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All Classes All Packages
A
- a - Variable in class pro.streem.ar.sceneform.rendering.Color
- a() - Method in class pro.streem.ar.sceneform.lullmodel.Color
- a() - Method in class pro.streem.ar.schemas.lull.Color
- AabbDef - Class in pro.streem.ar.sceneform.lullmodel
- AabbDef - Class in pro.streem.ar.schemas.lull
- AabbDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.AabbDef
- AabbDef() - Constructor for class pro.streem.ar.schemas.lull.AabbDef
- aabbs(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
A bounding Aabb for each submesh.
- aabbs(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- aabbs(SubmeshAabb, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- aabbs(SubmeshAabb, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- aabbsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- aabbsLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- accelerationPerDifference() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- add(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Adds two Vector3's
- ADD_MISSING_FILES - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- addAabbs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addAabbs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addAccelerationPerDifference(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- addAnimations(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addAnimFiles(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- addAnims(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- addAnisotropyLog2(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addAtTarget(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- addAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- addAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- addAxisSystem(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addAxisSystem(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addBase(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- addBase(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
- addBlendAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addBlendAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addBlendShapes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addBlendShapes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addBoneNames(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- addBoneNames(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- addBoneNames(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- addBoneParents(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- addBoneParents(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- addBoneParents(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- addBoneTransforms(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- addBoneTransforms(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- addBoolean(boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `boolean` to the buffer, properly aligned, and grows the buffer (if necessary).
- addBoolean(int, boolean, boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `boolean` to a table at `o` into its vtable, with value `x` and default `d`.
- addBoundingBox(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- addBoundingBox(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- addByte(byte) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `byte` to the buffer, properly aligned, and grows the buffer (if necessary).
- addByte(int, byte, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `byte` to a table at `o` into its vtable, with value `x` and default `d`.
- addCenter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- addChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
-
Adds a node as a child of this NodeParent.
- addCmPerUnit(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addCmPerUnit(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addCollidable(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- addCollidable(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- addCollider(Collider) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
- addCompareFunc(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addCompareMode(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addCompiledIndex(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- addCompiledMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- addCompiledMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addCompressedMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- addCubeLevels(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- addData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- addDecl(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- addDouble(double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `double` to the buffer, properly aligned, and grows the buffer (if necessary).
- addDouble(int, double, double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `double` to a table at `o` into its vtable, with value `x` and default `d`.
- addEmbedded(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- addEnsureVertexOrientationWNotZero(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addEnsureVertexOrientationWNotZero(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addFaces(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addFile(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- addFileName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- addFixInfacingNormals(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addFixInfacingNormals(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addFlattenHierarchyAndTransformVerticesToRootSpace(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addFlattenHierarchyAndTransformVerticesToRootSpace(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addFlipTextureCoordinates(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addFlipTextureCoordinates(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addFloat(float) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `float` to the buffer, properly aligned, and grows the buffer (if necessary).
- addFloat(int, float, double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `float` to a table at `o` into its vtable, with value `x` and default `d`.
- addGenerateMipmaps(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addGenerateMipmaps(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addHash(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
- addHashKey(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- addHashKey(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- addId(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- addId(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
- addIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addInit(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- addInitialValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
- addInitType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- addInputs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addInt(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add an `int` to the buffer, properly aligned, and grows the buffer (if necessary).
- addInt(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add an `int` to a table at `o` into its vtable, with value `x` and default `d`.
- addInterleaved(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addInterleaved(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addIsRgbm(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addIsRgbm(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addKey(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- addKey(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- addLifecycleListener(Node.LifecycleListener) - Method in class pro.streem.ar.sceneform.Node
-
Adds a listener that will be called when node lifecycle events occur.
- addLightingDefs(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addLists(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- addLods(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- addLods(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- addLong(int, long, long) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `long` to a table at `o` into its vtable, with value `x` and default `d`.
- addLong(long) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `long` to the buffer, properly aligned, and grows the buffer (if necessary).
- addMagFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addMagFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addMagFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addMajorVersion(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
- addMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- addMaterial(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- addMaterials(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addMatrixAnims(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- addMatSha1sum(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- addMax(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- addMaxBoneWeights(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addMaxBoneWeights(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addMaxDelta(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- addMaxDeltaTime(FlatBufferBuilder, short) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- addMaxDifference(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
- addMaxPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- addMaxPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
- addMaxValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- addMaxVelocity(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- addMaxVelocity(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
- addMergeMaterials(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addMergeMaterials(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addMin(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- addMinFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addMinFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addMinFilter(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addMinorVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
- addMinPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- addMinPosition(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
- addMinValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- addModel(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addModular(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- addName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- addName(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- addName(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- addNameOverride(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- addNameOverride(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- addNodes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- addNodes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- addNumVertices(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addNumVertices(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addOffset(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Adds on offset, relative to where it will be written.
- addOffset(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add an `offset` to a table at `o` into its vtable, with value `x` and default `d`.
- addOffset(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
- addOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.Scene
-
Adds a listener that will be called before the
Scene.OnTouchListeneris invoked. - addOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.TouchEventSystem
-
Adds a listener that will be called before the
Scene.OnTouchListeneris invoked. - addOnUpdateListener(Scene.OnUpdateListener) - Method in class pro.streem.ar.sceneform.Scene
-
Adds a listener that will be called once per frame immediately before the Scene is updated.
- addOps(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- addParameters(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- addParams(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
- addPath(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
- addPremultiplyAlpha(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addPremultiplyAlpha(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addProperties(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- addProperties(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- addRanges(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addRanges(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addRecenter(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addRecenter(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addRenderables(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- addRenderables(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- addRenderFlags(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- addRenderPriority(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- addRepeat(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- addReportErrorsToStdout(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addReportErrorsToStdout(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addResourceHolder(ResourceHolder) - Method in class pro.streem.ar.sceneform.rendering.ResourceManager
- addRuntime(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addSample(double) - Method in class pro.streem.ar.sceneform.utilities.MovingAverage
-
Add a sample and calculate a new average.
- addSamplers(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- addScale(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
- addSettled(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
- addSha1sum(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- addShaderToMeshBones(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addShaderToMeshBones(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addShCoefficients(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- addShort(int, short, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `short` to a table at `o` into its vtable, with value `x` and default `d`.
- addShort(short) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `short` to the buffer, properly aligned, and grows the buffer (if necessary).
- addSize(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- addSize(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- addSkeleton(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- addSmoothingAngle(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addSmoothingAngle(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- addSource(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- addSources(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- addSources(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- addSplines(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- addSqtAnim(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- addStruct(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a struct to the table.
- addSuggestedCollisionShape(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addTangentData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- addTangentData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- addTangentIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- addTangentIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- addTangentIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- addTangentIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- addTargetMeshes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addTargetMeshes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addTargetType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addTargetType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- addTextures(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- addTransform(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addTransformChangedListener(Node.TransformChangedListener) - Method in class pro.streem.ar.sceneform.Node
-
Adds a listener that will be called when the node's transformation changes.
- addType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- addType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- addU(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSource
- addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- addUsage(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
- addUsagePerChannel(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- addUsagePerChannel(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- addUsageType(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addUseSpecularGlossinessTexturesIfPresent(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- addUseSpecularGlossinessTexturesIfPresent(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- addUType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.AnimSource
- addValue(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
- addValue(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.DataBool
- addValue(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
- addValue(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
- addValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- addValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.DataFloat
- addValue(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataInt
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataQuat
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataString
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataVec2
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataVec3
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataVec4
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- addValue(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
- addValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- addValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
- addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- addValues(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- addValueType(FlatBufferBuilder, byte) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- addVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- addVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- addVersion(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- addVertexAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addVertexAttributes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- addVertexData(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- addVertexIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- addVertexIndices16(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- addVertexIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- addVertexIndices32(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- addW(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- addW(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- addW(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- addW(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- addWrapR(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addWrapR(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addWrapR(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addWrapS(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addWrapS(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addWrapS(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addWrapT(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- addWrapT(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- addWrapT(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- addWrongDirectionAccelerationMultiplier(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- addX(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- addX(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- addX(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- addX(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- addX(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- addX(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- addX(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
- addX(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- addX(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- addX(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- addX(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- addX(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- addXGranularity(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- addY(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- addY(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- addY(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- addY(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- addY(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- addY(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- addY(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
- addY(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- addY(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- addY(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- addY(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- addY(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- addYConst(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
- addYRangeEnd(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- addYRangeStart(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- addZ(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- addZ(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- addZ(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- addZ(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- addZ(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- addZ(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- addZ(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- addZ(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- almostEqualRelativeAndAbs(float, float) - Static method in class pro.streem.ar.sceneform.math.MathHelper
-
Returns true if two floats are equal within a tolerance.
- Always - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- Ambient - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Ambient - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- AnchorNode - Class in pro.streem.ar.sceneform
-
Node that is automatically positioned in world space based on an ARCore Anchor.
- AnchorNode() - Constructor for class pro.streem.ar.sceneform.AnchorNode
-
Create an AnchorNode with no anchor.
- AnchorNode(Anchor) - Constructor for class pro.streem.ar.sceneform.AnchorNode
-
Create an AnchorNode with the specified anchor.
- AndroidPreconditions - Class in pro.streem.ar.sceneform.utilities
-
Helper class for common android specific preconditions used inside of RenderCore.
- AndroidPreconditions() - Constructor for class pro.streem.ar.sceneform.utilities.AndroidPreconditions
- angle() - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
- angleBetweenVectors(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Returns the shortest angle in degrees between two vectors.
- angleSize() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
-
Size of the arc measured in radians.
- angleSize() - Method in class pro.streem.ar.schemas.lull.ArcDef
- AnimationDef - Class in pro.streem.ar.schemas.sceneform
- AnimationDef() - Constructor for class pro.streem.ar.schemas.sceneform.AnimationDef
- animations(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- animations(AnimationDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- animationsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- animFiles(int) - Method in class pro.streem.ar.schemas.motive.AnimListFb
- animFilesLength() - Method in class pro.streem.ar.schemas.motive.AnimListFb
- AnimListFb - Class in pro.streem.ar.schemas.motive
- AnimListFb() - Constructor for class pro.streem.ar.schemas.motive.AnimListFb
- AnimListFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- anims(int) - Method in class pro.streem.ar.schemas.motive.AnimListFb
- anims(AnimSource, int) - Method in class pro.streem.ar.schemas.motive.AnimListFb
- animsLength() - Method in class pro.streem.ar.schemas.motive.AnimListFb
- AnimSource - Class in pro.streem.ar.schemas.motive
- AnimSource() - Constructor for class pro.streem.ar.schemas.motive.AnimSource
- AnimSourceEmbedded - Class in pro.streem.ar.schemas.motive
- AnimSourceEmbedded - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
- AnimSourceEmbedded() - Constructor for class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- AnimSourceFileName - Class in pro.streem.ar.schemas.motive
- AnimSourceFileName - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
- AnimSourceFileName() - Constructor for class pro.streem.ar.schemas.motive.AnimSourceFileName
- AnimSourceUnion - Class in pro.streem.ar.schemas.motive
- AnimTableFb - Class in pro.streem.ar.schemas.motive
- AnimTableFb() - Constructor for class pro.streem.ar.schemas.motive.AnimTableFb
- AnimTableFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- anisotropyLog2() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- ArcDef - Class in pro.streem.ar.sceneform.lullmodel
- ArcDef - Class in pro.streem.ar.schemas.lull
- ArcDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ArcDef
- ArcDef() - Constructor for class pro.streem.ar.schemas.lull.ArcDef
- ArCoreVersion - Class in pro.streem.ar.sceneform.utilities
-
Utilities for detecting and handling the version of Ar Core.
- ArCoreVersion() - Constructor for class pro.streem.ar.sceneform.utilities.ArCoreVersion
- ArSceneView - Class in pro.streem.ar.sceneform
-
A SurfaceView that integrates with ARCore and renders a scene.
- ArSceneView(Context) - Constructor for class pro.streem.ar.sceneform.ArSceneView
-
Constructs a ArSceneView object and binds it to an Android Context.
- ArSceneView(Context, AttributeSet) - Constructor for class pro.streem.ar.sceneform.ArSceneView
-
Constructs a ArSceneView object and binds it to an Android Context.
- attachToRenderer(Renderer) - Method in class pro.streem.ar.sceneform.rendering.LightInstance
- attachToRenderer(Renderer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- atTarget() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- atTarget(Settled1fParameters) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- attributes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
-
Specific vertex attributes to export.
- attributes(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- attributesAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- attributesAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- attributesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- attributesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- attributesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- attributesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- axisAngle(Vector3, float) - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Get a new Quaternion using an axis/angle to define the rotation
- axisSystem() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
The axis system used by the model asset.
- axisSystem() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- AxisSystem - Class in pro.streem.ar.sceneform.lullmodel
-
List of different ways to interpret the orientation axis of an asset when importing it.
- AxisSystem - Class in pro.streem.ar.schemas.lull
B
- b - Variable in class pro.streem.ar.sceneform.rendering.Color
- b() - Method in class pro.streem.ar.sceneform.lullmodel.Color
- b() - Method in class pro.streem.ar.schemas.lull.Color
- back() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (0, 0, 1)
- base() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- base() - Method in class pro.streem.ar.schemas.motive.SplineParameters
- base(ModularParameters) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- base(ModularParameters) - Method in class pro.streem.ar.schemas.motive.SplineParameters
- BaseColor - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- BaseColor - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- bb - Variable in class pro.streem.flatbuffers.Struct
-
The underlying ByteBuffer to hold the data of the Struct.
- bb - Variable in class pro.streem.flatbuffers.Table
-
The underlying ByteBuffer to hold the data of the Table.
- bb_pos - Variable in class pro.streem.flatbuffers.Struct
-
Used to hold the position of the `bb` buffer.
- bb_pos - Variable in class pro.streem.flatbuffers.Table
-
Used to hold the position of the `bb` buffer.
- beginSample() - Method in class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
-
Call at the point in execution when the tracker should start measuring elapsed milliseconds.
- beginSample() - Method in class pro.streem.ar.sceneform.utilities.TimeAccumulator
- blendAttributes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
Describes the structure of the vertex data for the blend shapes.
- blendAttributes(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- blendAttributes(VertexAttribute, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- blendAttributes(VertexAttribute, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- blendAttributesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- blendAttributesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- BlendShape - Class in pro.streem.ar.sceneform.lullmodel
- BlendShape - Class in pro.streem.ar.schemas.lull
- BlendShape() - Constructor for class pro.streem.ar.sceneform.lullmodel.BlendShape
- BlendShape() - Constructor for class pro.streem.ar.schemas.lull.BlendShape
- blendShapes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
A collection of blendshapes, if they exist.
- blendShapes(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- blendShapes(BlendShape, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- blendShapes(BlendShape, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- blendShapesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- blendShapesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- BoneIndices - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- BoneIndices - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- boneNames(int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
-
The names of each bone in the skeleton.
- boneNames(int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneNames(int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- boneNamesLength() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- boneNamesLength() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneNamesLength() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- boneParents(int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
-
Effectively a map of a bone to its parent bone.
- boneParents(int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneParents(int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- boneParentsAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- boneParentsAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneParentsAsByteBuffer() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- boneParentsInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- boneParentsInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneParentsInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- boneParentsLength() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- boneParentsLength() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneParentsLength() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- boneTransforms(int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
-
For information on how the matrices below are used for skinning, see RigSystem::UpdateShaderTransforms().
- boneTransforms(int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneTransforms(Mat4x3, int) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- boneTransforms(Mat4x3, int) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- boneTransformsLength() - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- boneTransformsLength() - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- BoneWeights - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- BoneWeights - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- BoolInit - Class in pro.streem.ar.schemas.sceneform
- BoolInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- BoolInit() - Constructor for class pro.streem.ar.schemas.sceneform.BoolInit
- BoolVec2Init - Class in pro.streem.ar.schemas.sceneform
- BoolVec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- BoolVec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.BoolVec2Init
- BoolVec3Init - Class in pro.streem.ar.schemas.sceneform
- BoolVec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- BoolVec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.BoolVec3Init
- BoolVec4Init - Class in pro.streem.ar.schemas.sceneform
- BoolVec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- BoolVec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.BoolVec4Init
- Bottom - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
-
Each entity will align to the bottom of its row.
- Bottom - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
- BOTTOM - pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
- boundingBox() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
-
The minimum and maximum bounds contained in the vertex data.
- boundingBox() - Method in class pro.streem.ar.schemas.lull.ModelDef
- boundingBox(AabbDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- boundingBox(AabbDef) - Method in class pro.streem.ar.schemas.lull.ModelDef
- Box - Class in pro.streem.ar.sceneform.collision
-
Mathematical representation of a box.
- Box - Static variable in class pro.streem.ar.schemas.sceneform.CollisionShapeType
- Box() - Constructor for class pro.streem.ar.sceneform.collision.Box
-
Create a box with a center of (0,0,0) and a size of (1,1,1).
- Box(Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Box
-
Create a box with a center of (0,0,0) and a specified size.
- Box(Vector3, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Box
-
Create a box with a specified center and size.
- boxIntersection(Box) - Method in class pro.streem.ar.sceneform.collision.Box
- boxIntersection(Box) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
- boxIntersection(Box) - Method in class pro.streem.ar.sceneform.collision.Sphere
- BrdfLookupTable - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- BrdfLookupTable - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- build() - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Creates a new
Lightbased on the parameters set previously - build() - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
-
Creates a new
LightProbebased on the parameters set previously - build() - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
-
Creates a new
Materialbased on the parameters set previously. - build() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
- build() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
- build() - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Creates a new
Texturebased on the parameters set previously - build() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
-
Construct a Sampler from the properties of the Builder.
- build() - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
- build() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- build() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
- BUILD_TYPE - Static variable in class pro.streem.ar.sceneform.BuildConfig
- BuildConfig - Class in pro.streem.ar.sceneform
- BuildConfig() - Constructor for class pro.streem.ar.sceneform.BuildConfig
- builder() - Static method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Constructs a default LightProbe, if nothing else is set
- builder() - Static method in class pro.streem.ar.sceneform.rendering.Material
-
Constructs a
Material - builder() - Static method in class pro.streem.ar.sceneform.rendering.ModelRenderable
-
Constructs a
ModelRenderable. - builder() - Static method in class pro.streem.ar.sceneform.rendering.RenderableDefinition
- builder() - Static method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
- builder() - Static method in class pro.streem.ar.sceneform.rendering.Texture
-
Constructs a default texture, if nothing else is set
- builder() - Static method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
- builder() - Static method in class pro.streem.ar.sceneform.rendering.Vertex
- builder() - Static method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
Constructs a
ViewRenderable - builder() - Static method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
-
Constructs a builder, all required fields must be specified.
- builder(Light.Type) - Static method in class pro.streem.ar.sceneform.rendering.Light
-
Constructs a default light, if nothing else is set
- Builder() - Constructor for class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
- Builder() - Constructor for class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
- Builder() - Constructor for class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
- Builder() - Constructor for class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
- Builder() - Constructor for class pro.streem.ar.sceneform.rendering.Vertex.Builder
- Builder() - Constructor for class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
- buildInstanceData(Renderable, int) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- Bump - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Bump - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- ByteBufferFactory() - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder.ByteBufferFactory
C
- c0() - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- c0() - Method in class pro.streem.ar.schemas.lull.Mat4x3
- c0(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- c0(Vec4) - Method in class pro.streem.ar.schemas.lull.Mat4x3
- c1() - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- c1() - Method in class pro.streem.ar.schemas.lull.Mat4x3
- c1(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- c1(Vec4) - Method in class pro.streem.ar.schemas.lull.Mat4x3
- c2() - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- c2() - Method in class pro.streem.ar.schemas.lull.Mat4x3
- c2(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- c2(Vec4) - Method in class pro.streem.ar.schemas.lull.Mat4x3
- callOnHierarchy(Consumer<Node>) - Method in class pro.streem.ar.sceneform.Node
-
Traverses the hierarchy and call a method on each node (including this node).
- callOnHierarchy(Consumer<Node>) - Method in class pro.streem.ar.sceneform.NodeParent
-
Traverse the hierarchy and call a method on each node.
- Camera - Class in pro.streem.ar.sceneform
-
Represents a virtual camera, which determines the perspective through which the scene is viewed.
- CameraProvider - Interface in pro.streem.ar.sceneform.rendering
-
Required interface for a virtual camera.
- CameraStream - Class in pro.streem.ar.sceneform.rendering
-
Displays the Camera stream using Filament.
- CameraStream(int, Renderer) - Constructor for class pro.streem.ar.sceneform.rendering.CameraStream
- canAddChild(Node, StringBuilder) - Method in class pro.streem.ar.sceneform.Node
- canAddChild(Node, StringBuilder) - Method in class pro.streem.ar.sceneform.NodeParent
- captureLightingValues(Consumer<EnvironmentalHdrLightEstimate>) - Method in class pro.streem.ar.sceneform.ArSceneView
-
Causes a serialized version of the next captured light estimate to be saved to disk.
- center() - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- center(Vec3) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- Center - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
-
The layout will be centered horizontally on the canvas.
- Center - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
-
Each entity will be centered within its row.
- Center - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
- Center - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
- CENTER - pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
- CENTER - pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
- ChangeId - Class in pro.streem.ar.sceneform.utilities
-
Used to identify when the state of an object has changed by incrementing an integer id.
- ChangeId() - Constructor for class pro.streem.ar.sceneform.utilities.ChangeId
- checkChanged(int) - Method in class pro.streem.ar.sceneform.utilities.ChangeId
- checkElementIndex(int, int) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
-
Ensures that
indexspecifies a valid element in an array, list or string of sizesize. - checkElementIndex(int, int, String) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
-
Ensures that
indexspecifies a valid element in an array, list or string of sizesize. - checkMinAndroidApiLevel() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
-
Enforce the minimum Android api level
- checkNotNull(T) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
-
Ensures that an object reference passed as a parameter to the calling method is not null.
- checkNotNull(T, Object) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
-
Ensures that an object reference passed as a parameter to the calling method is not null.
- checkPreconditions() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- checkState(boolean) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
-
Ensures the truth of an expression involving the state of the calling instance, but not involving any parameters to the calling method.
- checkState(boolean, Object) - Static method in class pro.streem.ar.sceneform.utilities.Preconditions
-
Ensures the truth of an expression involving the state of the calling instance, but not involving any parameters to the calling method.
- checkUiThread() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
-
Ensure that the code is being executed on Android's UI thread.
- clamp(float, float, float) - Static method in class pro.streem.ar.sceneform.math.MathHelper
-
Clamps a value between a minimum and maximum range.
- CLAMP_TO_EDGE - pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
- ClampToBorder - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
- ClampToBorder - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
- ClampToEdge - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
- ClampToEdge - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
- ClampToEdge - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
- CleanupRegistry<T> - Class in pro.streem.ar.sceneform.rendering
-
Maintains a
ReferenceQueueand executes aRunnableafter each object in the queue is garbage collected. - CleanupRegistry() - Constructor for class pro.streem.ar.sceneform.rendering.CleanupRegistry
- CleanupRegistry(HashSet<CleanupItem<T>>, ReferenceQueue<T>) - Constructor for class pro.streem.ar.sceneform.rendering.CleanupRegistry
- clear() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Reset the FlatBufferBuilder by purging all data that it holds.
- cmPerUnit() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Distinct from 'scale'; defines the unit we expect positions to be in.
- cmPerUnit() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- collidable() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
-
The model used for collision.
- collidable() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- collidable(ModelPipelineCollidableDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- collidable(ModelPipelineCollidableDef) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- Collider - Class in pro.streem.ar.sceneform.collision
-
Represents the collision information associated with a transformation that can be attached to the collision system.
- Collider(TransformProvider, CollisionShape) - Constructor for class pro.streem.ar.sceneform.collision.Collider
- collisionShape - Variable in class pro.streem.ar.sceneform.rendering.Renderable
- CollisionShape - Class in pro.streem.ar.sceneform.collision
-
Base class for all types of shapes that collision checks can be performed against.
- CollisionShapeType - Class in pro.streem.ar.schemas.sceneform
- CollisionSystem - Class in pro.streem.ar.sceneform.collision
-
Manages all of the colliders within a scene.
- CollisionSystem() - Constructor for class pro.streem.ar.sceneform.collision.CollisionSystem
- Color - Class in pro.streem.ar.sceneform.lullmodel
- Color - Class in pro.streem.ar.sceneform.rendering
-
An RGBA color.
- Color - Class in pro.streem.ar.schemas.lull
- Color - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- Color - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- Color - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
- Color() - Constructor for class pro.streem.ar.sceneform.lullmodel.Color
- Color() - Constructor for class pro.streem.ar.sceneform.rendering.Color
-
Construct a Color and default it to white (1, 1, 1, 1).
- Color() - Constructor for class pro.streem.ar.schemas.lull.Color
- Color(float, float, float) - Constructor for class pro.streem.ar.sceneform.rendering.Color
-
Construct a color with the RGB values passed in and an alpha of 1.
- Color(float, float, float, float) - Constructor for class pro.streem.ar.sceneform.rendering.Color
-
Construct a color with the RGBA values passed in.
- Color(int) - Constructor for class pro.streem.ar.sceneform.rendering.Color
-
Construct a color with an integer in the sRGB color space packed as an ARGB value.
- Color(Color) - Constructor for class pro.streem.ar.sceneform.rendering.Color
-
Construct a Color with the values of another color.
