the code is being executed on Android's UI thread.
clamp(float, float, float) - Static method in class pro.streem.ar.sceneform.math.MathHelper
Clamps a value between a minimum and maximum range.
CLAMP_TO_EDGE - pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
 
ClampToBorder - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
 
ClampToBorder - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
 
ClampToEdge - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
 
ClampToEdge - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
 
ClampToEdge - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
 
CleanupRegistry<T> - Class in pro.streem.ar.sceneform.rendering
Maintains a ReferenceQueue and executes a Runnable after each object in the queue is garbage collected.
CleanupRegistry() - Constructor for class pro.streem.ar.sceneform.rendering.CleanupRegistry
 
CleanupRegistry(HashSet<CleanupItem<T>>, ReferenceQueue<T>) - Constructor for class pro.streem.ar.sceneform.rendering.CleanupRegistry
 
clear() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Reset the FlatBufferBuilder by purging all data that it holds.
cmPerUnit() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Distinct from 'scale'; defines the unit we expect positions to be in.
cmPerUnit() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
collidable() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
The model used for collision.
collidable() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
collidable(ModelPipelineCollidableDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
collidable(ModelPipelineCollidableDef) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
Collider - Class in pro.streem.ar.sceneform.collision
Represents the collision information associated with a transformation that can be attached to the collision system.
Collider(TransformProvider, CollisionShape) - Constructor for class pro.streem.ar.sceneform.collision.Collider
 
collisionShape - Variable in class pro.streem.ar.sceneform.rendering.Renderable
 
CollisionShape - Class in pro.streem.ar.sceneform.collision
Base class for all types of shapes that collision checks can be performed against.
CollisionShapeType - Class in pro.streem.ar.schemas.sceneform
 
CollisionSystem - Class in pro.streem.ar.sceneform.collision
Manages all of the colliders within a scene.
CollisionSystem() - Constructor for class pro.streem.ar.sceneform.collision.CollisionSystem
 
Color - Class in pro.streem.ar.sceneform.lullmodel
 
Color - Class in pro.streem.ar.sceneform.rendering
An RGBA color.
Color - Class in pro.streem.ar.schemas.lull
 
Color - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
Color - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
Color - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
 
Color() - Constructor for class pro.streem.ar.sceneform.lullmodel.Color
 
Color() - Constructor for class pro.streem.ar.sceneform.rendering.Color
Construct a Color and default it to white (1, 1, 1, 1).
Color() - Constructor for class pro.streem.ar.schemas.lull.Color
 
Color(float, float, float) - Constructor for class pro.streem.ar.sceneform.rendering.Color
Construct a color with the RGB values passed in and an alpha of 1.
Color(float, float, float, float) - Constructor for class pro.streem.ar.sceneform.rendering.Color
Construct a color with the RGBA values passed in.
Color(int) - Constructor for class pro.streem.ar.sceneform.rendering.Color
Construct a color with an integer in the sRGB color space packed as an ARGB value.
Color(Color) - Constructor for class pro.streem.ar.sceneform.rendering.Color
Construct a Color with the values of another color.
COLOR - pro.streem.ar.sceneform.rendering.Texture.Usage
Texture contains a color map
CompactSplineAnimFloatFb - Class in pro.streem.ar.schemas.motive
 
CompactSplineAnimFloatFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
CompactSplineAnimFloatFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
CompactSplineFb - Class in pro.streem.ar.schemas.motive
 
CompactSplineFb - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
 
CompactSplineFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineFb
 
CompactSplineFloatFb - Class in pro.streem.ar.schemas.motive
 
CompactSplineFloatFb - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
 
CompactSplineFloatFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
CompactSplineFloatNodeFb - Class in pro.streem.ar.schemas.motive
 
CompactSplineFloatNodeFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
 
CompactSplineNodeFb - Class in pro.streem.ar.schemas.motive
 
CompactSplineNodeFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineNodeFb
 
compareFunc() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
compareMode() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
compareStrings(int, byte[], ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
Compare string from the buffer with the 'String' object.
compareStrings(int, int, ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
Compare two strings in the buffer.
CompareToTexture - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
 
compiledIndex() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
compiledMaterial(int) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
compiledMaterialAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
CompiledMaterialDeclDef - Class in pro.streem.ar.schemas.sceneform
 
CompiledMaterialDeclDef() - Constructor for class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
CompiledMaterialDef - Class in pro.streem.ar.schemas.sceneform
 
CompiledMaterialDef() - Constructor for class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
compiledMaterialInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
compiledMaterialLength() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
compiledMaterials(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
compiledMaterials(CompiledMaterialDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
compiledMaterialsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
compressedMaterial() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
compressedMaterialAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
compressedMaterialInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
ConstantOpFb - Class in pro.streem.ar.schemas.motive
 
ConstantOpFb - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
 
ConstantOpFb() - Constructor for class pro.streem.ar.schemas.motive.ConstantOpFb
 
Constants - Class in pro.streem.flatbuffers
Class that holds shared constants
Constants() - Constructor for class pro.streem.flatbuffers.Constants
 
Controller - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
Controller - Static variable in class pro.streem.ar.schemas.lull.DeviceType
 
Controller2 - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
Controller2 - Static variable in class pro.streem.ar.schemas.lull.DeviceType
 
copyByteBuffer(ByteBuffer) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
 
copyByteBufferToArray(ByteBuffer) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
 
CREATE_LOADER - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
CREATE_RENDERABLE - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
createAabbDef(FlatBufferBuilder, float, float, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.AabbDef
 
createAabbDef(FlatBufferBuilder, float, float, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.AabbDef
 
createAabbsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createAabbsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createAnimationDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
createAnimationsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
createAnimFilesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
createAnimListFb(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
createAnimSource(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.schemas.motive.AnimSource
 
createAnimSourceEmbedded(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
createAnimSourceFileName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
createAnimsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
createAnimTableFb(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
createArcDef(FlatBufferBuilder, float, float, float, float, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ArcDef
 
createArcDef(FlatBufferBuilder, float, float, float, float, int) - Static method in class pro.streem.ar.schemas.lull.ArcDef
 
createAttributesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
createAttributesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
createBlendShape(FlatBufferBuilder, long, int, int, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createBlendShape(FlatBufferBuilder, long, int, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createBlendShapesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createBlendShapesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createBoneNamesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
createBoneNamesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
createBoneNamesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
createBoneParentsVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
createBoneParentsVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
createBoneParentsVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
createBoneParentsVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
createBoneParentsVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
createBoneParentsVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
createBoolInit(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
 
createBoolVec2Init(FlatBufferBuilder, boolean, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
createBoolVec3Init(FlatBufferBuilder, boolean, boolean, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
createBoolVec4Init(FlatBufferBuilder, boolean, boolean, boolean, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
createByteVector(byte[]) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Create a byte array in the buffer.
createByteVector(byte[], int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Create a byte array in the buffer.
createByteVector(ByteBuffer) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Create a byte array in the buffer.
createCamera() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createCamera() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
createCamera(int) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createCamera(int) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
createCameraTexture() - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
 
createColor(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Color
 
createColor(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Color
 
createCompactSplineAnimFloatFb(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
createCompactSplineFb(FlatBufferBuilder, float, float, float, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
createCompactSplineFloatFb(FlatBufferBuilder, float, float, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
createCompactSplineFloatNodeFb(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
 
createCompactSplineNodeFb(FlatBufferBuilder, int, int, short) - Static method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
 
createCompiledMaterialDeclDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
createCompiledMaterialDef(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
createCompiledMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
createCompiledMaterialVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
createCompiledMaterialVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
createConstantOpFb(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
createCubeLevelsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
createCubemapSamplerInit(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
createDataBool(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
createDataBool(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.DataBool
 
createDataBytes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
createDataBytes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
createDataFloat(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
createDataFloat(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.DataFloat
 
createDataHashValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
createDataHashValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
 
createDataInt(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
createDataInt(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataInt
 
createDataString(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
 
createDataString(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataString
 
createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
createDoubleInit(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
createDoubleVec2Init(FlatBufferBuilder, double, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
createDoubleVec3Init(FlatBufferBuilder, double, double, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
createDoubleVec4Init(FlatBufferBuilder, double, double, double, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
createExternalSamplerInit(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
createFacesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
createFence() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createFence() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
createIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createInputDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
 
createInputsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
createInstance(TransformProvider) - Method in class pro.streem.ar.sceneform.rendering.Light
 
createInstance(TransformProvider) - Method in class pro.streem.ar.sceneform.rendering.Renderable
 
createIntInit(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
 
createIntVec2Init(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
createIntVec3Init(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
createIntVec4Init(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
createKeyVariantPairDef(FlatBufferBuilder, int, long, byte, int) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
createKeyVariantPairDef(FlatBufferBuilder, int, long, byte, int) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
createLightingCubeDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
createLightingCubeFaceDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
createLightingDef(FlatBufferBuilder, int, float, int, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
createLightingDefsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
createListsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
createLodsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
createLodsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
createMat4x3(FlatBufferBuilder, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
createMat4x3(FlatBufferBuilder, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Mat4x3
 
createMaterialDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
createMaterialDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
createMaterialDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
createMaterialTextureDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
createMaterialTextureDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
createMatrixAnimFb(FlatBufferBuilder, int, boolean) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
createMatrixAnimsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
createMatrixOpFb(FlatBufferBuilder, byte, byte, byte, int) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
createModelIndexRange(FlatBufferBuilder, long, long) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
 
createModelIndexRange(FlatBufferBuilder, long, long) - Static method in class pro.streem.ar.schemas.lull.ModelIndexRange
 
createModelInstanceDef(FlatBufferBuilder, int, int, int, int, int, int, long, boolean, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createModelInstanceDef(FlatBufferBuilder, int, int, int, int, int, int, long, boolean, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createModelPipelineCollidableDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
createModelPipelineCollidableDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
createModelPipelineDef(FlatBufferBuilder, int, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
createModelPipelineDef(FlatBufferBuilder, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
createModelPipelineImportDef(FlatBufferBuilder, int, int, boolean, float, int, float, int, boolean, boolean, boolean, boolean, boolean, boolean, float, int, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
createModelPipelineImportDef(FlatBufferBuilder, int, int, boolean, float, int, float, int, boolean, boolean, boolean, boolean, boolean, boolean, float, int, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
createModelPipelineMaterialDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
createModelPipelineMaterialDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
createModelPipelineRenderableDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
createModelPipelineRenderableDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
createModelPipelineSkeletonDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
createModelPipelineSkeletonDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
createModularParameters(FlatBufferBuilder, boolean, float, float) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
createOpsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
createOvershootParameters(FlatBufferBuilder, int, float, float, int, float, float, short) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
createParameterDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
createParameterInitDef(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
createParametersVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
createQuat(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Quat
 
createQuat(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Quat
 
createRect(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Rect
 
createRect(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Rect
 
createRecti(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.Recti
 
createRecti(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.Recti
 
createRenderablesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
createRenderablesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
createRenderer() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createRenderer() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
createRigAnimFb(FlatBufferBuilder, int, int, int, boolean, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
createRuntimeAssetDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
createSamplerDef(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
createSamplerInit(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
createSamplerParamsDef(FlatBufferBuilder, int, int, int, int, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
createSamplersVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
createScalarInit(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
createScene() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createScene() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
createSceneformBundleDef(FlatBufferBuilder, int, int, int, int, int, int, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
createSettled1fParameters(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
createShaderToMeshBonesVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createShaderToMeshBonesVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createShaderToMeshBonesVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createShaderToMeshBonesVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createSkeletonDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
createSkeletonDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
createSortedVectorOfTables(T, int[]) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Create a vector of sorted by the key tables.
createSourcesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
createSourcesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
createSplineParameters(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
 
createSplinesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
createString(CharSequence) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Encode the string `s` in the buffer using UTF-8.
createString(ByteBuffer) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Create a string in the buffer from an already encoded UTF-8 string in a ByteBuffer.
createSwapChain(Object) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createSwapChain(Object) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
 
createSwapChain(Object) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
Valid surface types: - Android: Surface - Other: none
createSwapChain(Object, long) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createSwapChain(Object, long) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
 
createSwapChain(Object, long) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
Valid surface types: - Android: Surface - Other: none
createSwapChainFromNativeSurface(NativeSurface, long) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createSwapChainFromNativeSurface(NativeSurface, long) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
 
createSwapChainFromNativeSurface(NativeSurface, long) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
createTangentDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createTangentDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createTangentDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createTangentDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createTangentIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createTangentIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createTangentIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createTangentIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createTargetMeshesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
createTargetMeshesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
createTextureDef(FlatBufferBuilder, int, int, int, boolean, boolean, int, int, int, int, int, int, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
createTextureDef(FlatBufferBuilder, int, int, int, boolean, boolean, int, int, int, int, int, int, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
createTwitchParameters(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
 
createUnintializedVector(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Create a new array/vector and return a ByteBuffer to be filled later.
createUsagePerChannelVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
createUsagePerChannelVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
createValueVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
createValueVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
createValueVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
createValueVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
createVariantArrayDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
createVariantArrayDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
createVariantArrayDefImpl(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
createVariantArrayDefImpl(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
createVariantMapDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
createVariantMapDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
createVec2(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec2
 
createVec2(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.schemas.lull.Vec2
 
createVec2i(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec2i
 
createVec2i(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.lull.Vec2i
 
createVec2Init(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
createVec3(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec3
 
createVec3(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Vec3
 
createVec3Init(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
createVec4(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec4
 
createVec4(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Vec4
 
createVec4Init(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
createVectorOfTables(int[]) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Create a vector of tables.
createVersionDef(FlatBufferBuilder, float, int) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
 
createVertexAttribute(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
 
createVertexAttribute(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.lull.VertexAttribute
 
createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
createVertexIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createVertexIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createVertexIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
createVertexIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
createView() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
createView() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
cross(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Get cross product of two Vector3's
cubeLevels(int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
cubeLevels(LightingCubeDef, int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
cubeLevelsLength() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
CubeMap - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
 
CubeMap - Static variable in class pro.streem.ar.schemas.lull.TextureTargetType
 
CubemapSamplerInit - Class in pro.streem.ar.schemas.sceneform
 
CubemapSamplerInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
CubemapSamplerInit() - Constructor for class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 

D

data - Variable in class pro.streem.ar.sceneform.math.Matrix
 
data(int) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
data(int) - Method in class pro.streem.ar.schemas.lull.TextureDef
 
data(int) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
data(int) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
data(int) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
Data - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
 
DATA - pro.streem.ar.sceneform.rendering.Texture.Usage
Texture contains arbitrary data
dataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
dataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
dataAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
dataAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
dataAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
DataBool - Class in pro.streem.ar.sceneform.lullmodel
 
DataBool - Class in pro.streem.ar.schemas.lull
 
DataBool - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataBool - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataBool() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataBool
 
DataBool() - Constructor for class pro.streem.ar.schemas.lull.DataBool
 
dataBuffer() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Get the ByteBuffer representing the FlatBuffer.
DataBytes - Class in pro.streem.ar.sceneform.lullmodel
 
DataBytes - Class in pro.streem.ar.schemas.lull
 
DataBytes - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataBytes - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataBytes() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataBytes
 
DataBytes() - Constructor for class pro.streem.ar.schemas.lull.DataBytes
 
DataFloat - Class in pro.streem.ar.sceneform.lullmodel
 
DataFloat - Class in pro.streem.ar.schemas.lull
 
DataFloat - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataFloat - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataFloat() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataFloat
 
DataFloat() - Constructor for class pro.streem.ar.schemas.lull.DataFloat
 
DataHashValue - Class in pro.streem.ar.sceneform.lullmodel
 
DataHashValue - Class in pro.streem.ar.schemas.lull
 
DataHashValue - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataHashValue - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataHashValue() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
DataHashValue() - Constructor for class pro.streem.ar.schemas.lull.DataHashValue
 
dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
 
dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
DataInt - Class in pro.streem.ar.sceneform.lullmodel
 
DataInt - Class in pro.streem.ar.schemas.lull
 
DataInt - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataInt - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataInt() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataInt
 
DataInt() - Constructor for class pro.streem.ar.schemas.lull.DataInt
 
dataLength() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
dataLength() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
dataLength() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
dataLength() - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
dataLength() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
DataQuat - Class in pro.streem.ar.sceneform.lullmodel
 
DataQuat - Class in pro.streem.ar.schemas.lull
 
DataQuat - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataQuat - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataQuat() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataQuat
 
DataQuat() - Constructor for class pro.streem.ar.schemas.lull.DataQuat
 
DataString - Class in pro.streem.ar.sceneform.lullmodel
 
DataString - Class in pro.streem.ar.schemas.lull
 
DataString - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataString - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataString() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataString
 
DataString() - Constructor for class pro.streem.ar.schemas.lull.DataString
 
DataVec2 - Class in pro.streem.ar.sceneform.lullmodel
 
DataVec2 - Class in pro.streem.ar.schemas.lull
 
DataVec2 - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataVec2 - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataVec2() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataVec2
 
DataVec2() - Constructor for class pro.streem.ar.schemas.lull.DataVec2
 
DataVec3 - Class in pro.streem.ar.sceneform.lullmodel
 
DataVec3 - Class in pro.streem.ar.schemas.lull
 
DataVec3 - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataVec3 - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataVec3() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataVec3
 
DataVec3() - Constructor for class pro.streem.ar.schemas.lull.DataVec3
 
DataVec4 - Class in pro.streem.ar.sceneform.lullmodel
 
DataVec4 - Class in pro.streem.ar.schemas.lull
 
DataVec4 - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
DataVec4 - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
DataVec4() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataVec4
 
DataVec4() - Constructor for class pro.streem.ar.schemas.lull.DataVec4
 
DEBUG - Static variable in class pro.streem.ar.sceneform.BuildConfig
 
decl() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
decl(CompiledMaterialDeclDef) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
decodeUtf8(ByteBuffer, int, int) - Method in class pro.streem.flatbuffers.Utf8
Decodes the given UTF-8 portion of the ByteBuffer into a String.
decodeUtf8(ByteBuffer, int, int) - Method in class pro.streem.flatbuffers.Utf8Safe
Decodes the given UTF-8 portion of the ByteBuffer into a String.
decomposeRotation(Vector3, Matrix) - Method in class pro.streem.ar.sceneform.math.Matrix
 
decomposeRotation(Vector3, Quaternion) - Method in class pro.streem.ar.sceneform.math.Matrix
 
decomposeScale(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
 
decomposeTranslation(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
 
DEFAULT_AMBIENT_SH_SCALE_FOR_FILAMENT - Static variable in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
 
DEFAULT_DIRECT_INTENSITY_FOR_FILAMENT - Static variable in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
 
DEFAULT_HDR_PARAMETERS - Static variable in class pro.streem.ar.sceneform.Scene
 
DEFAULT_REFLECTION_SCALE_FOR_FILAMENT - Static variable in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
 
DEFAULT_WEIGHT - Static variable in class pro.streem.ar.sceneform.utilities.MovingAverage
 
derivative() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
 
destroy() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroy() - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
 
destroy() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroy() - Method in class pro.streem.ar.sceneform.SceneView
Required to exit Sceneform.
destroyAllResources() - Method in class pro.streem.ar.sceneform.rendering.CleanupRegistry
Ignores reference count and releases any associated resources
destroyAllResources() - Static method in class pro.streem.ar.sceneform.rendering.Renderer
Immediately releases all rendering resources, even if in use.
destroyAllResources() - Method in class pro.streem.ar.sceneform.rendering.ResourceManager
Forcibly deletes all tracked references
destroyAllResources() - Method in interface pro.streem.ar.sceneform.resources.ResourceHolder
Ignores reference count and disposes any associated resources.
destroyAllResources() - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
Removes all cache entries.
destroyAllResources() - Static method in class pro.streem.ar.sceneform.SceneView
Immediately releases all rendering resources, even if in use.
destroyCamera(Camera) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyCamera(Camera) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyContext(EGLContext) - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
 
destroyEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
 
destroyEntity(int) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyEntity(int) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyFence(Fence) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyFence(Fence) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyIndexBuffer(IndexBuffer) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyIndexBuffer(IndexBuffer) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyIndirectLight(IndirectLight) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyIndirectLight(IndirectLight) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyMaterial(Material) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyMaterialInstance(MaterialInstance) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyMaterialInstance(MaterialInstance) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyRenderer(Renderer) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyRenderer(Renderer) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyScene(Scene) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyScene(Scene) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroySkybox(Skybox) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroySkybox(Skybox) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyStream(Stream) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyStream(Stream) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroySwapChain(SwapChain) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroySwapChain(SwapChain) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
 
destroySwapChain(SwapChain) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyTexture(Texture) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyTexture(Texture) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyVertexBuffer(VertexBuffer) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyVertexBuffer(VertexBuffer) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
destroyView(View) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
destroyView(View) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
detachFromRenderer() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
 
detachFromRenderer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
DeviceType - Class in pro.streem.ar.sceneform.lullmodel
Potential Input Devices (matches enum in input_manager.h)
DeviceType - Class in pro.streem.ar.schemas.lull
 
DiffuseColor - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
DiffuseColor - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
DiffuseEnvironment - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
DiffuseEnvironment - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
DIRECTIONAL - pro.streem.ar.sceneform.rendering.Light.Type
Approximates an infinitely far away, purely directional light
DisableFrustumCulling - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
 
disableHeadlessEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
 
dispose() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
 
dispose() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
 
dispose() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
dispose() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
doFrame(long) - Method in class pro.streem.ar.sceneform.SceneView
Callback that occurs for each display frame.
doFrameNoRepost(long) - Method in class pro.streem.ar.sceneform.SceneView
Callback that occurs for each display frame.
DoNotCastShadows - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
 
DoNotReceiveShadows - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
 
dot(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Get dot product of two Vector3's
DoubleInit - Class in pro.streem.ar.schemas.sceneform
 
DoubleInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
DoubleInit() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleInit
 
DoubleVec2Init - Class in pro.streem.ar.schemas.sceneform
 
DoubleVec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
DoubleVec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
DoubleVec3Init - Class in pro.streem.ar.schemas.sceneform
 
DoubleVec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
DoubleVec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
DoubleVec4Init - Class in pro.streem.ar.schemas.sceneform
 
DoubleVec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
DoubleVec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
down() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 set to (0, -1, 0)
DownLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added rightmost, and subsequent entities go down (and then left if wrapping is enabled).
DownLeft - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
DOWNLOAD_MODEL - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
downloadAndProcessRenderable(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.LoadRenderableFromFilamentGltfTask
Returns CompletableFuture for a new Renderable.
DownRight - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added leftmost, and subsequent entities go down (and then right if wrapping is enabled).
DownRight - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
DpToMetersViewSizer - Class in pro.streem.ar.sceneform.rendering
Controls the size of a ViewRenderable in a Scene by defining how many dp (density-independent pixels) there are per meter.
DpToMetersViewSizer(int) - Constructor for class pro.streem.ar.sceneform.rendering.DpToMetersViewSizer
Constructor for creating a sizer for controlling the size of a ViewRenderable by defining how many dp there are per meter.
drawableResourceNameToIdentifier(Context, String) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Return the integer resource id for the specified resource name.