- COLOR - pro.streem.ar.sceneform.rendering.Texture.Usage
-
Texture contains a color map
- CompactSplineAnimFloatFb - Class in pro.streem.ar.schemas.motive
- CompactSplineAnimFloatFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- CompactSplineAnimFloatFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- CompactSplineFb - Class in pro.streem.ar.schemas.motive
- CompactSplineFb - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
- CompactSplineFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineFb
- CompactSplineFloatFb - Class in pro.streem.ar.schemas.motive
- CompactSplineFloatFb - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
- CompactSplineFloatFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- CompactSplineFloatNodeFb - Class in pro.streem.ar.schemas.motive
- CompactSplineFloatNodeFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
- CompactSplineNodeFb - Class in pro.streem.ar.schemas.motive
- CompactSplineNodeFb() - Constructor for class pro.streem.ar.schemas.motive.CompactSplineNodeFb
- compareFunc() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- compareMode() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- compareStrings(int, byte[], ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
-
Compare string from the buffer with the 'String' object.
- compareStrings(int, int, ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
-
Compare two strings in the buffer.
- CompareToTexture - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
- compiledIndex() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- compiledMaterial(int) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- compiledMaterialAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- CompiledMaterialDeclDef - Class in pro.streem.ar.schemas.sceneform
- CompiledMaterialDeclDef() - Constructor for class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- CompiledMaterialDef - Class in pro.streem.ar.schemas.sceneform
- CompiledMaterialDef() - Constructor for class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- compiledMaterialInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- compiledMaterialLength() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- compiledMaterials(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- compiledMaterials(CompiledMaterialDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- compiledMaterialsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- compressedMaterial() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- compressedMaterialAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- compressedMaterialInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- ConstantOpFb - Class in pro.streem.ar.schemas.motive
- ConstantOpFb - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
- ConstantOpFb() - Constructor for class pro.streem.ar.schemas.motive.ConstantOpFb
- Constants - Class in pro.streem.flatbuffers
-
Class that holds shared constants
- Constants() - Constructor for class pro.streem.flatbuffers.Constants
- Controller - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
- Controller - Static variable in class pro.streem.ar.schemas.lull.DeviceType
- Controller2 - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
- Controller2 - Static variable in class pro.streem.ar.schemas.lull.DeviceType
- copyByteBuffer(ByteBuffer) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
- copyByteBufferToArray(ByteBuffer) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
- CREATE_LOADER - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- CREATE_RENDERABLE - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- createAabbDef(FlatBufferBuilder, float, float, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.AabbDef
- createAabbDef(FlatBufferBuilder, float, float, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.AabbDef
- createAabbsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createAabbsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createAnimationDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- createAnimationsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- createAnimFilesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- createAnimListFb(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- createAnimSource(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.schemas.motive.AnimSource
- createAnimSourceEmbedded(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- createAnimSourceFileName(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- createAnimsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- createAnimTableFb(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- createArcDef(FlatBufferBuilder, float, float, float, float, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ArcDef
- createArcDef(FlatBufferBuilder, float, float, float, float, int) - Static method in class pro.streem.ar.schemas.lull.ArcDef
- createAttributesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- createAttributesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- createBlendShape(FlatBufferBuilder, long, int, int, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createBlendShape(FlatBufferBuilder, long, int, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createBlendShapesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createBlendShapesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createBoneNamesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- createBoneNamesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- createBoneNamesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- createBoneParentsVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- createBoneParentsVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- createBoneParentsVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- createBoneParentsVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- createBoneParentsVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- createBoneParentsVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- createBoolInit(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
- createBoolVec2Init(FlatBufferBuilder, boolean, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- createBoolVec3Init(FlatBufferBuilder, boolean, boolean, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- createBoolVec4Init(FlatBufferBuilder, boolean, boolean, boolean, boolean) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- createByteVector(byte[]) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Create a byte array in the buffer.
- createByteVector(byte[], int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Create a byte array in the buffer.
- createByteVector(ByteBuffer) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Create a byte array in the buffer.
- createCamera() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createCamera() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- createCamera(int) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createCamera(int) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- createCameraTexture() - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
- createColor(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Color
- createColor(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Color
- createCompactSplineAnimFloatFb(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- createCompactSplineFb(FlatBufferBuilder, float, float, float, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- createCompactSplineFloatFb(FlatBufferBuilder, float, float, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- createCompactSplineFloatNodeFb(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
- createCompactSplineNodeFb(FlatBufferBuilder, int, int, short) - Static method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
- createCompiledMaterialDeclDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- createCompiledMaterialDef(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- createCompiledMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- createCompiledMaterialVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- createCompiledMaterialVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- createConstantOpFb(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
- createCubeLevelsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- createCubemapSamplerInit(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- createDataBool(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
- createDataBool(FlatBufferBuilder, boolean) - Static method in class pro.streem.ar.schemas.lull.DataBool
- createDataBytes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- createDataBytes(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- createDataFloat(FlatBufferBuilder, float) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- createDataFloat(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.lull.DataFloat
- createDataHashValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- createDataHashValue(FlatBufferBuilder, long) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
- createDataInt(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
- createDataInt(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataInt
- createDataString(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
- createDataString(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataString
- createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- createDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- createDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- createDoubleInit(FlatBufferBuilder, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
- createDoubleVec2Init(FlatBufferBuilder, double, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- createDoubleVec3Init(FlatBufferBuilder, double, double, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- createDoubleVec4Init(FlatBufferBuilder, double, double, double, double) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- createExternalSamplerInit(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- createFacesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- createFence() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createFence() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- createIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createInputDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
- createInputsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- createInstance(TransformProvider) - Method in class pro.streem.ar.sceneform.rendering.Light
- createInstance(TransformProvider) - Method in class pro.streem.ar.sceneform.rendering.Renderable
- createIntInit(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
- createIntVec2Init(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- createIntVec3Init(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- createIntVec4Init(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- createKeyVariantPairDef(FlatBufferBuilder, int, long, byte, int) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- createKeyVariantPairDef(FlatBufferBuilder, int, long, byte, int) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- createLightingCubeDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- createLightingCubeFaceDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- createLightingDef(FlatBufferBuilder, int, float, int, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- createLightingDefsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- createListsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- createLodsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- createLodsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- createMat4x3(FlatBufferBuilder, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- createMat4x3(FlatBufferBuilder, float, float, float, float, float, float, float, float, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Mat4x3
- createMaterialDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- createMaterialDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- createMaterialDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- createMaterialsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- createMaterialTextureDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- createMaterialTextureDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- createMatrixAnimFb(FlatBufferBuilder, int, boolean) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- createMatrixAnimsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- createMatrixOpFb(FlatBufferBuilder, byte, byte, byte, int) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- createModelIndexRange(FlatBufferBuilder, long, long) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
- createModelIndexRange(FlatBufferBuilder, long, long) - Static method in class pro.streem.ar.schemas.lull.ModelIndexRange
- createModelInstanceDef(FlatBufferBuilder, int, int, int, int, int, int, long, boolean, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createModelInstanceDef(FlatBufferBuilder, int, int, int, int, int, int, long, boolean, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createModelPipelineCollidableDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- createModelPipelineCollidableDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- createModelPipelineDef(FlatBufferBuilder, int, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- createModelPipelineDef(FlatBufferBuilder, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- createModelPipelineImportDef(FlatBufferBuilder, int, int, boolean, float, int, float, int, boolean, boolean, boolean, boolean, boolean, boolean, float, int, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- createModelPipelineImportDef(FlatBufferBuilder, int, int, boolean, float, int, float, int, boolean, boolean, boolean, boolean, boolean, boolean, float, int, boolean) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- createModelPipelineMaterialDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- createModelPipelineMaterialDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- createModelPipelineRenderableDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- createModelPipelineRenderableDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- createModelPipelineSkeletonDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- createModelPipelineSkeletonDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- createModularParameters(FlatBufferBuilder, boolean, float, float) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- createOpsVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- createOvershootParameters(FlatBufferBuilder, int, float, float, int, float, float, short) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- createParameterDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
- createParameterInitDef(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- createParametersVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- createQuat(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Quat
- createQuat(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Quat
- createRect(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Rect
- createRect(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Rect
- createRecti(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.Recti
- createRecti(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.lull.Recti
- createRenderablesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- createRenderablesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- createRenderer() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createRenderer() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- createRigAnimFb(FlatBufferBuilder, int, int, int, boolean, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- createRuntimeAssetDef(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- createSamplerDef(FlatBufferBuilder, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- createSamplerInit(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
- createSamplerParamsDef(FlatBufferBuilder, int, int, int, int, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- createSamplersVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- createScalarInit(FlatBufferBuilder, float) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
- createScene() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createScene() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- createSceneformBundleDef(FlatBufferBuilder, int, int, int, int, int, int, int, int, int, int, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- createSettled1fParameters(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
- createShaderToMeshBonesVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createShaderToMeshBonesVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createShaderToMeshBonesVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createShaderToMeshBonesVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createSkeletonDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- createSkeletonDef(FlatBufferBuilder, int, int, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- createSortedVectorOfTables(T, int[]) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Create a vector of sorted by the key tables.
- createSourcesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- createSourcesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- createSplineParameters(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
- createSplinesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- createString(CharSequence) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Encode the string `s` in the buffer using UTF-8.
- createString(ByteBuffer) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Create a string in the buffer from an already encoded UTF-8 string in a ByteBuffer.
- createSwapChain(Object) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createSwapChain(Object) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
- createSwapChain(Object) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
-
Valid surface types: - Android: Surface - Other: none
- createSwapChain(Object, long) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createSwapChain(Object, long) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
- createSwapChain(Object, long) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
-
Valid surface types: - Android: Surface - Other: none
- createSwapChainFromNativeSurface(NativeSurface, long) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createSwapChainFromNativeSurface(NativeSurface, long) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
- createSwapChainFromNativeSurface(NativeSurface, long) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- createTangentDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createTangentDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createTangentDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createTangentDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createTangentIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createTangentIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createTangentIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createTangentIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createTargetMeshesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- createTargetMeshesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- createTextureDef(FlatBufferBuilder, int, int, int, boolean, boolean, int, int, int, int, int, int, boolean) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- createTextureDef(FlatBufferBuilder, int, int, int, boolean, boolean, int, int, int, int, int, int, boolean) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- createTexturesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- createTwitchParameters(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
- createUnintializedVector(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Create a new array/vector and return a ByteBuffer to be filled later.
- createUsagePerChannelVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- createUsagePerChannelVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- createValuesVector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- createValueVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- createValueVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- createValueVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- createValueVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- createVariantArrayDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- createVariantArrayDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- createVariantArrayDefImpl(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- createVariantArrayDefImpl(FlatBufferBuilder, byte, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- createVariantMapDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- createVariantMapDef(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- createVec2(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec2
- createVec2(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.schemas.lull.Vec2
- createVec2i(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec2i
- createVec2i(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.lull.Vec2i
- createVec2Init(FlatBufferBuilder, float, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
- createVec3(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec3
- createVec3(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Vec3
- createVec3Init(FlatBufferBuilder, float, float, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- createVec4(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.sceneform.lullmodel.Vec4
- createVec4(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.lull.Vec4
- createVec4Init(FlatBufferBuilder, float, float, float, float) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- createVectorOfTables(int[]) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Create a vector of tables.
- createVersionDef(FlatBufferBuilder, float, int) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
- createVertexAttribute(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
- createVertexAttribute(FlatBufferBuilder, int, int) - Static method in class pro.streem.ar.schemas.lull.VertexAttribute
- createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createVertexDataVector(FlatBufferBuilder, byte[]) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createVertexDataVector(FlatBufferBuilder, ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- createVertexIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createVertexIndices16Vector(FlatBufferBuilder, short[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createVertexIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- createVertexIndices32Vector(FlatBufferBuilder, int[]) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- createView() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- createView() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- cross(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Get cross product of two Vector3's
- cubeLevels(int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- cubeLevels(LightingCubeDef, int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- cubeLevelsLength() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- CubeMap - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
- CubeMap - Static variable in class pro.streem.ar.schemas.lull.TextureTargetType
- CubemapSamplerInit - Class in pro.streem.ar.schemas.sceneform
- CubemapSamplerInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- CubemapSamplerInit() - Constructor for class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
D
- data - Variable in class pro.streem.ar.sceneform.math.Matrix
- data(int) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- data(int) - Method in class pro.streem.ar.schemas.lull.TextureDef
- data(int) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- data(int) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- data(int) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- Data - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
- DATA - pro.streem.ar.sceneform.rendering.Texture.Usage
-
Texture contains arbitrary data
- dataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- dataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.TextureDef
- dataAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- dataAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- dataAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- DataBool - Class in pro.streem.ar.sceneform.lullmodel
- DataBool - Class in pro.streem.ar.schemas.lull
- DataBool - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataBool - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataBool() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataBool
- DataBool() - Constructor for class pro.streem.ar.schemas.lull.DataBool
- dataBuffer() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Get the ByteBuffer representing the FlatBuffer.
- DataBytes - Class in pro.streem.ar.sceneform.lullmodel
- DataBytes - Class in pro.streem.ar.schemas.lull
- DataBytes - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataBytes - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataBytes() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataBytes
- DataBytes() - Constructor for class pro.streem.ar.schemas.lull.DataBytes
- DataFloat - Class in pro.streem.ar.sceneform.lullmodel
- DataFloat - Class in pro.streem.ar.schemas.lull
- DataFloat - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataFloat - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataFloat() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataFloat
- DataFloat() - Constructor for class pro.streem.ar.schemas.lull.DataFloat
- DataHashValue - Class in pro.streem.ar.sceneform.lullmodel
- DataHashValue - Class in pro.streem.ar.schemas.lull
- DataHashValue - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataHashValue - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataHashValue() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataHashValue
- DataHashValue() - Constructor for class pro.streem.ar.schemas.lull.DataHashValue
- dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
- dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- dataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- DataInt - Class in pro.streem.ar.sceneform.lullmodel
- DataInt - Class in pro.streem.ar.schemas.lull
- DataInt - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataInt - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataInt() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataInt
- DataInt() - Constructor for class pro.streem.ar.schemas.lull.DataInt
- dataLength() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- dataLength() - Method in class pro.streem.ar.schemas.lull.TextureDef
- dataLength() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- dataLength() - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- dataLength() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- DataQuat - Class in pro.streem.ar.sceneform.lullmodel
- DataQuat - Class in pro.streem.ar.schemas.lull
- DataQuat - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataQuat - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataQuat() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataQuat
- DataQuat() - Constructor for class pro.streem.ar.schemas.lull.DataQuat
- DataString - Class in pro.streem.ar.sceneform.lullmodel
- DataString - Class in pro.streem.ar.schemas.lull
- DataString - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataString - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataString() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataString
- DataString() - Constructor for class pro.streem.ar.schemas.lull.DataString
- DataVec2 - Class in pro.streem.ar.sceneform.lullmodel
- DataVec2 - Class in pro.streem.ar.schemas.lull
- DataVec2 - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataVec2 - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataVec2() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataVec2
- DataVec2() - Constructor for class pro.streem.ar.schemas.lull.DataVec2
- DataVec3 - Class in pro.streem.ar.sceneform.lullmodel
- DataVec3 - Class in pro.streem.ar.schemas.lull
- DataVec3 - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataVec3 - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataVec3() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataVec3
- DataVec3() - Constructor for class pro.streem.ar.schemas.lull.DataVec3
- DataVec4 - Class in pro.streem.ar.sceneform.lullmodel
- DataVec4 - Class in pro.streem.ar.schemas.lull
- DataVec4 - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- DataVec4 - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- DataVec4() - Constructor for class pro.streem.ar.sceneform.lullmodel.DataVec4
- DataVec4() - Constructor for class pro.streem.ar.schemas.lull.DataVec4
- DEBUG - Static variable in class pro.streem.ar.sceneform.BuildConfig
- decl() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- decl(CompiledMaterialDeclDef) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- decodeUtf8(ByteBuffer, int, int) - Method in class pro.streem.flatbuffers.Utf8
-
Decodes the given UTF-8 portion of the
ByteBufferinto aString. - decodeUtf8(ByteBuffer, int, int) - Method in class pro.streem.flatbuffers.Utf8Safe
-
Decodes the given UTF-8 portion of the
ByteBufferinto aString. - decomposeRotation(Vector3, Matrix) - Method in class pro.streem.ar.sceneform.math.Matrix
- decomposeRotation(Vector3, Quaternion) - Method in class pro.streem.ar.sceneform.math.Matrix
- decomposeScale(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
- decomposeTranslation(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
- DEFAULT_AMBIENT_SH_SCALE_FOR_FILAMENT - Static variable in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
- DEFAULT_DIRECT_INTENSITY_FOR_FILAMENT - Static variable in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
- DEFAULT_HDR_PARAMETERS - Static variable in class pro.streem.ar.sceneform.Scene
- DEFAULT_REFLECTION_SCALE_FOR_FILAMENT - Static variable in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
- DEFAULT_WEIGHT - Static variable in class pro.streem.ar.sceneform.utilities.MovingAverage
- derivative() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
- destroy() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroy() - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
- destroy() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroy() - Method in class pro.streem.ar.sceneform.SceneView
-
Required to exit Sceneform.
- destroyAllResources() - Method in class pro.streem.ar.sceneform.rendering.CleanupRegistry
-
Ignores reference count and releases any associated resources
- destroyAllResources() - Static method in class pro.streem.ar.sceneform.rendering.Renderer
-
Immediately releases all rendering resources, even if in use.
- destroyAllResources() - Method in class pro.streem.ar.sceneform.rendering.ResourceManager
-
Forcibly deletes all tracked references
- destroyAllResources() - Method in interface pro.streem.ar.sceneform.resources.ResourceHolder
-
Ignores reference count and disposes any associated resources.
- destroyAllResources() - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
-
Removes all cache entries.
- destroyAllResources() - Static method in class pro.streem.ar.sceneform.SceneView
-
Immediately releases all rendering resources, even if in use.
- destroyCamera(Camera) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyCamera(Camera) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyContext(EGLContext) - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
- destroyEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
- destroyEntity(int) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyEntity(int) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyFence(Fence) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyFence(Fence) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyIndexBuffer(IndexBuffer) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyIndexBuffer(IndexBuffer) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyIndirectLight(IndirectLight) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyIndirectLight(IndirectLight) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyMaterial(Material) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyMaterialInstance(MaterialInstance) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyMaterialInstance(MaterialInstance) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyRenderer(Renderer) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyRenderer(Renderer) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyScene(Scene) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyScene(Scene) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroySkybox(Skybox) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroySkybox(Skybox) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyStream(Stream) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyStream(Stream) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroySwapChain(SwapChain) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroySwapChain(SwapChain) - Method in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
- destroySwapChain(SwapChain) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyTexture(Texture) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyTexture(Texture) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyVertexBuffer(VertexBuffer) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyVertexBuffer(VertexBuffer) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- destroyView(View) - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- destroyView(View) - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- detachFromRenderer() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
- detachFromRenderer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- DeviceType - Class in pro.streem.ar.sceneform.lullmodel
-
Potential Input Devices (matches enum in input_manager.h)
- DeviceType - Class in pro.streem.ar.schemas.lull
- DiffuseColor - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- DiffuseColor - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- DiffuseEnvironment - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- DiffuseEnvironment - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- DIRECTIONAL - pro.streem.ar.sceneform.rendering.Light.Type
-
Approximates an infinitely far away, purely directional light
- DisableFrustumCulling - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
- disableHeadlessEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
- dispose() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
- dispose() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
- dispose() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- dispose() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- doFrame(long) - Method in class pro.streem.ar.sceneform.SceneView
-
Callback that occurs for each display frame.
- doFrameNoRepost(long) - Method in class pro.streem.ar.sceneform.SceneView
-
Callback that occurs for each display frame.
- DoNotCastShadows - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
- DoNotReceiveShadows - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
- dot(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Get dot product of two Vector3's
- DoubleInit - Class in pro.streem.ar.schemas.sceneform
- DoubleInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- DoubleInit() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleInit
- DoubleVec2Init - Class in pro.streem.ar.schemas.sceneform
- DoubleVec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- DoubleVec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- DoubleVec3Init - Class in pro.streem.ar.schemas.sceneform
- DoubleVec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- DoubleVec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- DoubleVec4Init - Class in pro.streem.ar.schemas.sceneform
- DoubleVec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- DoubleVec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- down() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (0, -1, 0)
- DownLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added rightmost, and subsequent entities go down (and then left if wrapping is enabled).
- DownLeft - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- DOWNLOAD_MODEL - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- downloadAndProcessRenderable(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.LoadRenderableFromFilamentGltfTask
-
Returns
CompletableFuturefor a newRenderable. - DownRight - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added leftmost, and subsequent entities go down (and then right if wrapping is enabled).
- DownRight - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- DpToMetersViewSizer - Class in pro.streem.ar.sceneform.rendering
-
Controls the size of a
ViewRenderablein aSceneby defining how many dp (density-independent pixels) there are per meter. - DpToMetersViewSizer(int) - Constructor for class pro.streem.ar.sceneform.rendering.DpToMetersViewSizer
-
Constructor for creating a sizer for controlling the size of a
ViewRenderableby defining how many dp there are per meter. - drawableResourceNameToIdentifier(Context, String) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Return the integer resource id for the specified resource name.
E
- embedded() - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- embedded(RigAnimFb) - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- Emissive - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Emissive - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- Empty - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Empty - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- EMPTY_ID - Static variable in class pro.streem.ar.sceneform.utilities.ChangeId
- enableCaching(long, File, String) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Enables HTTP caching, remote Uri requests responses are cached to cacheBaseDir/cacheFolderName
- enableCaching(Context) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Enables HTTP caching with default settings, remote Uri requests responses are cached to cacheBaseDir/cacheFolderName
- enableDebug(boolean) - Method in class pro.streem.ar.sceneform.SceneView
-
If enabled, provides various visualizations for debugging.
- enableHeadlessEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
- enablePerformanceMode() - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Sets a high performance configuration for the filament view.
- encodedLength(CharSequence) - Method in class pro.streem.flatbuffers.Utf8
-
Returns the number of bytes in the UTF-8-encoded form of
sequence. - encodedLength(CharSequence) - Method in class pro.streem.flatbuffers.Utf8Safe
- encodeUtf8(CharSequence, ByteBuffer) - Method in class pro.streem.flatbuffers.Utf8
-
Encodes the given characters to the target
ByteBufferusing UTF-8 encoding. - encodeUtf8(CharSequence, ByteBuffer) - Method in class pro.streem.flatbuffers.Utf8Safe
-
Encodes the given characters to the target
ByteBufferusing UTF-8 encoding. - end() - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
- end() - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
- endAnimationDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- endAnimListFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- endAnimSource(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSource
- endAnimSourceEmbedded(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- endAnimSourceFileName(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- endAnimTableFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- endBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- endBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- endBoolInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
- endBoolVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- endBoolVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- endBoolVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- endCompactSplineAnimFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- endCompactSplineFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- endCompactSplineFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- endCompiledMaterialDeclDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- endCompiledMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- endConstantOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
- endCubemapSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- endDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
- endDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBool
- endDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- endDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- endDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- endDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataFloat
- endDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- endDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
- endDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
- endDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataInt
- endDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- endDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataQuat
- endDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
- endDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataString
- endDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- endDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec2
- endDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- endDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec3
- endDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- endDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec4
- endDoubleInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
- endDoubleVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- endDoubleVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- endDoubleVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- endExternalSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- endInputDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
- endIntInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
- endIntVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- endIntVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- endIntVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- endKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- endKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- endLightingCubeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- endLightingCubeFaceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- endLightingDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- endMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- endMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- endMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- endMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- endMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- endMatrixAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- endMatrixOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- endModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- endModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- endModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- endModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- endModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- endModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- endModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- endModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- endModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- endModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- endModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- endModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- endModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- endModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- endModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- endModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- endModularParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- endNullInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
- endObject() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finish off writing the object that is under construction.
- endOvershootParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- endParameterDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
- endParameterInitDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- endRigAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- endRuntimeAssetDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- endSample() - Method in class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
-
Call at the point in execution when the tracker should stop measuring elapsed milliseconds and post a new sample.
- endSample() - Method in class pro.streem.ar.sceneform.utilities.TimeAccumulator
- endSamplerDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- endSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
- endSamplerParamsDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- endScalarInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
- endSceneformBundleDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- endSettled1fParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
- endSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- endSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- endSplineParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
- endSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- endSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
- endSuggestedCollisionShapeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- endTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- endTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- endTransformDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
- endTwitchParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
- endVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- endVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- endVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- endVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- endVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- endVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- endVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
- endVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- endVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- endVector() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finish off the creation of an array and all its elements.
- endVersionDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
- EngineInstance - Class in pro.streem.ar.sceneform.rendering
-
Store a single Filament Engine instance.
- EngineInstance() - Constructor for class pro.streem.ar.sceneform.rendering.EngineInstance
- ensureVertexOrientationWNotZero() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Encodes a sign into the w value of the orientation quaternion such that >0 implies a right handed space, and <0 implies a left handed space.
- ensureVertexOrientationWNotZero() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- EnvironmentalHdrLightEstimate - Class in pro.streem.ar.sceneform.rendering
-
Serialization structure for saving light estimate state for offline use, e.g.