E

embedded() - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
embedded(RigAnimFb) - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
Emissive - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Emissive - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
Empty - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Empty - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
EMPTY_ID - Static variable in class pro.streem.ar.sceneform.utilities.ChangeId
 
enableCaching(long, File, String) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Enables HTTP caching, remote Uri requests responses are cached to cacheBaseDir/cacheFolderName
enableCaching(Context) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Enables HTTP caching with default settings, remote Uri requests responses are cached to cacheBaseDir/cacheFolderName
enableDebug(boolean) - Method in class pro.streem.ar.sceneform.SceneView
If enabled, provides various visualizations for debugging.
enableHeadlessEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
 
enablePerformanceMode() - Method in class pro.streem.ar.sceneform.rendering.Renderer
Sets a high performance configuration for the filament view.
encodedLength(CharSequence) - Method in class pro.streem.flatbuffers.Utf8
Returns the number of bytes in the UTF-8-encoded form of sequence.
encodedLength(CharSequence) - Method in class pro.streem.flatbuffers.Utf8Safe
 
encodeUtf8(CharSequence, ByteBuffer) - Method in class pro.streem.flatbuffers.Utf8
Encodes the given characters to the target ByteBuffer using UTF-8 encoding.
encodeUtf8(CharSequence, ByteBuffer) - Method in class pro.streem.flatbuffers.Utf8Safe
Encodes the given characters to the target ByteBuffer using UTF-8 encoding.
end() - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
 
end() - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
 
endAnimationDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
endAnimListFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
endAnimSource(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSource
 
endAnimSourceEmbedded(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
endAnimSourceFileName(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
endAnimTableFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
endBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
endBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
endBoolInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
 
endBoolVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
endBoolVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
endBoolVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
endCompactSplineAnimFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
endCompactSplineFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
endCompactSplineFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
endCompiledMaterialDeclDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
endCompiledMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
endConstantOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
endCubemapSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
endDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
endDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBool
 
endDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
endDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
endDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
endDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataFloat
 
endDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
endDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
 
endDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
endDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataInt
 
endDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
endDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataQuat
 
endDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
 
endDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataString
 
endDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
endDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec2
 
endDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
endDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec3
 
endDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
endDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec4
 
endDoubleInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
endDoubleVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
endDoubleVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
endDoubleVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
endExternalSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
endInputDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
 
endIntInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
 
endIntVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
endIntVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
endIntVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
endKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
endKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
endLightingCubeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
endLightingCubeFaceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
endLightingDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
endMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
endMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
endMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
endMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
endMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
endMatrixAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
endMatrixOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
endModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
endModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
endModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
endModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
endModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
endModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
endModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
endModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
endModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
endModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
endModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
endModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
endModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
endModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
endModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
endModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
endModularParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
endNullInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
 
endObject() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finish off writing the object that is under construction.
endOvershootParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
endParameterDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
endParameterInitDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
endRigAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
endRuntimeAssetDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
endSample() - Method in class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
Call at the point in execution when the tracker should stop measuring elapsed milliseconds and post a new sample.
endSample() - Method in class pro.streem.ar.sceneform.utilities.TimeAccumulator
 
endSamplerDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
endSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
endSamplerParamsDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
endScalarInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
endSceneformBundleDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
endSettled1fParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
endSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
endSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
endSplineParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
 
endSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
endSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
endSuggestedCollisionShapeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
endTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
endTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
endTransformDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
 
endTwitchParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
 
endVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
endVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
endVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
endVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
endVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
endVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
endVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
endVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
endVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
endVector() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finish off the creation of an array and all its elements.
endVersionDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
 
EngineInstance - Class in pro.streem.ar.sceneform.rendering
Store a single Filament Engine instance.
EngineInstance() - Constructor for class pro.streem.ar.sceneform.rendering.EngineInstance
 
ensureVertexOrientationWNotZero() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Encodes a sign into the w value of the orientation quaternion such that >0 implies a right handed space, and <0 implies a left handed space.
ensureVertexOrientationWNotZero() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
EnvironmentalHdrLightEstimate - Class in pro.streem.ar.sceneform.rendering
Serialization structure for saving light estimate state for offline use, e.g.
EnvironmentalHdrLightEstimate(float[], float[], Color, float, Image[]) - Constructor for class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
 
EnvironmentalHdrParameters - Class in pro.streem.ar.sceneform.utilities
Provides scaling factors from Environmental Hdr to Filament.
EnvironmentalHdrParameters.Builder - Class in pro.streem.ar.sceneform.utilities
Builds ViewerConfig, a collection of runtime config options for the viewer.
equals(Object) - Method in class pro.streem.ar.sceneform.math.Quaternion
Returns true if the other object is a Quaternion and the dot product is 1.0 +/- a tolerance.
equals(Object) - Method in class pro.streem.ar.sceneform.math.Vector3
Returns true if the other object is a Vector3 and each component is equal within a tolerance.
equals(Matrix, Matrix) - Static method in class pro.streem.ar.sceneform.math.Matrix
Compares Matrix values
equals(Quaternion, Quaternion) - Static method in class pro.streem.ar.sceneform.math.Quaternion
Compare two Quaternions
equals(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Compares two Vector3's are equal if each component is equal within a tolerance.
EqualTo - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
eulerAngles(Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
Get a new Quaternion using eulerAngles to define the rotation.
evaluate(float, Quaternion, Quaternion) - Method in class pro.streem.ar.sceneform.math.QuaternionEvaluator
 
evaluate(float, Vector3, Vector3) - Method in class pro.streem.ar.sceneform.math.Vector3Evaluator
 
ExternalSamplerInit - Class in pro.streem.ar.schemas.sceneform
 
ExternalSamplerInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
ExternalSamplerInit() - Constructor for class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
ExternalTexture - Class in pro.streem.ar.sceneform.rendering
Creates an Android SurfaceTexture and Surface that can be displayed by Sceneform.
ExternalTexture() - Constructor for class pro.streem.ar.sceneform.rendering.ExternalTexture
Creates an ExternalTexture with a new Android SurfaceTexture and Surface.
extractQuaternion(Quaternion) - Method in class pro.streem.ar.sceneform.math.Matrix
 

F

faces(int) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
faces(LightingCubeFaceDef, int) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
facesLength() - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
False - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
Force the value to false when created.
False - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
 
FETCH_MATERIALS - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
FilamentEngineWrapper - Class in pro.streem.ar.sceneform.rendering
Wraps calls to Filament engine.
FilamentEngineWrapper(Engine) - Constructor for class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
file() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
The location of disk of the asset.
file() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
file() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
file() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
file() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
fileAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
fileAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
fileAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
fileAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
fileAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
 
fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
fileName() - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
fileNameAsByteBuffer() - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
fileNameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
finalize() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
 
finalize() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
 
finalize() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
 
findByName(String) - Method in class pro.streem.ar.sceneform.NodeParent
Traverse the hierarchy to find the first node with a given name.
findInHierarchy(Predicate<Node>) - Method in class pro.streem.ar.sceneform.Node
Traverses the hierarchy to find the first node (including this node) that meets a condition.
findInHierarchy(Predicate<Node>) - Method in class pro.streem.ar.sceneform.NodeParent
Traverse the hierarchy to find the first node that meets a condition.
finish(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finalize a buffer, pointing to the given `root_table`.
finish(int, boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finalize a buffer, pointing to the given `root_table`.
finish(int, String) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finalize a buffer, pointing to the given `root_table`.
finish(int, String, boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finalize a buffer, pointing to the given `root_table`.
finishAnimListFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
finishAnimTableFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
finishCompactSplineAnimFloatFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
finished() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Should not be accessing the final buffer before it is finished.
FINISHED_READING_FILES - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
finishModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
finishModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
finishRigAnimFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
finishSceneformBundleDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
finishSizePrefixed(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finalize a buffer, pointing to the given `root_table`, with the size prefixed.
finishSizePrefixed(int, String) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Finalize a buffer, pointing to the given `root_table`, with the size prefixed.
finishSizePrefixedAnimListFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
finishSizePrefixedAnimTableFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
finishSizePrefixedCompactSplineAnimFloatFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
finishSizePrefixedModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
finishSizePrefixedModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
finishSizePrefixedRigAnimFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
finishSizePrefixedSceneformBundleDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
FixedHeightViewSizer - Class in pro.streem.ar.sceneform.rendering
Controls the size of a ViewRenderable in a Scene by defining how tall it should be in meters.
FixedHeightViewSizer(float) - Constructor for class pro.streem.ar.sceneform.rendering.FixedHeightViewSizer
Constructor for creating a sizer for controlling the size of a ViewRenderable by defining a fixed height.
FixedWidthViewSizer - Class in pro.streem.ar.sceneform.rendering
Controls the size of a ViewRenderable in a Scene by defining how wide it should be in meters.
FixedWidthViewSizer(float) - Constructor for class pro.streem.ar.sceneform.rendering.FixedWidthViewSizer
Constructor for creating a sizer for controlling the size of a ViewRenderable by defining a fixed width.
fixInfacingNormals() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Toggle for Assimp's aiProcess_FixInfacingNormals process.
fixInfacingNormals() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
FlatBufferBuilder - Class in pro.streem.flatbuffers
Class that helps you build a FlatBuffer.
FlatBufferBuilder() - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
Start with a buffer of 1KiB, then grow as required.
FlatBufferBuilder(int) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
Start with a buffer of size `initial_size`, then grow as required.
FlatBufferBuilder(int, FlatBufferBuilder.ByteBufferFactory) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
Start with a buffer of size `initial_size`, then grow as required.
FlatBufferBuilder(int, FlatBufferBuilder.ByteBufferFactory, ByteBuffer, Utf8) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
Start with a buffer of size `initial_size`, then grow as required.
FlatBufferBuilder(ByteBuffer) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
Alternative constructor allowing reuse of ByteBuffers.
FlatBufferBuilder(ByteBuffer, FlatBufferBuilder.ByteBufferFactory) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
Alternative constructor allowing reuse of ByteBuffers.
FlatBufferBuilder.ByteBufferFactory - Class in pro.streem.flatbuffers
An interface that provides a user of the FlatBufferBuilder class the ability to specify the method in which the internal buffer gets allocated.
FlatBufferBuilder.HeapByteBufferFactory - Class in pro.streem.flatbuffers
An implementation of the ByteBufferFactory interface that is used when one is not provided by the user.
flattenHierarchyAndTransformVerticesToRootSpace() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Pre-transforms vertices by their node hierarchy so that all vertices are in the same object-space, and the node hierarchy is flattened.
flattenHierarchyAndTransformVerticesToRootSpace() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
flipTextureCoordinates() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Inverts vertical texture coordinates when enabled (D3D/OGL difference).
flipTextureCoordinates() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
flushAndWait() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
flushAndWait() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
flushHttpCache() - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
 
FOCUSED_SPOTLIGHT - pro.streem.ar.sceneform.rendering.Light.Type
The same as a spotlight with the exception that the apparent lighting stays the same as the cone angle changes.
forceDefaults(boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
In order to save space, fields that are set to their default value don't get serialized into the buffer.
forward() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 set to (0, 0, -1)
FrameTime - Class in pro.streem.ar.sceneform
Provides time information for the current frame.
fromLullToMagFilter(TextureDef) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
 
fromLullToMinFilter(TextureDef) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
 
fromLullWrapMode - Static variable in class pro.streem.ar.sceneform.rendering.LullModel
 
fromResource(Context, int) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Creates an InputStream from an Android resource ID.
fromUri(Context, Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Creates different InputStreams depending on the contents of the Uri
fromUri(Context, Uri, Map<String, String>) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Creates different InputStreams depending on the contents of the Uri.

G

g - Variable in class pro.streem.ar.sceneform.rendering.Color
 
g() - Method in class pro.streem.ar.sceneform.lullmodel.Color
 
g() - Method in class pro.streem.ar.schemas.lull.Color
 
generateMipmaps() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
generateMipmaps() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
get() - Method in class pro.streem.ar.sceneform.utilities.ChangeId
 
get(Object) - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
Returns a future to a resource previously registered with the same id.
getAmbientShScaleForFilament() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
A scale factor bridging Environmental Hdr's ambient sh to Filament's ambient sh values.
getAnchor() - Method in class pro.streem.ar.sceneform.AnchorNode
Returns the ARCore anchor if it exists or null otherwise.
getAnimationNames() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getAnimationTime(long) - Method in interface pro.streem.ar.sceneform.SceneView.AnimationTimeTransformer
Transforms nanosecond times generated from the Choreographer to generate the animation update time.
getArFrame() - Method in class pro.streem.ar.sceneform.ArSceneView
Returns the most recent ARCore Frame if it is available.
getAverage() - Method in class pro.streem.ar.sceneform.utilities.MovingAverage
Returns the current average for all samples.
getAverage() - Method in class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
 
getBack() - Method in class pro.streem.ar.sceneform.Node
Gets the world-space back vector (+z) of this node.
getByteBuffer() - Method in class pro.streem.flatbuffers.Table
Get the underlying ByteBuffer.
getByteCountPerVertex(ModelInstanceDef) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
 
getCamera() - Method in class pro.streem.ar.sceneform.Scene
Get the camera that is used to render the scene.
getCenter() - Method in class pro.streem.ar.sceneform.collision.Box
Get a copy of the box's center.
getCenter() - Method in class pro.streem.ar.sceneform.collision.Plane
 
getCenter() - Method in class pro.streem.ar.sceneform.collision.Sphere
Get a copy of the sphere's center.
getCenterAabb() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getChildren() - Method in class pro.streem.ar.sceneform.NodeParent
Returns an immutable list of this parent's children.
getCollisionShape() - Method in class pro.streem.ar.sceneform.Node
Gets the shape to use for collisions with this node.
getCollisionShape() - Method in class pro.streem.ar.sceneform.rendering.Renderable
Get the CollisionShape used for collision detection with this Renderable.
getColor() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
 
getColor() - Method in class pro.streem.ar.sceneform.rendering.Light
Get the RGB Color of the light.
getColor() - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
getContext() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
getCubeMap() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
 
getDefault() - Static method in class pro.streem.flatbuffers.Utf8
Get the default UTF-8 processor.
getDeltaSeconds() - Method in class pro.streem.ar.sceneform.FrameTime
Get the time in seconds between this frame and the last frame.
getDeltaTime(TimeUnit) - Method in class pro.streem.ar.sceneform.FrameTime
Get the time between this frame and the last frame.
getDesiredHeight() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
getDesiredWidth() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
getDirectIntensityForFilament() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
Environmental Hdr provides a relative intensity, a number above zero and often below 8.
getDirection() - Method in class pro.streem.ar.sceneform.collision.Ray
Get the direction of the ray.
getDirection() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
 
getDistance() - Method in class pro.streem.ar.sceneform.collision.RayHit
Get the distance along the ray to the impact point on the surface of the collision shape.
getDown() - Method in class pro.streem.ar.sceneform.Node
Gets the world-space down vector (-y) of this node.
getDpPerMeters() - Method in class pro.streem.ar.sceneform.rendering.DpToMetersViewSizer
Returns the number of dp (density-independent pixels) there are per meter that is used for controlling the size of a ViewRenderable.
getElapsedTimeMs() - Method in class pro.streem.ar.sceneform.utilities.TimeAccumulator
 
getEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
Get the Filament Engine instance, creating it if necessary.
getEntity() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
getEnvironmentalHdrParameters() - Method in class pro.streem.ar.sceneform.rendering.Renderer
Getter to help convert between filament and Environmental HDR.
getExposure() - Method in class pro.streem.ar.sceneform.rendering.Renderer
Returns the exposure setting for renderering.
getExtents() - Method in class pro.streem.ar.sceneform.collision.Box
Calculate the extents (half the size) of the box.
getExtentsAabb() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getExternalTexture(String) - Method in class pro.streem.ar.sceneform.rendering.Material
 
getFalloffRadius() - Method in class pro.streem.ar.sceneform.rendering.Light
Get the falloff radius of the light.
getFarClipPlane() - Method in class pro.streem.ar.sceneform.Camera
 
getFarClipPlane() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
 
getFilamentAsset() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
getFilamentEngine() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
getFilamentEngine() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
getFilamentRenderer() - Method in class pro.streem.ar.sceneform.rendering.Renderer
Access to the underlying Filament renderer.
getFinalModelMatrix(Matrix) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Gets the final model matrix to use for rendering this Renderable based on the matrix passed in.
getFinalModelMatrix(Matrix) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Takes the model matrix from the TransformProvider for rendering this Node and scales it to size it appropriately based on the meters to pixel ratio for the view.
getForward() - Method in class pro.streem.ar.sceneform.Node
Gets the world-space forward vector (-z) of this node.
getHeight() - Method in class pro.streem.ar.sceneform.rendering.FixedHeightViewSizer
Returns the height in meters used for controlling the size of a ViewRenderable.
getHorizontalAlignment() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Gets the ViewRenderable.HorizontalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the x-axis.
getId() - Method in class pro.streem.ar.sceneform.rendering.Renderable
 
getIndexBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getInnerConeAngle() - Method in class pro.streem.ar.sceneform.rendering.Light
Get the inner cone angle for spotlights.
getInstance() - Static method in class pro.streem.ar.sceneform.rendering.ResourceManager
 
getIntensity() - Method in class pro.streem.ar.sceneform.rendering.Light
Get the intensity of the light.
getIntensity() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
Get the overall intensity of the indirect light.
getLastPathSegment(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
 
getLeft() - Method in class pro.streem.ar.sceneform.Node
Gets the world-space left vector (-x) of this node.
getLight() - Method in class pro.streem.ar.sceneform.Node
Gets the current light, which is mutable.
getLight() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
 
getLightManager() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
getLightManager() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
getLightProbe() - Method in class pro.streem.ar.sceneform.Scene
Get the Light Probe that defines the lighting environment for the scene.
getLocalDirection() - Method in class pro.streem.ar.sceneform.rendering.Light
 
getLocalPosition() - Method in class pro.streem.ar.sceneform.Node
Gets a copy of the nodes position relative to its parent (local-space).
getLocalPosition() - Method in class pro.streem.ar.sceneform.rendering.Light
 