- EnvironmentalHdrLightEstimate(float[], float[], Color, float, Image[]) - Constructor for class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
- EnvironmentalHdrParameters - Class in pro.streem.ar.sceneform.utilities
-
Provides scaling factors from Environmental Hdr to Filament.
- EnvironmentalHdrParameters.Builder - Class in pro.streem.ar.sceneform.utilities
-
Builds ViewerConfig, a collection of runtime config options for the viewer.
- equals(Object) - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Returns true if the other object is a Quaternion and the dot product is 1.0 +/- a tolerance.
- equals(Object) - Method in class pro.streem.ar.sceneform.math.Vector3
-
Returns true if the other object is a Vector3 and each component is equal within a tolerance.
- equals(Matrix, Matrix) - Static method in class pro.streem.ar.sceneform.math.Matrix
-
Compares Matrix values
- equals(Quaternion, Quaternion) - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Compare two Quaternions
- equals(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Compares two Vector3's are equal if each component is equal within a tolerance.
- EqualTo - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- eulerAngles(Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Get a new Quaternion using eulerAngles to define the rotation.
- evaluate(float, Quaternion, Quaternion) - Method in class pro.streem.ar.sceneform.math.QuaternionEvaluator
- evaluate(float, Vector3, Vector3) - Method in class pro.streem.ar.sceneform.math.Vector3Evaluator
- ExternalSamplerInit - Class in pro.streem.ar.schemas.sceneform
- ExternalSamplerInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- ExternalSamplerInit() - Constructor for class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- ExternalTexture - Class in pro.streem.ar.sceneform.rendering
-
Creates an Android
SurfaceTextureandSurfacethat can be displayed by Sceneform. - ExternalTexture() - Constructor for class pro.streem.ar.sceneform.rendering.ExternalTexture
-
Creates an ExternalTexture with a new Android
SurfaceTextureandSurface. - extractQuaternion(Quaternion) - Method in class pro.streem.ar.sceneform.math.Matrix
F
- faces(int) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- faces(LightingCubeFaceDef, int) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- facesLength() - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- False - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
-
Force the value to false when created.
- False - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
- FETCH_MATERIALS - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- FilamentEngineWrapper - Class in pro.streem.ar.sceneform.rendering
-
Wraps calls to Filament engine.
- FilamentEngineWrapper(Engine) - Constructor for class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- file() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
The location of disk of the asset.
- file() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- file() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- file() - Method in class pro.streem.ar.schemas.lull.TextureDef
- file() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- fileAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- fileAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- fileAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- fileAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.TextureDef
- fileAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
- fileInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- fileName() - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- fileNameAsByteBuffer() - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- fileNameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- finalize() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
- finalize() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
- finalize() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
- findByName(String) - Method in class pro.streem.ar.sceneform.NodeParent
-
Traverse the hierarchy to find the first node with a given name.
- findInHierarchy(Predicate<Node>) - Method in class pro.streem.ar.sceneform.Node
-
Traverses the hierarchy to find the first node (including this node) that meets a condition.
- findInHierarchy(Predicate<Node>) - Method in class pro.streem.ar.sceneform.NodeParent
-
Traverse the hierarchy to find the first node that meets a condition.
- finish(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finalize a buffer, pointing to the given `root_table`.
- finish(int, boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finalize a buffer, pointing to the given `root_table`.
- finish(int, String) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finalize a buffer, pointing to the given `root_table`.
- finish(int, String, boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finalize a buffer, pointing to the given `root_table`.
- finishAnimListFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- finishAnimTableFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- finishCompactSplineAnimFloatFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- finished() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Should not be accessing the final buffer before it is finished.
- FINISHED_READING_FILES - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- finishModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- finishModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- finishRigAnimFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- finishSceneformBundleDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- finishSizePrefixed(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finalize a buffer, pointing to the given `root_table`, with the size prefixed.
- finishSizePrefixed(int, String) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Finalize a buffer, pointing to the given `root_table`, with the size prefixed.
- finishSizePrefixedAnimListFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- finishSizePrefixedAnimTableFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- finishSizePrefixedCompactSplineAnimFloatFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- finishSizePrefixedModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- finishSizePrefixedModelDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- finishSizePrefixedRigAnimFbBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- finishSizePrefixedSceneformBundleDefBuffer(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- FixedHeightViewSizer - Class in pro.streem.ar.sceneform.rendering
-
Controls the size of a
ViewRenderablein aSceneby defining how tall it should be in meters. - FixedHeightViewSizer(float) - Constructor for class pro.streem.ar.sceneform.rendering.FixedHeightViewSizer
-
Constructor for creating a sizer for controlling the size of a
ViewRenderableby defining a fixed height. - FixedWidthViewSizer - Class in pro.streem.ar.sceneform.rendering
-
Controls the size of a
ViewRenderablein aSceneby defining how wide it should be in meters. - FixedWidthViewSizer(float) - Constructor for class pro.streem.ar.sceneform.rendering.FixedWidthViewSizer
-
Constructor for creating a sizer for controlling the size of a
ViewRenderableby defining a fixed width. - fixInfacingNormals() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Toggle for Assimp's aiProcess_FixInfacingNormals process.
- fixInfacingNormals() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- FlatBufferBuilder - Class in pro.streem.flatbuffers
-
Class that helps you build a FlatBuffer.
- FlatBufferBuilder() - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
-
Start with a buffer of 1KiB, then grow as required.
- FlatBufferBuilder(int) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
-
Start with a buffer of size `initial_size`, then grow as required.
- FlatBufferBuilder(int, FlatBufferBuilder.ByteBufferFactory) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
-
Start with a buffer of size `initial_size`, then grow as required.
- FlatBufferBuilder(int, FlatBufferBuilder.ByteBufferFactory, ByteBuffer, Utf8) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
-
Start with a buffer of size `initial_size`, then grow as required.
- FlatBufferBuilder(ByteBuffer) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
-
Alternative constructor allowing reuse of
ByteBuffers. - FlatBufferBuilder(ByteBuffer, FlatBufferBuilder.ByteBufferFactory) - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder
-
Alternative constructor allowing reuse of
ByteBuffers. - FlatBufferBuilder.ByteBufferFactory - Class in pro.streem.flatbuffers
-
An interface that provides a user of the FlatBufferBuilder class the ability to specify the method in which the internal buffer gets allocated.
- FlatBufferBuilder.HeapByteBufferFactory - Class in pro.streem.flatbuffers
-
An implementation of the ByteBufferFactory interface that is used when one is not provided by the user.
- flattenHierarchyAndTransformVerticesToRootSpace() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Pre-transforms vertices by their node hierarchy so that all vertices are in the same object-space, and the node hierarchy is flattened.
- flattenHierarchyAndTransformVerticesToRootSpace() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- flipTextureCoordinates() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Inverts vertical texture coordinates when enabled (D3D/OGL difference).
- flipTextureCoordinates() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- flushAndWait() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- flushAndWait() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- flushHttpCache() - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
- FOCUSED_SPOTLIGHT - pro.streem.ar.sceneform.rendering.Light.Type
-
The same as a spotlight with the exception that the apparent lighting stays the same as the cone angle changes.
- forceDefaults(boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
In order to save space, fields that are set to their default value don't get serialized into the buffer.
- forward() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (0, 0, -1)
- FrameTime - Class in pro.streem.ar.sceneform
-
Provides time information for the current frame.
- fromLullToMagFilter(TextureDef) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
- fromLullToMinFilter(TextureDef) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
- fromLullWrapMode - Static variable in class pro.streem.ar.sceneform.rendering.LullModel
- fromResource(Context, int) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Creates an InputStream from an Android resource ID.
- fromUri(Context, Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Creates different InputStreams depending on the contents of the Uri
- fromUri(Context, Uri, Map<String, String>) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Creates different InputStreams depending on the contents of the Uri.
G
- g - Variable in class pro.streem.ar.sceneform.rendering.Color
- g() - Method in class pro.streem.ar.sceneform.lullmodel.Color
- g() - Method in class pro.streem.ar.schemas.lull.Color
- generateMipmaps() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- generateMipmaps() - Method in class pro.streem.ar.schemas.lull.TextureDef
- get() - Method in class pro.streem.ar.sceneform.utilities.ChangeId
- get(Object) - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
-
Returns a future to a resource previously registered with the same id.
- getAmbientShScaleForFilament() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
-
A scale factor bridging Environmental Hdr's ambient sh to Filament's ambient sh values.
- getAnchor() - Method in class pro.streem.ar.sceneform.AnchorNode
-
Returns the ARCore anchor if it exists or null otherwise.
- getAnimationNames() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getAnimationTime(long) - Method in interface pro.streem.ar.sceneform.SceneView.AnimationTimeTransformer
-
Transforms nanosecond times generated from the
Choreographerto generate the animation update time. - getArFrame() - Method in class pro.streem.ar.sceneform.ArSceneView
-
Returns the most recent ARCore Frame if it is available.
- getAverage() - Method in class pro.streem.ar.sceneform.utilities.MovingAverage
-
Returns the current average for all samples.
- getAverage() - Method in class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
- getBack() - Method in class pro.streem.ar.sceneform.Node
-
Gets the world-space back vector (+z) of this node.
- getByteBuffer() - Method in class pro.streem.flatbuffers.Table
-
Get the underlying ByteBuffer.
- getByteCountPerVertex(ModelInstanceDef) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
- getCamera() - Method in class pro.streem.ar.sceneform.Scene
-
Get the camera that is used to render the scene.
- getCenter() - Method in class pro.streem.ar.sceneform.collision.Box
-
Get a copy of the box's center.
- getCenter() - Method in class pro.streem.ar.sceneform.collision.Plane
- getCenter() - Method in class pro.streem.ar.sceneform.collision.Sphere
-
Get a copy of the sphere's center.
- getCenterAabb() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getChildren() - Method in class pro.streem.ar.sceneform.NodeParent
-
Returns an immutable list of this parent's children.
- getCollisionShape() - Method in class pro.streem.ar.sceneform.Node
-
Gets the shape to use for collisions with this node.
- getCollisionShape() - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Get the
CollisionShapeused for collision detection with thisRenderable. - getColor() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
- getColor() - Method in class pro.streem.ar.sceneform.rendering.Light
-
Get the RGB
Colorof the light. - getColor() - Method in class pro.streem.ar.sceneform.rendering.Vertex
- getContext() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- getCubeMap() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
- getDefault() - Static method in class pro.streem.flatbuffers.Utf8
-
Get the default UTF-8 processor.
- getDeltaSeconds() - Method in class pro.streem.ar.sceneform.FrameTime
-
Get the time in seconds between this frame and the last frame.
- getDeltaTime(TimeUnit) - Method in class pro.streem.ar.sceneform.FrameTime
-
Get the time between this frame and the last frame.
- getDesiredHeight() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- getDesiredWidth() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- getDirectIntensityForFilament() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
-
Environmental Hdr provides a relative intensity, a number above zero and often below 8.
- getDirection() - Method in class pro.streem.ar.sceneform.collision.Ray
-
Get the direction of the ray.
- getDirection() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
- getDistance() - Method in class pro.streem.ar.sceneform.collision.RayHit
-
Get the distance along the ray to the impact point on the surface of the collision shape.
- getDown() - Method in class pro.streem.ar.sceneform.Node
-
Gets the world-space down vector (-y) of this node.
- getDpPerMeters() - Method in class pro.streem.ar.sceneform.rendering.DpToMetersViewSizer
-
Returns the number of dp (density-independent pixels) there are per meter that is used for controlling the size of a
ViewRenderable. - getElapsedTimeMs() - Method in class pro.streem.ar.sceneform.utilities.TimeAccumulator
- getEngine() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
-
Get the Filament Engine instance, creating it if necessary.
- getEntity() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- getEnvironmentalHdrParameters() - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Getter to help convert between filament and Environmental HDR.
- getExposure() - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Returns the exposure setting for renderering.
- getExtents() - Method in class pro.streem.ar.sceneform.collision.Box
-
Calculate the extents (half the size) of the box.
- getExtentsAabb() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getExternalTexture(String) - Method in class pro.streem.ar.sceneform.rendering.Material
- getFalloffRadius() - Method in class pro.streem.ar.sceneform.rendering.Light
-
Get the falloff radius of the light.
- getFarClipPlane() - Method in class pro.streem.ar.sceneform.Camera
- getFarClipPlane() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
- getFilamentAsset() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- getFilamentEngine() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- getFilamentEngine() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- getFilamentRenderer() - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Access to the underlying Filament renderer.
- getFinalModelMatrix(Matrix) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Gets the final model matrix to use for rendering this
Renderablebased on the matrix passed in. - getFinalModelMatrix(Matrix) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
Takes the model matrix from the
TransformProviderfor rendering thisNodeand scales it to size it appropriately based on the meters to pixel ratio for the view. - getForward() - Method in class pro.streem.ar.sceneform.Node
-
Gets the world-space forward vector (-z) of this node.
- getHeight() - Method in class pro.streem.ar.sceneform.rendering.FixedHeightViewSizer
-
Returns the height in meters used for controlling the size of a
ViewRenderable. - getHorizontalAlignment() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
Gets the
ViewRenderable.HorizontalAlignmentthat controls where theViewRenderableis positioned relative to theNodeit is attached to along the x-axis. - getId() - Method in class pro.streem.ar.sceneform.rendering.Renderable
- getIndexBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getInnerConeAngle() - Method in class pro.streem.ar.sceneform.rendering.Light
-
Get the inner cone angle for spotlights.
- getInstance() - Static method in class pro.streem.ar.sceneform.rendering.ResourceManager
- getIntensity() - Method in class pro.streem.ar.sceneform.rendering.Light
-
Get the intensity of the light.
- getIntensity() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Get the overall intensity of the indirect light.
- getLastPathSegment(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
- getLeft() - Method in class pro.streem.ar.sceneform.Node
-
Gets the world-space left vector (-x) of this node.
- getLight() - Method in class pro.streem.ar.sceneform.Node
-
Gets the current light, which is mutable.
- getLight() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
- getLightManager() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- getLightManager() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- getLightProbe() - Method in class pro.streem.ar.sceneform.Scene
-
Get the Light Probe that defines the lighting environment for the scene.
- getLocalDirection() - Method in class pro.streem.ar.sceneform.rendering.Light
- getLocalPosition() - Method in class pro.streem.ar.sceneform.Node
-
Gets a copy of the nodes position relative to its parent (local-space).
- getLocalPosition() - Method in class pro.streem.ar.sceneform.rendering.Light
- getLocalRotation() - Method in class pro.streem.ar.sceneform.Node
-
Gets a copy of the nodes rotation relative to its parent (local-space).
- getLocalScale() - Method in class pro.streem.ar.sceneform.Node
-
Gets a copy of the nodes scale relative to its parent (local-space).
- getMagFilter() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
-
Get the magnification function used whenever the level-of-detail function determines that the texture should be magnified.
- getMainExecutor() - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
-
Executorfor anything that that touchesRendererstate - getMaterial() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Returns default material instance used to render the planes.
- getMaterial() - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Returns the material bound to the first submesh.
- getMaterial() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
- getMaterial(int) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Returns the material bound to the specified submesh.
- getMaterialBindingIds() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getMeshes() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getMinArCoreVersionCode(Context) - Static method in class pro.streem.ar.sceneform.utilities.ArCoreVersion
- getMinFilter() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
-
Get the minifying function used whenever the level-of-detail function determines that the texture should be minified.
- getName() - Method in class pro.streem.ar.sceneform.Node
-
Returns the name of the node.
- getName() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
- getNearClipPlane() - Method in class pro.streem.ar.sceneform.Camera
- getNearClipPlane() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
- getNode() - Method in class pro.streem.ar.sceneform.HitTestResult
-
The node that was hit by the hit test.
- getNormal() - Method in class pro.streem.ar.sceneform.collision.Plane
- getNormal() - Method in class pro.streem.ar.sceneform.rendering.Vertex
- getOnTouchListener() - Method in class pro.streem.ar.sceneform.TouchEventSystem
-
Get the currently registered callback for touch events.
- getOrigin() - Method in class pro.streem.ar.sceneform.collision.Ray
-
Get the origin of the ray.
- getOuterConeAngle() - Method in class pro.streem.ar.sceneform.rendering.Light
-
Get the outer cone angle for spotlights.
- getParent() - Method in class pro.streem.ar.sceneform.Node
-
Returns the parent of this node.
- getPlaneRenderer() - Method in class pro.streem.ar.sceneform.ArSceneView
-
Returns PlaneRenderer, used to control plane visualization.
- getPoint() - Method in class pro.streem.ar.sceneform.collision.RayHit
-
Get the position in world-space where the ray hit the collision shape.
- getPoint(float) - Method in class pro.streem.ar.sceneform.collision.Ray
-
Get a point at a distance along the ray.
- getPosition() - Method in class pro.streem.ar.sceneform.rendering.Vertex
- getProjectionMatrix() - Method in class pro.streem.ar.sceneform.Camera
- getProjectionMatrix() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
- getRadius() - Method in class pro.streem.ar.sceneform.collision.Sphere
-
Get the radius of the sphere.
- getRawColorBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getRawIndexBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getRawPositionBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getRawTangentsBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getRawUvBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getReflectionScaleForFilament() - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
-
A scale factor bridging Environmental Hdr's relative intensity to a lux based intensity for reflections only.
- getRelativeIntensity() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
- getRelativeTransform() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
-
Returns the transform of this renderable relative to it's node.
- getRelativeTransformInverse() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
-
Returns the inverse transform of this renderable relative to it's node.
- getRenderable() - Method in class pro.streem.ar.sceneform.Node
-
Gets the renderable to display for this node.
- getRenderable() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
-
Get the
Renderableto display for thisRenderableInstance. - getRenderableClass() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
- getRenderableClass() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- getRenderableInstance() - Method in class pro.streem.ar.sceneform.Node
- getRenderableManager() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- getRenderableManager() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- getRenderableRegistry() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
- getRenderableRegistry() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- getRenderedEntity() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- getRenderer() - Method in class pro.streem.ar.sceneform.SceneView
-
Returns the renderer used for this view, or null if the renderer is not setup.
- getRenderPriority() - Method in class pro.streem.ar.sceneform.rendering.CameraStream
- getRenderPriority() - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Get the render priority that controls the order of rendering.
- getRight() - Method in class pro.streem.ar.sceneform.Node
-
Gets the world-space right vector (+x) of this node.
- getRootAsAnimationDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- getRootAsAnimationDef(ByteBuffer, AnimationDef) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- getRootAsAnimListFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- getRootAsAnimListFb(ByteBuffer, AnimListFb) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- getRootAsAnimSource(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimSource
- getRootAsAnimSource(ByteBuffer, AnimSource) - Static method in class pro.streem.ar.schemas.motive.AnimSource
- getRootAsAnimSourceEmbedded(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- getRootAsAnimSourceEmbedded(ByteBuffer, AnimSourceEmbedded) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- getRootAsAnimSourceFileName(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- getRootAsAnimSourceFileName(ByteBuffer, AnimSourceFileName) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- getRootAsAnimTableFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- getRootAsAnimTableFb(ByteBuffer, AnimTableFb) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- getRootAsBlendShape(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- getRootAsBlendShape(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- getRootAsBlendShape(ByteBuffer, BlendShape) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- getRootAsBlendShape(ByteBuffer, BlendShape) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- getRootAsBoolInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
- getRootAsBoolInit(ByteBuffer, BoolInit) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
- getRootAsBoolVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- getRootAsBoolVec2Init(ByteBuffer, BoolVec2Init) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- getRootAsBoolVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- getRootAsBoolVec3Init(ByteBuffer, BoolVec3Init) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- getRootAsBoolVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- getRootAsBoolVec4Init(ByteBuffer, BoolVec4Init) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- getRootAsCompactSplineAnimFloatFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- getRootAsCompactSplineAnimFloatFb(ByteBuffer, CompactSplineAnimFloatFb) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- getRootAsCompactSplineFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- getRootAsCompactSplineFb(ByteBuffer, CompactSplineFb) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- getRootAsCompactSplineFloatFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- getRootAsCompactSplineFloatFb(ByteBuffer, CompactSplineFloatFb) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- getRootAsCompiledMaterialDeclDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- getRootAsCompiledMaterialDeclDef(ByteBuffer, CompiledMaterialDeclDef) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- getRootAsCompiledMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- getRootAsCompiledMaterialDef(ByteBuffer, CompiledMaterialDef) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- getRootAsConstantOpFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
- getRootAsConstantOpFb(ByteBuffer, ConstantOpFb) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
- getRootAsCubemapSamplerInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- getRootAsCubemapSamplerInit(ByteBuffer, CubemapSamplerInit) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- getRootAsDataBool(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
- getRootAsDataBool(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataBool
- getRootAsDataBool(ByteBuffer, DataBool) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
- getRootAsDataBool(ByteBuffer, DataBool) - Static method in class pro.streem.ar.schemas.lull.DataBool
- getRootAsDataBytes(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- getRootAsDataBytes(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- getRootAsDataBytes(ByteBuffer, DataBytes) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- getRootAsDataBytes(ByteBuffer, DataBytes) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- getRootAsDataFloat(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- getRootAsDataFloat(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataFloat
- getRootAsDataFloat(ByteBuffer, DataFloat) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- getRootAsDataFloat(ByteBuffer, DataFloat) - Static method in class pro.streem.ar.schemas.lull.DataFloat
- getRootAsDataHashValue(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- getRootAsDataHashValue(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
- getRootAsDataHashValue(ByteBuffer, DataHashValue) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- getRootAsDataHashValue(ByteBuffer, DataHashValue) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
- getRootAsDataInt(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
- getRootAsDataInt(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataInt
- getRootAsDataInt(ByteBuffer, DataInt) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
- getRootAsDataInt(ByteBuffer, DataInt) - Static method in class pro.streem.ar.schemas.lull.DataInt
- getRootAsDataQuat(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- getRootAsDataQuat(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataQuat
- getRootAsDataQuat(ByteBuffer, DataQuat) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- getRootAsDataQuat(ByteBuffer, DataQuat) - Static method in class pro.streem.ar.schemas.lull.DataQuat
- getRootAsDataString(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
- getRootAsDataString(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataString
- getRootAsDataString(ByteBuffer, DataString) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
- getRootAsDataString(ByteBuffer, DataString) - Static method in class pro.streem.ar.schemas.lull.DataString
- getRootAsDataVec2(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- getRootAsDataVec2(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataVec2
- getRootAsDataVec2(ByteBuffer, DataVec2) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- getRootAsDataVec2(ByteBuffer, DataVec2) - Static method in class pro.streem.ar.schemas.lull.DataVec2
- getRootAsDataVec3(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- getRootAsDataVec3(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataVec3
- getRootAsDataVec3(ByteBuffer, DataVec3) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- getRootAsDataVec3(ByteBuffer, DataVec3) - Static method in class pro.streem.ar.schemas.lull.DataVec3
- getRootAsDataVec4(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- getRootAsDataVec4(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.DataVec4
- getRootAsDataVec4(ByteBuffer, DataVec4) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- getRootAsDataVec4(ByteBuffer, DataVec4) - Static method in class pro.streem.ar.schemas.lull.DataVec4
- getRootAsDoubleInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
- getRootAsDoubleInit(ByteBuffer, DoubleInit) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
- getRootAsDoubleVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- getRootAsDoubleVec2Init(ByteBuffer, DoubleVec2Init) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- getRootAsDoubleVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- getRootAsDoubleVec3Init(ByteBuffer, DoubleVec3Init) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- getRootAsDoubleVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- getRootAsDoubleVec4Init(ByteBuffer, DoubleVec4Init) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- getRootAsExternalSamplerInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- getRootAsExternalSamplerInit(ByteBuffer, ExternalSamplerInit) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- getRootAsInputDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
- getRootAsInputDef(ByteBuffer, InputDef) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
- getRootAsIntInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
- getRootAsIntInit(ByteBuffer, IntInit) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
- getRootAsIntVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- getRootAsIntVec2Init(ByteBuffer, IntVec2Init) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- getRootAsIntVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- getRootAsIntVec3Init(ByteBuffer, IntVec3Init) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- getRootAsIntVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- getRootAsIntVec4Init(ByteBuffer, IntVec4Init) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- getRootAsKeyVariantPairDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- getRootAsKeyVariantPairDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- getRootAsKeyVariantPairDef(ByteBuffer, KeyVariantPairDef) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- getRootAsKeyVariantPairDef(ByteBuffer, KeyVariantPairDef) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- getRootAsLightingCubeDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- getRootAsLightingCubeDef(ByteBuffer, LightingCubeDef) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- getRootAsLightingCubeFaceDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- getRootAsLightingCubeFaceDef(ByteBuffer, LightingCubeFaceDef) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- getRootAsLightingDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- getRootAsLightingDef(ByteBuffer, LightingDef) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- getRootAsMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- getRootAsMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- getRootAsMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- getRootAsMaterialDef(ByteBuffer, MaterialDef) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- getRootAsMaterialDef(ByteBuffer, MaterialDef) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- getRootAsMaterialDef(ByteBuffer, MaterialDef) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- getRootAsMaterialTextureDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- getRootAsMaterialTextureDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- getRootAsMaterialTextureDef(ByteBuffer, MaterialTextureDef) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- getRootAsMaterialTextureDef(ByteBuffer, MaterialTextureDef) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- getRootAsMatrixAnimFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- getRootAsMatrixAnimFb(ByteBuffer, MatrixAnimFb) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- getRootAsMatrixOpFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- getRootAsMatrixOpFb(ByteBuffer, MatrixOpFb) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- getRootAsModelDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- getRootAsModelDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- getRootAsModelDef(ByteBuffer, ModelDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- getRootAsModelDef(ByteBuffer, ModelDef) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- getRootAsModelInstanceDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- getRootAsModelInstanceDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- getRootAsModelInstanceDef(ByteBuffer, ModelInstanceDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- getRootAsModelInstanceDef(ByteBuffer, ModelInstanceDef) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- getRootAsModelPipelineCollidableDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- getRootAsModelPipelineCollidableDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- getRootAsModelPipelineCollidableDef(ByteBuffer, ModelPipelineCollidableDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- getRootAsModelPipelineCollidableDef(ByteBuffer, ModelPipelineCollidableDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- getRootAsModelPipelineDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- getRootAsModelPipelineDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- getRootAsModelPipelineDef(ByteBuffer, ModelPipelineDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- getRootAsModelPipelineDef(ByteBuffer, ModelPipelineDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- getRootAsModelPipelineImportDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- getRootAsModelPipelineImportDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- getRootAsModelPipelineImportDef(ByteBuffer, ModelPipelineImportDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- getRootAsModelPipelineImportDef(ByteBuffer, ModelPipelineImportDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- getRootAsModelPipelineMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- getRootAsModelPipelineMaterialDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- getRootAsModelPipelineMaterialDef(ByteBuffer, ModelPipelineMaterialDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- getRootAsModelPipelineMaterialDef(ByteBuffer, ModelPipelineMaterialDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- getRootAsModelPipelineRenderableDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- getRootAsModelPipelineRenderableDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- getRootAsModelPipelineRenderableDef(ByteBuffer, ModelPipelineRenderableDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- getRootAsModelPipelineRenderableDef(ByteBuffer, ModelPipelineRenderableDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- getRootAsModelPipelineSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- getRootAsModelPipelineSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- getRootAsModelPipelineSkeletonDef(ByteBuffer, ModelPipelineSkeletonDef) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- getRootAsModelPipelineSkeletonDef(ByteBuffer, ModelPipelineSkeletonDef) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- getRootAsModularParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- getRootAsModularParameters(ByteBuffer, ModularParameters) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- getRootAsNullInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
- getRootAsNullInit(ByteBuffer, NullInit) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
- getRootAsOvershootParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- getRootAsOvershootParameters(ByteBuffer, OvershootParameters) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- getRootAsParameterDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
- getRootAsParameterDef(ByteBuffer, ParameterDef) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
- getRootAsParameterInitDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- getRootAsParameterInitDef(ByteBuffer, ParameterInitDef) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- getRootAsRigAnimFb(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- getRootAsRigAnimFb(ByteBuffer, RigAnimFb) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- getRootAsRuntimeAssetDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- getRootAsRuntimeAssetDef(ByteBuffer, RuntimeAssetDef) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- getRootAsSamplerDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- getRootAsSamplerDef(ByteBuffer, SamplerDef) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- getRootAsSamplerInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
- getRootAsSamplerInit(ByteBuffer, SamplerInit) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
- getRootAsSamplerParamsDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- getRootAsSamplerParamsDef(ByteBuffer, SamplerParamsDef) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- getRootAsScalarInit(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
- getRootAsScalarInit(ByteBuffer, ScalarInit) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
- getRootAsSceneformBundleDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- getRootAsSceneformBundleDef(ByteBuffer, SceneformBundleDef) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- getRootAsSettled1fParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
- getRootAsSettled1fParameters(ByteBuffer, Settled1fParameters) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
- getRootAsSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- getRootAsSkeletonDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- getRootAsSkeletonDef(ByteBuffer, SkeletonDef) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- getRootAsSkeletonDef(ByteBuffer, SkeletonDef) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- getRootAsSplineParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
- getRootAsSplineParameters(ByteBuffer, SplineParameters) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
- getRootAsSubmeshAabb(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- getRootAsSubmeshAabb(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
- getRootAsSubmeshAabb(ByteBuffer, SubmeshAabb) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- getRootAsSubmeshAabb(ByteBuffer, SubmeshAabb) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
- getRootAsSuggestedCollisionShapeDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- getRootAsSuggestedCollisionShapeDef(ByteBuffer, SuggestedCollisionShapeDef) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- getRootAsTextureDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- getRootAsTextureDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- getRootAsTextureDef(ByteBuffer, TextureDef) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- getRootAsTextureDef(ByteBuffer, TextureDef) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- getRootAsTransformDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
- getRootAsTransformDef(ByteBuffer, TransformDef) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
- getRootAsTwitchParameters(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
- getRootAsTwitchParameters(ByteBuffer, TwitchParameters) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
- getRootAsVariantArrayDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- getRootAsVariantArrayDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- getRootAsVariantArrayDef(ByteBuffer, VariantArrayDef) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- getRootAsVariantArrayDef(ByteBuffer, VariantArrayDef) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- getRootAsVariantArrayDefImpl(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- getRootAsVariantArrayDefImpl(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- getRootAsVariantArrayDefImpl(ByteBuffer, VariantArrayDefImpl) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- getRootAsVariantArrayDefImpl(ByteBuffer, VariantArrayDefImpl) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- getRootAsVariantMapDef(ByteBuffer) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- getRootAsVariantMapDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- getRootAsVariantMapDef(ByteBuffer, VariantMapDef) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- getRootAsVariantMapDef(ByteBuffer, VariantMapDef) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- getRootAsVec2Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
- getRootAsVec2Init(ByteBuffer, Vec2Init) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
- getRootAsVec3Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- getRootAsVec3Init(ByteBuffer, Vec3Init) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- getRootAsVec4Init(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- getRootAsVec4Init(ByteBuffer, Vec4Init) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- getRootAsVersionDef(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
- getRootAsVersionDef(ByteBuffer, VersionDef) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
- getRotation() - Method in class pro.streem.ar.sceneform.collision.Box
-
Get a copy of the box's rotation.
- getRotation() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Gets the rotation of the indirect light, identity if null.
- getScene() - Method in class pro.streem.ar.sceneform.Node
-
Returns the scene that this node is part of, null if it isn't part of any scene.
- getScene() - Method in class pro.streem.ar.sceneform.SceneView
-
Returns the Sceneform Scene created by this view.
- getSelf() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
- getSelf() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- getSession() - Method in class pro.streem.ar.sceneform.ArSceneView
-
Returns the ARCore Session used by this view.
- getShape() - Method in class pro.streem.ar.sceneform.collision.Collider
- getSize() - Method in class pro.streem.ar.sceneform.collision.Box
-
Get a copy of the box's size.
- getSize(View) - Method in class pro.streem.ar.sceneform.rendering.DpToMetersViewSizer
- getSize(View) - Method in class pro.streem.ar.sceneform.rendering.FixedHeightViewSizer
- getSize(View) - Method in class pro.streem.ar.sceneform.rendering.FixedWidthViewSizer
- getSize(View) - Method in interface pro.streem.ar.sceneform.rendering.ViewSizer
-
Calculates the desired size of the view in the
Scene. - getSizeAabb() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getSizer() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
- getSphericalHarmonics() - Method in class pro.streem.ar.sceneform.rendering.EnvironmentalHdrLightEstimate
- getStartSeconds() - Method in class pro.streem.ar.sceneform.FrameTime
-
Get the time in seconds when this frame started.
- getStartTime(TimeUnit) - Method in class pro.streem.ar.sceneform.FrameTime
-
Get the time when this frame started.
- getSubmeshCount() - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Returns the number of submeshes that this renderable has.
- getSubmeshName(int) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Returns the name associated with the specified submesh.
- getSunlight() - Method in class pro.streem.ar.sceneform.Scene
-
Get the default sunlight node.
- getSurface() - Method in class pro.streem.ar.sceneform.rendering.ExternalTexture
-
Gets the surface created for this ExternalTexture that draws to
ExternalTexture.getSurfaceTexture() - getSurfaceTexture() - Method in class pro.streem.ar.sceneform.rendering.ExternalTexture
-
Gets the surface texture created for this ExternalTexture.
- getSurfaceView() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- getThreadPoolExecutor() - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
-
Default background
Executorfor async operations including file reading. - getTransformedShape() - Method in class pro.streem.ar.sceneform.collision.Collider
- getTransformManager() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- getTransformManager() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- getTransformOffset() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getTransformProvider() - Method in class pro.streem.ar.sceneform.collision.Collider
- getTransformScale() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getTriangleIndices() - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
- getType() - Method in class pro.streem.ar.sceneform.rendering.Light
-
Get the light
Light.Type. - getUp() - Method in class pro.streem.ar.sceneform.Node
-
Gets the world-space up vector (+y) of this node.
- getUvCoordinate() - Method in class pro.streem.ar.sceneform.rendering.Vertex
- getVertexBuffer() - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- getVerticalAlignment() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
Gets the
ViewRenderable.VerticalAlignmentthat controls where theViewRenderableis positioned relative to theNodeit is attached to along the y-axis. - getVerticalFovDegrees() - Method in class pro.streem.ar.sceneform.Camera
-
Gets the vertical field of view for the camera.
- getView() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
The 2D Android
Viewthat is rendered by thisViewRenderable. - getView() - Method in class pro.streem.ar.sceneform.Scene
-
Returns the SceneView used to create the scene.
- getViewMatrix() - Method in class pro.streem.ar.sceneform.Camera
- getViewMatrix() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
- getWidth() - Method in class pro.streem.ar.sceneform.rendering.FixedWidthViewSizer
-
Returns the width in meters used for controlling the size of a
ViewRenderable. - getWorldModelMatrix() - Method in interface pro.streem.ar.sceneform.common.TransformProvider
- getWorldModelMatrix() - Method in class pro.streem.ar.sceneform.Node
- getWorldModelMatrix() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- getWorldPosition() - Method in class pro.streem.ar.sceneform.Node
-
Get a copy of the nodes world-space position.
- getWorldRotation() - Method in class pro.streem.ar.sceneform.Node
-
Gets a copy of the nodes world-space rotation.
- getWorldScale() - Method in class pro.streem.ar.sceneform.Node
-
Gets a copy of the nodes world-space scale.
- getWrapModeR() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
-
Get the wrap mode for texture coordinate R.
- getWrapModeS() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
-
Get the wrap mode for texture coordinate S.
- getWrapModeT() - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler
-
Get the wrap mode for texture coordinate T.
- GLHelper - Class in pro.streem.ar.sceneform.rendering
-
Convenience class to perform common GL operations
- GLHelper() - Constructor for class pro.streem.ar.sceneform.rendering.GLHelper
- GreaterEqual - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- GreaterThan - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
H
- h() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
- h() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
- h() - Method in class pro.streem.ar.schemas.lull.Rect
- h() - Method in class pro.streem.ar.schemas.lull.Recti
- Hand - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
- Hand - Static variable in class pro.streem.ar.schemas.lull.DeviceType
- hash() - Method in class pro.streem.ar.schemas.sceneform.InputDef
- hashAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.InputDef
- hashCode() - Method in class pro.streem.ar.sceneform.math.Quaternion
- hashCode() - Method in class pro.streem.ar.sceneform.math.Vector3
- hashInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
- hashKey() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- hashKey() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- HeadlessEngineWrapper - Class in pro.streem.ar.sceneform.rendering
-
Interface for the swiftshader backed version of the Filament engine.
- HeadlessEngineWrapper() - Constructor for class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
- HeapByteBufferFactory() - Constructor for class pro.streem.flatbuffers.FlatBufferBuilder.HeapByteBufferFactory
- Height - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Height - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- hitTest(MotionEvent) - Method in class pro.streem.ar.sceneform.Scene
-
Tests to see if a motion event is touching any nodes within the scene, based on a ray hit test whose origin is the screen position of the motion event, and outputs a HitTestResult containing the node closest to the screen.
- hitTest(Ray) - Method in class pro.streem.ar.sceneform.Scene
-
Tests to see if a ray is hitting any nodes within the scene and outputs a HitTestResult containing the node closest to the ray origin that intersects with the ray.
- hitTestAll(MotionEvent) - Method in class pro.streem.ar.sceneform.Scene
-
Tests to see if a motion event is touching any nodes within the scene and returns a list of HitTestResults containing all of the nodes that were hit, sorted by distance.
- hitTestAll(Ray) - Method in class pro.streem.ar.sceneform.Scene
-
Tests to see if a ray is hitting any nodes within the scene and returns a list of HitTestResults containing all of the nodes that were hit, sorted by distance.
- HitTestResult - Class in pro.streem.ar.sceneform
-
Stores the results of calls to Scene.hitTest and Scene.hitTestAll.
- HitTestResult() - Constructor for class pro.streem.ar.sceneform.HitTestResult
- Hmd - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
- Hmd - Static variable in class pro.streem.ar.schemas.lull.DeviceType
I
- id() - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
- id() - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
- idAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
- identity() - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Get a Quaternion set to identity
- IDENTITY_DATA - Static variable in class pro.streem.ar.sceneform.math.Matrix
- idInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
- IEngine - Interface in pro.streem.ar.sceneform.rendering
-
Engine interface to support multiple flavors of the getFilamentEngine filament engine.
- indices16(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
Indices into the vertex data.
- indices16(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- indices16AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- indices16AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- indices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- indices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- indices16Length() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- indices16Length() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- indices32(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- indices32(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- indices32AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- indices32AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- indices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- indices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- indices32Length() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- indices32Length() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- init(ByteBuffer, FlatBufferBuilder.ByteBufferFactory) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Alternative initializer that allows reusing this object on an existing `ByteBuffer`.
- init(Table) - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- initializeTexture(Frame) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
- initialValue() - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
- initialValue(ParameterInitDef) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
- initType() - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- innerRadius() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
-
Inner radius of the arc.
- innerRadius() - Method in class pro.streem.ar.schemas.lull.ArcDef
- InputDef - Class in pro.streem.ar.schemas.sceneform
- InputDef() - Constructor for class pro.streem.ar.schemas.sceneform.InputDef
- inputs(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- inputs(InputDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- inputsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- inputStreamCallableToByteArray(Callable<InputStream>) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
- inputStreamToByteArray(InputStream) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
- inputStreamToByteBuffer(Callable<InputStream>) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
- INSTANCE - Static variable in class pro.streem.flatbuffers.FlatBufferBuilder.HeapByteBufferFactory
- interleaved() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
Whether or not the attributes in the vertex data are interleaved.
- interleaved() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- intersects(Collider) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
- intersectsAll(Collider, Consumer<Collider>) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
- IntInit - Class in pro.streem.ar.schemas.sceneform
- IntInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- IntInit() - Constructor for class pro.streem.ar.schemas.sceneform.IntInit
- IntVec2Init - Class in pro.streem.ar.schemas.sceneform
- IntVec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- IntVec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.IntVec2Init
- IntVec3Init - Class in pro.streem.ar.schemas.sceneform
- IntVec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- IntVec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.IntVec3Init
- IntVec4Init - Class in pro.streem.ar.schemas.sceneform
- IntVec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- IntVec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.IntVec4Init
- Invalid - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- Invalid - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- INVALID_RESOURCE_IDENTIFIER - Static variable in class pro.streem.ar.sceneform.utilities.LoadHelper
- inverseRotateVector(Quaternion, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
- inverseTonemap() - Method in class pro.streem.ar.sceneform.rendering.Color
-
Returns a new color with Sceneform's tonemapping inversed.
- invert(Matrix, Matrix) - Static method in class pro.streem.ar.sceneform.math.Matrix
- inverted() - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Get a Quaternion with the opposite rotation
- isActive() - Method in class pro.streem.ar.sceneform.Node
-
Returns true if the node is active.
- isActive() - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
- isAndroidApiAvailable() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
-
Returns true if the Android API is currently available.
- isAndroidResource(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
True if the Uri is an Android resource, false if any other uri.
- isDataUri(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
- isDebugEnabled() - Method in class pro.streem.ar.sceneform.SceneView
-
Indicates whether debugging is enabled for this view.
- isDescendantOf(NodeParent) - Method in class pro.streem.ar.sceneform.Node
-
Checks whether the given node parent is an ancestor of this node recursively.
- isEmpty() - Method in class pro.streem.ar.sceneform.utilities.ChangeId
- isEnabled() - Method in class pro.streem.ar.sceneform.Node
-
Gets the enabled state of this node.
- isEnabled() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Check if the plane renderer is enabled.
- isEngineDestroyed() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
- isEnvironmentalHdrLightingAvailable() - Method in class pro.streem.ar.sceneform.ArSceneView
-
Returns true if the ARCore camera is configured with Config.LightEstimationMode.ENVIRONMENTAL_HDR.
- isFieldPresent(Table, int) - Static method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Helper function to test if a field is present in the table
- isFileAsset(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
True if the Uri is a filename, false if it is a remote location.
- isFrontFaceWindingInverted() - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Checks whether winding is inverted for front face rendering.
- isGltfDataUri(Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
- isHeadlessMode() - Static method in class pro.streem.ar.sceneform.rendering.EngineInstance
- isLightDirectionUpdateEnabled() - Method in class pro.streem.ar.sceneform.ArSceneView
-
Checks whether the sunlight is being updated every frame based on the Environmental HDR lighting estimate.
- isLightEstimationEnabled() - Method in class pro.streem.ar.sceneform.ArSceneView
- isLullModel(ByteBuffer) - Static method in class pro.streem.ar.sceneform.rendering.LullModel
- isMinAndroidApiLevel() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
-
Returns true if the Android api level is above the minimum or if not on Android.
- isModifiedSinceLastRender() - Method in interface pro.streem.ar.sceneform.rendering.RenderableInstance.SkinningModifier
- isReady() - Method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Returns true if the LightProbe is ready to be used for rendering.
- isRgbm() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- isRgbm() - Method in class pro.streem.ar.schemas.lull.TextureDef
- isSceneformBundle(ByteBuffer) - Static method in class pro.streem.ar.sceneform.rendering.SceneformBundle
- isShadowCaster() - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Returns true if configured to cast shadows on other renderables.
- isShadowCastingEnabled() - Method in class pro.streem.ar.sceneform.rendering.Light
-
Returns true if the light has shadow casting enabled.
- isShadowReceiver() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Return true if Renderables in the scene cast shadows onto the planes.
- isShadowReceiver() - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Returns true if configured to receive shadows cast by other renderables.
- isSmoothed() - Method in class pro.streem.ar.sceneform.AnchorNode
-
Returns true if the transformations are interpolated or false if they are applied immediately.
- isTextureInitialized() - Method in class pro.streem.ar.sceneform.rendering.CameraStream
- isTopLevel() - Method in class pro.streem.ar.sceneform.Node
-
Returns true if this node is top level.
- isTracking() - Method in class pro.streem.ar.sceneform.AnchorNode
-
Returns true if the ARCore anchor’s tracking state is TRACKING.
- isUnderTesting() - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
- isValid() - Method in class pro.streem.ar.sceneform.rendering.FilamentEngineWrapper
- isValid() - Method in interface pro.streem.ar.sceneform.rendering.IEngine
- isVisible() - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Return true if plane visualization is visible.
K
- key() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- key() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- keyAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- keyAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- Keyboard - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
- Keyboard - Static variable in class pro.streem.ar.schemas.lull.DeviceType
- keyInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- keyInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- keysCompare(Integer, Integer, ByteBuffer) - Method in class pro.streem.flatbuffers.Table
-
Compare two tables by the key.
- KeyVariantPairDef - Class in pro.streem.ar.sceneform.lullmodel
- KeyVariantPairDef - Class in pro.streem.ar.schemas.lull
- KeyVariantPairDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- KeyVariantPairDef() - Constructor for class pro.streem.ar.schemas.lull.KeyVariantPairDef
- kInvalidMatrixOperation - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kQuaternionW - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kQuaternionX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kQuaternionY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kQuaternionZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kRotateAboutX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kRotateAboutY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kRotateAboutZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kScaleUniformly - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kScaleX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kScaleY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kScaleZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kTranslateX - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kTranslateY - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- kTranslateZ - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
L
- LayoutFillOrder - Class in pro.streem.ar.sceneform.lullmodel
-
The directions a layout will grow in.
- LayoutFillOrder - Class in pro.streem.ar.schemas.lull
- LayoutHorizontalAlignment - Class in pro.streem.ar.sceneform.lullmodel
-
The anchor at which the entities will be aligned relative to the canvas.
- LayoutHorizontalAlignment - Class in pro.streem.ar.schemas.lull
- LayoutVerticalAlignment - Class in pro.streem.ar.sceneform.lullmodel
-
The anchor at which the entities will be aligned *within* each row.
- LayoutVerticalAlignment - Class in pro.streem.ar.schemas.lull
- left() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (-1, 0, 0)
- Left - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
-
The left border of the leftmost element will align to the left side of the canvas.
- Left - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
- LEFT - pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
- LeftDown - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added rightmost, and subsequent entities go to the left (and then down if wrapping is enabled).
- LeftDown - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- LeftUp - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added rightmost, and subsequent entities go to the left (and then up if wrapping is enabled).
- LeftUp - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- length() - Method in class pro.streem.ar.sceneform.math.Vector3
- lengthSquared() - Method in class pro.streem.ar.sceneform.math.Vector3
- lerp(float, float, float) - Static method in class pro.streem.ar.sceneform.math.MathHelper
-
Linearly interpolates between a and b by a ratio.
- lerp(Vector3, Vector3, float) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Linearly interpolates between a and b.
- LessEqual - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- LessThan - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- LIBRARY_PACKAGE_NAME - Static variable in class pro.streem.ar.sceneform.BuildConfig
- Light - Class in pro.streem.ar.sceneform.rendering
-
Light property store.
- Light - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Light - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- Light.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
Light - Light.Type - Enum in pro.streem.ar.sceneform.rendering
-
Type of Light Source
- LightingCubeDef - Class in pro.streem.ar.schemas.sceneform
- LightingCubeDef() - Constructor for class pro.streem.ar.schemas.sceneform.LightingCubeDef
- LightingCubeFaceDef - Class in pro.streem.ar.schemas.sceneform
- LightingCubeFaceDef() - Constructor for class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- LightingCubeFaceType - Class in pro.streem.ar.schemas.sceneform
- LightingDef - Class in pro.streem.ar.schemas.sceneform
- LightingDef() - Constructor for class pro.streem.ar.schemas.sceneform.LightingDef
- lightingDefs(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- lightingDefs(LightingDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- lightingDefsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- LightInstance - Class in pro.streem.ar.sceneform.rendering
-
Wraps a Filament Light.
- LightProbe - Class in pro.streem.ar.sceneform.rendering
-
Loads "light probe" data needed for Image Based Lighting.
- LightProbe.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
LightProbe - Linear - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- Linear - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
- Linear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
- Linear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
- LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
- LINEAR_MIPMAP_LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
- LINEAR_MIPMAP_NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
- LinearMipmapLinear - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- LinearMipmapLinear - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
- LinearMipmapLinear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- LinearMipmapNearest - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- LinearMipmapNearest - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
- LinearMipmapNearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- lists(int) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
- lists(AnimListFb, int) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
- listsLength() - Method in class pro.streem.ar.schemas.motive.AnimTableFb
- LOAD_STAGE_NONE - pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
- LoadGltfListener - Interface in pro.streem.ar.sceneform.rendering
-
Interface callbacks for events that occur when loading a gltf file into a renderable.
- LoadGltfListener.GltfLoadStage - Enum in pro.streem.ar.sceneform.rendering
-
Defines the current stage of the load operation, each value supersedes the previous.
- LoadHelper - Class in pro.streem.ar.sceneform.utilities
-
Convenience class to parse Uri's.
- LoadRenderableFromFilamentGltfTask<T extends Renderable> - Class in pro.streem.ar.sceneform.rendering
-
Task for initializing a renderable with glTF data loaded with gltfio.
- localToWorldDirection(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Converts a direction from the local-space of this node to world-space.
- localToWorldPoint(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Converts a point in the local-space of this node to world-space.
- lods(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
-
Model data for different LODs.
- lods(int) - Method in class pro.streem.ar.schemas.lull.ModelDef
- lods(ModelInstanceDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- lods(ModelInstanceDef, int) - Method in class pro.streem.ar.schemas.lull.ModelDef
- lodsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- lodsLength() - Method in class pro.streem.ar.schemas.lull.ModelDef
- lookRotation(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Get a new Quaternion representing a rotation towards a specified forward direction.
- Lookup - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
- LullModel - Class in pro.streem.ar.sceneform.rendering
-
Helper functions for loading and processing lull models.
- LullModel() - Constructor for class pro.streem.ar.sceneform.rendering.LullModel
M
- magFilter() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- magFilter() - Method in class pro.streem.ar.schemas.lull.TextureDef
- magFilter() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- majorVersion() - Method in class pro.streem.ar.schemas.sceneform.VersionDef
- makeContext() - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
- makeContext(EGLContext) - Static method in class pro.streem.ar.sceneform.rendering.GLHelper
- makeCopy() - Method in class pro.streem.ar.sceneform.collision.Box
- makeCopy() - Method in class pro.streem.ar.sceneform.collision.CollisionShape
- makeCopy() - Method in class pro.streem.ar.sceneform.collision.Sphere
- makeCopy() - Method in class pro.streem.ar.sceneform.rendering.Material
-
Creates a new instance of this Material.
- makeCopy() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable
-
Creates a new instance of this ModelRenderable.
- makeCopy() - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Creates a new instance of this Renderable.