getLocalRotation() - Method in class pro.streem.ar.sceneform.Node
Gets a copy of the nodes rotation relative to its parent (local-space).
getLocalScale() - Method in class pro.streem.ar.sceneform.Node
Gets a copy of the nodes scale relative to its parent (local-space).
getMagFilter() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
Get the magnification function used whenever the level-of-detail function determines that the texture should be magnified.
getMainExecutor() - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
Executor for anything that that touches Renderer state
getMaterial() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Returns default material instance used to render the planes.
getMaterial() - Method in class pro.streem.ar.sceneform.rendering.Renderable
Returns the material bound to the first submesh.
getMaterial() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
 
getMaterial(int) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Returns the material bound to the specified submesh.
getMaterialBindingIds() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getMeshes() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getMinArCoreVersionCode(Context) - Static method in class pro.streem.ar.sceneform.utilities.ArCoreVersion
 
getMinFilter() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
Get the minifying function used whenever the level-of-detail function determines that the texture should be minified.
getName() - Method in class pro.streem.ar.sceneform.Node
Returns the name of the node.
getName() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
 
getNearClipPlane() - Method in class pro.streem.ar.sceneform.Camera
 
getNearClipPlane() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
 
getNode() - Method in class pro.streem.ar.sceneform.HitTestResult
The node that was hit by the hit test.
getNormal() - Method in class pro.streem.ar.sceneform.collision.Plane
 
getNormal() - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
getOnTouchListener() - Method in class pro.streem.ar.sceneform.TouchEventSystem
Get the currently registered callback for touch events.
getOrigin() - Method in class pro.streem.ar.sceneform.collision.Ray
Get the origin of the ray.
getOuterConeAngle() - Method in class pro.streem.ar.sceneform.rendering.Light
Get the outer cone angle for spotlights.
getParent() - Method in class pro.streem.ar.sceneform.Node
Returns the parent of this node.
getPlaneRenderer() - Method in class pro.streem.ar.sceneform.ArSceneView
Returns PlaneRenderer, used to control plane visualization.
getPoint() - Method in class pro.streem.ar.sceneform.collision.RayHit
Get the position in world-space where the ray hit the collision shape.
getPoint(float) - Method in class pro.streem.ar.sceneform.collision.Ray
Get a point at a distance along the ray.
getPosition() - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
getProjectionMatrix() - Method in class pro.streem.ar.sceneform.Camera
 
getProjectionMatrix() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
 
getRadius() - Method in class pro.streem.ar.sceneform.collision.Sphere
Get the radius of the sphere.
getRawColorBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getRawIndexBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getRawPositionBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getRawTangentsBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getRawUvBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getReflectionScaleForFilament() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
A scale factor bridging Environmental Hdr's relative intensity to a lux based intensity for reflections only.
getRelativeIntensity() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
 
getRelativeTransform() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
Returns the transform of this renderable relative to it's node.
getRelativeTransformInverse() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
Returns the inverse transform of this renderable relative to it's node.
getRenderable() - Method in class pro.streem.ar.sceneform.Node
Gets the renderable to display for this node.
getRenderable() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
Get the Renderable to display for this RenderableInstance.
getRenderableClass() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
 
getRenderableClass() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
getRenderableInstance() - Method in class pro.streem.ar.sceneform.Node
 
getRenderableManager() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
getRenderableManager() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
getRenderableRegistry() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
 
getRenderableRegistry() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
getRenderedEntity() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
getRenderer() - Method in class pro.streem.ar.sceneform.SceneView
Returns the renderer used for this view, or null if the renderer is not setup.
getRenderPriority() - Method in class pro.streem.ar.sceneform.rendering.CameraStream
 
getRenderPriority() - Method in class pro.streem.ar.sceneform.rendering.Renderable
Get the render priority that controls the order of rendering.
getRight() - Method in class pro.streem.ar.sceneform.Node
Gets the world-space right vector (+x) of this node.
getRootAsAnimationDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
getRootAsAnimationDef(ByteBuffer, AnimationDef) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
getRootAsAnimListFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
getRootAsAnimListFb(ByteBuffer, AnimListFb) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
getRootAsAnimSource(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimSource
 
getRootAsAnimSource(ByteBuffer, AnimSource) - Static method in class pro.streem.ar.schemas.motive.AnimSource
 
getRootAsAnimSourceEmbedded(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
getRootAsAnimSourceEmbedded(ByteBuffer, AnimSourceEmbedded) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
getRootAsAnimSourceFileName(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
getRootAsAnimSourceFileName(ByteBuffer, AnimSourceFileName) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
getRootAsAnimTableFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
getRootAsAnimTableFb(ByteBuffer, AnimTableFb) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
getRootAsBlendShape(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
getRootAsBlendShape(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
getRootAsBlendShape(ByteBuffer, BlendShape) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
getRootAsBlendShape(ByteBuffer, BlendShape) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
getRootAsBoolInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
 
getRootAsBoolInit(ByteBuffer, BoolInit) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
 
getRootAsBoolVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
getRootAsBoolVec2Init(ByteBuffer, BoolVec2Init) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
getRootAsBoolVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
getRootAsBoolVec3Init(ByteBuffer, BoolVec3Init) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
getRootAsBoolVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
getRootAsBoolVec4Init(ByteBuffer, BoolVec4Init) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
getRootAsCompactSplineAnimFloatFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
getRootAsCompactSplineAnimFloatFb(ByteBuffer, CompactSplineAnimFloatFb) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
getRootAsCompactSplineFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
getRootAsCompactSplineFb(ByteBuffer, CompactSplineFb) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
getRootAsCompactSplineFloatFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
getRootAsCompactSplineFloatFb(ByteBuffer, CompactSplineFloatFb) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
getRootAsCompiledMaterialDeclDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
getRootAsCompiledMaterialDeclDef(ByteBuffer, CompiledMaterialDeclDef) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
getRootAsCompiledMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
getRootAsCompiledMaterialDef(ByteBuffer, CompiledMaterialDef) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
getRootAsConstantOpFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
getRootAsConstantOpFb(ByteBuffer, ConstantOpFb) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
getRootAsCubemapSamplerInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
getRootAsCubemapSamplerInit(ByteBuffer, CubemapSamplerInit) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
getRootAsDataBool(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
getRootAsDataBool(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataBool
 
getRootAsDataBool(ByteBuffer, DataBool) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
getRootAsDataBool(ByteBuffer, DataBool) - Static method in class pro.streem.ar.schemas.lull.DataBool
 
getRootAsDataBytes(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
getRootAsDataBytes(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
getRootAsDataBytes(ByteBuffer, DataBytes) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
getRootAsDataBytes(ByteBuffer, DataBytes) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
getRootAsDataFloat(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
getRootAsDataFloat(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataFloat
 
getRootAsDataFloat(ByteBuffer, DataFloat) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
getRootAsDataFloat(ByteBuffer, DataFloat) - Static method in class pro.streem.ar.schemas.lull.DataFloat
 
getRootAsDataHashValue(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
getRootAsDataHashValue(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
 
getRootAsDataHashValue(ByteBuffer, DataHashValue) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
getRootAsDataHashValue(ByteBuffer, DataHashValue) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
 
getRootAsDataInt(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
getRootAsDataInt(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataInt
 
getRootAsDataInt(ByteBuffer, DataInt) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
getRootAsDataInt(ByteBuffer, DataInt) - Static method in class pro.streem.ar.schemas.lull.DataInt
 
getRootAsDataQuat(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
getRootAsDataQuat(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataQuat
 
getRootAsDataQuat(ByteBuffer, DataQuat) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
getRootAsDataQuat(ByteBuffer, DataQuat) - Static method in class pro.streem.ar.schemas.lull.DataQuat
 
getRootAsDataString(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
 
getRootAsDataString(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataString
 
getRootAsDataString(ByteBuffer, DataString) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
 
getRootAsDataString(ByteBuffer, DataString) - Static method in class pro.streem.ar.schemas.lull.DataString
 
getRootAsDataVec2(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
getRootAsDataVec2(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataVec2
 
getRootAsDataVec2(ByteBuffer, DataVec2) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
getRootAsDataVec2(ByteBuffer, DataVec2) - Static method in class pro.streem.ar.schemas.lull.DataVec2
 
getRootAsDataVec3(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
getRootAsDataVec3(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataVec3
 
getRootAsDataVec3(ByteBuffer, DataVec3) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
getRootAsDataVec3(ByteBuffer, DataVec3) - Static method in class pro.streem.ar.schemas.lull.DataVec3
 
getRootAsDataVec4(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
getRootAsDataVec4(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataVec4
 
getRootAsDataVec4(ByteBuffer, DataVec4) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
getRootAsDataVec4(ByteBuffer, DataVec4) - Static method in class pro.streem.ar.schemas.lull.DataVec4
 
getRootAsDoubleInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
getRootAsDoubleInit(ByteBuffer, DoubleInit) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
getRootAsDoubleVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
getRootAsDoubleVec2Init(ByteBuffer, DoubleVec2Init) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
getRootAsDoubleVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
getRootAsDoubleVec3Init(ByteBuffer, DoubleVec3Init) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
getRootAsDoubleVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
getRootAsDoubleVec4Init(ByteBuffer, DoubleVec4Init) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
getRootAsExternalSamplerInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
getRootAsExternalSamplerInit(ByteBuffer, ExternalSamplerInit) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
getRootAsInputDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
 
getRootAsInputDef(ByteBuffer, InputDef) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
 
getRootAsIntInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
 
getRootAsIntInit(ByteBuffer, IntInit) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
 
getRootAsIntVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
getRootAsIntVec2Init(ByteBuffer, IntVec2Init) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
getRootAsIntVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
getRootAsIntVec3Init(ByteBuffer, IntVec3Init) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
getRootAsIntVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
getRootAsIntVec4Init(ByteBuffer, IntVec4Init) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
getRootAsKeyVariantPairDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
getRootAsKeyVariantPairDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
getRootAsKeyVariantPairDef(ByteBuffer, KeyVariantPairDef) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
getRootAsKeyVariantPairDef(ByteBuffer, KeyVariantPairDef) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
getRootAsLightingCubeDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
getRootAsLightingCubeDef(ByteBuffer, LightingCubeDef) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
getRootAsLightingCubeFaceDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
getRootAsLightingCubeFaceDef(ByteBuffer, LightingCubeFaceDef) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
getRootAsLightingDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
getRootAsLightingDef(ByteBuffer, LightingDef) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
getRootAsMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
getRootAsMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
getRootAsMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
getRootAsMaterialDef(ByteBuffer, MaterialDef) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
getRootAsMaterialDef(ByteBuffer, MaterialDef) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
getRootAsMaterialDef(ByteBuffer, MaterialDef) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
getRootAsMaterialTextureDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
getRootAsMaterialTextureDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
getRootAsMaterialTextureDef(ByteBuffer, MaterialTextureDef) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
getRootAsMaterialTextureDef(ByteBuffer, MaterialTextureDef) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
getRootAsMatrixAnimFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
getRootAsMatrixAnimFb(ByteBuffer, MatrixAnimFb) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
getRootAsMatrixOpFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
getRootAsMatrixOpFb(ByteBuffer, MatrixOpFb) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
getRootAsModelDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
getRootAsModelDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
getRootAsModelDef(ByteBuffer, ModelDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
getRootAsModelDef(ByteBuffer, ModelDef) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
getRootAsModelInstanceDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
getRootAsModelInstanceDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
getRootAsModelInstanceDef(ByteBuffer, ModelInstanceDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
getRootAsModelInstanceDef(ByteBuffer, ModelInstanceDef) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
getRootAsModelPipelineCollidableDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
getRootAsModelPipelineCollidableDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
getRootAsModelPipelineCollidableDef(ByteBuffer, ModelPipelineCollidableDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
getRootAsModelPipelineCollidableDef(ByteBuffer, ModelPipelineCollidableDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
getRootAsModelPipelineDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
getRootAsModelPipelineDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
getRootAsModelPipelineDef(ByteBuffer, ModelPipelineDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
getRootAsModelPipelineDef(ByteBuffer, ModelPipelineDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
getRootAsModelPipelineImportDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
getRootAsModelPipelineImportDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
getRootAsModelPipelineImportDef(ByteBuffer, ModelPipelineImportDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
getRootAsModelPipelineImportDef(ByteBuffer, ModelPipelineImportDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
getRootAsModelPipelineMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
getRootAsModelPipelineMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
getRootAsModelPipelineMaterialDef(ByteBuffer, ModelPipelineMaterialDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
getRootAsModelPipelineMaterialDef(ByteBuffer, ModelPipelineMaterialDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
getRootAsModelPipelineRenderableDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
getRootAsModelPipelineRenderableDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
getRootAsModelPipelineRenderableDef(ByteBuffer, ModelPipelineRenderableDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
getRootAsModelPipelineRenderableDef(ByteBuffer, ModelPipelineRenderableDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
getRootAsModelPipelineSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
getRootAsModelPipelineSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
getRootAsModelPipelineSkeletonDef(ByteBuffer, ModelPipelineSkeletonDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
getRootAsModelPipelineSkeletonDef(ByteBuffer, ModelPipelineSkeletonDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
getRootAsModularParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
getRootAsModularParameters(ByteBuffer, ModularParameters) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
getRootAsNullInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
 
getRootAsNullInit(ByteBuffer, NullInit) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
 
getRootAsOvershootParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
getRootAsOvershootParameters(ByteBuffer, OvershootParameters) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
getRootAsParameterDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
getRootAsParameterDef(ByteBuffer, ParameterDef) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
getRootAsParameterInitDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
getRootAsParameterInitDef(ByteBuffer, ParameterInitDef) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
getRootAsRigAnimFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
getRootAsRigAnimFb(ByteBuffer, RigAnimFb) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
getRootAsRuntimeAssetDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
getRootAsRuntimeAssetDef(ByteBuffer, RuntimeAssetDef) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
getRootAsSamplerDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
getRootAsSamplerDef(ByteBuffer, SamplerDef) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
getRootAsSamplerInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
getRootAsSamplerInit(ByteBuffer, SamplerInit) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
getRootAsSamplerParamsDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
getRootAsSamplerParamsDef(ByteBuffer, SamplerParamsDef) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
getRootAsScalarInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
getRootAsScalarInit(ByteBuffer, ScalarInit) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
getRootAsSceneformBundleDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
getRootAsSceneformBundleDef(ByteBuffer, SceneformBundleDef) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
getRootAsSettled1fParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
getRootAsSettled1fParameters(ByteBuffer, Settled1fParameters) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
getRootAsSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
getRootAsSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
getRootAsSkeletonDef(ByteBuffer, SkeletonDef) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
getRootAsSkeletonDef(ByteBuffer, SkeletonDef) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
getRootAsSplineParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
 
getRootAsSplineParameters(ByteBuffer, SplineParameters) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
 
getRootAsSubmeshAabb(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
getRootAsSubmeshAabb(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
getRootAsSubmeshAabb(ByteBuffer, SubmeshAabb) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
getRootAsSubmeshAabb(ByteBuffer, SubmeshAabb) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
getRootAsSuggestedCollisionShapeDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
getRootAsSuggestedCollisionShapeDef(ByteBuffer, SuggestedCollisionShapeDef) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
getRootAsTextureDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
getRootAsTextureDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
getRootAsTextureDef(ByteBuffer, TextureDef) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
getRootAsTextureDef(ByteBuffer, TextureDef) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
getRootAsTransformDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
 
getRootAsTransformDef(ByteBuffer, TransformDef) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
 
getRootAsTwitchParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
 
getRootAsTwitchParameters(ByteBuffer, TwitchParameters) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
 
getRootAsVariantArrayDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
getRootAsVariantArrayDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
getRootAsVariantArrayDef(ByteBuffer, VariantArrayDef) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
getRootAsVariantArrayDef(ByteBuffer, VariantArrayDef) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
getRootAsVariantArrayDefImpl(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
getRootAsVariantArrayDefImpl(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
getRootAsVariantArrayDefImpl(ByteBuffer, VariantArrayDefImpl) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
getRootAsVariantArrayDefImpl(ByteBuffer, VariantArrayDefImpl) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
getRootAsVariantMapDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
getRootAsVariantMapDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
getRootAsVariantMapDef(ByteBuffer, VariantMapDef) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
getRootAsVariantMapDef(ByteBuffer, VariantMapDef) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
getRootAsVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
getRootAsVec2Init(ByteBuffer, Vec2Init) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
getRootAsVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
getRootAsVec3Init(ByteBuffer, Vec3Init) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
getRootAsVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
getRootAsVec4Init(ByteBuffer, Vec4Init) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
getRootAsVersionDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
 
getRootAsVersionDef(ByteBuffer, VersionDef) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
 
getRotation() - Method in class pro.streem.ar.sceneform.collision.Box
Get a copy of the box's rotation.
getRotation() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
Gets the rotation of the indirect light, identity if null.
getScene() - Method in class pro.streem.ar.sceneform.Node
Returns the scene that this node is part of, null if it isn't part of any scene.
getScene() - Method in class pro.streem.ar.sceneform.SceneView
Returns the Sceneform Scene created by this view.
getSelf() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
 
getSelf() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
getSession() - Method in class pro.streem.ar.sceneform.ArSceneView
Returns the ARCore Session used by this view.
getShape() - Method in class pro.streem.ar.sceneform.collision.Collider
 
getSize() - Method in class pro.streem.ar.sceneform.collision.Box
Get a copy of the box's size.
getSize(View) - Method in class pro.streem.ar.sceneform.rendering.DpToMetersViewSizer
 
getSize(View) - Method in class pro.streem.ar.sceneform.rendering.FixedHeightViewSizer
 
getSize(View) - Method in class pro.streem.ar.sceneform.rendering.FixedWidthViewSizer
 
getSize(View) - Method in interface pro.streem.ar.sceneform.rendering.ViewSizer
Calculates the desired size of the view in the Scene.
getSizeAabb() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getSizer() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Gets the ViewSizer that controls the size of this ViewRenderable in the Scene.
getSphericalHarmonics() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
 
getStartSeconds() - Method in class pro.streem.ar.sceneform.FrameTime
Get the time in seconds when this frame started.
getStartTime(TimeUnit) - Method in class pro.streem.ar.sceneform.FrameTime
Get the time when this frame started.
getSubmeshCount() - Method in class pro.streem.ar.sceneform.rendering.Renderable
Returns the number of submeshes that this renderable has.
getSubmeshName(int) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Returns the name associated with the specified submesh.
getSunlight() - Method in class pro.streem.ar.sceneform.Scene
Get the default sunlight node.
getSurface() - Method in class pro.streem.ar.sceneform.rendering.ExternalTexture
Gets the surface created for this ExternalTexture that draws to ExternalTexture.getSurfaceTexture()
getSurfaceTexture() - Method in class pro.streem.ar.sceneform.rendering.ExternalTexture
Gets the surface texture created for this ExternalTexture.
getSurfaceView() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
getThreadPoolExecutor() - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
Default background Executor for async operations including file reading.
getTransformedShape() - Method in class pro.streem.ar.sceneform.collision.Collider
 
getTransformManager() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
getTransformManager() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
getTransformOffset() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getTransformProvider() - Method in class pro.streem.ar.sceneform.collision.Collider
 
getTransformScale() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getTriangleIndices() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
 
getType() - Method in class pro.streem.ar.sceneform.rendering.Light
Get the light Light.Type.
getUp() - Method in class pro.streem.ar.sceneform.Node
Gets the world-space up vector (+y) of this node.
getUvCoordinate() - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
getVertexBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
getVerticalAlignment() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Gets the ViewRenderable.VerticalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the y-axis.
getVerticalFovDegrees() - Method in class pro.streem.ar.sceneform.Camera
Gets the vertical field of view for the camera.
getView() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
The 2D Android View that is rendered by this ViewRenderable.
getView() - Method in class pro.streem.ar.sceneform.Scene
Returns the SceneView used to create the scene.
getViewMatrix() - Method in class pro.streem.ar.sceneform.Camera
 
getViewMatrix() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
 
getWidth() - Method in class pro.streem.ar.sceneform.rendering.FixedWidthViewSizer
Returns the width in meters used for controlling the size of a ViewRenderable.
getWorldModelMatrix() - Method in interface pro.streem.ar.sceneform.common.TransformProvider
 
getWorldModelMatrix() - Method in class pro.streem.ar.sceneform.Node
 
getWorldModelMatrix() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
getWorldPosition() - Method in class pro.streem.ar.sceneform.Node
Get a copy of the nodes world-space position.
getWorldRotation() - Method in class pro.streem.ar.sceneform.Node
Gets a copy of the nodes world-space rotation.
getWorldScale() - Method in class pro.streem.ar.sceneform.Node
Gets a copy of the nodes world-space scale.
getWrapModeR() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
Get the wrap mode for texture coordinate R.
getWrapModeS() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
Get the wrap mode for texture coordinate S.
getWrapModeT() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
Get the wrap mode for texture coordinate T.
GLHelper - Class in pro.streem.ar.sceneform.rendering
Convenience class to perform common GL operations
GLHelper() - Constructor for class pro.streem.ar.sceneform.rendering.GLHelper
 