- makeCopy() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
Creates a new instance of this ViewRenderable.
- makeCube(Vector3, Vector3, Material) - Static method in class pro.streem.ar.sceneform.rendering.ShapeFactory
-
Creates a
ModelRenderablein the shape of a cube with the give specifications. - makeCylinder(float, float, Vector3, Material) - Static method in class pro.streem.ar.sceneform.rendering.ShapeFactory
-
Creates a
ModelRenderablein the shape of a cylinder with the give specifications. - makeDefault() - Static method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters
- makeOpaqueWithColor(Context, Color) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
- makeOpaqueWithTexture(Context, Texture) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
- makeRenderable() - Method in class pro.streem.ar.sceneform.rendering.ModelRenderable.Builder
- makeRenderable() - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- makeRotation(Quaternion) - Method in class pro.streem.ar.sceneform.math.Matrix
- makeScale(float) - Method in class pro.streem.ar.sceneform.math.Matrix
- makeScale(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
- makeSphere(float, Vector3, Material) - Static method in class pro.streem.ar.sceneform.rendering.ShapeFactory
-
Creates a
ModelRenderablein the shape of a sphere with the give specifications. - makeTranslation(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
- makeTransparentWithColor(Context, Color) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
- makeTransparentWithTexture(Context, Texture) - Static method in class pro.streem.ar.sceneform.rendering.MaterialFactory
- makeTrs(Vector3, Quaternion, Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
- markWorldShapeDirty() - Method in class pro.streem.ar.sceneform.collision.Collider
- Mat4x3 - Class in pro.streem.ar.sceneform.lullmodel
- Mat4x3 - Class in pro.streem.ar.schemas.lull
- Mat4x3() - Constructor for class pro.streem.ar.sceneform.lullmodel.Mat4x3
- Mat4x3() - Constructor for class pro.streem.ar.schemas.lull.Mat4x3
- material() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
-
Description of the desired material.
- material() - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- material(MaterialDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- material(MaterialDef) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- Material - Class in pro.streem.ar.sceneform.rendering
-
Represents a reference to a material.
- MATERIAL_CAMERA_TEXTURE - Static variable in class pro.streem.ar.sceneform.rendering.CameraStream
- MATERIAL_COLOR - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
-
Name of material parameter for controlling the color of
MaterialFactory.makeOpaqueWithColor(Context, Color)andMaterialFactory.makeTransparentWithColor(Context, Color)materials. - MATERIAL_COLOR - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Float3 material parameter to control the RGB tint of the plane.
- MATERIAL_METALLIC - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
-
Name of material parameter for controlling the metallic property of all
MaterialFactorymaterials. - MATERIAL_REFLECTANCE - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
-
Name of material parameter for controlling the reflectance property of all
MaterialFactorymaterials. - MATERIAL_ROUGHNESS - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
-
Name of material parameter for controlling the roughness property of all
MaterialFactorymaterials. - MATERIAL_SPOTLIGHT_RADIUS - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Float material parameter to control the radius of the spotlight.
- MATERIAL_TEXTURE - Static variable in class pro.streem.ar.sceneform.rendering.MaterialFactory
-
Name of material parameter for controlling the texture of
MaterialFactory.makeOpaqueWithTexture(Context, Texture)andMaterialFactory.makeTransparentWithTexture(Context, Texture)materials. - MATERIAL_TEXTURE - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Material parameter that controls what texture is being used when rendering the planes.
- MATERIAL_UV_SCALE - Static variable in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Float2 material parameter to control the X/Y scaling of the texture's UV coordinates.
- Material.Builder - Class in pro.streem.ar.sceneform.rendering
-
Builder for constructing a
Material - MaterialDef - Class in pro.streem.ar.sceneform.lullmodel
- MaterialDef - Class in pro.streem.ar.schemas.lull
- MaterialDef - Class in pro.streem.ar.schemas.sceneform
- MaterialDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.MaterialDef
- MaterialDef() - Constructor for class pro.streem.ar.schemas.lull.MaterialDef
- MaterialDef() - Constructor for class pro.streem.ar.schemas.sceneform.MaterialDef
- MaterialFactory - Class in pro.streem.ar.sceneform.rendering
-
Utility class used to construct default
Materials. - MaterialFactory() - Constructor for class pro.streem.ar.sceneform.rendering.MaterialFactory
- MaterialInternalDataGltfImpl - Class in pro.streem.ar.sceneform.rendering
- materials(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
The material describing the "look" of each submesh.
- materials(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
-
The material properties for the model.
- materials(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- materials(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- materials(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- materials(MaterialDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- materials(ModelPipelineMaterialDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- materials(MaterialDef, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- materials(ModelPipelineMaterialDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- materials(MaterialDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- materialsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- materialsLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- materialsLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- materialsLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- materialsLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- MaterialTextureDef - Class in pro.streem.ar.sceneform.lullmodel
- MaterialTextureDef - Class in pro.streem.ar.schemas.lull
- MaterialTextureDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- MaterialTextureDef() - Constructor for class pro.streem.ar.schemas.lull.MaterialTextureDef
- MaterialTextureUsage - Class in pro.streem.ar.sceneform.lullmodel
- MaterialTextureUsage - Class in pro.streem.ar.schemas.lull
- MathHelper - Class in pro.streem.ar.sceneform.math
-
Static functions for common math operations.
- MathHelper() - Constructor for class pro.streem.ar.sceneform.math.MathHelper
- Matrix - Class in pro.streem.ar.sceneform.math
-
4x4 Matrix representing translation, scale, and rotation.
- Matrix() - Constructor for class pro.streem.ar.sceneform.math.Matrix
- Matrix(float[]) - Constructor for class pro.streem.ar.sceneform.math.Matrix
- MatrixAnimFb - Class in pro.streem.ar.schemas.motive
- MatrixAnimFb() - Constructor for class pro.streem.ar.schemas.motive.MatrixAnimFb
- matrixAnims(int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- matrixAnims(MatrixAnimFb, int) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- matrixAnimsLength() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- MatrixOperationTypeFb - Class in pro.streem.ar.schemas.motive
- MatrixOpFb - Class in pro.streem.ar.schemas.motive
- MatrixOpFb() - Constructor for class pro.streem.ar.schemas.motive.MatrixOpFb
- MatrixOpValueFb - Class in pro.streem.ar.schemas.motive
- matSha1sum() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- matSha1sumAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- matSha1sumInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- max() - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
- max() - Method in class pro.streem.ar.schemas.lull.AabbDef
- max() - Method in class pro.streem.ar.schemas.motive.ModularParameters
- max(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
- max(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Get a Vector3 with each value set to the element wise maximum of two Vector3's values
- max(Vec3) - Method in class pro.streem.ar.schemas.lull.AabbDef
- maxBoneWeights() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Limit per-vertex bone weights to the N most significant bones.
- maxBoneWeights() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- maxDelta() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- maxDeltaTime() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- maxDifference() - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
- maxPosition() - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- maxPosition() - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
- maxPosition(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- maxPosition(Vec3) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
- maxValue() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- maxVelocity() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- maxVelocity() - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
- mergeMaterials() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- mergeMaterials() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- Metallic - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Metallic - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- min() - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
- min() - Method in class pro.streem.ar.schemas.lull.AabbDef
- min() - Method in class pro.streem.ar.schemas.motive.ModularParameters
- min(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
- min(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Get a Vector3 with each value set to the element wise minimum of two Vector3's values
- min(Vec3) - Method in class pro.streem.ar.schemas.lull.AabbDef
- minFilter() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- minFilter() - Method in class pro.streem.ar.schemas.lull.TextureDef
- minFilter() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- minorVersion() - Method in class pro.streem.ar.schemas.sceneform.VersionDef
- minPosition() - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- minPosition() - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
- minPosition(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- minPosition(Vec3) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
- minValue() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- MirrorClampToEdge - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
- MirrorClampToEdge - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
- MIRRORED_REPEAT - pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
- MirroredRepeat - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
- MirroredRepeat - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
- MirroredRepeat - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
- model() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- model(ModelDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- ModelDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelDef - Class in pro.streem.ar.schemas.lull
- ModelDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelDef
- ModelDef() - Constructor for class pro.streem.ar.schemas.lull.ModelDef
- ModelIndexRange - Class in pro.streem.ar.sceneform.lullmodel
- ModelIndexRange - Class in pro.streem.ar.schemas.lull
- ModelIndexRange() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
- ModelIndexRange() - Constructor for class pro.streem.ar.schemas.lull.ModelIndexRange
- ModelInstanceDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelInstanceDef - Class in pro.streem.ar.schemas.lull
- ModelInstanceDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- ModelInstanceDef() - Constructor for class pro.streem.ar.schemas.lull.ModelInstanceDef
- ModelPipelineCollidableDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelPipelineCollidableDef - Class in pro.streem.ar.schemas.lull
- ModelPipelineCollidableDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- ModelPipelineCollidableDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- ModelPipelineDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelPipelineDef - Class in pro.streem.ar.schemas.lull
- ModelPipelineDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- ModelPipelineDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineDef
- ModelPipelineImportDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelPipelineImportDef - Class in pro.streem.ar.schemas.lull
- ModelPipelineImportDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- ModelPipelineImportDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- ModelPipelineMaterialDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelPipelineMaterialDef - Class in pro.streem.ar.schemas.lull
- ModelPipelineMaterialDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- ModelPipelineMaterialDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- ModelPipelineRenderableDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelPipelineRenderableDef - Class in pro.streem.ar.schemas.lull
- ModelPipelineRenderableDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- ModelPipelineRenderableDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- ModelPipelineSkeletonDef - Class in pro.streem.ar.sceneform.lullmodel
- ModelPipelineSkeletonDef - Class in pro.streem.ar.schemas.lull
- ModelPipelineSkeletonDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- ModelPipelineSkeletonDef() - Constructor for class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- ModelRenderable - Class in pro.streem.ar.sceneform.rendering
-
Renders a 3D Model by attaching it to a
NodewithNode.setRenderable(Renderable). - ModelRenderable.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
ModelRenderable. - modifyMaterialBoneTransformsBuffer(FloatBuffer) - Method in interface pro.streem.ar.sceneform.rendering.RenderableInstance.SkinningModifier
-
Takes the original boneTransforms and output new boneTransforms used to render the mesh.
- modular() - Method in class pro.streem.ar.schemas.motive.ModularParameters
- ModularParameters - Class in pro.streem.ar.schemas.motive
- ModularParameters() - Constructor for class pro.streem.ar.schemas.motive.ModularParameters
- Mouse - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
- Mouse - Static variable in class pro.streem.ar.schemas.lull.DeviceType
- MovingAverage - Class in pro.streem.ar.sceneform.utilities
-
Calculates an exponentially weighted moving average for a series of data.
- MovingAverage(double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverage
-
Construct an object to track the exponentially weighted moving average for a series of data.
- MovingAverage(double, double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverage
-
Construct an object to track the exponentially weighted moving average for a series of data.
- MovingAverageMillisecondsTracker - Class in pro.streem.ar.sceneform.utilities
-
Used to track a
MovingAveragethat represents the number of milliseconds that elapse within the execution of a block of code. - MovingAverageMillisecondsTracker() - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
- MovingAverageMillisecondsTracker(double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
- MovingAverageMillisecondsTracker(MovingAverageMillisecondsTracker.Clock) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
- MovingAverageMillisecondsTracker(MovingAverageMillisecondsTracker.Clock, double) - Constructor for class pro.streem.ar.sceneform.utilities.MovingAverageMillisecondsTracker
- multiply(Matrix, Matrix, Matrix) - Static method in class pro.streem.ar.sceneform.math.Matrix
- multiply(Quaternion, Quaternion) - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Create a Quaternion by combining two Quaternions multiply(lhs, rhs) is equivalent to performing the rhs rotation then lhs rotation Ordering is important for this operation.
N
- name() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
-
The name of this blend shape.
- name() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
-
The name of the material.
- name() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- name() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
The short name of the asset that is referenced by the individual model components (eg.
- name() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- name() - Method in class pro.streem.ar.schemas.lull.BlendShape
- name() - Method in class pro.streem.ar.schemas.lull.MaterialDef
- name() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- name() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- name() - Method in class pro.streem.ar.schemas.lull.TextureDef
- name() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- name() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- name() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- name() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- name() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.DeviceType
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.OptionalBool
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureWrap
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantDef
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- name(int) - Static method in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- name(int) - Static method in class pro.streem.ar.schemas.lull.AxisSystem
- name(int) - Static method in class pro.streem.ar.schemas.lull.DeviceType
- name(int) - Static method in class pro.streem.ar.schemas.lull.LayoutFillOrder
- name(int) - Static method in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
- name(int) - Static method in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
- name(int) - Static method in class pro.streem.ar.schemas.lull.OptionalBool
- name(int) - Static method in class pro.streem.ar.schemas.lull.TextureFiltering
- name(int) - Static method in class pro.streem.ar.schemas.lull.TextureTargetType
- name(int) - Static method in class pro.streem.ar.schemas.lull.TextureWrap
- name(int) - Static method in class pro.streem.ar.schemas.lull.VariantDef
- name(int) - Static method in class pro.streem.ar.schemas.lull.VertexAttributeType
- name(int) - Static method in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- name(int) - Static method in class pro.streem.ar.schemas.motive.AnimSourceUnion
- name(int) - Static method in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- name(int) - Static method in class pro.streem.ar.schemas.motive.MatrixOpValueFb
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.CollisionShapeType
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.RenderFlags
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerUsageType
- name(int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
- nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- nameAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.MaterialDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.TextureDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- nameAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- nameInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- nameOverride() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
-
Optional replacement name to use at runtime.
- nameOverride() - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- nameOverrideAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- nameOverrideAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- nameOverrideInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- nameOverrideInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.DeviceType
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- names - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- names - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- names - Static variable in class pro.streem.ar.schemas.lull.DeviceType
- names - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- names - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
- names - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
- names - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
- names - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
- names - Static variable in class pro.streem.ar.schemas.lull.TextureTargetType
- names - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
- names - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- names - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- names - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- names - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
- names - Static variable in class pro.streem.ar.schemas.motive.MatrixOperationTypeFb
- names - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
- names - Static variable in class pro.streem.ar.schemas.sceneform.CollisionShapeType
- names - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
- names - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- names - Static variable in class pro.streem.ar.schemas.sceneform.RenderFlags
- names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
- names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
- names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
- names - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
- Nearest - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- Nearest - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
- Nearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMagFilter
- Nearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
- NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
- NEAREST_MIPMAP_LINEAR - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
- NEAREST_MIPMAP_NEAREST - pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
- NearestMipmapLinear - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- NearestMipmapLinear - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
- NearestMipmapLinear - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- NearestMipmapNearest - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureFiltering
- NearestMipmapNearest - Static variable in class pro.streem.ar.schemas.lull.TextureFiltering
- NearestMipmapNearest - Static variable in class pro.streem.ar.schemas.sceneform.SamplerMinFilter
- negated() - Method in class pro.streem.ar.sceneform.math.Vector3
-
Negates a Vector3
- Nested(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Structures are always stored inline, they need to be created right where they're used.
- Never - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- newByteBuffer(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder.ByteBufferFactory
-
Create a `ByteBuffer` with a given capacity.
- newByteBuffer(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder.HeapByteBufferFactory
- Node - Class in pro.streem.ar.sceneform
-
A Node represents a transformation within the scene graph's hierarchy.
- Node() - Constructor for class pro.streem.ar.sceneform.Node
-
Creates a node with no parent.
- Node.LifecycleListener - Interface in pro.streem.ar.sceneform
-
Interface definition for callbacks to be invoked when node lifecycle events occur.
- Node.OnTapListener - Interface in pro.streem.ar.sceneform
-
Interface definition for a callback to be invoked when a node is tapped.
- Node.OnTouchListener - Interface in pro.streem.ar.sceneform
-
Interface definition for a callback to be invoked when a touch event is dispatched to this node.
- Node.TransformChangedListener - Interface in pro.streem.ar.sceneform
-
Interface definition for callbacks to be invoked when the transformation of the node changes.
- NodeParent - Class in pro.streem.ar.sceneform
-
Base class for all classes that can contain a set of nodes as children.
- NodeParent() - Constructor for class pro.streem.ar.sceneform.NodeParent
- nodes(int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- nodes(int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- nodes(CompactSplineFloatNodeFb, int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- nodes(CompactSplineNodeFb, int) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- nodesLength() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- nodesLength() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- None - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareMode
- NONE - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- NONE - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- NONE - Static variable in class pro.streem.ar.schemas.motive.AnimSourceUnion
- NONE - Static variable in class pro.streem.ar.schemas.motive.MatrixOpValueFb
- NONE - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- Normal - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Normal - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- Normal - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- Normal - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- Normal - Static variable in class pro.streem.ar.schemas.sceneform.SamplerUsageType
- NORMAL - pro.streem.ar.sceneform.rendering.Texture.Usage
-
Texture contains a normal map
- normalize() - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Rescales the quaternion to the unit length.
- normalized() - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Get a Quaternion with a matching rotation but scaled to unit length.
- normalized() - Method in class pro.streem.ar.sceneform.math.Vector3
-
Scales the Vector3 to the unit length
- NotEqual - Static variable in class pro.streem.ar.schemas.sceneform.SamplerCompareFunc
- notNested() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Should not be creating any other object, string or vector while an object is being constructed.
- NullInit - Class in pro.streem.ar.schemas.sceneform
- NullInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- NullInit() - Constructor for class pro.streem.ar.schemas.sceneform.NullInit
- numSamples() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
-
Number of samples used for drawing the arc.
- numSamples() - Method in class pro.streem.ar.schemas.lull.ArcDef
- numVertices() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
The total number of vertices stored in the vertex data.
- numVertices() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- nx - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
- ny - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
- nz - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
O
- Occlusion - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Occlusion - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- offset() - Method in class pro.streem.ar.schemas.sceneform.TransformDef
- offset() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Offset relative to the end of the buffer.
- offset(Vec3) - Method in class pro.streem.ar.schemas.sceneform.TransformDef
- onActivate() - Method in class pro.streem.ar.sceneform.Node
-
Handles when this node becomes active.
- onActivated(Node) - Method in interface pro.streem.ar.sceneform.Node.LifecycleListener
-
Notifies the listener that
Node.onActivate()was called. - onAddChild(Node) - Method in class pro.streem.ar.sceneform.Node
- onAddChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
- onAddChild(Node) - Method in class pro.streem.ar.sceneform.Scene
- onBeginFrame(long) - Method in class pro.streem.ar.sceneform.ArSceneView
-
Before the render call occurs, update the ARCore session to grab the latest frame and update listeners.
- onBeginFrame(long) - Method in class pro.streem.ar.sceneform.SceneView
-
Update view-specific logic before for each display frame.
- onChanged() - Method in class pro.streem.ar.sceneform.collision.CollisionShape
-
Must be called by subclasses when the shape changes to inform listeners of the change.
- onDeactivate() - Method in class pro.streem.ar.sceneform.Node
-
Handles when this node becomes inactivate.
- onDeactivated(Node) - Method in interface pro.streem.ar.sceneform.Node.LifecycleListener
-
Notifies the listener that
Node.onDeactivate()was called. - onDetachedFromSurface() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- onDispose() - Method in class pro.streem.ar.sceneform.rendering.MaterialInternalDataGltfImpl
- onDispose() - Method in class pro.streem.ar.sceneform.rendering.TextureInternalData
- onDispose() - Method in class pro.streem.ar.sceneform.resources.SharedReference
- one() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 with all values set to one
- onFinishedFetchingMaterials() - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
- onFinishedLoadingModel(long) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
- onFinishedReadingFiles(long) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
- onLayout(boolean, int, int, int, int) - Method in class pro.streem.ar.sceneform.ArSceneView
- onLayout(boolean, int, int, int, int) - Method in class pro.streem.ar.sceneform.SceneView
- onNativeWindowChanged(Surface) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- onPause() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- onPeekTouch(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Scene.OnPeekTouchListener
-
Called when a touch event is dispatched to a scene.
- onReadingFilesFailed(Exception) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
- onRemoveChild(Node) - Method in class pro.streem.ar.sceneform.Node
- onRemoveChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
- onRemoveChild(Node) - Method in class pro.streem.ar.sceneform.Scene
- onResized(int, int) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- onResume() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- onSceneTouch(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Scene.OnTouchListener
-
Called when a touch event is dispatched to a scene.
- onTap(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Node.OnTapListener
-
Handles when a node has been tapped.
- onTouch(HitTestResult, MotionEvent) - Method in interface pro.streem.ar.sceneform.Node.OnTouchListener
-
Handles when a touch event has been dispatched to a node.
- onTouchEvent(MotionEvent) - Method in class pro.streem.ar.sceneform.SceneView
- onTouchEvent(HitTestResult, MotionEvent) - Method in class pro.streem.ar.sceneform.Node
-
Handles when this node is touched.
- onTouchEvent(HitTestResult, MotionEvent) - Method in class pro.streem.ar.sceneform.TouchEventSystem
- onTransformChange(Node) - Method in class pro.streem.ar.sceneform.Node
-
Handles when this node's transformation is changed.
- onTransformChanged(Node, Node) - Method in interface pro.streem.ar.sceneform.Node.TransformChangedListener
-
Notifies the listener that the transformation of the
Nodehas changed. - onUpdate(FrameTime) - Method in class pro.streem.ar.sceneform.AnchorNode
-
AnchorNode overrides this to update the node's position to match the ARCore Anchor's position.
- onUpdate(FrameTime) - Method in class pro.streem.ar.sceneform.Node
-
Handles when this node is updated.
- onUpdate(FrameTime) - Method in interface pro.streem.ar.sceneform.Scene.OnUpdateListener
-
Called once per frame right before the Scene is updated.
- onUpdated(Node, FrameTime) - Method in interface pro.streem.ar.sceneform.Node.LifecycleListener
-
Notifies the listener that
Node.onUpdate(FrameTime)was called. - Opacity - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Opacity - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- ops(int) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- ops(MatrixOpFb, int) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- opsLength() - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- OptionalBool - Class in pro.streem.ar.sceneform.lullmodel
- OptionalBool - Class in pro.streem.ar.schemas.lull
- Orientation - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- Orientation - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- outerRadius() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
-
Outer radius of the arc.
- outerRadius() - Method in class pro.streem.ar.schemas.lull.ArcDef
- overlapTest(Node) - Method in class pro.streem.ar.sceneform.Scene
-
Tests to see if the given node's collision shape overlaps the collision shape of any other nodes in the scene using
Node.getCollisionShape(). - overlapTestAll(Node) - Method in class pro.streem.ar.sceneform.Scene
-
Tests to see if a node is overlapping any other nodes within the scene using
Node.getCollisionShape(). - OvershootParameters - Class in pro.streem.ar.schemas.motive
- OvershootParameters() - Constructor for class pro.streem.ar.schemas.motive.OvershootParameters
P
- pad(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add zero valued bytes to prepare a new entry to be added.
- ParameterDef - Class in pro.streem.ar.schemas.sceneform
- ParameterDef() - Constructor for class pro.streem.ar.schemas.sceneform.ParameterDef
- ParameterInitDef - Class in pro.streem.ar.schemas.sceneform
- ParameterInitDef() - Constructor for class pro.streem.ar.schemas.sceneform.ParameterInitDef
- ParameterInitDefType - Class in pro.streem.ar.schemas.sceneform
- parameters(int) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- parameters(ParameterDef, int) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- parametersLength() - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- params() - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- params(SamplerParamsDef) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- path() - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- path() - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- path() - Method in class pro.streem.ar.schemas.sceneform.InputDef
- path() - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
- pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.InputDef
- pathAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
- pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
- pathInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
- pause() - Method in class pro.streem.ar.sceneform.ArSceneView
-
Pauses the rendering thread and ARCore session.
- pause() - Method in class pro.streem.ar.sceneform.SceneView
-
Pause Sceneform, which pauses the rendering thread.
- pauseAsync(Executor) - Method in class pro.streem.ar.sceneform.ArSceneView
-
Non blocking call to pause the rendering thread and ARCore session.
- Plane - Class in pro.streem.ar.sceneform.collision
-
Mathematical representation of a plane with an infinite size.
- Plane(Vector3, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Plane
- PlaneRenderer - Class in pro.streem.ar.sceneform.rendering
-
Control rendering of ARCore planes.
- PlaneRenderer(Renderer) - Constructor for class pro.streem.ar.sceneform.rendering.PlaneRenderer
- POINT - pro.streem.ar.sceneform.rendering.Light.Type
-
Approximates light radiating in all directions from a single point in space, where the intensity falls off with the inverse square of the distance.
- Position - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- Position - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- Preconditions - Class in pro.streem.ar.sceneform.utilities
-
Static convenience methods that help a method or constructor check whether it was invoked correctly.
- Preconditions() - Constructor for class pro.streem.ar.sceneform.utilities.Preconditions
- premultiplyAlpha() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- premultiplyAlpha() - Method in class pro.streem.ar.schemas.lull.TextureDef
- prep(int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Prepare to write an element of `size` after `additional_bytes` have been written, e.g.