GreaterEqual - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
GreaterThan - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 

H

h() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
 
h() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
 
h() - Method in class pro.streem.ar.schemas.lull.Rect
 
h() - Method in class pro.streem.ar.schemas.lull.Recti
 
Hand - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
Hand - Static variable in class pro.streem.ar.schemas.lull.DeviceType
 
hash() - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
hashAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
hashCode() - Method in class pro.streem.ar.sceneform.math.Quaternion
 
hashCode() - Method in class pro.streem.ar.sceneform.math.Vector3
 
hashInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
hashKey() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
hashKey() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
HeadlessEngineWrapper - Class in pro.streem.ar.sceneform.rendering
Interface for the swiftshader backed version of the Filament engine.
HeadlessEngineWrapper() - Constructor for class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
 
HeapByteBufferFactory() - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder.HeapByteBufferFactory
 
Height - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Height - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
hitTest(MotionEvent) - Method in class pro.streem.ar.sceneform.Scene
Tests to see if a motion event is touching any nodes within the scene, based on a ray hit test whose origin is the screen position of the motion event, and outputs a HitTestResult containing the node closest to the screen.
hitTest(Ray) - Method in class pro.streem.ar.sceneform.Scene
Tests to see if a ray is hitting any nodes within the scene and outputs a HitTestResult containing the node closest to the ray origin that intersects with the ray.
hitTestAll(MotionEvent) - Method in class pro.streem.ar.sceneform.Scene
Tests to see if a motion event is touching any nodes within the scene and returns a list of HitTestResults containing all of the nodes that were hit, sorted by distance.
hitTestAll(Ray) - Method in class pro.streem.ar.sceneform.Scene
Tests to see if a ray is hitting any nodes within the scene and returns a list of HitTestResults containing all of the nodes that were hit, sorted by distance.
HitTestResult - Class in pro.streem.ar.sceneform
Stores the results of calls to Scene.hitTest and Scene.hitTestAll.
HitTestResult() - Constructor for class pro.streem.ar.sceneform.HitTestResult
 
Hmd - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
Hmd - Static variable in class pro.streem.ar.schemas.lull.DeviceType
 

I

id() - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
id() - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
idAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
identity() - Static method in class pro.streem.ar.sceneform.math.Quaternion
Get a Quaternion set to identity
IDENTITY_DATA - Static variable in class pro.streem.ar.sceneform.math.Matrix
 
idInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
IEngine - Interface in pro.streem.ar.sceneform.rendering
Engine interface to support multiple flavors of the getFilamentEngine filament engine.
indices16(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
Indices into the vertex data.
indices16(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
indices16AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
indices16AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
indices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
indices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
indices16Length() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
indices16Length() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
indices32(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
indices32(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
indices32AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
indices32AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
indices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
indices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
indices32Length() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
indices32Length() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
init(ByteBuffer, FlatBufferBuilder.ByteBufferFactory) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Alternative initializer that allows reusing this object on an existing `ByteBuffer`.
init(Table) - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
initializeTexture(Frame) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
 
initialValue() - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
initialValue(ParameterInitDef) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
initType() - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
innerRadius() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
Inner radius of the arc.
innerRadius() - Method in class pro.streem.ar.schemas.lull.ArcDef
 
InputDef - Class in pro.streem.ar.schemas.sceneform
 
InputDef() - Constructor for class pro.streem.ar.schemas.sceneform.InputDef
 
inputs(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
inputs(InputDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
inputsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
inputStreamCallableToByteArray(Callable<InputStream>) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
 
inputStreamToByteArray(InputStream) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
 
inputStreamToByteBuffer(Callable<InputStream>) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
 
INSTANCE - Static variable in class pro.streem.flatbuffers.FlatBufferBuilder.HeapByteBufferFactory
 
interleaved() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
Whether or not the attributes in the vertex data are interleaved.
interleaved() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
intersects(Collider) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
 
intersectsAll(Collider, Consumer<Collider>) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
 
IntInit - Class in pro.streem.ar.schemas.sceneform
 
IntInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
IntInit() - Constructor for class pro.streem.ar.schemas.sceneform.IntInit
 
IntVec2Init - Class in pro.streem.ar.schemas.sceneform
 
IntVec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
IntVec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.IntVec2Init
 
IntVec3Init - Class in pro.streem.ar.schemas.sceneform
 
IntVec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
IntVec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.IntVec3Init
 
IntVec4Init - Class in pro.streem.ar.schemas.sceneform
 
IntVec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
IntVec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.IntVec4Init
 
Invalid - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
Invalid - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
INVALID_RESOURCE_IDENTIFIER - Static variable in class pro.streem.ar.sceneform.utilities.LoadHelper
 
inverseRotateVector(Quaternion, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
 
inverseTonemap() - Method in class pro.streem.ar.sceneform.rendering.Color
Returns a new color with Sceneform's tonemapping inversed.
invert(Matrix, Matrix) - Static method in class pro.streem.ar.sceneform.math.Matrix
 
inverted() - Method in class pro.streem.ar.sceneform.math.Quaternion
Get a Quaternion with the opposite rotation
isActive() - Method in class pro.streem.ar.sceneform.Node
Returns true if the node is active.
isActive() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
 
isAndroidApiAvailable() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
Returns true if the Android API is currently available.
isAndroidResource(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
True if the Uri is an Android resource, false if any other uri.
isDataUri(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
 
isDebugEnabled() - Method in class pro.streem.ar.sceneform.SceneView
Indicates whether debugging is enabled for this view.
isDescendantOf(NodeParent) - Method in class pro.streem.ar.sceneform.Node
Checks whether the given node parent is an ancestor of this node recursively.
isEmpty() - Method in class pro.streem.ar.sceneform.utilities.ChangeId
 
isEnabled() - Method in class pro.streem.ar.sceneform.Node
Gets the enabled state of this node.
isEnabled() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Check if the plane renderer is enabled.
isEngineDestroyed() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
 
isEnvironmentalHdrLightingAvailable() - Method in class pro.streem.ar.sceneform.ArSceneView
Returns true if the ARCore camera is configured with Config.LightEstimationMode.ENVIRONMENTAL_HDR.
isFieldPresent(Table, int) - Static method in class pro.streem.flatbuffers.FlatBufferBuilder
Helper function to test if a field is present in the table
isFileAsset(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
True if the Uri is a filename, false if it is a remote location.
isFrontFaceWindingInverted() - Method in class pro.streem.ar.sceneform.rendering.Renderer
Checks whether winding is inverted for front face rendering.
isGltfDataUri(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
 
isHeadlessMode() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
 
isLightDirectionUpdateEnabled() - Method in class pro.streem.ar.sceneform.ArSceneView
Checks whether the sunlight is being updated every frame based on the Environmental HDR lighting estimate.
isLightEstimationEnabled() - Method in class pro.streem.ar.sceneform.ArSceneView
 
isLullModel(ByteBuffer) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
 
isMinAndroidApiLevel() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
Returns true if the Android api level is above the minimum or if not on Android.
isModifiedSinceLastRender() - Method in interface pro.streem.ar.sceneform.rendering.RenderableInstance.SkinningModifier
 
isReady() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
Returns true if the LightProbe is ready to be used for rendering.
isRgbm() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
isRgbm() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
isSceneformBundle(ByteBuffer) - Static method in class pro.streem.ar.sceneform.rendering.SceneformBundle
 
isShadowCaster() - Method in class pro.streem.ar.sceneform.rendering.Renderable
Returns true if configured to cast shadows on other renderables.
isShadowCastingEnabled() - Method in class pro.streem.ar.sceneform.rendering.Light
Returns true if the light has shadow casting enabled.
isShadowReceiver() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Return true if Renderables in the scene cast shadows onto the planes.
isShadowReceiver() - Method in class pro.streem.ar.sceneform.rendering.Renderable
Returns true if configured to receive shadows cast by other renderables.
isSmoothed() - Method in class pro.streem.ar.sceneform.AnchorNode
Returns true if the transformations are interpolated or false if they are applied immediately.
isTextureInitialized() - Method in class pro.streem.ar.sceneform.rendering.CameraStream
 
isTopLevel() - Method in class pro.streem.ar.sceneform.Node
Returns true if this node is top level.
isTracking() - Method in class pro.streem.ar.sceneform.AnchorNode
Returns true if the ARCore anchor’s tracking state is TRACKING.
isUnderTesting() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
 
isValid() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
 
isValid() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
 
isVisible() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Return true if plane visualization is visible.

K

key() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
key() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
keyAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
keyAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
Keyboard - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
Keyboard - Static variable in class pro.streem.ar.schemas.lull.DeviceType
 
keyInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
keyInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
keysCompare(Integer, Integer, ByteBuffer) - Method in class pro.streem.flatbuffers.Table
Compare two tables by the key.
KeyVariantPairDef - Class in pro.streem.ar.sceneform.lullmodel
 
KeyVariantPairDef - Class in pro.streem.ar.schemas.lull
 
KeyVariantPairDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
KeyVariantPairDef() - Constructor for class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
kInvalidMatrixOperation - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kQuaternionW - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kQuaternionX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kQuaternionY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kQuaternionZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kRotateAboutX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kRotateAboutY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kRotateAboutZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kScaleUniformly - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kScaleX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kScaleY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kScaleZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kTranslateX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kTranslateY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
kTranslateZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 

L

LayoutFillOrder - Class in pro.streem.ar.sceneform.lullmodel
The directions a layout will grow in.
LayoutFillOrder - Class in pro.streem.ar.schemas.lull
 
LayoutHorizontalAlignment - Class in pro.streem.ar.sceneform.lullmodel
The anchor at which the entities will be aligned relative to the canvas.
LayoutHorizontalAlignment - Class in pro.streem.ar.schemas.lull
 
LayoutVerticalAlignment - Class in pro.streem.ar.sceneform.lullmodel
The anchor at which the entities will be aligned *within* each row.
LayoutVerticalAlignment - Class in pro.streem.ar.schemas.lull
 
left() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 set to (-1, 0, 0)
Left - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
The left border of the leftmost element will align to the left side of the canvas.
Left - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
 
LEFT - pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
 
LeftDown - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added rightmost, and subsequent entities go to the left (and then down if wrapping is enabled).
LeftDown - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
LeftUp - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added rightmost, and subsequent entities go to the left (and then up if wrapping is enabled).
LeftUp - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
length() - Method in class pro.streem.ar.sceneform.math.Vector3
 
lengthSquared() - Method in class pro.streem.ar.sceneform.math.Vector3
 
lerp(float, float, float) - Static method in class pro.streem.ar.sceneform.math.MathHelper
Linearly interpolates between a and b by a ratio.
lerp(Vector3, Vector3, float) - Static method in class pro.streem.ar.sceneform.math.Vector3
Linearly interpolates between a and b.
LessEqual - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
LessThan - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
LIBRARY_PACKAGE_NAME - Static variable in class pro.streem.ar.sceneform.BuildConfig
 
Light - Class in pro.streem.ar.sceneform.rendering
Light property store.
Light - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Light - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
Light.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for Light
Light.Type - Enum in pro.streem.ar.sceneform.rendering
Type of Light Source
LightingCubeDef - Class in pro.streem.ar.schemas.sceneform
 
LightingCubeDef() - Constructor for class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
LightingCubeFaceDef - Class in pro.streem.ar.schemas.sceneform
 
LightingCubeFaceDef() - Constructor for class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
LightingCubeFaceType - Class in pro.streem.ar.schemas.sceneform
 
LightingDef - Class in pro.streem.ar.schemas.sceneform
 
LightingDef() - Constructor for class pro.streem.ar.schemas.sceneform.LightingDef
 
lightingDefs(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
lightingDefs(LightingDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
lightingDefsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
LightInstance - Class in pro.streem.ar.sceneform.rendering
Wraps a Filament Light.
LightProbe - Class in pro.streem.ar.sceneform.rendering
Loads "light probe" data needed for Image Based Lighting.
LightProbe.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for LightProbe
Linear - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
Linear - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
 
Linear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
 
Linear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
 
LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
LINEAR_MIPMAP_LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
LINEAR_MIPMAP_NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
LinearMipmapLinear - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
LinearMipmapLinear - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
 
LinearMipmapLinear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
LinearMipmapNearest - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
LinearMipmapNearest - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
 
LinearMipmapNearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
lists(int) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
 
lists(AnimListFb, int) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
 
listsLength() - Method in class pro.streem.ar.schemas.motive.AnimTableFb
 
LOAD_STAGE_NONE - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
 
LoadGltfListener - Interface in pro.streem.ar.sceneform.rendering
Interface callbacks for events that occur when loading a gltf file into a renderable.
LoadGltfListener.GltfLoadStage - Enum in pro.streem.ar.sceneform.rendering
Defines the current stage of the load operation, each value supersedes the previous.
LoadHelper - Class in pro.streem.ar.sceneform.utilities
Convenience class to parse Uri's.
LoadRenderableFromFilamentGltfTask<T extends Renderable> - Class in pro.streem.ar.sceneform.rendering
Task for initializing a renderable with glTF data loaded with gltfio.
localToWorldDirection(Vector3) - Method in class pro.streem.ar.sceneform.Node
Converts a direction from the local-space of this node to world-space.
localToWorldPoint(Vector3) - Method in class pro.streem.ar.sceneform.Node
Converts a point in the local-space of this node to world-space.
lods(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
Model data for different LODs.
lods(int) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
lods(ModelInstanceDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
lods(ModelInstanceDef, int) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
lodsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
lodsLength() - Method in class pro.streem.ar.schemas.lull.ModelDef
 
lookRotation(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
Get a new Quaternion representing a rotation towards a specified forward direction.
Lookup - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
 
LullModel - Class in pro.streem.ar.sceneform.rendering
Helper functions for loading and processing lull models.
LullModel() - Constructor for class pro.streem.ar.sceneform.rendering.LullModel
 

M

magFilter() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
magFilter() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
magFilter() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
majorVersion() - Method in class pro.streem.ar.schemas.sceneform.VersionDef
 
makeContext() - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
 
makeContext(EGLContext) - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
 
makeCopy() - Method in class pro.streem.ar.sceneform.collision.Box
 
makeCopy() - Method in class pro.streem.ar.sceneform.collision.CollisionShape
 
makeCopy() - Method in class pro.streem.ar.sceneform.collision.Sphere
 
makeCopy() - Method in class pro.streem.ar.sceneform.rendering.Material
Creates a new instance of this Material.
makeCopy() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable
Creates a new instance of this ModelRenderable.
makeCopy() - Method in class pro.streem.ar.sceneform.rendering.Renderable
Creates a new instance of this Renderable.
makeCopy() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Creates a new instance of this ViewRenderable.
makeCube(Vector3, Vector3, Material) - Static method in class pro.streem.ar.sceneform.rendering.ShapeFactory
Creates a ModelRenderable in the shape of a cube with the give specifications.
makeCylinder(float, float, Vector3, Material) - Static method in class pro.streem.ar.sceneform.rendering.ShapeFactory
Creates a ModelRenderable in the shape of a cylinder with the give specifications.
makeDefault() - Static method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
 
makeOpaqueWithColor(Context, Color) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
Creates an opaque Material with the Color passed in.
makeOpaqueWithTexture(Context, Texture) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
Creates an opaque Material with the Texture passed in.
makeRenderable() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
 
makeRenderable() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
makeRotation(Quaternion) - Method in class pro.streem.ar.sceneform.math.Matrix
 
makeScale(float) - Method in class pro.streem.ar.sceneform.math.Matrix
 
makeScale(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
 
makeSphere(float, Vector3, Material) - Static method in class pro.streem.ar.sceneform.rendering.ShapeFactory
Creates a ModelRenderable in the shape of a sphere with the give specifications.
makeTranslation(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
 
makeTransparentWithColor(Context, Color) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
Creates a transparent Material with the Color passed in.
makeTransparentWithTexture(Context, Texture) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
Creates a transparent Material with the Texture passed in.
makeTrs(Vector3, Quaternion, Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
 
markWorldShapeDirty() - Method in class pro.streem.ar.sceneform.collision.Collider
 
Mat4x3 - Class in pro.streem.ar.sceneform.lullmodel
 
Mat4x3 - Class in pro.streem.ar.schemas.lull
 
Mat4x3() - Constructor for class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
Mat4x3() - Constructor for class pro.streem.ar.schemas.lull.Mat4x3
 
material() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
Description of the desired material.
material() - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
material(MaterialDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
material(MaterialDef) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
Material - Class in pro.streem.ar.sceneform.rendering
Represents a reference to a material.
MATERIAL_CAMERA_TEXTURE - Static variable in class pro.streem.ar.sceneform.rendering.CameraStream
 
MATERIAL_COLOR - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
Name of material parameter for controlling the color of MaterialFactory.makeOpaqueWithColor(Context, Color) and MaterialFactory.makeTransparentWithColor(Context, Color) materials.
MATERIAL_COLOR - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Float3 material parameter to control the RGB tint of the plane.
MATERIAL_METALLIC - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
Name of material parameter for controlling the metallic property of all MaterialFactory materials.
MATERIAL_REFLECTANCE - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
Name of material parameter for controlling the reflectance property of all MaterialFactory materials.
MATERIAL_ROUGHNESS - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
Name of material parameter for controlling the roughness property of all MaterialFactory materials.
MATERIAL_SPOTLIGHT_RADIUS - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Float material parameter to control the radius of the spotlight.
MATERIAL_TEXTURE - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
MATERIAL_TEXTURE - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Material parameter that controls what texture is being used when rendering the planes.
MATERIAL_UV_SCALE - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Float2 material parameter to control the X/Y scaling of the texture's UV coordinates.
Material.Builder - Class in pro.streem.ar.sceneform.rendering
Builder for constructing a Material
MaterialDef - Class in pro.streem.ar.sceneform.lullmodel
 
MaterialDef - Class in pro.streem.ar.schemas.lull
 
MaterialDef - Class in pro.streem.ar.schemas.sceneform
 
MaterialDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
MaterialDef() - Constructor for class pro.streem.ar.schemas.lull.MaterialDef
 
MaterialDef() - Constructor for class pro.streem.ar.schemas.sceneform.MaterialDef
 
MaterialFactory - Class in pro.streem.ar.sceneform.rendering
Utility class used to construct default Materials.
MaterialFactory() - Constructor for class pro.streem.ar.sceneform.rendering.MaterialFactory
 
MaterialInternalDataGltfImpl - Class in pro.streem.ar.sceneform.rendering
 
materials(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
The material describing the "look" of each submesh.
materials(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
The material properties for the model.
materials(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
materials(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
materials(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
materials(MaterialDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
materials(ModelPipelineMaterialDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
materials(MaterialDef, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
materials(ModelPipelineMaterialDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
materials(MaterialDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
materialsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
materialsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
materialsLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
materialsLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
materialsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
MaterialTextureDef - Class in pro.streem.ar.sceneform.lullmodel
 
MaterialTextureDef - Class in pro.streem.ar.schemas.lull
 
MaterialTextureDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
MaterialTextureDef() - Constructor for class pro.streem.ar.schemas.lull.MaterialTextureDef
 
MaterialTextureUsage - Class in pro.streem.ar.sceneform.lullmodel
 
MaterialTextureUsage - Class in pro.streem.ar.schemas.lull
 
MathHelper - Class in pro.streem.ar.sceneform.math
Static functions for common math operations.
MathHelper() - Constructor for class pro.streem.ar.sceneform.math.MathHelper
 
Matrix - Class in pro.streem.ar.sceneform.math
4x4 Matrix representing translation, scale, and rotation.
Matrix() - Constructor for class pro.streem.ar.sceneform.math.Matrix
 
Matrix(float[]) - Constructor for class pro.streem.ar.sceneform.math.Matrix
 
MatrixAnimFb - Class in pro.streem.ar.schemas.motive
 
MatrixAnimFb() - Constructor for class pro.streem.ar.schemas.motive.MatrixAnimFb
 
matrixAnims(int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
matrixAnims(MatrixAnimFb, int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
matrixAnimsLength() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
MatrixOperationTypeFb - Class in pro.streem.ar.schemas.motive
 