- prepareForDraw() - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- preRender(Renderer, SwapChain, Camera) - Method in interface pro.streem.ar.sceneform.rendering.Renderer.PreRenderCallback
- pro.streem.ar.sceneform - package pro.streem.ar.sceneform
- pro.streem.ar.sceneform.collision - package pro.streem.ar.sceneform.collision
- pro.streem.ar.sceneform.common - package pro.streem.ar.sceneform.common
- pro.streem.ar.sceneform.lullmodel - package pro.streem.ar.sceneform.lullmodel
- pro.streem.ar.sceneform.math - package pro.streem.ar.sceneform.math
- pro.streem.ar.sceneform.rendering - package pro.streem.ar.sceneform.rendering
- pro.streem.ar.sceneform.resources - package pro.streem.ar.sceneform.resources
- pro.streem.ar.sceneform.utilities - package pro.streem.ar.sceneform.utilities
- pro.streem.ar.schemas.lull - package pro.streem.ar.schemas.lull
- pro.streem.ar.schemas.motive - package pro.streem.ar.schemas.motive
- pro.streem.ar.schemas.sceneform - package pro.streem.ar.schemas.sceneform
- pro.streem.flatbuffers - package pro.streem.flatbuffers
- properties() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
-
A dictionary of all material properties extracted from the source file.
- properties() - Method in class pro.streem.ar.schemas.lull.MaterialDef
- properties(VariantMapDef) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- properties(VariantMapDef) - Method in class pro.streem.ar.schemas.lull.MaterialDef
- putBoolean(boolean) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `boolean` to the buffer, backwards from the current location.
- putByte(byte) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `byte` to the buffer, backwards from the current location.
- putDouble(double) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `double` to the buffer, backwards from the current location.
- putFloat(float) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `float` to the buffer, backwards from the current location.
- putInt(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add an `int` to the buffer, backwards from the current location.
- putLong(long) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `long` to the buffer, backwards from the current location.
- putShort(short) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Add a `short` to the buffer, backwards from the current location.
- px - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
- py - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
- pz - Static variable in class pro.streem.ar.schemas.sceneform.LightingCubeFaceType
Q
- Quat - Class in pro.streem.ar.sceneform.lullmodel
- Quat - Class in pro.streem.ar.schemas.lull
- Quat() - Constructor for class pro.streem.ar.sceneform.lullmodel.Quat
- Quat() - Constructor for class pro.streem.ar.schemas.lull.Quat
- Quaternion - Class in pro.streem.ar.sceneform.math
-
A Sceneform quaternion class for floats.
- Quaternion() - Constructor for class pro.streem.ar.sceneform.math.Quaternion
-
Construct Quaternion and set to Identity
- Quaternion(float, float, float, float) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
-
Construct Quaternion and set each value.
- Quaternion(Quaternion) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
-
Construct Quaternion using values from another Quaternion
- Quaternion(Vector3) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
-
Construct Quaternion based on eulerAngles.
- Quaternion(Vector3, float) - Constructor for class pro.streem.ar.sceneform.math.Quaternion
-
Construct Quaternion using an axis/angle to define the rotation
- QuaternionEvaluator - Class in pro.streem.ar.sceneform.math
-
TypeEvaluator for Quaternions.
- QuaternionEvaluator() - Constructor for class pro.streem.ar.sceneform.math.QuaternionEvaluator
R
- r - Variable in class pro.streem.ar.sceneform.rendering.Color
- r() - Method in class pro.streem.ar.sceneform.lullmodel.Color
- r() - Method in class pro.streem.ar.schemas.lull.Color
- ranges(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
The range of indices for each submesh.
- ranges(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- ranges(ModelIndexRange, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- ranges(ModelIndexRange, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- rangesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- rangesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- rawResourceNameToIdentifier(Context, String) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Return the integer resource id for the specified resource name.
- Ray - Class in pro.streem.ar.sceneform.collision
-
Mathematical representation of a ray.
- Ray() - Constructor for class pro.streem.ar.sceneform.collision.Ray
-
Create a ray with an origin of (0,0,0) and a direction of Vector3.forward().
- Ray(Vector3, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Ray
-
Create a ray with a specified origin and direction.
- raycast(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
- raycastAll(Ray, ArrayList<T>, BiConsumer<T, Collider>, Supplier<T>) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
- RayHit - Class in pro.streem.ar.sceneform.collision
-
Stores the results of ray intersection tests against various types of CollisionShape.
- RayHit() - Constructor for class pro.streem.ar.sceneform.collision.RayHit
- rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.Box
- rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
- rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.Plane
- rayIntersection(Ray, RayHit) - Method in class pro.streem.ar.sceneform.collision.Sphere
- RCB_MAJOR_VERSION - Static variable in class pro.streem.ar.sceneform.rendering.SceneformBundle
- RCB_MINOR_VERSION - Static variable in class pro.streem.ar.sceneform.rendering.SceneformBundle
- readCollisionGeometry(SceneformBundleDef) - Static method in class pro.streem.ar.sceneform.rendering.SceneformBundle
- readFile(AssetManager, String) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
- readStream(InputStream) - Static method in class pro.streem.ar.sceneform.utilities.SceneformBufferUtils
- recalculateCameraUvs(Frame) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
- recenter() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Inserts an extra node into the asset hierarchy so that the resulting model is centered around the origin.
- recenter() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- reclaimReleasedResources() - Method in class pro.streem.ar.sceneform.rendering.CleanupRegistry
-
Polls the
ReferenceQueuefor garbage collected objects and runs the associatedRunnable - reclaimReleasedResources() - Static method in class pro.streem.ar.sceneform.rendering.Renderer
-
Releases rendering resources ready for garbage collection
- reclaimReleasedResources() - Method in class pro.streem.ar.sceneform.rendering.ResourceManager
- reclaimReleasedResources() - Method in interface pro.streem.ar.sceneform.resources.ResourceHolder
-
Polls for garbage collected objects and disposes associated data.
- reclaimReleasedResources() - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
- reclaimReleasedResources() - Static method in class pro.streem.ar.sceneform.SceneView
-
Releases rendering resources ready for garbage collection
- Rect - Class in pro.streem.ar.sceneform.lullmodel
- Rect - Class in pro.streem.ar.schemas.lull
- Rect() - Constructor for class pro.streem.ar.sceneform.lullmodel.Rect
- Rect() - Constructor for class pro.streem.ar.schemas.lull.Rect
- Recti - Class in pro.streem.ar.sceneform.lullmodel
- Recti - Class in pro.streem.ar.schemas.lull
- Recti() - Constructor for class pro.streem.ar.sceneform.lullmodel.Recti
- Recti() - Constructor for class pro.streem.ar.schemas.lull.Recti
- Reflection - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Reflection - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- register(Object, CompletableFuture<T>) - Method in class pro.streem.ar.sceneform.resources.ResourceRegistry
-
Registers a future to a resource by an id.
- register(T, Runnable) - Method in class pro.streem.ar.sceneform.rendering.CleanupRegistry
-
Adds
trackedOBjectto theReferenceQueue. - release() - Method in class pro.streem.ar.sceneform.resources.SharedReference
- releaseByteBuffer(ByteBuffer) - Method in class pro.streem.flatbuffers.FlatBufferBuilder.ByteBufferFactory
-
Release a ByteBuffer.
- removeChild(Node) - Method in class pro.streem.ar.sceneform.NodeParent
-
Removes a node from the children of this NodeParent.
- removeCollider(Collider) - Method in class pro.streem.ar.sceneform.collision.CollisionSystem
- removeLifecycleListener(Node.LifecycleListener) - Method in class pro.streem.ar.sceneform.Node
-
Removes a listener that will be called when node lifecycle events occur.
- removeOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.Scene
-
Removes a listener that will be called before the
Scene.OnTouchListeneris invoked. - removeOnPeekTouchListener(Scene.OnPeekTouchListener) - Method in class pro.streem.ar.sceneform.TouchEventSystem
-
Removes a listener that will be called before the
Scene.OnTouchListeneris invoked. - removeOnUpdateListener(Scene.OnUpdateListener) - Method in class pro.streem.ar.sceneform.Scene
-
Removes a listener that will be called once per frame immediately before the Scene is updated.
- removeTransformChangedListener(Node.TransformChangedListener) - Method in class pro.streem.ar.sceneform.Node
-
Removes a listener that will be called when the node's transformation changes.
- render(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- RENDER_PRIORITY_DEFAULT - Static variable in class pro.streem.ar.sceneform.rendering.Renderable
- RENDER_PRIORITY_FIRST - Static variable in class pro.streem.ar.sceneform.rendering.Renderable
- RENDER_PRIORITY_LAST - Static variable in class pro.streem.ar.sceneform.rendering.Renderable
- Renderable - Class in pro.streem.ar.sceneform.rendering
-
Base class for rendering in 3D space by attaching to a
NodewithNode.setRenderable(Renderable). - Renderable(Renderable) - Constructor for class pro.streem.ar.sceneform.rendering.Renderable
- Renderable(Renderable.Builder<? extends Renderable, ? extends Renderable.Builder<?, ?>>) - Constructor for class pro.streem.ar.sceneform.rendering.Renderable
- RenderableDefinition - Class in pro.streem.ar.sceneform.rendering
-
Represents the visual information of a
Renderable. - RenderableDefinition.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
RenderableDefinition. - RenderableDefinition.Submesh - Class in pro.streem.ar.sceneform.rendering
-
Represents a Submesh for a RenderableDefinition.
- RenderableDefinition.Submesh.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
RenderableDefinition.Submesh. - RenderableInstance - Class in pro.streem.ar.sceneform.rendering
-
Controls how a
Renderableis displayed. - RenderableInstance(TransformProvider, Renderable) - Constructor for class pro.streem.ar.sceneform.rendering.RenderableInstance
- RenderableInstance.SkinningModifier - Interface in pro.streem.ar.sceneform.rendering
-
Interface for modifying the bone transforms for this specific RenderableInstance.
- RenderableInternalFilamentAssetData - Class in pro.streem.ar.sceneform.rendering
-
Represents the data used by a
Renderablefor rendering natively loaded glTF data. - RenderableInternalFilamentAssetData() - Constructor for class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- renderables(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
-
The list of models used for rendering.
- renderables(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- renderables(ModelPipelineRenderableDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- renderables(ModelPipelineRenderableDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- renderablesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- renderablesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- Renderer - Class in pro.streem.ar.sceneform.rendering
-
A rendering context.
- Renderer(SurfaceView) - Constructor for class pro.streem.ar.sceneform.rendering.Renderer
- Renderer.PreRenderCallback - Interface in pro.streem.ar.sceneform.rendering
- renderFlags() - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- RenderFlags - Class in pro.streem.ar.schemas.sceneform
- renderPriority() - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- repeat() - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- Repeat - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureWrap
- Repeat - Static variable in class pro.streem.ar.schemas.lull.TextureWrap
- Repeat - Static variable in class pro.streem.ar.schemas.sceneform.SamplerWrapMode
- REPEAT - pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
- reportBytesDownloaded(long) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
- reportErrorsToStdout() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
some clients do not use LOG to report errors
- reportErrorsToStdout() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- required(int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Checks that a required field has been set in a given table that has just been constructed.
- reset() - Method in class pro.streem.ar.sceneform.collision.RayHit
- reset() - Method in class pro.streem.ar.sceneform.HitTestResult
- resolveUri(Uri, Uri) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Normalizes Uri's based on a reference Uri.
- ResourceHolder - Interface in pro.streem.ar.sceneform.resources
-
Pool or cachce for resources
- ResourceManager - Class in pro.streem.ar.sceneform.rendering
-
Minimal resource manager.
- ResourceRegistry<T> - Class in pro.streem.ar.sceneform.resources
-
ResourceRegistry keeps track of resources that have been loaded and are in the process of being loaded.
- ResourceRegistry() - Constructor for class pro.streem.ar.sceneform.resources.ResourceRegistry
- resourceToUri(Context, int) - Static method in class pro.streem.ar.sceneform.utilities.LoadHelper
-
Generates a Uri from an Android resource.
- resume() - Method in class pro.streem.ar.sceneform.ArSceneView
-
Resumes the rendering thread and ARCore session.
- resume() - Method in class pro.streem.ar.sceneform.SceneView
-
Resume Sceneform, which resumes the rendering thread.
- resumeAsync(Executor) - Method in class pro.streem.ar.sceneform.ArSceneView
-
Non blocking call to resume the rendering thread and ARCore session in the background
- retain() - Method in class pro.streem.ar.sceneform.resources.SharedReference
- RigAnimFb - Class in pro.streem.ar.schemas.motive
- RigAnimFb() - Constructor for class pro.streem.ar.schemas.motive.RigAnimFb
- RigAnimFbBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- right() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (1, 0, 0)
- Right - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutHorizontalAlignment
-
The right border of the rightmost element will align to the right side of the canvas.
- Right - Static variable in class pro.streem.ar.schemas.lull.LayoutHorizontalAlignment
- RIGHT - pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
- RightDown - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added leftmost, and subsequent entities go to the right (and then down if wrapping is enabled).
- RightDown - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- RightUp - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added leftmost, and subsequent entities go to the right (and then up if wrapping is enabled).
- RightUp - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- rotateVector(Quaternion, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Rotates a Vector3 by a Quaternion
- rotationBetweenVectors(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Quaternion
-
Get a new Quaternion representing the rotation from one vector to another.
- Roughness - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Roughness - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- runtime() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- runtime(RuntimeAssetDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- RuntimeAssetDef - Class in pro.streem.ar.schemas.sceneform
- RuntimeAssetDef() - Constructor for class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
S
- SamplerCompareFunc - Class in pro.streem.ar.schemas.sceneform
- SamplerCompareMode - Class in pro.streem.ar.schemas.sceneform
- SamplerDef - Class in pro.streem.ar.schemas.sceneform
- SamplerDef() - Constructor for class pro.streem.ar.schemas.sceneform.SamplerDef
- SamplerInit - Class in pro.streem.ar.schemas.sceneform
- SamplerInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- SamplerInit() - Constructor for class pro.streem.ar.schemas.sceneform.SamplerInit
- SamplerMagFilter - Class in pro.streem.ar.schemas.sceneform
- SamplerMinFilter - Class in pro.streem.ar.schemas.sceneform
- SamplerParamsDef - Class in pro.streem.ar.schemas.sceneform
- SamplerParamsDef() - Constructor for class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- samplers(int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- samplers(SamplerDef, int) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- samplersLength() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- SamplerUsageType - Class in pro.streem.ar.schemas.sceneform
- SamplerWrapMode - Class in pro.streem.ar.schemas.sceneform
- Scalar1f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Scalar1f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- ScalarInit - Class in pro.streem.ar.schemas.sceneform
- ScalarInit - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- ScalarInit() - Constructor for class pro.streem.ar.schemas.sceneform.ScalarInit
- scale() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
Multiplier applied to the model to change its scale.
- scale() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- scale() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- scale() - Method in class pro.streem.ar.schemas.sceneform.TransformDef
- scaled(float) - Method in class pro.streem.ar.sceneform.math.Vector3
-
Uniformly scales a Vector3
- Scene - Class in pro.streem.ar.sceneform
-
The Sceneform Scene maintains the scene graph, a hierarchical organization of a scene's content.
- Scene(SceneView) - Constructor for class pro.streem.ar.sceneform.Scene
-
Create a scene with the given context.
- Scene.OnPeekTouchListener - Interface in pro.streem.ar.sceneform
-
Interface definition for a callback to be invoked when a touch event is dispatched to a scene.
- Scene.OnTouchListener - Interface in pro.streem.ar.sceneform
-
Interface definition for a callback to be invoked when a touch event is dispatched to a scene.
- Scene.OnUpdateListener - Interface in pro.streem.ar.sceneform
-
Interface definition for a callback to be invoked once per frame immediately before the scene is updated.
- SceneformBufferUtils - Class in pro.streem.ar.sceneform.utilities
-
A simple class to read InputStreams Once the data is read it can be accessed as a ByteBuffer.
- SceneformBundle - Class in pro.streem.ar.sceneform.rendering
-
Helper functions for loading and processing rendercore bundles.
- SceneformBundle() - Constructor for class pro.streem.ar.sceneform.rendering.SceneformBundle
- SceneformBundleDef - Class in pro.streem.ar.schemas.sceneform
- SceneformBundleDef() - Constructor for class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- SceneformBundleDefBufferHasIdentifier(ByteBuffer) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- SceneView - Class in pro.streem.ar.sceneform
-
A Sceneform SurfaceView that manages rendering and interaction with the scene.
- SceneView(Context) - Constructor for class pro.streem.ar.sceneform.SceneView
-
Constructs a SceneView object and binds it to an Android Context.
- SceneView(Context, AttributeSet) - Constructor for class pro.streem.ar.sceneform.SceneView
-
Constructs a SceneView object and binds it to an Android Context.
- SceneView.AnimationTimeTransformer - Interface in pro.streem.ar.sceneform
-
Defines a transform from
Choreographertime to animation time. - screenPointToRay(float, float) - Method in class pro.streem.ar.sceneform.Camera
-
Calculates a ray in world space going from the near-plane of the camera and going through a point in screen space.
- set(float[]) - Method in class pro.streem.ar.sceneform.math.Matrix
- set(float, float, float) - Method in class pro.streem.ar.sceneform.math.Vector3
-
Set each value
- set(float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Color
-
Set to the RGB values passed in and an alpha of 1.
- set(float, float, float, float) - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Set each value and normalize the Quaternion
- set(float, float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Color
-
Set to the RGBA values passed in.
- set(int) - Method in class pro.streem.ar.sceneform.rendering.Color
-
Set to RGBA values from an integer in the sRGB color space packed as an ARGB value.
- set(RayHit) - Method in class pro.streem.ar.sceneform.collision.RayHit
- set(HitTestResult) - Method in class pro.streem.ar.sceneform.HitTestResult
- set(Matrix) - Method in class pro.streem.ar.sceneform.math.Matrix
- set(Quaternion) - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Copy values from another Quaternion into this one
- set(Vector3) - Method in class pro.streem.ar.sceneform.math.Vector3
-
Copy the values from another Vector3 to this Vector3
- set(Vector3, float) - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Update this Quaternion using an axis/angle to define the rotation
- set(Color) - Method in class pro.streem.ar.sceneform.rendering.Color
-
Set to the values of another color.
- setAmbientShScaleForFilament(float) - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
-
Conversion factor for ambient spherical harmonics.
- setAnchor(Anchor) - Method in class pro.streem.ar.sceneform.AnchorNode
-
Set an ARCore anchor and force the position of this node to be updated immediately.
- setAnimationNames(List<String>) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setAntiAliasing(View.AntiAliasing) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setAssetName(String) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
-
Set the name of the Light Probe to load if the binary bundle file contains more than one.
- setAttachedCollisionSystem(CollisionSystem) - Method in class pro.streem.ar.sceneform.collision.Collider
- setBackground(Drawable) - Method in class pro.streem.ar.sceneform.SceneView
-
Set the background to a given
Drawable, or remove the background. - setBoolean(String, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
- setBoolean2(String, boolean, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
- setBoolean3(String, boolean, boolean, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
- setBoolean4(String, boolean, boolean, boolean, boolean) - Method in class pro.streem.ar.sceneform.rendering.Material
- setCameraMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
- setCameraMaterialToDefault() - Method in class pro.streem.ar.sceneform.rendering.CameraStream
- setCameraProvider(CameraProvider) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setCenter(Vector3) - Method in class pro.streem.ar.sceneform.collision.Box
-
Set the center of this box.
- setCenter(Vector3) - Method in class pro.streem.ar.sceneform.collision.Plane
- setCenter(Vector3) - Method in class pro.streem.ar.sceneform.collision.Sphere
-
Set the center of this sphere.
- setCenterAabb(Vector3) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setClearColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setCollisionShape(CollisionShape) - Method in class pro.streem.ar.sceneform.Node
-
Sets the shape to used to detect collisions for this
Node. - setCollisionShape(CollisionShape) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Set the
CollisionShapeused for collision detection with thisRenderable. - setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Sets the "RGB" color of the light.
- setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Light
-
Sets the "RGB" color of the light.
- setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
- setColor(Color) - Method in class pro.streem.ar.sceneform.rendering.Vertex
- setColorTemperature(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Sets the "RGB" color of the light based on the desired "color temperature."
- setColorTemperature(float) - Method in class pro.streem.ar.sceneform.rendering.Light
-
Sets the "RGB" color of the light based on the desired "color temperature."
- setCubeMap(Image[]) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
- setData(TextureInternalData) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Sets internal data of the texture directly.
- setDefault(Utf8) - Static method in class pro.streem.flatbuffers.Utf8
-
Set the default instance of the UTF-8 processor.
- setDefaultClearColor() - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setDesiredSize(int, int) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setDirectIntensityForFilament(float) - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
-
Conversion factor for directional lighting.
- setDirection(Vector3) - Method in class pro.streem.ar.sceneform.collision.Ray
-
Set the direction of the ray.
- setDistance(float) - Method in class pro.streem.ar.sceneform.collision.RayHit
- setDithering(View.Dithering) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setDynamicResolutionEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setEnabled(boolean) - Method in class pro.streem.ar.sceneform.Node
-
Sets the enabled state of this node.
- setEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Enable/disable the plane renderer.
- setEnvironmentalHdrLightEstimate(float[], float[], Color, float, Image[]) - Method in class pro.streem.ar.sceneform.Scene
-
Sets the current Hdr Light Estimate state to apply to the Filament scene.
- setEnvironmentalHdrParameters(EnvironmentalHdrParameters) - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Setter to help convert between filament and Environmental HDR.
- setEnvironmentalHdrSphericalHarmonics(float[], float, EnvironmentalHdrParameters) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Updates spherical harmonics with values not premultiplied by the SH basis.
- setExtentsAabb(Vector3) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setExternalTexture(String, ExternalTexture) - Method in class pro.streem.ar.sceneform.rendering.Material
-
Sets an
ExternalTextureto a parameter of type 'samplerExternal' on this material. - setFalloffRadius(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Sets the range that the light intensity falls off to zero.
- setFalloffRadius(float) - Method in class pro.streem.ar.sceneform.rendering.Light
-
Sets the range that the light intensity falls off to zero.
- setFarClipPlane(float) - Method in class pro.streem.ar.sceneform.Camera
- setFloat(String, float) - Method in class pro.streem.ar.sceneform.rendering.Material
- setFloat2(String, float, float) - Method in class pro.streem.ar.sceneform.rendering.Material
- setFloat3(String, float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Material
- setFloat3(String, Vector3) - Method in class pro.streem.ar.sceneform.rendering.Material
- setFloat3(String, Color) - Method in class pro.streem.ar.sceneform.rendering.Material
- setFloat4(String, float, float, float, float) - Method in class pro.streem.ar.sceneform.rendering.Material
- setFloat4(String, Color) - Method in class pro.streem.ar.sceneform.rendering.Material
- setFrameRenderDebugCallback(Runnable) - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Sets a callback to happen after each frame is rendered.
- setFrontFaceWindingInverted(Boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Inverts winding for front face rendering.
- setHorizontalAlignment(ViewRenderable.HorizontalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
-
Sets the
ViewRenderable.HorizontalAlignmentthat controls where theViewRenderableis positioned relative to theNodeit is attached to along the x-axis. - setHorizontalAlignment(ViewRenderable.HorizontalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
Sets the
ViewRenderable.HorizontalAlignmentthat controls where theViewRenderableis positioned relative to theNodeit is attached to along the x-axis. - setIdentity() - Method in class pro.streem.ar.sceneform.math.Quaternion
-
Set the Quaternion to identity
- setIndexBuffer(IndexBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setInnerConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Spotlights shine light in a cone, this value determines the size of the inner part of the cone.
- setInnerConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light
-
Spotlights shine light in a cone, this value determines the size of the inner part of the cone.
- setInt(String, int) - Method in class pro.streem.ar.sceneform.rendering.Material
- setInt2(String, int, int) - Method in class pro.streem.ar.sceneform.rendering.Material
- setInt3(String, int, int, int) - Method in class pro.streem.ar.sceneform.rendering.Material
- setInt4(String, int, int, int, int) - Method in class pro.streem.ar.sceneform.rendering.Material
- setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Sets the light intensity which determines how bright the light is in Lux (lx) or Lumens (lm) (depending on the light type).
- setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.Light
-
Sets the light intensity which determines how bright the light is in Lux (lx) or Lumens (lm) (depending on the light type).
- setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
-
Set the intensity of the indirect lighting.
- setIntensity(float) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Set the overall intensity of the indirect light.
- setLight(Light) - Method in class pro.streem.ar.sceneform.Node
-
Sets the
Lightto display. - setLightDirectionUpdateEnabled(boolean) - Method in class pro.streem.ar.sceneform.ArSceneView
-
Sets whether the sunlight direction generated from Environmental HDR lighting should be updated every frame.
- setLightEstimate(Color, float) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Modify light intensity using ArCore light estimation.
- setLightEstimate(Color, float) - Method in class pro.streem.ar.sceneform.Scene
-
Sets light estimate to modulate the scene lighting and intensity.
- setLightEstimationEnabled(boolean) - Method in class pro.streem.ar.sceneform.ArSceneView
-
Enable Light Estimation based on the camera feed.
- setLightProbe(LightProbe) - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Set the Light Probe used for reflections and indirect light.
- setLightProbe(LightProbe) - Method in class pro.streem.ar.sceneform.Scene
-
Set a new Light Probe for the scene, this affects reflections and indirect lighting.
- setLoadingStage(LoadGltfListener.GltfLoadStage) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
- setLocalPosition(Vector3) - Method in class pro.streem.ar.sceneform.AnchorNode
-
Set the local-space position of this node if it is not anchored.
- setLocalPosition(Vector3) - Method in class pro.streem.ar.sceneform.Camera
-
Set the position of the camera.
- setLocalPosition(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Sets the position of this node relative to its parent (local-space).
- setLocalRotation(Quaternion) - Method in class pro.streem.ar.sceneform.AnchorNode
-
Set the local-space rotation of this node if it is not anchored.
- setLocalRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Camera
-
Set the rotation of the camera.
- setLocalRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Node
-
Sets the rotation of this node relative to its parent (local-space).
- setLocalScale(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Sets the scale of this node relative to its parent (local-space).
- setLookDirection(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Sets the direction that the node is looking at in world-space.
- setLookDirection(Vector3, Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Sets the direction that the node is looking at in world-space.
- setMagFilter(Texture.Sampler.MagFilter) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
-
Set the magnification function used whenever the level-of-detail function determines that the texture should be magnified.
- setMainExecutor(Executor) - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
- setMaterial(int, Material) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Sets the material bound to the specified submesh.
- setMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Sets the material bound to the first submesh.
- setMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
- setMaterial(Material) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
- setMinFilter(Texture.Sampler.MinFilter) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
-
Set the minifying function used whenever the level-of-detail function determines that the texture should be minified.
- setModelSize(float) - Method in interface pro.streem.ar.sceneform.rendering.LoadGltfListener
- setName(String) - Method in class pro.streem.ar.sceneform.Node
-
Sets the name of this node.
- setName(String) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
- setName(String) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
- setNearClipPlane(float) - Method in class pro.streem.ar.sceneform.Camera
- setNode(Node) - Method in class pro.streem.ar.sceneform.HitTestResult
- setNormal(Vector3) - Method in class pro.streem.ar.sceneform.collision.Plane
- setNormal(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
- setNormal(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex
- setOnTapListener(Node.OnTapListener) - Method in class pro.streem.ar.sceneform.Node
-
Registers a callback to be invoked when this node is tapped.
- setOnTouchListener(Node.OnTouchListener) - Method in class pro.streem.ar.sceneform.Node
-
Registers a callback to be invoked when a touch event is dispatched to this node.
- setOnTouchListener(Scene.OnTouchListener) - Method in class pro.streem.ar.sceneform.Scene
-
Register a callback to be invoked when the scene is touched.
- setOnTouchListener(Scene.OnTouchListener) - Method in class pro.streem.ar.sceneform.TouchEventSystem
-
Register a callback to be invoked when the scene is touched.
- setOrigin(Vector3) - Method in class pro.streem.ar.sceneform.collision.Ray
-
Set the origin of the ray in world coordinates.
- setOuterConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Spotlights shine light in a cone, this value determines the size of the outer part of the cone.
- setOuterConeAngle(float) - Method in class pro.streem.ar.sceneform.rendering.Light
-
Spotlights shine light in a cone, this value determines the size of the outer part of the cone.
- setParent(NodeParent) - Method in class pro.streem.ar.sceneform.Camera
-
Unsupported operation.
- setParent(NodeParent) - Method in class pro.streem.ar.sceneform.Node
-
Changes the parent node of this node.
- setParent(NodeParent) - Method in class pro.streem.ar.sceneform.Sun
- setPoint(Vector3) - Method in class pro.streem.ar.sceneform.collision.RayHit
- setPosition(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
- setPosition(Vector3) - Method in class pro.streem.ar.sceneform.rendering.Vertex
- setPostProcessingEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setPreRenderCallback(Renderer.PreRenderCallback) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setProjectionMatrix(Matrix) - Method in class pro.streem.ar.sceneform.Camera
- setRadius(float) - Method in class pro.streem.ar.sceneform.collision.Sphere
-
Set the radius of the sphere.
- setRawColorBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setRawIndexBuffer(IntBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setRawPositionBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setRawTangentsBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setRawUvBuffer(FloatBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setReflectionScaleForFilament(float) - Method in class pro.streem.ar.sceneform.utilities.EnvironmentalHdrParameters.Builder
-
Conversion factor for reflections.
- setRegistryId(Object) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
-
Allows a
Materialto be reused. - setRegistryId(Object) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Allows a
Textureto be reused. - setRenderable(Renderable) - Method in class pro.streem.ar.sceneform.Node
-
Sets the
Renderableto display for this node. - setRenderPriority(int) - Method in class pro.streem.ar.sceneform.rendering.CameraStream
- setRenderPriority(int) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Set the render priority to control the order of rendering.
- setRenderQuality(View.RenderQuality) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setRotation(Quaternion) - Method in class pro.streem.ar.sceneform.collision.Box
-
Set the rotation of this box.
- setRotation(Quaternion) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
-
Sets the rotation of the indirect light.
- setRotation(Quaternion) - Method in class pro.streem.ar.sceneform.rendering.LightProbe
-
Sets the rotation of the indirect light.
- setSampler(Texture.Sampler) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Sets the
Texture.Samplerto control rendering parameters on theTexture. - setShadowCaster(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Sets whether the renderable casts shadow on other renderables in the scene.
- setShadowCastingEnabled(boolean) - Method in class pro.streem.ar.sceneform.rendering.Light.Builder
-
Determines whether the light casts shadows, or whether synthetic objects can block the light.
- setShadowReceiver(boolean) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Control whether Renderables in the scene should cast shadows onto the planes.
- setShadowReceiver(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderable
-
Sets whether the renderable receives shadows cast by other renderables in the scene.
- setShape(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.Collider
- setSize(Vector3) - Method in class pro.streem.ar.sceneform.collision.Box
-
Set the size of this box.
- setSizer(ViewSizer) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- setSizer(ViewSizer) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
- setSkinningModifier(RenderableInstance.SkinningModifier) - Method in class pro.streem.ar.sceneform.rendering.RenderableInstance
- setSmoothed(boolean) - Method in class pro.streem.ar.sceneform.AnchorNode
-
Set true to smooth the transition between the node’s current position and the anchor position.
- setSource(Context, int) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
-
Allows a
LightProbeto be constructed from resource. - setSource(Context, int) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
-
Allows a
Materialto be constructed from resource. - setSource(Context, int) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Allows a
Textureto be constructed from resource. - setSource(Context, Uri) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
-
Allows a
LightProbeto be constructed fromUri. - setSource(Context, Uri) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
-
Allows a
Materialto be constructed fromUri. - setSource(Context, Uri) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Allows a
Textureto be constructed fromUri. - setSource(Bitmap) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Allows a
Textureto be constructed from aBitmap. - setSource(ByteBuffer) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
-
Allows a
Materialto be created with data. - setSource(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.LightProbe.Builder
-
Allows a
LightProbeto be constructed via callable function. - setSource(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.Material.Builder
-
Allows a
Materialto be constructed via callable function. - setSource(Callable<InputStream>) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Allows a
Textureto be constructed via callable function. - setSubmeshes(List<RenderableDefinition.Submesh>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
- setSubmeshes(List<RenderableDefinition.Submesh>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition
- setTexture(String, Texture) - Method in class pro.streem.ar.sceneform.rendering.Material
- setThreadPoolExecutor(Executor) - Static method in class pro.streem.ar.sceneform.rendering.ThreadPools
-
Sets the default background
Executor. - settled() - Method in class pro.streem.ar.schemas.motive.TwitchParameters
- settled(Settled1fParameters) - Method in class pro.streem.ar.schemas.motive.TwitchParameters
- Settled1fParameters - Class in pro.streem.ar.schemas.motive
- Settled1fParameters() - Constructor for class pro.streem.ar.schemas.motive.Settled1fParameters
- setTransformOffset(Vector3) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setTransformScale(float) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setTranslation(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
- setTriangleIndices(List<Integer>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh.Builder
- setTriangleIndices(List<Integer>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Submesh
- setUnderTesting(boolean) - Static method in class pro.streem.ar.sceneform.utilities.AndroidPreconditions
- setupSession(Session) - Method in class pro.streem.ar.sceneform.ArSceneView
-
Setup the view with an AR Session.
- setUsage(Texture.Usage) - Method in class pro.streem.ar.sceneform.rendering.Texture.Builder
-
Mark the
Textureas a containing color, normal or arbitrary data. - setUseHdrLightEstimate(boolean) - Method in class pro.streem.ar.sceneform.rendering.Renderer
- setUseHdrLightEstimate(boolean) - Method in class pro.streem.ar.sceneform.Scene
-
Sets whether the Scene should expect to use an Hdr light estimate, so that Filament light settings can be adjusted appropriately.
- setUvCoordinate(Vertex.UvCoordinate) - Method in class pro.streem.ar.sceneform.rendering.Vertex.Builder
- setUvCoordinate(Vertex.UvCoordinate) - Method in class pro.streem.ar.sceneform.rendering.Vertex
- setVertexBuffer(VertexBuffer) - Method in class pro.streem.ar.sceneform.rendering.RenderableInternalFilamentAssetData
- setVerticalAlignment(ViewRenderable.VerticalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
-
Sets the
ViewRenderable.VerticalAlignmentthat controls where theViewRenderableis positioned relative to theNodeit is attached to along the y-axis. - setVerticalAlignment(ViewRenderable.VerticalAlignment) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable
-
Sets the
ViewRenderable.VerticalAlignmentthat controls where theViewRenderableis positioned relative to theNodeit is attached to along the y-axis. - setVerticalFovDegrees(float) - Method in class pro.streem.ar.sceneform.Camera
-
Sets the vertical field of view for the non-ar camera in degrees.
- setVertices(List<Vertex>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition.Builder
- setVertices(List<Vertex>) - Method in class pro.streem.ar.sceneform.rendering.RenderableDefinition
- setView(Context, int) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- setView(Context, View) - Method in class pro.streem.ar.sceneform.rendering.ViewRenderable.Builder
- setVisible(boolean) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
-
Control visibility of plane visualization.
- setWorldPosition(Vector3) - Method in class pro.streem.ar.sceneform.AnchorNode
-
Set the world-space position of this node if it is not anchored.
- setWorldPosition(Vector3) - Method in class pro.streem.ar.sceneform.Camera
-
Set the position of the camera.
- setWorldPosition(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Sets the world-space position of this node.
- setWorldRotation(Quaternion) - Method in class pro.streem.ar.sceneform.AnchorNode
-
Set the world-space rotation of this node if it is not anchored.
- setWorldRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Camera
-
Set the rotation of the camera.
- setWorldRotation(Quaternion) - Method in class pro.streem.ar.sceneform.Node
-
Sets the world-space rotation of this node.
- setWorldScale(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Sets the world-space scale of this node.
- setWrapMode(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
-
Set the wrap mode for all texture coordinates.
- setWrapModeR(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
-
Set the wrap mode for texture coordinate R.
- setWrapModeS(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
-
Set the wrap mode for texture coordinate S.
- setWrapModeT(Texture.Sampler.WrapMode) - Method in class pro.streem.ar.sceneform.rendering.Texture.Sampler.Builder
-
Set the wrap mode for texture coordinate T.
- sha1sum() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- sha1sumAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- sha1sumInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- shaderToMeshBones(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
Maps the skeleton bone index to the shader bone index.
- shaderToMeshBones(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- shaderToMeshBonesAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- shaderToMeshBonesAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- shaderToMeshBonesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- shaderToMeshBonesInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- shaderToMeshBonesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- shaderToMeshBonesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- Shadow - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Shadow - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- ShapeFactory - Class in pro.streem.ar.sceneform.rendering
-
Utility class used to dynamically construct
ModelRenderables for various shapes. - ShapeFactory() - Constructor for class pro.streem.ar.sceneform.rendering.ShapeFactory
- shapeIntersection(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.Box
- shapeIntersection(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
- shapeIntersection(CollisionShape) - Method in class pro.streem.ar.sceneform.collision.Sphere
- SharedReference - Class in pro.streem.ar.sceneform.resources
-
Used for managing memory of shared object using reference counting.
- SharedReference() - Constructor for class pro.streem.ar.sceneform.resources.SharedReference
- shCoefficients(int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- shCoefficients(Vec3, int) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- shCoefficientsLength() - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- Shininess - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Shininess - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- size() - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- size() - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- size(Vec3) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- SIZE_PREFIX_LENGTH - Static variable in class pro.streem.flatbuffers.Constants
-
The number of bytes in a size prefix.
- sizedByteArray() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
A utility function to copy and return the ByteBuffer data as a `byte[]`.
- sizedByteArray(int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
A utility function to copy and return the ByteBuffer data from `start` to `start` + `length` as a `byte[]`.
- sizedInputStream() - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
A utility function to return an InputStream to the ByteBuffer data
- skeleton() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
-
The skeletal information used by the RigSystem to support skinned animations.
- skeleton() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
-
The model used for skeletal animations.
- skeleton() - Method in class pro.streem.ar.schemas.lull.ModelDef
- skeleton() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- skeleton(ModelPipelineSkeletonDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- skeleton(SkeletonDef) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- skeleton(ModelPipelineSkeletonDef) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- skeleton(SkeletonDef) - Method in class pro.streem.ar.schemas.lull.ModelDef
- SkeletonDef - Class in pro.streem.ar.sceneform.lullmodel
- SkeletonDef - Class in pro.streem.ar.schemas.lull
- SkeletonDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- SkeletonDef() - Constructor for class pro.streem.ar.schemas.lull.SkeletonDef
- slerp(Quaternion, Quaternion, float) - Static method in class pro.streem.ar.sceneform.math.Quaternion
- slot(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Set the current vtable at `voffset` to the current location in the buffer.
- smoothingAngle() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
The limit angle (in degrees) between two normals being considered for tangent space smoothing.
- smoothingAngle() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- sortTables(int[], ByteBuffer) - Method in class pro.streem.flatbuffers.Table
-
Sort tables by the key.
- source() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
-
The name of ModelPipelineImportDef defining this model.
- source() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
-
The name of ModelPipelineImportDef defining this model.
- source() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
-
The name of ModelPipelineImportDef defining this model.
- source() - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- source() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- source() - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- source() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- sourceAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- sourceAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- sourceAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- sourceAsByteBuffer() - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- sourceInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- sources(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
-
The list of assets to import.
- sources(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- sources(ModelPipelineImportDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- sources(ModelPipelineImportDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- sourcesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- sourcesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- Specular - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Specular - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- SpecularEnvironment - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- SpecularEnvironment - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- Sphere - Class in pro.streem.ar.sceneform.collision
-
Mathematical representation of a sphere.
- Sphere - Static variable in class pro.streem.ar.schemas.sceneform.CollisionShapeType
- Sphere() - Constructor for class pro.streem.ar.sceneform.collision.Sphere
-
Create a sphere with a center of (0,0,0) and a radius of 1.
- Sphere(float) - Constructor for class pro.streem.ar.sceneform.collision.Sphere
-
Create a sphere with a center of (0,0,0) and a specified radius.
- Sphere(float, Vector3) - Constructor for class pro.streem.ar.sceneform.collision.Sphere
-
Create a sphere with a specified center and radius.
- sphereIntersection(Sphere) - Method in class pro.streem.ar.sceneform.collision.Box
- sphereIntersection(Sphere) - Method in class pro.streem.ar.sceneform.collision.CollisionShape
- sphereIntersection(Sphere) - Method in class pro.streem.ar.sceneform.collision.Sphere
- SplineParameters - Class in pro.streem.ar.schemas.motive
- SplineParameters() - Constructor for class pro.streem.ar.schemas.motive.SplineParameters
- splines(int) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- splines(CompactSplineFloatFb, int) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- splinesLength() - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- SPOTLIGHT - pro.streem.ar.sceneform.rendering.Light.Type
-
Similar to a point light but radiating light in a cone rather than all directions.
- sqtAnim() - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- Standard2d - Static variable in class pro.streem.ar.sceneform.lullmodel.TextureTargetType
- Standard2d - Static variable in class pro.streem.ar.schemas.lull.TextureTargetType
- start() - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
- start() - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
- startAabbsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startAabbsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startAngle() - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
-
The angle (in radians) in which the start of the arc should be poised at.
- startAngle() - Method in class pro.streem.ar.schemas.lull.ArcDef
- startAnimationDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- startAnimationsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- startAnimFilesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- startAnimListFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- startAnimSource(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSource
- startAnimSourceEmbedded(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- startAnimSourceFileName(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- startAnimsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimListFb
- startAnimTableFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- startAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- startAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- startBlendAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startBlendAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- startBlendShape(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- startBlendShapesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startBlendShapesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startBoneNamesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- startBoneNamesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- startBoneNamesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- startBoneParentsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- startBoneParentsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- startBoneParentsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- startBoneTransformsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- startBoneTransformsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- startBoolInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolInit
- startBoolVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- startBoolVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- startBoolVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- startCompactSplineAnimFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- startCompactSplineFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- startCompactSplineFloatFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- startCompiledMaterialDeclDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- startCompiledMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- startCompiledMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- startCompiledMaterialVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- startConstantOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ConstantOpFb
- startCubeLevelsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- startCubemapSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- startDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBool
- startDataBool(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBool
- startDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- startDataBytes(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- startDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- startDataFloat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataFloat
- startDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- startDataHashValue(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataHashValue
- startDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataInt
- startDataInt(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataInt
- startDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- startDataQuat(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataQuat
- startDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataString
- startDataString(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataString
- startDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- startDataVec2(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec2
- startDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- startDataVec3(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec3
- startDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- startDataVec4(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.DataVec4
- startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.AnimationDef
- startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- startDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- startDoubleInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleInit
- startDoubleVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- startDoubleVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- startDoubleVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- startExternalSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- startFacesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- startIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startInputDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.InputDef
- startInputsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- startIntInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntInit
- startIntVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- startIntVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- startIntVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- startKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- startKeyVariantPairDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- startLightingCubeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- startLightingCubeFaceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- startLightingDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- startLightingDefsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- startListsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.AnimTableFb
- startLodsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- startLodsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- startMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- startMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- startMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- startMaterialsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- startMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- startMaterialTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- startMatrixAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- startMatrixAnimsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- startMatrixOpFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.MatrixOpFb
- startMirroring(Surface, int, int, int, int) - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Starts mirroring to the specified
Surface. - startMirroringToSurface(Surface, int, int, int, int) - Method in class pro.streem.ar.sceneform.SceneView
-
To capture the contents of this view, designate a
Surfaceonto which this SceneView should be mirrored. - startModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- startModelDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- startModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startModelInstanceDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- startModelPipelineCollidableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- startModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- startModelPipelineDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- startModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- startModelPipelineImportDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- startModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- startModelPipelineMaterialDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- startModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- startModelPipelineRenderableDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- startModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- startModelPipelineSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- startModularParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.ModularParameters
- startNodesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFb
- startNodesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- startNullInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.NullInit
- startObject(int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Start encoding a new object in the buffer.
- startOpsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- startOvershootParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.OvershootParameters
- startParameterDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterDef
- startParameterInitDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- startParametersVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.MaterialDef
- startRangesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startRangesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startRenderablesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- startRenderablesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- startRigAnimFb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.RigAnimFb
- startRuntimeAssetDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- startSamplerDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerDef
- startSamplerInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerInit
- startSamplerParamsDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- startSamplersVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- startScalarInit(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.ScalarInit
- startSceneformBundleDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- startSettled1fParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.Settled1fParameters
- startShaderToMeshBonesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startShaderToMeshBonesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startShCoefficientsVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.sceneform.LightingDef
- startSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- startSkeletonDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SkeletonDef
- startSourcesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- startSourcesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- startSplineParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.SplineParameters
- startSplinesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- startSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- startSubmeshAabb(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.SubmeshAabb
- startSuggestedCollisionShapeDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- startTangentDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- startTangentDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- startTangentIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- startTangentIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- startTangentIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- startTangentIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- startTargetMeshesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- startTargetMeshesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- startTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- startTextureDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.TextureDef
- startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialDef
- startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelDef
- startTexturesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- startTransformDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.TransformDef
- startTwitchParameters(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.motive.TwitchParameters
- startUsagePerChannelVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- startUsagePerChannelVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- startValuesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- startValueVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- startValueVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.DataBytes
- startVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- startVariantArrayDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDef
- startVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- startVariantArrayDefImpl(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- startVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- startVariantMapDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.lull.VariantMapDef
- startVec2Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec2Init
- startVec3Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec3Init
- startVec4Init(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.Vec4Init
- startVector(int, int, int) - Method in class pro.streem.flatbuffers.FlatBufferBuilder
-
Start a new array/vector of objects.
- startVersionDef(FlatBufferBuilder) - Static method in class pro.streem.ar.schemas.sceneform.VersionDef
- startVertexAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startVertexAttributesVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- startVertexDataVector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- startVertexIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- startVertexIndices16Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- startVertexIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- startVertexIndices32Vector(FlatBufferBuilder, int) - Static method in class pro.streem.ar.schemas.lull.BlendShape
- stopMirroring(Surface) - Method in class pro.streem.ar.sceneform.rendering.Renderer
-
Stops mirroring to the specified
Surface. - stopMirroringToSurface(Surface) - Method in class pro.streem.ar.sceneform.SceneView
-
When capturing is complete, call this method to stop mirroring the SceneView to the specified
Surface. - Struct - Class in pro.streem.flatbuffers
-
All structs in the generated code derive from this class, and add their own accessors.
- Struct() - Constructor for class pro.streem.flatbuffers.Struct
- SubmeshAabb - Class in pro.streem.ar.sceneform.lullmodel
- SubmeshAabb - Class in pro.streem.ar.schemas.lull
- SubmeshAabb() - Constructor for class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- SubmeshAabb() - Constructor for class pro.streem.ar.schemas.lull.SubmeshAabb
- subtract(Vector3, Vector3) - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Subtract two Vector3
- suggestedCollisionShape() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- suggestedCollisionShape(SuggestedCollisionShapeDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- SuggestedCollisionShapeDef - Class in pro.streem.ar.schemas.sceneform
- SuggestedCollisionShapeDef() - Constructor for class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- Sun - Class in pro.streem.ar.sceneform
-
Represents the "sun" - the default directional light in the scene.
T
- Table - Class in pro.streem.flatbuffers
-
All tables in the generated code derive from this class, and add their own accessors.
- Table() - Constructor for class pro.streem.flatbuffers.Table
- TAG - Static variable in class pro.streem.ar.sceneform.rendering.HeadlessEngineWrapper
- Tangent - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- Tangent - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- tangentData(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
-
Contains Tangent data that is necessary to restore original values of blend shape vertices that differ from correspondent mesh vertices in Tangent attribute only OR indentical ones.
- tangentData(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentDataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentDataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentDataLength() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentDataLength() - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices16(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentIndices16(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices16AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentIndices16AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices16Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentIndices16Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices32(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
-
Indices of vertices that differ in Tangent OR indentical ones.
- tangentIndices32(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices32AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentIndices32AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- tangentIndices32Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- tangentIndices32Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
- targetMeshes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
The names of the nodes that contain the target meshes to import from the asset.
- targetMeshes(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- targetMeshesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- targetMeshesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- targetType() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- targetType() - Method in class pro.streem.ar.schemas.lull.TextureDef
- TexCoord - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeUsage
- TexCoord - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeUsage
- Texture - Class in pro.streem.ar.sceneform.rendering
-
Represents a reference to a texture.
- Texture.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
Texture - Texture.Sampler - Class in pro.streem.ar.sceneform.rendering
-
Controls what settings are used to sample Textures when rendering.
- Texture.Sampler.Builder - Class in pro.streem.ar.sceneform.rendering
-
Builder for constructing Sampler objects.
- Texture.Sampler.MagFilter - Enum in pro.streem.ar.sceneform.rendering
-
Options for Magnification Filter function.
- Texture.Sampler.MinFilter - Enum in pro.streem.ar.sceneform.rendering
-
Options for Minification Filter function.
- Texture.Sampler.WrapMode - Enum in pro.streem.ar.sceneform.rendering
-
Options for Wrap Mode function.
- Texture.Usage - Enum in pro.streem.ar.sceneform.rendering
-
Type of Texture usage.
- TextureDef - Class in pro.streem.ar.sceneform.lullmodel
- TextureDef - Class in pro.streem.ar.schemas.lull
- TextureDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.TextureDef
- TextureDef() - Constructor for class pro.streem.ar.schemas.lull.TextureDef
- TextureFiltering - Class in pro.streem.ar.sceneform.lullmodel
- TextureFiltering - Class in pro.streem.ar.schemas.lull
- TextureInternalData - Class in pro.streem.ar.sceneform.rendering
-
Represents shared data used by
Textures for rendering. - TextureInternalData(Texture, Texture.Sampler) - Constructor for class pro.streem.ar.sceneform.rendering.TextureInternalData
- textures(int) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
-
The list of textures associated with the Material.
- textures(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
-
A collection of embedded textures associated with this model.
- textures(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
-
The textures to be used by the renderables.
- textures(int) - Method in class pro.streem.ar.schemas.lull.MaterialDef
- textures(int) - Method in class pro.streem.ar.schemas.lull.ModelDef
- textures(int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- textures(MaterialTextureDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- textures(TextureDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- textures(TextureDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- textures(MaterialTextureDef, int) - Method in class pro.streem.ar.schemas.lull.MaterialDef
- textures(TextureDef, int) - Method in class pro.streem.ar.schemas.lull.ModelDef
- textures(TextureDef, int) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- texturesLength() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- texturesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- texturesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- texturesLength() - Method in class pro.streem.ar.schemas.lull.MaterialDef
- texturesLength() - Method in class pro.streem.ar.schemas.lull.ModelDef
- texturesLength() - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- TextureTargetType - Class in pro.streem.ar.sceneform.lullmodel
- TextureTargetType - Class in pro.streem.ar.schemas.lull
- TextureWrap - Class in pro.streem.ar.sceneform.lullmodel
- TextureWrap - Class in pro.streem.ar.schemas.lull
- ThreadPools - Class in pro.streem.ar.sceneform.rendering
-
Provides access to default
Executors to be used - time() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
- TimeAccumulator - Class in pro.streem.ar.sceneform.utilities
-
Sums time samples together.