MatrixOpFb - Class in pro.streem.ar.schemas.motive
 
MatrixOpFb() - Constructor for class pro.streem.ar.schemas.motive.MatrixOpFb
 
MatrixOpValueFb - Class in pro.streem.ar.schemas.motive
 
matSha1sum() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
matSha1sumAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
matSha1sumInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
max() - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
 
max() - Method in class pro.streem.ar.schemas.lull.AabbDef
 
max() - Method in class pro.streem.ar.schemas.motive.ModularParameters
 
max(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
 
max(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Get a Vector3 with each value set to the element wise maximum of two Vector3's values
max(Vec3) - Method in class pro.streem.ar.schemas.lull.AabbDef
 
maxBoneWeights() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Limit per-vertex bone weights to the N most significant bones.
maxBoneWeights() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
maxDelta() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
maxDeltaTime() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
maxDifference() - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
maxPosition() - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
maxPosition() - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
maxPosition(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
maxPosition(Vec3) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
maxValue() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
maxVelocity() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
maxVelocity() - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
mergeMaterials() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
mergeMaterials() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
Metallic - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Metallic - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
min() - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
 
min() - Method in class pro.streem.ar.schemas.lull.AabbDef
 
min() - Method in class pro.streem.ar.schemas.motive.ModularParameters
 
min(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
 
min(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Get a Vector3 with each value set to the element wise minimum of two Vector3's values
min(Vec3) - Method in class pro.streem.ar.schemas.lull.AabbDef
 
minFilter() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
minFilter() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
minFilter() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
minorVersion() - Method in class pro.streem.ar.schemas.sceneform.VersionDef
 
minPosition() - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
minPosition() - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
minPosition(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
minPosition(Vec3) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
minValue() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
MirrorClampToEdge - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
 
MirrorClampToEdge - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
 
MIRRORED_REPEAT - pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
 
MirroredRepeat - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
 
MirroredRepeat - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
 
MirroredRepeat - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
 
model() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
model(ModelDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
ModelDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelDef - Class in pro.streem.ar.schemas.lull
 
ModelDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelDef
 
ModelDef() - Constructor for class pro.streem.ar.schemas.lull.ModelDef
 
ModelIndexRange - Class in pro.streem.ar.sceneform.lullmodel
 
ModelIndexRange - Class in pro.streem.ar.schemas.lull
 
ModelIndexRange() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
 
ModelIndexRange() - Constructor for class pro.streem.ar.schemas.lull.ModelIndexRange
 
ModelInstanceDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelInstanceDef - Class in pro.streem.ar.schemas.lull
 
ModelInstanceDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
ModelInstanceDef() - Constructor for class pro.streem.ar.schemas.lull.ModelInstanceDef
 
ModelPipelineCollidableDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelPipelineCollidableDef - Class in pro.streem.ar.schemas.lull
 
ModelPipelineCollidableDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
ModelPipelineCollidableDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
ModelPipelineDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelPipelineDef - Class in pro.streem.ar.schemas.lull
 
ModelPipelineDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
ModelPipelineDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineDef
 
ModelPipelineImportDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelPipelineImportDef - Class in pro.streem.ar.schemas.lull
 
ModelPipelineImportDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
ModelPipelineImportDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
ModelPipelineMaterialDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelPipelineMaterialDef - Class in pro.streem.ar.schemas.lull
 
ModelPipelineMaterialDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
ModelPipelineMaterialDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
ModelPipelineRenderableDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelPipelineRenderableDef - Class in pro.streem.ar.schemas.lull
 
ModelPipelineRenderableDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
ModelPipelineRenderableDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
ModelPipelineSkeletonDef - Class in pro.streem.ar.sceneform.lullmodel
 
ModelPipelineSkeletonDef - Class in pro.streem.ar.schemas.lull
 
ModelPipelineSkeletonDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
ModelPipelineSkeletonDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
ModelRenderable - Class in pro.streem.ar.sceneform.rendering
Renders a 3D Model by attaching it to a Node with Node.setRenderable(Renderable).
ModelRenderable.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for ModelRenderable.
modifyMaterialBoneTransformsBuffer(FloatBuffer) - Method in interface pro.streem.ar.sceneform.rendering.RenderableInstance.SkinningModifier
Takes the original boneTransforms and output new boneTransforms used to render the mesh.
modular() - Method in class pro.streem.ar.schemas.motive.ModularParameters
 
ModularParameters - Class in pro.streem.ar.schemas.motive
 
ModularParameters() - Constructor for class pro.streem.ar.schemas.motive.ModularParameters
 
Mouse - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
Mouse - Static variable in class pro.streem.ar.schemas.lull.DeviceType
 
MovingAverage - Class in pro.streem.ar.sceneform.utilities
Calculates an exponentially weighted moving average for a series of data.
MovingAverage(double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverage
Construct an object to track the exponentially weighted moving average for a series of data.
MovingAverage(double, double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverage
Construct an object to track the exponentially weighted moving average for a series of data.
MovingAverageMillisecondsTracker - Class in pro.streem.ar.sceneform.utilities
Used to track a MovingAverage that represents the number of milliseconds that elapse within the execution of a block of code.
MovingAverageMillisecondsTracker() - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
 
MovingAverageMillisecondsTracker(double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
 
MovingAverageMillisecondsTracker(MovingAverageMillisecondsTracker.Clock) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
 
MovingAverageMillisecondsTracker(MovingAverageMillisecondsTracker.Clock, double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
 
multiply(Matrix, Matrix, Matrix) - Static method in class pro.streem.ar.sceneform.math.Matrix
 
multiply(Quaternion, Quaternion) - Static method in class pro.streem.ar.sceneform.math.Quaternion
Create a Quaternion by combining two Quaternions multiply(lhs, rhs) is equivalent to performing the rhs rotation then lhs rotation Ordering is important for this operation.

N

name() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
The name of this blend shape.
name() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
The name of the material.
name() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
name() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
The short name of the asset that is referenced by the individual model components (eg.
name() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
name() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
name() - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
name() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
name() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
name() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
name() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
name() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
name() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
name() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
name() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.OptionalBool
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureWrap
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
name(int) - Static method in class pro.streem.ar.schemas.lull.AxisSystem
 
name(int) - Static method in class pro.streem.ar.schemas.lull.DeviceType
 
name(int) - Static method in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
name(int) - Static method in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
 
name(int) - Static method in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
 
name(int) - Static method in class pro.streem.ar.schemas.lull.OptionalBool
 
name(int) - Static method in class pro.streem.ar.schemas.lull.TextureFiltering
 
name(int) - Static method in class pro.streem.ar.schemas.lull.TextureTargetType
 
name(int) - Static method in class pro.streem.ar.schemas.lull.TextureWrap
 
name(int) - Static method in class pro.streem.ar.schemas.lull.VariantDef
 
name(int) - Static method in class pro.streem.ar.schemas.lull.VertexAttributeType
 
name(int) - Static method in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
name(int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceUnion
 
name(int) - Static method in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
name(int) - Static method in class pro.streem.ar.schemas.motive.MatrixOpValueFb
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.CollisionShapeType
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.RenderFlags
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerUsageType
 
name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
 
nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
nameOverride() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
Optional replacement name to use at runtime.
nameOverride() - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
nameOverrideAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
nameOverrideAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
nameOverrideInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
nameOverrideInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
names - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
names - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
names - Static variable in class pro.streem.ar.schemas.lull.DeviceType
 
names - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
names - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
 
names - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
 
names - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
 
names - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
 
names - Static variable in class pro.streem.ar.schemas.lull.TextureTargetType
 
names - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
 
names - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
names - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
names - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
names - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
 
names - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
 
names - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
 
names - Static variable in class pro.streem.ar.schemas.sceneform.CollisionShapeType
 
names - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 
names - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
names - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
 
names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
 
names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
 
names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
 
names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
 
Nearest - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
Nearest - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
 
Nearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
 
Nearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
 
NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
NEAREST_MIPMAP_LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
NEAREST_MIPMAP_NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
 
NearestMipmapLinear - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
NearestMipmapLinear - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
 
NearestMipmapLinear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
NearestMipmapNearest - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
 
NearestMipmapNearest - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
 
NearestMipmapNearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
 
negated() - Method in class pro.streem.ar.sceneform.math.Vector3
Negates a Vector3
Nested(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Structures are always stored inline, they need to be created right where they're used.
Never - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
newByteBuffer(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder.ByteBufferFactory
Create a `ByteBuffer` with a given capacity.
newByteBuffer(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder.HeapByteBufferFactory
 
Node - Class in pro.streem.ar.sceneform
A Node represents a transformation within the scene graph's hierarchy.
Node() - Constructor for class pro.streem.ar.sceneform.Node
Creates a node with no parent.
Node.LifecycleListener - Interface in pro.streem.ar.sceneform
Interface definition for callbacks to be invoked when node lifecycle events occur.
Node.OnTapListener - Interface in pro.streem.ar.sceneform
Interface definition for a callback to be invoked when a node is tapped.
Node.OnTouchListener - Interface in pro.streem.ar.sceneform
Interface definition for a callback to be invoked when a touch event is dispatched to this node.
Node.TransformChangedListener - Interface in pro.streem.ar.sceneform
Interface definition for callbacks to be invoked when the transformation of the node changes.
NodeParent - Class in pro.streem.ar.sceneform
Base class for all classes that can contain a set of nodes as children.
NodeParent() - Constructor for class pro.streem.ar.sceneform.NodeParent
 
nodes(int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
nodes(int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
nodes(CompactSplineFloatNodeFb, int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
nodes(CompactSplineNodeFb, int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
nodesLength() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
nodesLength() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
None - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
 
NONE - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
NONE - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
NONE - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
 
NONE - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
 
NONE - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
Normal - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Normal - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
Normal - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
Normal - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
Normal - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
 
NORMAL - pro.streem.ar.sceneform.rendering.Texture.Usage
Texture contains a normal map
normalize() - Method in class pro.streem.ar.sceneform.math.Quaternion
Rescales the quaternion to the unit length.
normalized() - Method in class pro.streem.ar.sceneform.math.Quaternion
Get a Quaternion with a matching rotation but scaled to unit length.
normalized() - Method in class pro.streem.ar.sceneform.math.Vector3
Scales the Vector3 to the unit length
NotEqual - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
 
notNested() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Should not be creating any other object, string or vector while an object is being constructed.
NullInit - Class in pro.streem.ar.schemas.sceneform
 
NullInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
NullInit() - Constructor for class pro.streem.ar.schemas.sceneform.NullInit
 
numSamples() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
Number of samples used for drawing the arc.
numSamples() - Method in class pro.streem.ar.schemas.lull.ArcDef
 
numVertices() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
The total number of vertices stored in the vertex data.
numVertices() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
nx - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 
ny - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 
nz - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 

O

Occlusion - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Occlusion - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
offset() - Method in class pro.streem.ar.schemas.sceneform.TransformDef
 
offset() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Offset relative to the end of the buffer.
offset(Vec3) - Method in class pro.streem.ar.schemas.sceneform.TransformDef
 
onActivate() - Method in class pro.streem.ar.sceneform.Node
Handles when this node becomes active.
onActivated(Node) - Method in interface pro.streem.ar.sceneform.Node.LifecycleListener
Notifies the listener that Node.onActivate() was called.
onAddChild(Node) - Method in class pro.streem.ar.sceneform.Node
 
onAddChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
 
onAddChild(Node) - Method in class pro.streem.ar.sceneform.Scene
 
onBeginFrame(long) - Method in class pro.streem.ar.sceneform.ArSceneView
Before the render call occurs, update the ARCore session to grab the latest frame and update listeners.
onBeginFrame(long) - Method in class pro.streem.ar.sceneform.SceneView
Update view-specific logic before for each display frame.
onChanged() - Method in class pro.streem.ar.sceneform.collision.CollisionShape
Must be called by subclasses when the shape changes to inform listeners of the change.
onDeactivate() - Method in class pro.streem.ar.sceneform.Node
Handles when this node becomes inactivate.
onDeactivated(Node) - Method in interface pro.streem.ar.sceneform.Node.LifecycleListener
Notifies the listener that Node.onDeactivate() was called.
onDetachedFromSurface() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
onDispose() - Method in class pro.streem.ar.sceneform.rendering.MaterialInternalDataGltfImpl
 
onDispose() - Method in class pro.streem.ar.sceneform.rendering.TextureInternalData
 
onDispose() - Method in class pro.streem.ar.sceneform.resources.SharedReference
 
one() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 with all values set to one
onFinishedFetchingMaterials() - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
 
onFinishedLoadingModel(long) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
 
onFinishedReadingFiles(long) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
 
onLayout(boolean, int, int, int, int) - Method in class pro.streem.ar.sceneform.ArSceneView
 
onLayout(boolean, int, int, int, int) - Method in class pro.streem.ar.sceneform.SceneView
 
onNativeWindowChanged(Surface) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
onPause() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
onPeekTouch(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Scene.OnPeekTouchListener
Called when a touch event is dispatched to a scene.
onReadingFilesFailed(Exception) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
 
onRemoveChild(Node) - Method in class pro.streem.ar.sceneform.Node
 
onRemoveChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
 
onRemoveChild(Node) - Method in class pro.streem.ar.sceneform.Scene
 
onResized(int, int) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
onResume() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
onSceneTouch(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Scene.OnTouchListener
Called when a touch event is dispatched to a scene.
onTap(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Node.OnTapListener
Handles when a node has been tapped.
onTouch(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Node.OnTouchListener
Handles when a touch event has been dispatched to a node.
onTouchEvent(MotionEvent) - Method in class pro.streem.ar.sceneform.SceneView
 
onTouchEvent(HitTestResult, MotionEvent) - Method in class pro.streem.ar.sceneform.Node
Handles when this node is touched.
onTouchEvent(HitTestResult, MotionEvent) - Method in class pro.streem.ar.sceneform.TouchEventSystem
 
onTransformChange(Node) - Method in class pro.streem.ar.sceneform.Node
Handles when this node's transformation is changed.
onTransformChanged(Node, Node) - Method in interface pro.streem.ar.sceneform.Node.TransformChangedListener
Notifies the listener that the transformation of the Node has changed.
onUpdate(FrameTime) - Method in class pro.streem.ar.sceneform.AnchorNode
AnchorNode overrides this to update the node's position to match the ARCore Anchor's position.
onUpdate(FrameTime) - Method in class pro.streem.ar.sceneform.Node
Handles when this node is updated.
onUpdate(FrameTime) - Method in interface pro.streem.ar.sceneform.Scene.OnUpdateListener
Called once per frame right before the Scene is updated.
onUpdated(Node, FrameTime) - Method in interface pro.streem.ar.sceneform.Node.LifecycleListener
Notifies the listener that Node.onUpdate(FrameTime) was called.
Opacity - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Opacity - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
ops(int) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
ops(MatrixOpFb, int) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
opsLength() - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
OptionalBool - Class in pro.streem.ar.sceneform.lullmodel
 
OptionalBool - Class in pro.streem.ar.schemas.lull
 
Orientation - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
Orientation - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
outerRadius() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
Outer radius of the arc.
outerRadius() - Method in class pro.streem.ar.schemas.lull.ArcDef
 
overlapTest(Node) - Method in class pro.streem.ar.sceneform.Scene
Tests to see if the given node's collision shape overlaps the collision shape of any other nodes in the scene using Node.getCollisionShape().
overlapTestAll(Node) - Method in class pro.streem.ar.sceneform.Scene
Tests to see if a node is overlapping any other nodes within the scene using Node.getCollisionShape().
OvershootParameters - Class in pro.streem.ar.schemas.motive
 
OvershootParameters() - Constructor for class pro.streem.ar.schemas.motive.OvershootParameters
 

P

pad(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add zero valued bytes to prepare a new entry to be added.
ParameterDef - Class in pro.streem.ar.schemas.sceneform
 
ParameterDef() - Constructor for class pro.streem.ar.schemas.sceneform.ParameterDef
 
ParameterInitDef - Class in pro.streem.ar.schemas.sceneform
 
ParameterInitDef() - Constructor for class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
ParameterInitDefType - Class in pro.streem.ar.schemas.sceneform
 
parameters(int) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
parameters(ParameterDef, int) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
parametersLength() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
params() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
params(SamplerParamsDef) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
path() - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
path() - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
path() - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
path() - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
pause() - Method in class pro.streem.ar.sceneform.ArSceneView
Pauses the rendering thread and ARCore session.
pause() - Method in class pro.streem.ar.sceneform.SceneView
Pause Sceneform, which pauses the rendering thread.
pauseAsync(Executor) - Method in class pro.streem.ar.sceneform.ArSceneView
Non blocking call to pause the rendering thread and ARCore session.
Plane - Class in pro.streem.ar.sceneform.collision
Mathematical representation of a plane with an infinite size.
Plane(Vector3, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Plane
 
PlaneRenderer - Class in pro.streem.ar.sceneform.rendering
Control rendering of ARCore planes.
PlaneRenderer(Renderer) - Constructor for class pro.streem.ar.sceneform.rendering.PlaneRenderer
 
POINT - pro.streem.ar.sceneform.rendering.Light.Type
Approximates light radiating in all directions from a single point in space, where the intensity falls off with the inverse square of the distance.
Position - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
Position - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
Preconditions - Class in pro.streem.ar.sceneform.utilities
Static convenience methods that help a method or constructor check whether it was invoked correctly.
Preconditions() - Constructor for class pro.streem.ar.sceneform.utilities.Preconditions
 
premultiplyAlpha() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
premultiplyAlpha() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
prep(int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Prepare to write an element of `size` after `additional_bytes` have been written, e.g.
prepareForDraw() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
preRender(Renderer, SwapChain, Camera) - Method in interface pro.streem.ar.sceneform.rendering.Renderer.PreRenderCallback
 
pro.streem.ar.sceneform - package pro.streem.ar.sceneform
 
pro.streem.ar.sceneform.collision - package pro.streem.ar.sceneform.collision
 
pro.streem.ar.sceneform.common - package pro.streem.ar.sceneform.common
 
pro.streem.ar.sceneform.lullmodel - package pro.streem.ar.sceneform.lullmodel
 
pro.streem.ar.sceneform.math - package pro.streem.ar.sceneform.math
 
pro.streem.ar.sceneform.rendering - package pro.streem.ar.sceneform.rendering
 
pro.streem.ar.sceneform.resources - package pro.streem.ar.sceneform.resources
 
pro.streem.ar.sceneform.utilities - package pro.streem.ar.sceneform.utilities
 
pro.streem.ar.schemas.lull - package pro.streem.ar.schemas.lull
 
pro.streem.ar.schemas.motive - package pro.streem.ar.schemas.motive
 
pro.streem.ar.schemas.sceneform - package pro.streem.ar.schemas.sceneform
 
pro.streem.flatbuffers - package pro.streem.flatbuffers
 
properties() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
A dictionary of all material properties extracted from the source file.
properties() - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
properties(VariantMapDef) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
properties(VariantMapDef) - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
putBoolean(boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `boolean` to the buffer, backwards from the current location.
putByte(byte) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `byte` to the buffer, backwards from the current location.
putDouble(double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `double` to the buffer, backwards from the current location.
putFloat(float) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `float` to the buffer, backwards from the current location.
putInt(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add an `int` to the buffer, backwards from the current location.
putLong(long) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `long` to the buffer, backwards from the current location.
putShort(short) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Add a `short` to the buffer, backwards from the current location.
px - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 
py - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 
pz - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
 

Q

Quat - Class in pro.streem.ar.sceneform.lullmodel
 
Quat - Class in pro.streem.ar.schemas.lull
 
Quat() - Constructor for class pro.streem.ar.sceneform.lullmodel.Quat
 
Quat() - Constructor for class pro.streem.ar.schemas.lull.Quat
 
Quaternion - Class in pro.streem.ar.sceneform.math
A Sceneform quaternion class for floats.
Quaternion() - Constructor for class pro.streem.ar.sceneform.math.Quaternion
Construct Quaternion and set to Identity
Quaternion(float, float, float, float) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
Construct Quaternion and set each value.
Quaternion(Quaternion) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
Construct Quaternion using values from another Quaternion
Quaternion(Vector3) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
Construct Quaternion based on eulerAngles.
Quaternion(Vector3, float) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
Construct Quaternion using an axis/angle to define the rotation
QuaternionEvaluator - Class in pro.streem.ar.sceneform.math
TypeEvaluator for Quaternions.
QuaternionEvaluator() - Constructor for class pro.streem.ar.sceneform.math.QuaternionEvaluator
 

R

r - Variable in class pro.streem.ar.sceneform.rendering.Color
 
r() - Method in class pro.streem.ar.sceneform.lullmodel.Color
 
r() - Method in class pro.streem.ar.schemas.lull.Color
 
ranges(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
The range of indices for each submesh.
ranges(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
ranges(ModelIndexRange, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
ranges(ModelIndexRange, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
rangesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
rangesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
rawResourceNameToIdentifier(Context, String) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Return the integer resource id for the specified resource name.
Ray - Class in pro.streem.ar.sceneform.collision
Mathematical representation of a ray.
Ray() - Constructor for class pro.streem.ar.sceneform.collision.Ray
Create a ray with an origin of (0,0,0) and a direction of Vector3.forward().
Ray(Vector3, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Ray
Create a ray with a specified origin and direction.
raycast(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
 
raycastAll(Ray, ArrayList<T>, BiConsumer<T, Collider>, Supplier<T>) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
 