- TimeAccumulator() - Constructor for class pro.streem.ar.sceneform.utilities.TimeAccumulator
- Top - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutVerticalAlignment
-
Each entity will align to the top of its row in the layout.
- Top - Static variable in class pro.streem.ar.schemas.lull.LayoutVerticalAlignment
- TOP - pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
- toString() - Method in class pro.streem.ar.sceneform.collision.Ray
- toString() - Method in class pro.streem.ar.sceneform.math.Quaternion
- toString() - Method in class pro.streem.ar.sceneform.math.Vector3
- toString() - Method in class pro.streem.ar.sceneform.Node
- TouchEventSystem - Class in pro.streem.ar.sceneform
-
Manages propagation of touch events to node's within a scene.
- TouchEventSystem() - Constructor for class pro.streem.ar.sceneform.TouchEventSystem
- transform() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- transform(TransformDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- TransformDef - Class in pro.streem.ar.schemas.sceneform
- TransformDef() - Constructor for class pro.streem.ar.schemas.sceneform.TransformDef
- transformDirection(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
-
Transforms a direction by ignoring any translation.
- transformPoint(Vector3) - Method in class pro.streem.ar.sceneform.math.Matrix
- TransformProvider - Interface in pro.streem.ar.sceneform.common
-
Interface for providing information about a 3D transformation.
- True - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
-
Force the value to true when created.
- True - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
- tryLoadSceneformBundle(ByteBuffer) - Static method in class pro.streem.ar.sceneform.rendering.SceneformBundle
- TwitchParameters - Class in pro.streem.ar.schemas.motive
- TwitchParameters() - Constructor for class pro.streem.ar.schemas.motive.TwitchParameters
- type() - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
- type() - Method in class pro.streem.ar.schemas.lull.VertexAttribute
- type() - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
- type() - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
U
- u(Table) - Method in class pro.streem.ar.schemas.motive.AnimSource
- Unset - Static variable in class pro.streem.ar.sceneform.lullmodel.OptionalBool
-
Don't force the value on entity create.
- Unset - Static variable in class pro.streem.ar.schemas.lull.OptionalBool
- Unspecified - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- Unspecified - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- Unused - Static variable in class pro.streem.ar.sceneform.lullmodel.MaterialTextureUsage
- Unused - Static variable in class pro.streem.ar.schemas.lull.MaterialTextureUsage
- up() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 set to (0, 1, 0)
- update() - Method in class pro.streem.ar.sceneform.utilities.ChangeId
- update(Frame, int, int) - Method in class pro.streem.ar.sceneform.rendering.PlaneRenderer
- updateFromDefinition(RenderableDefinition) - Method in class pro.streem.ar.sceneform.rendering.Renderable
- updateTrackedPose(Camera) - Method in class pro.streem.ar.sceneform.Camera
-
Updates the pose and projection of the camera to match the tracked pose from ARCore.
- updateTrackedPose(Camera) - Method in interface pro.streem.ar.sceneform.rendering.CameraProvider
- updateTransform() - Method in class pro.streem.ar.sceneform.rendering.LightInstance
- UpLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added rightmost, and subsequent entities go up (and then left if wrapping is enabled).
- UpLeft - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- UpRight - Static variable in class pro.streem.ar.sceneform.lullmodel.LayoutFillOrder
-
The first entity is added leftmost, and subsequent entities go up (and then right if wrapping is enabled).
- UpRight - Static variable in class pro.streem.ar.schemas.lull.LayoutFillOrder
- usage() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- usage() - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
- usage() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- usage() - Method in class pro.streem.ar.schemas.lull.VertexAttribute
- usage() - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- usage() - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- usage() - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
- usagePerChannel(int) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
-
For textures with multiple usages, this array describes the usage of each channel.
- usagePerChannel(int) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- usagePerChannelAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- usagePerChannelAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- usagePerChannelInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- usagePerChannelInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- usagePerChannelLength() - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- usagePerChannelLength() - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- usageType() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- useSpecularGlossinessTexturesIfPresent() - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
-
If a model contains both metallic-roughness textures and specular-glossiness textures, this flag causes the import to only use the specular-glossiness textures.
- useSpecularGlossinessTexturesIfPresent() - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- Utf8 - Class in pro.streem.flatbuffers
- Utf8() - Constructor for class pro.streem.flatbuffers.Utf8
- UTF8_CHARSET - Static variable in class pro.streem.flatbuffers.Table
- Utf8Safe - Class in pro.streem.flatbuffers
-
A set of low-level, high-performance static utility methods related to the UTF-8 character encoding.
- Utf8Safe() - Constructor for class pro.streem.flatbuffers.Utf8Safe
- uType() - Method in class pro.streem.ar.schemas.motive.AnimSource
- UvCoordinate(float, float) - Constructor for class pro.streem.ar.sceneform.rendering.Vertex.UvCoordinate
V
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataBool
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataInt
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataString
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- value() - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- value() - Method in class pro.streem.ar.schemas.lull.DataBool
- value() - Method in class pro.streem.ar.schemas.lull.DataFloat
- value() - Method in class pro.streem.ar.schemas.lull.DataHashValue
- value() - Method in class pro.streem.ar.schemas.lull.DataInt
- value() - Method in class pro.streem.ar.schemas.lull.DataQuat
- value() - Method in class pro.streem.ar.schemas.lull.DataString
- value() - Method in class pro.streem.ar.schemas.lull.DataVec2
- value() - Method in class pro.streem.ar.schemas.lull.DataVec3
- value() - Method in class pro.streem.ar.schemas.lull.DataVec4
- value() - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
- value() - Method in class pro.streem.ar.schemas.sceneform.BoolInit
- value() - Method in class pro.streem.ar.schemas.sceneform.DoubleInit
- value() - Method in class pro.streem.ar.schemas.sceneform.IntInit
- value() - Method in class pro.streem.ar.schemas.sceneform.ScalarInit
- value(int) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- value(int) - Method in class pro.streem.ar.schemas.lull.DataBytes
- value(Quat) - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- value(Vec2) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- value(Vec3) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- value(Vec4) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- value(Quat) - Method in class pro.streem.ar.schemas.lull.DataQuat
- value(Vec2) - Method in class pro.streem.ar.schemas.lull.DataVec2
- value(Vec3) - Method in class pro.streem.ar.schemas.lull.DataVec3
- value(Vec4) - Method in class pro.streem.ar.schemas.lull.DataVec4
- value(Table) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- value(Table) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- value(Table) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- value(Table) - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- value(Table) - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
- valueAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- valueAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.DataString
- valueAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.DataBytes
- valueAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.DataString
- valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataString
- valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBytes
- valueInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataString
- valueLength() - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- valueLength() - Method in class pro.streem.ar.schemas.lull.DataBytes
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Light.Type
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Usage
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.Light.Type
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.LoadGltfListener.GltfLoadStage
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MagFilter
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.MinFilter
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Sampler.WrapMode
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.Texture.Usage
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.HorizontalAlignment
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum pro.streem.ar.sceneform.rendering.ViewRenderable.VerticalAlignment
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values(int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- values(int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- values(int) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
- values(int) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
- values(KeyVariantPairDef, int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- values(VariantArrayDefImpl, int) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- values(KeyVariantPairDef, int) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
- values(VariantArrayDefImpl, int) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
- valuesLength() - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- valuesLength() - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- valuesLength() - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
- valuesLength() - Method in class pro.streem.ar.schemas.lull.VariantMapDef
- valueType() - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- valueType() - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- valueType() - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- valueType() - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- valueType() - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
- VariantArrayDef - Class in pro.streem.ar.sceneform.lullmodel
- VariantArrayDef - Class in pro.streem.ar.schemas.lull
- VariantArrayDef - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- VariantArrayDef - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- VariantArrayDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- VariantArrayDef() - Constructor for class pro.streem.ar.schemas.lull.VariantArrayDef
- VariantArrayDefImpl - Class in pro.streem.ar.sceneform.lullmodel
- VariantArrayDefImpl - Class in pro.streem.ar.schemas.lull
- VariantArrayDefImpl() - Constructor for class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- VariantArrayDefImpl() - Constructor for class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- VariantDef - Class in pro.streem.ar.sceneform.lullmodel
-
A variant type that can be converted into a lull::Variant.
- VariantDef - Class in pro.streem.ar.schemas.lull
- VariantMapDef - Class in pro.streem.ar.sceneform.lullmodel
- VariantMapDef - Class in pro.streem.ar.schemas.lull
- VariantMapDef - Static variable in class pro.streem.ar.sceneform.lullmodel.VariantDef
- VariantMapDef - Static variable in class pro.streem.ar.schemas.lull.VariantDef
- VariantMapDef() - Constructor for class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- VariantMapDef() - Constructor for class pro.streem.ar.schemas.lull.VariantMapDef
- Vec2 - Class in pro.streem.ar.sceneform.lullmodel
- Vec2 - Class in pro.streem.ar.schemas.lull
- Vec2() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec2
- Vec2() - Constructor for class pro.streem.ar.schemas.lull.Vec2
- Vec2f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Vec2f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- Vec2i - Class in pro.streem.ar.sceneform.lullmodel
- Vec2i - Class in pro.streem.ar.schemas.lull
- Vec2i() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec2i
- Vec2i() - Constructor for class pro.streem.ar.schemas.lull.Vec2i
- Vec2Init - Class in pro.streem.ar.schemas.sceneform
- Vec2Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- Vec2Init() - Constructor for class pro.streem.ar.schemas.sceneform.Vec2Init
- Vec2us - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Vec2us - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- Vec3 - Class in pro.streem.ar.sceneform.lullmodel
- Vec3 - Class in pro.streem.ar.schemas.lull
- Vec3() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec3
- Vec3() - Constructor for class pro.streem.ar.schemas.lull.Vec3
- Vec3f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Vec3f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- Vec3Init - Class in pro.streem.ar.schemas.sceneform
- Vec3Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- Vec3Init() - Constructor for class pro.streem.ar.schemas.sceneform.Vec3Init
- Vec4 - Class in pro.streem.ar.sceneform.lullmodel
- Vec4 - Class in pro.streem.ar.schemas.lull
- Vec4() - Constructor for class pro.streem.ar.sceneform.lullmodel.Vec4
- Vec4() - Constructor for class pro.streem.ar.schemas.lull.Vec4
- Vec4f - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Vec4f - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- Vec4Init - Class in pro.streem.ar.schemas.sceneform
- Vec4Init - Static variable in class pro.streem.ar.schemas.sceneform.ParameterInitDefType
- Vec4Init() - Constructor for class pro.streem.ar.schemas.sceneform.Vec4Init
- Vec4ub - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Vec4ub - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- Vec4us - Static variable in class pro.streem.ar.sceneform.lullmodel.VertexAttributeType
- Vec4us - Static variable in class pro.streem.ar.schemas.lull.VertexAttributeType
- Vector3 - Class in pro.streem.ar.sceneform.math
-
A Vector with 3 floats.
- Vector3() - Constructor for class pro.streem.ar.sceneform.math.Vector3
-
Construct a Vector3 and assign zero to all values
- Vector3(float, float, float) - Constructor for class pro.streem.ar.sceneform.math.Vector3
-
Construct a Vector3 and assign each value
- Vector3(Vector3) - Constructor for class pro.streem.ar.sceneform.math.Vector3
-
Construct a Vector3 and copy the values
- Vector3Evaluator - Class in pro.streem.ar.sceneform.math
-
TypeEvaluator for Vector3.
- Vector3Evaluator() - Constructor for class pro.streem.ar.sceneform.math.Vector3Evaluator
- version() - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
-
Version number to help decide how to interpret the flatbuffer data.
- version() - Method in class pro.streem.ar.schemas.lull.ModelDef
- version() - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- version(VersionDef) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- VERSION_CODE_1_3 - Static variable in class pro.streem.ar.sceneform.utilities.ArCoreVersion
- VersionDef - Class in pro.streem.ar.schemas.sceneform
- VersionDef() - Constructor for class pro.streem.ar.schemas.sceneform.VersionDef
- Vertex - Class in pro.streem.ar.sceneform.rendering
-
Represents a Vertex for a
RenderableDefinition. - Vertex.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
Vertex. - Vertex.UvCoordinate - Class in pro.streem.ar.sceneform.rendering
-
Represents a texture Coordinate for a Vertex.
- VertexAttribute - Class in pro.streem.ar.sceneform.lullmodel
- VertexAttribute - Class in pro.streem.ar.schemas.lull
- VertexAttribute() - Constructor for class pro.streem.ar.sceneform.lullmodel.VertexAttribute
- VertexAttribute() - Constructor for class pro.streem.ar.schemas.lull.VertexAttribute
- vertexAttributes(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
Describes the structure of the vertex data, effectively the VertexFormat.
- vertexAttributes(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- vertexAttributes(VertexAttribute, int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- vertexAttributes(VertexAttribute, int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- vertexAttributesLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- vertexAttributesLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- VertexAttributeType - Class in pro.streem.ar.sceneform.lullmodel
-
Defines the data structure of a single attribute in a vertex.
- VertexAttributeType - Class in pro.streem.ar.schemas.lull
- VertexAttributeUsage - Class in pro.streem.ar.sceneform.lullmodel
-
Defines how data in a vertex is interpreted by the shader.
- VertexAttributeUsage - Class in pro.streem.ar.schemas.lull
- vertexData(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
-
Contents vertex data of mesh vertices but with positions and normals adjusted to match this blend shape.
- vertexData(int) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
-
The "raw" vertex data stored as a byte array.
- vertexData(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexData(int) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- vertexDataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexDataAsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- vertexDataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexDataAsByteBuffer() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexDataInByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- vertexDataLength() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexDataLength() - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- vertexDataLength() - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexDataLength() - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- vertexIndices16(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexIndices16(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexIndices16AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexIndices16AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexIndices16InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexIndices16Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexIndices16Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexIndices32(int) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
-
Indices of fully stored vertices.
- vertexIndices32(int) - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexIndices32AsByteBuffer() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexIndices32AsByteBuffer() - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexIndices32InByteBuffer(ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- vertexIndices32Length() - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- vertexIndices32Length() - Method in class pro.streem.ar.schemas.lull.BlendShape
- ViewRenderable - Class in pro.streem.ar.sceneform.rendering
-
Renders a 2D Android view in 3D space by attaching it to a
NodewithNode.setRenderable(Renderable). - ViewRenderable.Builder - Class in pro.streem.ar.sceneform.rendering
-
Factory class for
ViewRenderable - ViewRenderable.HorizontalAlignment - Enum in pro.streem.ar.sceneform.rendering
-
Controls the horizontal alignment of the
ViewRenderablerelative to theNodeit is attached to. - ViewRenderable.VerticalAlignment - Enum in pro.streem.ar.sceneform.rendering
-
Controls the vertical alignment of the
ViewRenderablerelative to theNodeit is attached to. - ViewSizer - Interface in pro.streem.ar.sceneform.rendering
-
Interface for controlling the size of a
ViewRenderablein theScene. - vtable_size - Variable in class pro.streem.flatbuffers.Table
-
Used to hold the vtable size.
- vtable_start - Variable in class pro.streem.flatbuffers.Table
-
Used to hold the vtable position.
W
- w - Variable in class pro.streem.ar.sceneform.math.Quaternion
- w() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
- w() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
- w() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
- w() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
- w() - Method in class pro.streem.ar.schemas.lull.Quat
- w() - Method in class pro.streem.ar.schemas.lull.Rect
- w() - Method in class pro.streem.ar.schemas.lull.Recti
- w() - Method in class pro.streem.ar.schemas.lull.Vec4
- w() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- w() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- w() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- w() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
- worldToLocalDirection(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Converts a direction from world-space to the local-space of this node.
- worldToLocalPoint(Vector3) - Method in class pro.streem.ar.sceneform.Node
-
Converts a point in world-space to the local-space of this node.
- worldToScreenPoint(Vector3) - Method in class pro.streem.ar.sceneform.Camera
-
Convert a point from world space into screen space.
- wrapR() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- wrapR() - Method in class pro.streem.ar.schemas.lull.TextureDef
- wrapR() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- wrapS() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- wrapS() - Method in class pro.streem.ar.schemas.lull.TextureDef
- wrapS() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- wrapT() - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- wrapT() - Method in class pro.streem.ar.schemas.lull.TextureDef
- wrapT() - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- wrongDirectionAccelerationMultiplier() - Method in class pro.streem.ar.schemas.motive.OvershootParameters
X
- x - Variable in class pro.streem.ar.sceneform.math.Quaternion
- x - Variable in class pro.streem.ar.sceneform.math.Vector3
- x - Variable in class pro.streem.ar.sceneform.rendering.Vertex.UvCoordinate
- x() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
- x() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
- x() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
- x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
- x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
- x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
- x() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
- x() - Method in class pro.streem.ar.schemas.lull.Quat
- x() - Method in class pro.streem.ar.schemas.lull.Rect
- x() - Method in class pro.streem.ar.schemas.lull.Recti
- x() - Method in class pro.streem.ar.schemas.lull.Vec2
- x() - Method in class pro.streem.ar.schemas.lull.Vec2i
- x() - Method in class pro.streem.ar.schemas.lull.Vec3
- x() - Method in class pro.streem.ar.schemas.lull.Vec4
- x() - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
- x() - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- x() - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- x() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- x() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- x() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- x() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- x() - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- x() - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- x() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- x() - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
- x() - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
- x() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
- xGranularity() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- XUp_YBack_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_YBack_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- XUp_YBack_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_YBack_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- XUp_YFront_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_YFront_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- XUp_YFront_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_YFront_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- XUp_ZBack_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_ZBack_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- XUp_ZBack_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_ZBack_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- XUp_ZFront_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_ZFront_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- XUp_ZFront_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- XUp_ZFront_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
Y
- y - Variable in class pro.streem.ar.sceneform.math.Quaternion
- y - Variable in class pro.streem.ar.sceneform.math.Vector3
- y - Variable in class pro.streem.ar.sceneform.rendering.Vertex.UvCoordinate
- y() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
- y() - Method in class pro.streem.ar.sceneform.lullmodel.Rect
- y() - Method in class pro.streem.ar.sceneform.lullmodel.Recti
- y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
- y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
- y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
- y() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
- y() - Method in class pro.streem.ar.schemas.lull.Quat
- y() - Method in class pro.streem.ar.schemas.lull.Rect
- y() - Method in class pro.streem.ar.schemas.lull.Recti
- y() - Method in class pro.streem.ar.schemas.lull.Vec2
- y() - Method in class pro.streem.ar.schemas.lull.Vec2i
- y() - Method in class pro.streem.ar.schemas.lull.Vec3
- y() - Method in class pro.streem.ar.schemas.lull.Vec4
- y() - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
- y() - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- y() - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- y() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- y() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- y() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- y() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- y() - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- y() - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- y() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- y() - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
- y() - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
- y() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
- yConst() - Method in class pro.streem.ar.schemas.motive.ConstantOpFb
- yRangeEnd() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- yRangeStart() - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- YUp_XBack_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_XBack_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- YUp_XBack_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_XBack_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- YUp_XFront_ZLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_XFront_ZLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- YUp_XFront_ZRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_XFront_ZRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- YUp_ZBack_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_ZBack_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- YUp_ZBack_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_ZBack_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- YUp_ZFront_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_ZFront_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- YUp_ZFront_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- YUp_ZFront_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
Z
- z - Variable in class pro.streem.ar.sceneform.math.Quaternion
- z - Variable in class pro.streem.ar.sceneform.math.Vector3
- z() - Method in class pro.streem.ar.sceneform.lullmodel.Quat
- z() - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
- z() - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
- z() - Method in class pro.streem.ar.schemas.lull.Quat
- z() - Method in class pro.streem.ar.schemas.lull.Vec3
- z() - Method in class pro.streem.ar.schemas.lull.Vec4
- z() - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- z() - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- z() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- z() - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- z() - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- z() - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- z() - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
- z() - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
- zero() - Static method in class pro.streem.ar.sceneform.math.Vector3
-
Gets a Vector3 with all values set to zero
- ZUp_XBack_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_XBack_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- ZUp_XBack_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_XBack_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- ZUp_XFront_YLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_XFront_YLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- ZUp_XFront_YRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_XFront_YRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- ZUp_YBack_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_YBack_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- ZUp_YBack_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_YBack_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- ZUp_YFront_XLeft - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_YFront_XLeft - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
- ZUp_YFront_XRight - Static variable in class pro.streem.ar.sceneform.lullmodel.AxisSystem
- ZUp_YFront_XRight - Static variable in class pro.streem.ar.schemas.lull.AxisSystem
_
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Color
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBool
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataInt
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataString
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Quat
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Rect
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Recti
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.AabbDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ArcDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Color
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBool
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBytes
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataFloat
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataHashValue
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataInt
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataQuat
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataString
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec2
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec3
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec4
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Mat4x3
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Quat
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Rect
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Recti
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2i
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec3
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec4
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VertexAttribute
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimListFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSource
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ConstantOpFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ModularParameters
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.SplineParameters
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.TwitchParameters
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.NullInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ScalarInit
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.TransformDef
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
- __assign(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.VersionDef
- __has_identifier(ByteBuffer, String) - Static method in class pro.streem.flatbuffers.Table
-
Check if a
ByteBuffercontains a file identifier. - __indirect(int) - Method in class pro.streem.flatbuffers.Table
-
Retrieve a relative offset.
- __indirect(int, ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.AabbDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ArcDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.BlendShape
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Color
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBool
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataBytes
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataFloat
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataHashValue
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataInt
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataQuat
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataString
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec2
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec3
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.DataVec4
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.KeyVariantPairDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Mat4x3
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.MaterialTextureDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelIndexRange
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelInstanceDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineCollidableDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineImportDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineMaterialDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineRenderableDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.ModelPipelineSkeletonDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Quat
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Rect
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Recti
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SkeletonDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.SubmeshAabb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.TextureDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantArrayDefImpl
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VariantMapDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec2i
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec3
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.Vec4
- __init(int, ByteBuffer) - Method in class pro.streem.ar.sceneform.lullmodel.VertexAttribute
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.AabbDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ArcDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.BlendShape
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Color
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBool
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataBytes
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataFloat
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataHashValue
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataInt
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataQuat
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataString
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec2
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec3
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.DataVec4
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.KeyVariantPairDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Mat4x3
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.MaterialTextureDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelIndexRange
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelInstanceDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineCollidableDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineImportDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineMaterialDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineRenderableDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.ModelPipelineSkeletonDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Quat
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Rect
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Recti
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SkeletonDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.SubmeshAabb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.TextureDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantArrayDefImpl
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VariantMapDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec2i
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec3
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.Vec4
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.lull.VertexAttribute
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimListFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSource
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceEmbedded
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimSourceFileName
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.AnimTableFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineAnimFloatFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineFloatNodeFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.CompactSplineNodeFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ConstantOpFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixAnimFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.MatrixOpFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.ModularParameters
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.OvershootParameters
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.RigAnimFb
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.Settled1fParameters
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.SplineParameters
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.motive.TwitchParameters
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.AnimationDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec2Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec3Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.BoolVec4Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDeclDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CompiledMaterialDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.CubemapSamplerInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec2Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec3Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.DoubleVec4Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ExternalSamplerInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.InputDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec2Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec3Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.IntVec4Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingCubeFaceDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.LightingDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.MaterialDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.NullInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ParameterInitDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.RuntimeAssetDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SamplerParamsDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.ScalarInit
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SceneformBundleDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.SuggestedCollisionShapeDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.TransformDef
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec2Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec3Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.Vec4Init
- __init(int, ByteBuffer) - Method in class pro.streem.ar.schemas.sceneform.VersionDef
- __offset(int) - Method in class pro.streem.flatbuffers.Table
-
Look up a field in the vtable.
- __offset(int, int, ByteBuffer) - Static method in class pro.streem.flatbuffers.Table
- __reset() - Method in class pro.streem.flatbuffers.Struct
-
Resets internal state with a null
ByteBufferand a zero position. - __reset() - Method in class pro.streem.flatbuffers.Table
-
Resets the internal state with a null
ByteBufferand a zero position. - __string(int) - Method in class pro.streem.flatbuffers.Table
-
Create a Java `String` from UTF-8 data stored inside the FlatBuffer.
- __union(Table, int) - Method in class pro.streem.flatbuffers.Table
-
Initialize any Table-derived type to point to the union at the given `offset`.
- __vector(int) - Method in class pro.streem.flatbuffers.Table
-
Get the start data of a vector.
- __vector_as_bytebuffer(int, int) - Method in class pro.streem.flatbuffers.Table
-
Get a whole vector as a ByteBuffer.
- __vector_in_bytebuffer(ByteBuffer, int, int) - Method in class pro.streem.flatbuffers.Table
-
Initialize vector as a ByteBuffer.
- __vector_len(int) - Method in class pro.streem.flatbuffers.Table
-
Get the length of a vector.
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