RayHit - Class in pro.streem.ar.sceneform.collision
Stores the results of ray intersection tests against various types of CollisionShape.
RayHit() - Constructor for class pro.streem.ar.sceneform.collision.RayHit
 
rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.Box
 
rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
 
rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.Plane
 
rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.Sphere
 
RCB_MAJOR_VERSION - Static variable in class pro.streem.ar.sceneform.rendering.SceneformBundle
 
RCB_MINOR_VERSION - Static variable in class pro.streem.ar.sceneform.rendering.SceneformBundle
 
readCollisionGeometry(SceneformBundleDef) - Static method in class pro.streem.ar.sceneform.rendering.SceneformBundle
 
readFile(AssetManager, String) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
 
readStream(InputStream) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
 
recalculateCameraUvs(Frame) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
 
recenter() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Inserts an extra node into the asset hierarchy so that the resulting model is centered around the origin.
recenter() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
reclaimReleasedResources() - Method in class pro.streem.ar.sceneform.rendering.CleanupRegistry
Polls the ReferenceQueue for garbage collected objects and runs the associated Runnable
reclaimReleasedResources() - Static method in class pro.streem.ar.sceneform.rendering.Renderer
Releases rendering resources ready for garbage collection
reclaimReleasedResources() - Method in class pro.streem.ar.sceneform.rendering.ResourceManager
 
reclaimReleasedResources() - Method in interface pro.streem.ar.sceneform.resources.ResourceHolder
Polls for garbage collected objects and disposes associated data.
reclaimReleasedResources() - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
 
reclaimReleasedResources() - Static method in class pro.streem.ar.sceneform.SceneView
Releases rendering resources ready for garbage collection
Rect - Class in pro.streem.ar.sceneform.lullmodel
 
Rect - Class in pro.streem.ar.schemas.lull
 
Rect() - Constructor for class pro.streem.ar.sceneform.lullmodel.Rect
 
Rect() - Constructor for class pro.streem.ar.schemas.lull.Rect
 
Recti - Class in pro.streem.ar.sceneform.lullmodel
 
Recti - Class in pro.streem.ar.schemas.lull
 
Recti() - Constructor for class pro.streem.ar.sceneform.lullmodel.Recti
 
Recti() - Constructor for class pro.streem.ar.schemas.lull.Recti
 
Reflection - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Reflection - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
register(Object, CompletableFuture<T>) - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
Registers a future to a resource by an id.
register(T, Runnable) - Method in class pro.streem.ar.sceneform.rendering.CleanupRegistry
Adds trackedOBject to the ReferenceQueue.
release() - Method in class pro.streem.ar.sceneform.resources.SharedReference
 
releaseByteBuffer(ByteBuffer) - Method in class pro.streem.flatbuffers.FlatBufferBuilder.ByteBufferFactory
Release a ByteBuffer.
removeChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
Removes a node from the children of this NodeParent.
removeCollider(Collider) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
 
removeLifecycleListener(Node.LifecycleListener) - Method in class pro.streem.ar.sceneform.Node
Removes a listener that will be called when node lifecycle events occur.
removeOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.Scene
Removes a listener that will be called before the Scene.OnTouchListener is invoked.
removeOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.TouchEventSystem
Removes a listener that will be called before the Scene.OnTouchListener is invoked.
removeOnUpdateListener(Scene.OnUpdateListener) - Method in class pro.streem.ar.sceneform.Scene
Removes a listener that will be called once per frame immediately before the Scene is updated.
removeTransformChangedListener(Node.TransformChangedListener) - Method in class pro.streem.ar.sceneform.Node
Removes a listener that will be called when the node's transformation changes.
render(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
RENDER_PRIORITY_DEFAULT - Static variable in class pro.streem.ar.sceneform.rendering.Renderable
 
RENDER_PRIORITY_FIRST - Static variable in class pro.streem.ar.sceneform.rendering.Renderable
 
RENDER_PRIORITY_LAST - Static variable in class pro.streem.ar.sceneform.rendering.Renderable
 
Renderable - Class in pro.streem.ar.sceneform.rendering
Base class for rendering in 3D space by attaching to a Node with Node.setRenderable(Renderable).
Renderable(Renderable) - Constructor for class pro.streem.ar.sceneform.rendering.Renderable
 
Renderable(Renderable.Builder<? extends Renderable, ? extends Renderable.Builder<?, ?>>) - Constructor for class pro.streem.ar.sceneform.rendering.Renderable
 
RenderableDefinition - Class in pro.streem.ar.sceneform.rendering
Represents the visual information of a Renderable.
RenderableDefinition.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for RenderableDefinition.
RenderableDefinition.Submesh - Class in pro.streem.ar.sceneform.rendering
Represents a Submesh for a RenderableDefinition.
RenderableDefinition.Submesh.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for RenderableDefinition.Submesh.
RenderableInstance - Class in pro.streem.ar.sceneform.rendering
Controls how a Renderable is displayed.
RenderableInstance(TransformProvider, Renderable) - Constructor for class pro.streem.ar.sceneform.rendering.RenderableInstance
 
RenderableInstance.SkinningModifier - Interface in pro.streem.ar.sceneform.rendering
Interface for modifying the bone transforms for this specific RenderableInstance.
RenderableInternalFilamentAssetData - Class in pro.streem.ar.sceneform.rendering
Represents the data used by a Renderable for rendering natively loaded glTF data.
RenderableInternalFilamentAssetData() - Constructor for class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
renderables(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
The list of models used for rendering.
renderables(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
renderables(ModelPipelineRenderableDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
renderables(ModelPipelineRenderableDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
renderablesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
renderablesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
Renderer - Class in pro.streem.ar.sceneform.rendering
A rendering context.
Renderer(SurfaceView) - Constructor for class pro.streem.ar.sceneform.rendering.Renderer
 
Renderer.PreRenderCallback - Interface in pro.streem.ar.sceneform.rendering
 
renderFlags() - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
RenderFlags - Class in pro.streem.ar.schemas.sceneform
 
renderPriority() - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
repeat() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
Repeat - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
 
Repeat - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
 
Repeat - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
 
REPEAT - pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
 
reportBytesDownloaded(long) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
 
reportErrorsToStdout() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
some clients do not use LOG to report errors
reportErrorsToStdout() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
required(int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Checks that a required field has been set in a given table that has just been constructed.
reset() - Method in class pro.streem.ar.sceneform.collision.RayHit
 
reset() - Method in class pro.streem.ar.sceneform.HitTestResult
 
resolveUri(Uri, Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Normalizes Uri's based on a reference Uri.
ResourceHolder - Interface in pro.streem.ar.sceneform.resources
Pool or cachce for resources
ResourceManager - Class in pro.streem.ar.sceneform.rendering
Minimal resource manager.
ResourceRegistry<T> - Class in pro.streem.ar.sceneform.resources
ResourceRegistry keeps track of resources that have been loaded and are in the process of being loaded.
ResourceRegistry() - Constructor for class pro.streem.ar.sceneform.resources.ResourceRegistry
 
resourceToUri(Context, int) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
Generates a Uri from an Android resource.
resume() - Method in class pro.streem.ar.sceneform.ArSceneView
Resumes the rendering thread and ARCore session.
resume() - Method in class pro.streem.ar.sceneform.SceneView
Resume Sceneform, which resumes the rendering thread.
resumeAsync(Executor) - Method in class pro.streem.ar.sceneform.ArSceneView
Non blocking call to resume the rendering thread and ARCore session in the background
retain() - Method in class pro.streem.ar.sceneform.resources.SharedReference
 
RigAnimFb - Class in pro.streem.ar.schemas.motive
 
RigAnimFb() - Constructor for class pro.streem.ar.schemas.motive.RigAnimFb
 
RigAnimFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
right() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 set to (1, 0, 0)
Right - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
The right border of the rightmost element will align to the right side of the canvas.
Right - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
 
RIGHT - pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
 
RightDown - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added leftmost, and subsequent entities go to the right (and then down if wrapping is enabled).
RightDown - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
RightUp - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added leftmost, and subsequent entities go to the right (and then up if wrapping is enabled).
RightUp - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
rotateVector(Quaternion, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
Rotates a Vector3 by a Quaternion
rotationBetweenVectors(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
Get a new Quaternion representing the rotation from one vector to another.
Roughness - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Roughness - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
runtime() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
runtime(RuntimeAssetDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
RuntimeAssetDef - Class in pro.streem.ar.schemas.sceneform
 
RuntimeAssetDef() - Constructor for class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 

S

SamplerCompareFunc - Class in pro.streem.ar.schemas.sceneform
 
SamplerCompareMode - Class in pro.streem.ar.schemas.sceneform
 
SamplerDef - Class in pro.streem.ar.schemas.sceneform
 
SamplerDef() - Constructor for class pro.streem.ar.schemas.sceneform.SamplerDef
 
SamplerInit - Class in pro.streem.ar.schemas.sceneform
 
SamplerInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
SamplerInit() - Constructor for class pro.streem.ar.schemas.sceneform.SamplerInit
 
SamplerMagFilter - Class in pro.streem.ar.schemas.sceneform
 
SamplerMinFilter - Class in pro.streem.ar.schemas.sceneform
 
SamplerParamsDef - Class in pro.streem.ar.schemas.sceneform
 
SamplerParamsDef() - Constructor for class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
samplers(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
samplers(SamplerDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
samplersLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
SamplerUsageType - Class in pro.streem.ar.schemas.sceneform
 
SamplerWrapMode - Class in pro.streem.ar.schemas.sceneform
 
Scalar1f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Scalar1f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
ScalarInit - Class in pro.streem.ar.schemas.sceneform
 
ScalarInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
ScalarInit() - Constructor for class pro.streem.ar.schemas.sceneform.ScalarInit
 
scale() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
Multiplier applied to the model to change its scale.
scale() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
scale() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
scale() - Method in class pro.streem.ar.schemas.sceneform.TransformDef
 
scaled(float) - Method in class pro.streem.ar.sceneform.math.Vector3
Uniformly scales a Vector3
Scene - Class in pro.streem.ar.sceneform
The Sceneform Scene maintains the scene graph, a hierarchical organization of a scene's content.
Scene(SceneView) - Constructor for class pro.streem.ar.sceneform.Scene
Create a scene with the given context.
Scene.OnPeekTouchListener - Interface in pro.streem.ar.sceneform
Interface definition for a callback to be invoked when a touch event is dispatched to a scene.
Scene.OnTouchListener - Interface in pro.streem.ar.sceneform
Interface definition for a callback to be invoked when a touch event is dispatched to a scene.
Scene.OnUpdateListener - Interface in pro.streem.ar.sceneform
Interface definition for a callback to be invoked once per frame immediately before the scene is updated.
SceneformBufferUtils - Class in pro.streem.ar.sceneform.utilities
A simple class to read InputStreams Once the data is read it can be accessed as a ByteBuffer.
SceneformBundle - Class in pro.streem.ar.sceneform.rendering
Helper functions for loading and processing rendercore bundles.
SceneformBundle() - Constructor for class pro.streem.ar.sceneform.rendering.SceneformBundle
 
SceneformBundleDef - Class in pro.streem.ar.schemas.sceneform
 
SceneformBundleDef() - Constructor for class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
SceneformBundleDefBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
SceneView - Class in pro.streem.ar.sceneform
A Sceneform SurfaceView that manages rendering and interaction with the scene.
SceneView(Context) - Constructor for class pro.streem.ar.sceneform.SceneView
Constructs a SceneView object and binds it to an Android Context.
SceneView(Context, AttributeSet) - Constructor for class pro.streem.ar.sceneform.SceneView
Constructs a SceneView object and binds it to an Android Context.
SceneView.AnimationTimeTransformer - Interface in pro.streem.ar.sceneform
Defines a transform from Choreographer time to animation time.
screenPointToRay(float, float) - Method in class pro.streem.ar.sceneform.Camera
Calculates a ray in world space going from the near-plane of the camera and going through a point in screen space.
set(float[]) - Method in class pro.streem.ar.sceneform.math.Matrix
 
set(float, float, float) - Method in class pro.streem.ar.sceneform.math.Vector3
Set each value
set(float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Color
Set to the RGB values passed in and an alpha of 1.
set(float, float, float, float) - Method in class pro.streem.ar.sceneform.math.Quaternion
Set each value and normalize the Quaternion
set(float, float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Color
Set to the RGBA values passed in.
set(int) - Method in class pro.streem.ar.sceneform.rendering.Color
Set to RGBA values from an integer in the sRGB color space packed as an ARGB value.
set(RayHit) - Method in class pro.streem.ar.sceneform.collision.RayHit
 
set(HitTestResult) - Method in class pro.streem.ar.sceneform.HitTestResult
 
set(Matrix) - Method in class pro.streem.ar.sceneform.math.Matrix
 
set(Quaternion) - Method in class pro.streem.ar.sceneform.math.Quaternion
Copy values from another Quaternion into this one
set(Vector3) - Method in class pro.streem.ar.sceneform.math.Vector3
Copy the values from another Vector3 to this Vector3
set(Vector3, float) - Method in class pro.streem.ar.sceneform.math.Quaternion
Update this Quaternion using an axis/angle to define the rotation
set(Color) - Method in class pro.streem.ar.sceneform.rendering.Color
Set to the values of another color.
setAmbientShScaleForFilament(float) - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
Conversion factor for ambient spherical harmonics.
setAnchor(Anchor) - Method in class pro.streem.ar.sceneform.AnchorNode
Set an ARCore anchor and force the position of this node to be updated immediately.
setAnimationNames(List<String>) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setAntiAliasing(View.AntiAliasing) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setAssetName(String) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
Set the name of the Light Probe to load if the binary bundle file contains more than one.
setAttachedCollisionSystem(CollisionSystem) - Method in class pro.streem.ar.sceneform.collision.Collider
 
setBackground(Drawable) - Method in class pro.streem.ar.sceneform.SceneView
Set the background to a given Drawable, or remove the background.
setBoolean(String, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setBoolean2(String, boolean, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setBoolean3(String, boolean, boolean, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setBoolean4(String, boolean, boolean, boolean, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setCameraMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
 
setCameraMaterialToDefault() - Method in class pro.streem.ar.sceneform.rendering.CameraStream
 
setCameraProvider(CameraProvider) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setCenter(Vector3) - Method in class pro.streem.ar.sceneform.collision.Box
Set the center of this box.
setCenter(Vector3) - Method in class pro.streem.ar.sceneform.collision.Plane
 
setCenter(Vector3) - Method in class pro.streem.ar.sceneform.collision.Sphere
Set the center of this sphere.
setCenterAabb(Vector3) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setClearColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setCollisionShape(CollisionShape) - Method in class pro.streem.ar.sceneform.Node
Sets the shape to used to detect collisions for this Node.
setCollisionShape(CollisionShape) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Set the CollisionShape used for collision detection with this Renderable.
setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Sets the "RGB" color of the light.
setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Light
Sets the "RGB" color of the light.
setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
 
setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
setColorTemperature(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Sets the "RGB" color of the light based on the desired "color temperature."
setColorTemperature(float) - Method in class pro.streem.ar.sceneform.rendering.Light
Sets the "RGB" color of the light based on the desired "color temperature."
setCubeMap(Image[]) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
 
setData(TextureInternalData) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Sets internal data of the texture directly.
setDefault(Utf8) - Static method in class pro.streem.flatbuffers.Utf8
Set the default instance of the UTF-8 processor.
setDefaultClearColor() - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setDesiredSize(int, int) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setDirectIntensityForFilament(float) - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
Conversion factor for directional lighting.
setDirection(Vector3) - Method in class pro.streem.ar.sceneform.collision.Ray
Set the direction of the ray.
setDistance(float) - Method in class pro.streem.ar.sceneform.collision.RayHit
 
setDithering(View.Dithering) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setDynamicResolutionEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setEnabled(boolean) - Method in class pro.streem.ar.sceneform.Node
Sets the enabled state of this node.
setEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Enable/disable the plane renderer.
setEnvironmentalHdrLightEstimate(float[], float[], Color, float, Image[]) - Method in class pro.streem.ar.sceneform.Scene
Sets the current Hdr Light Estimate state to apply to the Filament scene.
setEnvironmentalHdrParameters(EnvironmentalHdrParameters) - Method in class pro.streem.ar.sceneform.rendering.Renderer
Setter to help convert between filament and Environmental HDR.
setEnvironmentalHdrSphericalHarmonics(float[], float, EnvironmentalHdrParameters) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
Updates spherical harmonics with values not premultiplied by the SH basis.
setExtentsAabb(Vector3) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setExternalTexture(String, ExternalTexture) - Method in class pro.streem.ar.sceneform.rendering.Material
Sets an ExternalTexture to a parameter of type 'samplerExternal' on this material.
setFalloffRadius(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Sets the range that the light intensity falls off to zero.
setFalloffRadius(float) - Method in class pro.streem.ar.sceneform.rendering.Light
Sets the range that the light intensity falls off to zero.
setFarClipPlane(float) - Method in class pro.streem.ar.sceneform.Camera
 
setFloat(String, float) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setFloat2(String, float, float) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setFloat3(String, float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setFloat3(String, Vector3) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setFloat3(String, Color) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setFloat4(String, float, float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setFloat4(String, Color) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setFrameRenderDebugCallback(Runnable) - Method in class pro.streem.ar.sceneform.rendering.Renderer
Sets a callback to happen after each frame is rendered.
setFrontFaceWindingInverted(Boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
Inverts winding for front face rendering.
setHorizontalAlignment(ViewRenderable.HorizontalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
Sets the ViewRenderable.HorizontalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the x-axis.
setHorizontalAlignment(ViewRenderable.HorizontalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Sets the ViewRenderable.HorizontalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the x-axis.
setIdentity() - Method in class pro.streem.ar.sceneform.math.Quaternion
Set the Quaternion to identity
setIndexBuffer(IndexBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setInnerConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Spotlights shine light in a cone, this value determines the size of the inner part of the cone.
setInnerConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light
Spotlights shine light in a cone, this value determines the size of the inner part of the cone.
setInt(String, int) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setInt2(String, int, int) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setInt3(String, int, int, int) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setInt4(String, int, int, int, int) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Sets the light intensity which determines how bright the light is in Lux (lx) or Lumens (lm) (depending on the light type).
setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.Light
Sets the light intensity which determines how bright the light is in Lux (lx) or Lumens (lm) (depending on the light type).
setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
Set the intensity of the indirect lighting.
setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
Set the overall intensity of the indirect light.
setLight(Light) - Method in class pro.streem.ar.sceneform.Node
Sets the Light to display.
setLightDirectionUpdateEnabled(boolean) - Method in class pro.streem.ar.sceneform.ArSceneView
Sets whether the sunlight direction generated from Environmental HDR lighting should be updated every frame.
setLightEstimate(Color, float) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
Modify light intensity using ArCore light estimation.
setLightEstimate(Color, float) - Method in class pro.streem.ar.sceneform.Scene
Sets light estimate to modulate the scene lighting and intensity.
setLightEstimationEnabled(boolean) - Method in class pro.streem.ar.sceneform.ArSceneView
Enable Light Estimation based on the camera feed.
setLightProbe(LightProbe) - Method in class pro.streem.ar.sceneform.rendering.Renderer
Set the Light Probe used for reflections and indirect light.
setLightProbe(LightProbe) - Method in class pro.streem.ar.sceneform.Scene
Set a new Light Probe for the scene, this affects reflections and indirect lighting.
setLoadingStage(LoadGltfListener.GltfLoadStage) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
 
setLocalPosition(Vector3) - Method in class pro.streem.ar.sceneform.AnchorNode
Set the local-space position of this node if it is not anchored.
setLocalPosition(Vector3) - Method in class pro.streem.ar.sceneform.Camera
Set the position of the camera.
setLocalPosition(Vector3) - Method in class pro.streem.ar.sceneform.Node
Sets the position of this node relative to its parent (local-space).
setLocalRotation(Quaternion) - Method in class pro.streem.ar.sceneform.AnchorNode
Set the local-space rotation of this node if it is not anchored.
setLocalRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Camera
Set the rotation of the camera.
setLocalRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Node
Sets the rotation of this node relative to its parent (local-space).
setLocalScale(Vector3) - Method in class pro.streem.ar.sceneform.Node
Sets the scale of this node relative to its parent (local-space).
setLookDirection(Vector3) - Method in class pro.streem.ar.sceneform.Node
Sets the direction that the node is looking at in world-space.
setLookDirection(Vector3, Vector3) - Method in class pro.streem.ar.sceneform.Node
Sets the direction that the node is looking at in world-space.
setMagFilter(Texture.Sampler.MagFilter) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
Set the magnification function used whenever the level-of-detail function determines that the texture should be magnified.
setMainExecutor(Executor) - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
 
setMaterial(int, Material) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Sets the material bound to the specified submesh.
setMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Sets the material bound to the first submesh.
setMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
setMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
 
setMinFilter(Texture.Sampler.MinFilter) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
Set the minifying function used whenever the level-of-detail function determines that the texture should be minified.
setModelSize(float) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
 
setName(String) - Method in class pro.streem.ar.sceneform.Node
Sets the name of this node.
setName(String) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
setName(String) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
 
setNearClipPlane(float) - Method in class pro.streem.ar.sceneform.Camera
 
setNode(Node) - Method in class pro.streem.ar.sceneform.HitTestResult
 
setNormal(Vector3) - Method in class pro.streem.ar.sceneform.collision.Plane
 
setNormal(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
 
setNormal(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
setOnTapListener(Node.OnTapListener) - Method in class pro.streem.ar.sceneform.Node
Registers a callback to be invoked when this node is tapped.
setOnTouchListener(Node.OnTouchListener) - Method in class pro.streem.ar.sceneform.Node
Registers a callback to be invoked when a touch event is dispatched to this node.
setOnTouchListener(Scene.OnTouchListener) - Method in class pro.streem.ar.sceneform.Scene
Register a callback to be invoked when the scene is touched.
setOnTouchListener(Scene.OnTouchListener) - Method in class pro.streem.ar.sceneform.TouchEventSystem
Register a callback to be invoked when the scene is touched.
setOrigin(Vector3) - Method in class pro.streem.ar.sceneform.collision.Ray
Set the origin of the ray in world coordinates.
setOuterConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Spotlights shine light in a cone, this value determines the size of the outer part of the cone.
setOuterConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light
Spotlights shine light in a cone, this value determines the size of the outer part of the cone.
setParent(NodeParent) - Method in class pro.streem.ar.sceneform.Camera
Unsupported operation.
setParent(NodeParent) - Method in class pro.streem.ar.sceneform.Node
Changes the parent node of this node.
setParent(NodeParent) - Method in class pro.streem.ar.sceneform.Sun
 
setPoint(Vector3) - Method in class pro.streem.ar.sceneform.collision.RayHit
 
setPosition(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
 
setPosition(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
setPostProcessingEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setPreRenderCallback(Renderer.PreRenderCallback) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setProjectionMatrix(Matrix) - Method in class pro.streem.ar.sceneform.Camera
 
setRadius(float) - Method in class pro.streem.ar.sceneform.collision.Sphere
Set the radius of the sphere.
setRawColorBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawIndexBuffer(IntBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawPositionBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawTangentsBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setRawUvBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setReflectionScaleForFilament(float) - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
Conversion factor for reflections.
setRegistryId(Object) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
Allows a Material to be reused.
setRegistryId(Object) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be reused.
setRenderable(Renderable) - Method in class pro.streem.ar.sceneform.Node
Sets the Renderable to display for this node.
setRenderPriority(int) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
 
setRenderPriority(int) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Set the render priority to control the order of rendering.
setRenderQuality(View.RenderQuality) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setRotation(Quaternion) - Method in class pro.streem.ar.sceneform.collision.Box
Set the rotation of this box.
setRotation(Quaternion) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
Sets the rotation of the indirect light.
setRotation(Quaternion) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
Sets the rotation of the indirect light.
setSampler(Texture.Sampler) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Sets the Texture.Samplerto control rendering parameters on the Texture.
setShadowCaster(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Sets whether the renderable casts shadow on other renderables in the scene.
setShadowCastingEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
Determines whether the light casts shadows, or whether synthetic objects can block the light.
setShadowReceiver(boolean) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Control whether Renderables in the scene should cast shadows onto the planes.
setShadowReceiver(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderable
Sets whether the renderable receives shadows cast by other renderables in the scene.
setShape(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.Collider
 
setSize(Vector3) - Method in class pro.streem.ar.sceneform.collision.Box
Set the size of this box.
setSizer(ViewSizer) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
Set the ViewSizer that controls the size of the built ViewRenderable in the Scene.
setSizer(ViewSizer) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Sets the ViewSizer that controls the size of this ViewRenderable in the Scene.
setSkinningModifier(RenderableInstance.SkinningModifier) - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
 
setSmoothed(boolean) - Method in class pro.streem.ar.sceneform.AnchorNode
Set true to smooth the transition between the node’s current position and the anchor position.
setSource(Context, int) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
Allows a LightProbe to be constructed from resource.
setSource(Context, int) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
Allows a Material to be constructed from resource.
setSource(Context, int) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed from resource.
setSource(Context, Uri) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
Allows a LightProbe to be constructed from Uri.
setSource(Context, Uri) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
Allows a Material to be constructed from Uri.
setSource(Context, Uri) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed from Uri.
setSource(Bitmap) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed from a Bitmap.
setSource(ByteBuffer) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
Allows a Material to be created with data.
setSource(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
Allows a LightProbe to be constructed via callable function.
setSource(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
Allows a Material to be constructed via callable function.
setSource(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Allows a Texture to be constructed via callable function.
setSubmeshes(List<RenderableDefinition.Submesh>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
 
setSubmeshes(List<RenderableDefinition.Submesh>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition
 
setTexture(String, Texture) - Method in class pro.streem.ar.sceneform.rendering.Material
 
setThreadPoolExecutor(Executor) - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
Sets the default background Executor.
settled() - Method in class pro.streem.ar.schemas.motive.TwitchParameters
 
settled(Settled1fParameters) - Method in class pro.streem.ar.schemas.motive.TwitchParameters
 
Settled1fParameters - Class in pro.streem.ar.schemas.motive
 
Settled1fParameters() - Constructor for class pro.streem.ar.schemas.motive.Settled1fParameters
 
setTransformOffset(Vector3) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setTransformScale(float) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setTranslation(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
 
setTriangleIndices(List<Integer>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
 
setTriangleIndices(List<Integer>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
 
setUnderTesting(boolean) - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
 
setupSession(Session) - Method in class pro.streem.ar.sceneform.ArSceneView
Setup the view with an AR Session.
setUsage(Texture.Usage) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
Mark the Texture as a containing color, normal or arbitrary data.
setUseHdrLightEstimate(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
 
setUseHdrLightEstimate(boolean) - Method in class pro.streem.ar.sceneform.Scene
Sets whether the Scene should expect to use an Hdr light estimate, so that Filament light settings can be adjusted appropriately.
setUvCoordinate(Vertex.UvCoordinate) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
 
setUvCoordinate(Vertex.UvCoordinate) - Method in class pro.streem.ar.sceneform.rendering.Vertex
 
setVertexBuffer(VertexBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
 
setVerticalAlignment(ViewRenderable.VerticalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
Sets the ViewRenderable.VerticalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the y-axis.
setVerticalAlignment(ViewRenderable.VerticalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
Sets the ViewRenderable.VerticalAlignment that controls where the ViewRenderable is positioned relative to the Node it is attached to along the y-axis.
setVerticalFovDegrees(float) - Method in class pro.streem.ar.sceneform.Camera
Sets the vertical field of view for the non-ar camera in degrees.
setVertices(List<Vertex>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
 
setVertices(List<Vertex>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition
 
setView(Context, int) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
setView(Context, View) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
 
setVisible(boolean) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
Control visibility of plane visualization.
setWorldPosition(Vector3) - Method in class pro.streem.ar.sceneform.AnchorNode
Set the world-space position of this node if it is not anchored.
setWorldPosition(Vector3) - Method in class pro.streem.ar.sceneform.Camera
Set the position of the camera.
setWorldPosition(Vector3) - Method in class pro.streem.ar.sceneform.Node
Sets the world-space position of this node.
setWorldRotation(Quaternion) - Method in class pro.streem.ar.sceneform.AnchorNode
Set the world-space rotation of this node if it is not anchored.
setWorldRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Camera
Set the rotation of the camera.
setWorldRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Node
Sets the world-space rotation of this node.
setWorldScale(Vector3) - Method in class pro.streem.ar.sceneform.Node
Sets the world-space scale of this node.
setWrapMode(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for all texture coordinates.
setWrapModeR(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for texture coordinate R.
setWrapModeS(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for texture coordinate S.
setWrapModeT(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
Set the wrap mode for texture coordinate T.
sha1sum() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
sha1sumAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
sha1sumInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
shaderToMeshBones(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
Maps the skeleton bone index to the shader bone index.
shaderToMeshBones(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
shaderToMeshBonesAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
shaderToMeshBonesAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
shaderToMeshBonesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
shaderToMeshBonesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
shaderToMeshBonesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
shaderToMeshBonesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
Shadow - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Shadow - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
ShapeFactory - Class in pro.streem.ar.sceneform.rendering
Utility class used to dynamically construct ModelRenderables for various shapes.
ShapeFactory() - Constructor for class pro.streem.ar.sceneform.rendering.ShapeFactory
 
shapeIntersection(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.Box
 
shapeIntersection(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
 
shapeIntersection(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.Sphere
 
SharedReference - Class in pro.streem.ar.sceneform.resources
Used for managing memory of shared object using reference counting.
SharedReference() - Constructor for class pro.streem.ar.sceneform.resources.SharedReference
 
shCoefficients(int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
shCoefficients(Vec3, int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
shCoefficientsLength() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
Shininess - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Shininess - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
size() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
size() - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
size(Vec3) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
SIZE_PREFIX_LENGTH - Static variable in class pro.streem.flatbuffers.Constants
The number of bytes in a size prefix.
sizedByteArray() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
A utility function to copy and return the ByteBuffer data as a `byte[]`.
sizedByteArray(int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
A utility function to copy and return the ByteBuffer data from `start` to `start` + `length` as a `byte[]`.
sizedInputStream() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
A utility function to return an InputStream to the ByteBuffer data
skeleton() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
The skeletal information used by the RigSystem to support skinned animations.
skeleton() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
The model used for skeletal animations.
skeleton() - Method in class pro.streem.ar.schemas.lull.ModelDef
 
skeleton() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
skeleton(ModelPipelineSkeletonDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
skeleton(SkeletonDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
skeleton(ModelPipelineSkeletonDef) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
skeleton(SkeletonDef) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
SkeletonDef - Class in pro.streem.ar.sceneform.lullmodel
 
SkeletonDef - Class in pro.streem.ar.schemas.lull
 
SkeletonDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
SkeletonDef() - Constructor for class pro.streem.ar.schemas.lull.SkeletonDef
 
slerp(Quaternion, Quaternion, float) - Static method in class pro.streem.ar.sceneform.math.Quaternion
 
slot(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Set the current vtable at `voffset` to the current location in the buffer.
smoothingAngle() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
The limit angle (in degrees) between two normals being considered for tangent space smoothing.
smoothingAngle() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
sortTables(int[], ByteBuffer) - Method in class pro.streem.flatbuffers.Table
Sort tables by the key.
source() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
The name of ModelPipelineImportDef defining this model.
source() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
The name of ModelPipelineImportDef defining this model.
source() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
The name of ModelPipelineImportDef defining this model.
source() - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
source() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
source() - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
source() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
sourceAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
sourceAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
sourceAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
sources(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
The list of assets to import.
sources(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
sources(ModelPipelineImportDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
sources(ModelPipelineImportDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
sourcesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
sourcesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
Specular - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Specular - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
SpecularEnvironment - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
SpecularEnvironment - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
Sphere - Class in pro.streem.ar.sceneform.collision
Mathematical representation of a sphere.
Sphere - Static variable in class pro.streem.ar.schemas.sceneform.CollisionShapeType
 
Sphere() - Constructor for class pro.streem.ar.sceneform.collision.Sphere
Create a sphere with a center of (0,0,0) and a radius of 1.
Sphere(float) - Constructor for class pro.streem.ar.sceneform.collision.Sphere
Create a sphere with a center of (0,0,0) and a specified radius.
Sphere(float, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Sphere
Create a sphere with a specified center and radius.
sphereIntersection(Sphere) - Method in class pro.streem.ar.sceneform.collision.Box
 
sphereIntersection(Sphere) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
 
sphereIntersection(Sphere) - Method in class pro.streem.ar.sceneform.collision.Sphere
 
SplineParameters - Class in pro.streem.ar.schemas.motive
 
SplineParameters() - Constructor for class pro.streem.ar.schemas.motive.SplineParameters
 
splines(int) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
splines(CompactSplineFloatFb, int) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
splinesLength() - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
SPOTLIGHT - pro.streem.ar.sceneform.rendering.Light.Type
Similar to a point light but radiating light in a cone rather than all directions.
sqtAnim() - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
Standard2d - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
 
Standard2d - Static variable in class pro.streem.ar.schemas.lull.TextureTargetType
 
start() - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
 
start() - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
 
startAabbsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startAabbsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startAngle() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
The angle (in radians) in which the start of the arc should be poised at.
startAngle() - Method in class pro.streem.ar.schemas.lull.ArcDef
 
startAnimationDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
startAnimationsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
startAnimFilesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
startAnimListFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
startAnimSource(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSource
 
startAnimSourceEmbedded(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
startAnimSourceFileName(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
startAnimsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
 
startAnimTableFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
startAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
startAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
startBlendAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startBlendAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
startBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
startBlendShapesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startBlendShapesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startBoneNamesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
startBoneNamesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
startBoneNamesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
startBoneParentsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
startBoneParentsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
startBoneParentsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
startBoneTransformsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
startBoneTransformsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
startBoolInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
 
startBoolVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
startBoolVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
startBoolVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
startCompactSplineAnimFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
startCompactSplineFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
startCompactSplineFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
startCompiledMaterialDeclDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
startCompiledMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
startCompiledMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
startCompiledMaterialVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
startConstantOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
startCubeLevelsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
startCubemapSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
startDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
startDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBool
 
startDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
startDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
startDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
startDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataFloat
 
startDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
startDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
 
startDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
startDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataInt
 
startDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
startDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataQuat
 
startDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
 
startDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataString
 
startDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
startDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec2
 
startDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
startDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec3
 
startDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
startDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec4
 
startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
startDoubleInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
startDoubleVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
startDoubleVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
startDoubleVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
startExternalSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
startFacesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
startIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startInputDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
 
startInputsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
startIntInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
 
startIntVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
startIntVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
startIntVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
startKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
startKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
startLightingCubeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
startLightingCubeFaceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
startLightingDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
startLightingDefsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
startListsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
 
startLodsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
startLodsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
startMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
startMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
startMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
startMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
startMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
startMatrixAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
startMatrixAnimsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
startMatrixOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
startMirroring(Surface, int, int, int, int) - Method in class pro.streem.ar.sceneform.rendering.Renderer
Starts mirroring to the specified Surface.
startMirroringToSurface(Surface, int, int, int, int) - Method in class pro.streem.ar.sceneform.SceneView
To capture the contents of this view, designate a Surface onto which this SceneView should be mirrored.
startModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
startModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
startModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
startModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
startModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
startModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
startModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
startModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
startModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
startModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
startModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
startModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
startModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
startModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
startModularParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
 
startNodesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
startNodesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
startNullInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
 
startObject(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Start encoding a new object in the buffer.
startOpsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
startOvershootParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
 
startParameterDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
startParameterInitDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
startParametersVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
startRangesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startRangesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startRenderablesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
startRenderablesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
startRigAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
 
startRuntimeAssetDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
startSamplerDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
startSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
startSamplerParamsDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
startSamplersVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
startScalarInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
startSceneformBundleDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
startSettled1fParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
startShaderToMeshBonesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startShaderToMeshBonesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startShCoefficientsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
 
startSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
startSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
 
startSourcesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
startSourcesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
startSplineParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
 
startSplinesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
startSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
startSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
startSuggestedCollisionShapeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
startTangentDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
startTangentDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
startTangentIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
startTangentIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
startTangentIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
startTangentIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
startTargetMeshesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
startTargetMeshesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
startTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
startTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.TextureDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
 
startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
startTransformDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
 
startTwitchParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
 
startUsagePerChannelVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
startUsagePerChannelVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
startValueVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
startValueVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataBytes
 
startVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
startVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
startVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
startVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
startVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
startVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
 
startVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
startVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
startVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
startVector(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
Start a new array/vector of objects.
startVersionDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
 
startVertexAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startVertexAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
startVertexIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
startVertexIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
startVertexIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
startVertexIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
 
stopMirroring(Surface) - Method in class pro.streem.ar.sceneform.rendering.Renderer
Stops mirroring to the specified Surface.
stopMirroringToSurface(Surface) - Method in class pro.streem.ar.sceneform.SceneView
When capturing is complete, call this method to stop mirroring the SceneView to the specified Surface.
Struct - Class in pro.streem.flatbuffers
All structs in the generated code derive from this class, and add their own accessors.
Struct() - Constructor for class pro.streem.flatbuffers.Struct
 
SubmeshAabb - Class in pro.streem.ar.sceneform.lullmodel
 
SubmeshAabb - Class in pro.streem.ar.schemas.lull
 
SubmeshAabb() - Constructor for class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
SubmeshAabb() - Constructor for class pro.streem.ar.schemas.lull.SubmeshAabb
 
subtract(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
Subtract two Vector3
suggestedCollisionShape() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
suggestedCollisionShape(SuggestedCollisionShapeDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
SuggestedCollisionShapeDef - Class in pro.streem.ar.schemas.sceneform
 
SuggestedCollisionShapeDef() - Constructor for class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
Sun - Class in pro.streem.ar.sceneform
Represents the "sun" - the default directional light in the scene.

T

Table - Class in pro.streem.flatbuffers
All tables in the generated code derive from this class, and add their own accessors.
Table() - Constructor for class pro.streem.flatbuffers.Table
 
TAG - Static variable in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
 
Tangent - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
Tangent - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
tangentData(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
Contains Tangent data that is necessary to restore original values of blend shape vertices that differ from correspondent mesh vertices in Tangent attribute only OR indentical ones.
tangentData(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentDataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentDataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentDataLength() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentDataLength() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices16(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentIndices16(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices16AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentIndices16AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices16Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentIndices16Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices32(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
Indices of vertices that differ in Tangent OR indentical ones.
tangentIndices32(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices32AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentIndices32AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
tangentIndices32Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
tangentIndices32Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
targetMeshes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
The names of the nodes that contain the target meshes to import from the asset.
targetMeshes(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
targetMeshesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
targetMeshesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
targetType() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
targetType() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
TexCoord - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
 
TexCoord - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
 
Texture - Class in pro.streem.ar.sceneform.rendering
Represents a reference to a texture.
Texture.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for Texture
Texture.Sampler - Class in pro.streem.ar.sceneform.rendering
Controls what settings are used to sample Textures when rendering.
Texture.Sampler.Builder - Class in pro.streem.ar.sceneform.rendering
Builder for constructing Sampler objects.
Texture.Sampler.MagFilter - Enum in pro.streem.ar.sceneform.rendering
Options for Magnification Filter function.
Texture.Sampler.MinFilter - Enum in pro.streem.ar.sceneform.rendering
Options for Minification Filter function.
Texture.Sampler.WrapMode - Enum in pro.streem.ar.sceneform.rendering
Options for Wrap Mode function.
Texture.Usage - Enum in pro.streem.ar.sceneform.rendering
Type of Texture usage.
TextureDef - Class in pro.streem.ar.sceneform.lullmodel
 
TextureDef - Class in pro.streem.ar.schemas.lull
 
TextureDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.TextureDef
 
TextureDef() - Constructor for class pro.streem.ar.schemas.lull.TextureDef
 
TextureFiltering - Class in pro.streem.ar.sceneform.lullmodel
 
TextureFiltering - Class in pro.streem.ar.schemas.lull
 
TextureInternalData - Class in pro.streem.ar.sceneform.rendering
Represents shared data used by Textures for rendering.
TextureInternalData(Texture, Texture.Sampler) - Constructor for class pro.streem.ar.sceneform.rendering.TextureInternalData
 
textures(int) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
The list of textures associated with the Material.
textures(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
A collection of embedded textures associated with this model.
textures(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
The textures to be used by the renderables.
textures(int) - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
textures(int) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
textures(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
textures(MaterialTextureDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
textures(TextureDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
textures(TextureDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
textures(MaterialTextureDef, int) - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
textures(TextureDef, int) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
textures(TextureDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
texturesLength() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
texturesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
texturesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
texturesLength() - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
texturesLength() - Method in class pro.streem.ar.schemas.lull.ModelDef
 
texturesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
TextureTargetType - Class in pro.streem.ar.sceneform.lullmodel
 
TextureTargetType - Class in pro.streem.ar.schemas.lull
 
TextureWrap - Class in pro.streem.ar.sceneform.lullmodel
 
TextureWrap - Class in pro.streem.ar.schemas.lull
 
ThreadPools - Class in pro.streem.ar.sceneform.rendering
Provides access to default Executors to be used
time() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
 
TimeAccumulator - Class in pro.streem.ar.sceneform.utilities
Sums time samples together.
TimeAccumulator() - Constructor for class pro.streem.ar.sceneform.utilities.TimeAccumulator
 
Top - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
Each entity will align to the top of its row in the layout.
Top - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
 
TOP - pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
 
toString() - Method in class pro.streem.ar.sceneform.collision.Ray
 
toString() - Method in class pro.streem.ar.sceneform.math.Quaternion
 
toString() - Method in class pro.streem.ar.sceneform.math.Vector3
 
toString() - Method in class pro.streem.ar.sceneform.Node
 
TouchEventSystem - Class in pro.streem.ar.sceneform
Manages propagation of touch events to node's within a scene.
TouchEventSystem() - Constructor for class pro.streem.ar.sceneform.TouchEventSystem
 
transform() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
transform(TransformDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
TransformDef - Class in pro.streem.ar.schemas.sceneform
 
TransformDef() - Constructor for class pro.streem.ar.schemas.sceneform.TransformDef
 
transformDirection(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
Transforms a direction by ignoring any translation.
transformPoint(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
 
TransformProvider - Interface in pro.streem.ar.sceneform.common
Interface for providing information about a 3D transformation.
True - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
Force the value to true when created.
True - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
 
tryLoadSceneformBundle(ByteBuffer) - Static method in class pro.streem.ar.sceneform.rendering.SceneformBundle
 
TwitchParameters - Class in pro.streem.ar.schemas.motive
 
TwitchParameters() - Constructor for class pro.streem.ar.schemas.motive.TwitchParameters
 
type() - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
 
type() - Method in class pro.streem.ar.schemas.lull.VertexAttribute
 
type() - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
type() - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 

U

u(Table) - Method in class pro.streem.ar.schemas.motive.AnimSource
 
Unset - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
Don't force the value on entity create.
Unset - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
 
Unspecified - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
Unspecified - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
Unused - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
 
Unused - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
 
up() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 set to (0, 1, 0)
update() - Method in class pro.streem.ar.sceneform.utilities.ChangeId
 
update(Frame, int, int) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
 
updateFromDefinition(RenderableDefinition) - Method in class pro.streem.ar.sceneform.rendering.Renderable
 
updateTrackedPose(Camera) - Method in class pro.streem.ar.sceneform.Camera
Updates the pose and projection of the camera to match the tracked pose from ARCore.
updateTrackedPose(Camera) - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
 
updateTransform() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
 
UpLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added rightmost, and subsequent entities go up (and then left if wrapping is enabled).
UpLeft - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
UpRight - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
The first entity is added leftmost, and subsequent entities go up (and then right if wrapping is enabled).
UpRight - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
 
usage() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
usage() - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
 
usage() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
usage() - Method in class pro.streem.ar.schemas.lull.VertexAttribute
 
usage() - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
usage() - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
usage() - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
usagePerChannel(int) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
For textures with multiple usages, this array describes the usage of each channel.
usagePerChannel(int) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
usagePerChannelAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
usagePerChannelAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
usagePerChannelInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
usagePerChannelInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
usagePerChannelLength() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
usagePerChannelLength() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
usageType() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
useSpecularGlossinessTexturesIfPresent() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
If a model contains both metallic-roughness textures and specular-glossiness textures, this flag causes the import to only use the specular-glossiness textures.
useSpecularGlossinessTexturesIfPresent() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
Utf8 - Class in pro.streem.flatbuffers
 
Utf8() - Constructor for class pro.streem.flatbuffers.Utf8
 
UTF8_CHARSET - Static variable in class pro.streem.flatbuffers.Table
 
Utf8Safe - Class in pro.streem.flatbuffers
A set of low-level, high-performance static utility methods related to the UTF-8 character encoding.
Utf8Safe() - Constructor for class pro.streem.flatbuffers.Utf8Safe
 
uType() - Method in class pro.streem.ar.schemas.motive.AnimSource
 
UvCoordinate(float, float) - Constructor for class pro.streem.ar.sceneform.rendering.Vertex.UvCoordinate
 

V

value() - Method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataString
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
value() - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
value() - Method in class pro.streem.ar.schemas.lull.DataBool
 
value() - Method in class pro.streem.ar.schemas.lull.DataFloat
 
value() - Method in class pro.streem.ar.schemas.lull.DataHashValue
 
value() - Method in class pro.streem.ar.schemas.lull.DataInt
 
value() - Method in class pro.streem.ar.schemas.lull.DataQuat
 
value() - Method in class pro.streem.ar.schemas.lull.DataString
 
value() - Method in class pro.streem.ar.schemas.lull.DataVec2
 
value() - Method in class pro.streem.ar.schemas.lull.DataVec3
 
value() - Method in class pro.streem.ar.schemas.lull.DataVec4
 
value() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
 
value() - Method in class pro.streem.ar.schemas.sceneform.BoolInit
 
value() - Method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
value() - Method in class pro.streem.ar.schemas.sceneform.IntInit
 
value() - Method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
value(int) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
value(int) - Method in class pro.streem.ar.schemas.lull.DataBytes
 
value(Quat) - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
value(Vec2) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
value(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
value(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
value(Quat) - Method in class pro.streem.ar.schemas.lull.DataQuat
 
value(Vec2) - Method in class pro.streem.ar.schemas.lull.DataVec2
 
value(Vec3) - Method in class pro.streem.ar.schemas.lull.DataVec3
 
value(Vec4) - Method in class pro.streem.ar.schemas.lull.DataVec4
 
value(Table) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
value(Table) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
value(Table) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
value(Table) - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
value(Table) - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
valueAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
valueAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.DataString
 
valueAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.DataBytes
 
valueAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.DataString
 
valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataString
 
valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBytes
 
valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataString
 
valueLength() - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
valueLength() - Method in class pro.streem.ar.schemas.lull.DataBytes
 
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Light.Type
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Usage
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
Returns the enum constant of this type with the specified name.
values() - Static method in enum pro.streem.ar.sceneform.rendering.Light.Type
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Usage
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values(int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
values(int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
values(int) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
values(int) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
 
values(KeyVariantPairDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
values(VariantArrayDefImpl, int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
values(KeyVariantPairDef, int) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
 
values(VariantArrayDefImpl, int) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
valuesLength() - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
valuesLength() - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
valuesLength() - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
valuesLength() - Method in class pro.streem.ar.schemas.lull.VariantMapDef
 
valueType() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
valueType() - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
valueType() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
valueType() - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
valueType() - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
VariantArrayDef - Class in pro.streem.ar.sceneform.lullmodel
 
VariantArrayDef - Class in pro.streem.ar.schemas.lull
 
VariantArrayDef - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
VariantArrayDef - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
VariantArrayDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
VariantArrayDef() - Constructor for class pro.streem.ar.schemas.lull.VariantArrayDef
 
VariantArrayDefImpl - Class in pro.streem.ar.sceneform.lullmodel
 
VariantArrayDefImpl - Class in pro.streem.ar.schemas.lull
 
VariantArrayDefImpl() - Constructor for class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
VariantArrayDefImpl() - Constructor for class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
VariantDef - Class in pro.streem.ar.sceneform.lullmodel
A variant type that can be converted into a lull::Variant.
VariantDef - Class in pro.streem.ar.schemas.lull
 
VariantMapDef - Class in pro.streem.ar.sceneform.lullmodel
 
VariantMapDef - Class in pro.streem.ar.schemas.lull
 
VariantMapDef - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
 
VariantMapDef - Static variable in class pro.streem.ar.schemas.lull.VariantDef
 
VariantMapDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
VariantMapDef() - Constructor for class pro.streem.ar.schemas.lull.VariantMapDef
 
Vec2 - Class in pro.streem.ar.sceneform.lullmodel
 
Vec2 - Class in pro.streem.ar.schemas.lull
 
Vec2() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec2
 
Vec2() - Constructor for class pro.streem.ar.schemas.lull.Vec2
 
Vec2f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Vec2f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
Vec2i - Class in pro.streem.ar.sceneform.lullmodel
 
Vec2i - Class in pro.streem.ar.schemas.lull
 
Vec2i() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec2i
 
Vec2i() - Constructor for class pro.streem.ar.schemas.lull.Vec2i
 
Vec2Init - Class in pro.streem.ar.schemas.sceneform
 
Vec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
Vec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.Vec2Init
 
Vec2us - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Vec2us - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
Vec3 - Class in pro.streem.ar.sceneform.lullmodel
 
Vec3 - Class in pro.streem.ar.schemas.lull
 
Vec3() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec3
 
Vec3() - Constructor for class pro.streem.ar.schemas.lull.Vec3
 
Vec3f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Vec3f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
Vec3Init - Class in pro.streem.ar.schemas.sceneform
 
Vec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
Vec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.Vec3Init
 
Vec4 - Class in pro.streem.ar.sceneform.lullmodel
 
Vec4 - Class in pro.streem.ar.schemas.lull
 
Vec4() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec4
 
Vec4() - Constructor for class pro.streem.ar.schemas.lull.Vec4
 
Vec4f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Vec4f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
Vec4Init - Class in pro.streem.ar.schemas.sceneform
 
Vec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
 
Vec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.Vec4Init
 
Vec4ub - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Vec4ub - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
Vec4us - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
 
Vec4us - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
 
Vector3 - Class in pro.streem.ar.sceneform.math
A Vector with 3 floats.
Vector3() - Constructor for class pro.streem.ar.sceneform.math.Vector3
Construct a Vector3 and assign zero to all values
Vector3(float, float, float) - Constructor for class pro.streem.ar.sceneform.math.Vector3
Construct a Vector3 and assign each value
Vector3(Vector3) - Constructor for class pro.streem.ar.sceneform.math.Vector3
Construct a Vector3 and copy the values
Vector3Evaluator - Class in pro.streem.ar.sceneform.math
TypeEvaluator for Vector3.
Vector3Evaluator() - Constructor for class pro.streem.ar.sceneform.math.Vector3Evaluator
 
version() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
Version number to help decide how to interpret the flatbuffer data.
version() - Method in class pro.streem.ar.schemas.lull.ModelDef
 
version() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
version(VersionDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
VERSION_CODE_1_3 - Static variable in class pro.streem.ar.sceneform.utilities.ArCoreVersion
 
VersionDef - Class in pro.streem.ar.schemas.sceneform
 
VersionDef() - Constructor for class pro.streem.ar.schemas.sceneform.VersionDef
 
Vertex - Class in pro.streem.ar.sceneform.rendering
Represents a Vertex for a RenderableDefinition.
Vertex.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for Vertex.
Vertex.UvCoordinate - Class in pro.streem.ar.sceneform.rendering
Represents a texture Coordinate for a Vertex.
VertexAttribute - Class in pro.streem.ar.sceneform.lullmodel
 
VertexAttribute - Class in pro.streem.ar.schemas.lull
 
VertexAttribute() - Constructor for class pro.streem.ar.sceneform.lullmodel.VertexAttribute
 
VertexAttribute() - Constructor for class pro.streem.ar.schemas.lull.VertexAttribute
 
vertexAttributes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
Describes the structure of the vertex data, effectively the VertexFormat.
vertexAttributes(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
vertexAttributes(VertexAttribute, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
vertexAttributes(VertexAttribute, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
vertexAttributesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
vertexAttributesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
VertexAttributeType - Class in pro.streem.ar.sceneform.lullmodel
Defines the data structure of a single attribute in a vertex.
VertexAttributeType - Class in pro.streem.ar.schemas.lull
 
VertexAttributeUsage - Class in pro.streem.ar.sceneform.lullmodel
Defines how data in a vertex is interpreted by the shader.
VertexAttributeUsage - Class in pro.streem.ar.schemas.lull
 
vertexData(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
Contents vertex data of mesh vertices but with positions and normals adjusted to match this blend shape.
vertexData(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
The "raw" vertex data stored as a byte array.
vertexData(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexData(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
vertexDataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexDataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
vertexDataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexDataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
vertexDataLength() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexDataLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
vertexDataLength() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexDataLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
vertexIndices16(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexIndices16(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexIndices16AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexIndices16AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexIndices16Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexIndices16Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexIndices32(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
Indices of fully stored vertices.
vertexIndices32(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexIndices32AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexIndices32AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
vertexIndices32Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
vertexIndices32Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
 
ViewRenderable - Class in pro.streem.ar.sceneform.rendering
Renders a 2D Android view in 3D space by attaching it to a Node with Node.setRenderable(Renderable).
ViewRenderable.Builder - Class in pro.streem.ar.sceneform.rendering
Factory class for ViewRenderable
ViewRenderable.HorizontalAlignment - Enum in pro.streem.ar.sceneform.rendering
Controls the horizontal alignment of the ViewRenderable relative to the Node it is attached to.
ViewRenderable.VerticalAlignment - Enum in pro.streem.ar.sceneform.rendering
Controls the vertical alignment of the ViewRenderable relative to the Node it is attached to.
ViewSizer - Interface in pro.streem.ar.sceneform.rendering
Interface for controlling the size of a ViewRenderable in the Scene.
vtable_size - Variable in class pro.streem.flatbuffers.Table
Used to hold the vtable size.
vtable_start - Variable in class pro.streem.flatbuffers.Table
Used to hold the vtable position.

W

w - Variable in class pro.streem.ar.sceneform.math.Quaternion
 
w() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
 
w() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
 
w() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
 
w() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
 
w() - Method in class pro.streem.ar.schemas.lull.Quat
 
w() - Method in class pro.streem.ar.schemas.lull.Rect
 
w() - Method in class pro.streem.ar.schemas.lull.Recti
 
w() - Method in class pro.streem.ar.schemas.lull.Vec4
 
w() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
w() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
w() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
w() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
worldToLocalDirection(Vector3) - Method in class pro.streem.ar.sceneform.Node
Converts a direction from world-space to the local-space of this node.
worldToLocalPoint(Vector3) - Method in class pro.streem.ar.sceneform.Node
Converts a point in world-space to the local-space of this node.
worldToScreenPoint(Vector3) - Method in class pro.streem.ar.sceneform.Camera
Convert a point from world space into screen space.
wrapR() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
wrapR() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
wrapR() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
wrapS() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
wrapS() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
wrapS() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
wrapT() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
wrapT() - Method in class pro.streem.ar.schemas.lull.TextureDef
 
wrapT() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
wrongDirectionAccelerationMultiplier() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 

X

x - Variable in class pro.streem.ar.sceneform.math.Quaternion
 
x - Variable in class pro.streem.ar.sceneform.math.Vector3
 
x - Variable in class pro.streem.ar.sceneform.rendering.Vertex.UvCoordinate
 
x() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
 
x() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
 
x() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
 
x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
 
x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
 
x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
 
x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
 
x() - Method in class pro.streem.ar.schemas.lull.Quat
 
x() - Method in class pro.streem.ar.schemas.lull.Rect
 
x() - Method in class pro.streem.ar.schemas.lull.Recti
 
x() - Method in class pro.streem.ar.schemas.lull.Vec2
 
x() - Method in class pro.streem.ar.schemas.lull.Vec2i
 
x() - Method in class pro.streem.ar.schemas.lull.Vec3
 
x() - Method in class pro.streem.ar.schemas.lull.Vec4
 
x() - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
 
x() - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
x() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
xGranularity() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
XUp_YBack_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_YBack_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
XUp_YBack_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_YBack_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
XUp_YFront_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_YFront_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
XUp_YFront_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_YFront_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
XUp_ZBack_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_ZBack_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
XUp_ZBack_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_ZBack_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
XUp_ZFront_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_ZFront_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
XUp_ZFront_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
XUp_ZFront_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 

Y

y - Variable in class pro.streem.ar.sceneform.math.Quaternion
 
y - Variable in class pro.streem.ar.sceneform.math.Vector3
 
y - Variable in class pro.streem.ar.sceneform.rendering.Vertex.UvCoordinate
 
y() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
 
y() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
 
y() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
 
y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
 
y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
 
y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
 
y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
 
y() - Method in class pro.streem.ar.schemas.lull.Quat
 
y() - Method in class pro.streem.ar.schemas.lull.Rect
 
y() - Method in class pro.streem.ar.schemas.lull.Recti
 
y() - Method in class pro.streem.ar.schemas.lull.Vec2
 
y() - Method in class pro.streem.ar.schemas.lull.Vec2i
 
y() - Method in class pro.streem.ar.schemas.lull.Vec3
 
y() - Method in class pro.streem.ar.schemas.lull.Vec4
 
y() - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
 
y() - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
y() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
yConst() - Method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
yRangeEnd() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
yRangeStart() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
YUp_XBack_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_XBack_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
YUp_XBack_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_XBack_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
YUp_XFront_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_XFront_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
YUp_XFront_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_XFront_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
YUp_ZBack_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_ZBack_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
YUp_ZBack_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_ZBack_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
YUp_ZFront_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_ZFront_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
YUp_ZFront_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
YUp_ZFront_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 

Z

z - Variable in class pro.streem.ar.sceneform.math.Quaternion
 
z - Variable in class pro.streem.ar.sceneform.math.Vector3
 
z() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
 
z() - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
 
z() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
 
z() - Method in class pro.streem.ar.schemas.lull.Quat
 
z() - Method in class pro.streem.ar.schemas.lull.Vec3
 
z() - Method in class pro.streem.ar.schemas.lull.Vec4
 
z() - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
z() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
z() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
z() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
z() - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
z() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
z() - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
z() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
zero() - Static method in class pro.streem.ar.sceneform.math.Vector3
Gets a Vector3 with all values set to zero
ZUp_XBack_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_XBack_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
ZUp_XBack_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_XBack_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
ZUp_XFront_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_XFront_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
ZUp_XFront_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_XFront_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
ZUp_YBack_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_YBack_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
ZUp_YBack_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_YBack_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
ZUp_YFront_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_YFront_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 
ZUp_YFront_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
 
ZUp_YFront_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
 

_

__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Color
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataString
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Quat
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Rect
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Recti
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.AabbDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ArcDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Color
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBool
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBytes
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataFloat
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataHashValue
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataInt
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataQuat
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataString
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec2
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec3
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec4
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Quat
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Rect
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Recti
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2i
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec3
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec4
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VertexAttribute
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimListFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSource
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ModularParameters
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.SplineParameters
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.TwitchParameters
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.NullInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.TransformDef
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
__assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.VersionDef
 
__has_identifier(ByteBuffer, String) - Static method in class pro.streem.flatbuffers.Table
Check if a ByteBuffer contains a file identifier.
__indirect(int) - Method in class pro.streem.flatbuffers.Table
Retrieve a relative offset.
__indirect(int, ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Color
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBool
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataFloat
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataInt
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataString
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Quat
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Rect
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Recti
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.AabbDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ArcDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Color
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBool
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBytes
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataFloat
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataHashValue
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataInt
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataQuat
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataString
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec2
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec3
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec4
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Mat4x3
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Quat
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Rect
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Recti
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2i
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec3
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec4
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VertexAttribute
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimListFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSource
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ConstantOpFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ModularParameters
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.SplineParameters
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.TwitchParameters
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.NullInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ScalarInit
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.TransformDef
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
 
__init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.VersionDef
 
__offset(int) - Method in class pro.streem.flatbuffers.Table
Look up a field in the vtable.
__offset(int, int, ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
 
__reset() - Method in class pro.streem.flatbuffers.Struct
Resets internal state with a null ByteBuffer and a zero position.
__reset() - Method in class pro.streem.flatbuffers.Table
Resets the internal state with a null ByteBuffer and a zero position.
__string(int) - Method in class pro.streem.flatbuffers.Table
Create a Java `String` from UTF-8 data stored inside the FlatBuffer.
__union(Table, int) - Method in class pro.streem.flatbuffers.Table
Initialize any Table-derived type to point to the union at the given `offset`.
__vector(int) - Method in class pro.streem.flatbuffers.Table
Get the start data of a vector.
__vector_as_bytebuffer(int, int) - Method in class pro.streem.flatbuffers.Table
Get a whole vector as a ByteBuffer.
__vector_in_bytebuffer(ByteBuffer, int, int) - Method in class pro.streem.flatbuffers.Table
Initialize vector as a ByteBuffer.
__vector_len(int) - Method in class pro.streem.flatbuffers.Table
Get the length of a vector.
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