Class SceneformBundleDef


  • public final class SceneformBundleDef
    extends Table
    • Constructor Detail

      • SceneformBundleDef

        public SceneformBundleDef()
    • Method Detail

      • getRootAsSceneformBundleDef

        public static SceneformBundleDef getRootAsSceneformBundleDef​(java.nio.ByteBuffer _bb)
      • SceneformBundleDefBufferHasIdentifier

        public static boolean SceneformBundleDefBufferHasIdentifier​(java.nio.ByteBuffer _bb)
      • __init

        public void __init​(int _i,
                           java.nio.ByteBuffer _bb)
      • materialsLength

        public int materialsLength()
      • compiledMaterialsLength

        public int compiledMaterialsLength()
      • samplers

        public SamplerDef samplers​(int j)
      • samplersLength

        public int samplersLength()
      • inputs

        public InputDef inputs​(int j)
      • inputsLength

        public int inputsLength()
      • lightingDefs

        public LightingDef lightingDefs​(int j)
      • lightingDefsLength

        public int lightingDefsLength()
      • animationsLength

        public int animationsLength()
      • createSceneformBundleDef

        public static int createSceneformBundleDef​(FlatBufferBuilder builder,
                                                   int versionOffset,
                                                   int modelOffset,
                                                   int materialsOffset,
                                                   int compiled_materialsOffset,
                                                   int suggested_collision_shapeOffset,
                                                   int samplersOffset,
                                                   int inputsOffset,
                                                   int lighting_defsOffset,
                                                   int animationsOffset,
                                                   int transformOffset,
                                                   int runtimeOffset)
      • startSceneformBundleDef

        public static void startSceneformBundleDef​(FlatBufferBuilder builder)
      • addVersion

        public static void addVersion​(FlatBufferBuilder builder,
                                      int versionOffset)
      • addModel

        public static void addModel​(FlatBufferBuilder builder,
                                    int modelOffset)
      • addMaterials

        public static void addMaterials​(FlatBufferBuilder builder,
                                        int materialsOffset)
      • createMaterialsVector

        public static int createMaterialsVector​(FlatBufferBuilder builder,
                                                int[] data)
      • startMaterialsVector

        public static void startMaterialsVector​(FlatBufferBuilder builder,
                                                int numElems)
      • addCompiledMaterials

        public static void addCompiledMaterials​(FlatBufferBuilder builder,
                                                int compiledMaterialsOffset)
      • createCompiledMaterialsVector

        public static int createCompiledMaterialsVector​(FlatBufferBuilder builder,
                                                        int[] data)
      • startCompiledMaterialsVector

        public static void startCompiledMaterialsVector​(FlatBufferBuilder builder,
                                                        int numElems)
      • addSuggestedCollisionShape

        public static void addSuggestedCollisionShape​(FlatBufferBuilder builder,
                                                      int suggestedCollisionShapeOffset)
      • addSamplers

        public static void addSamplers​(FlatBufferBuilder builder,
                                       int samplersOffset)
      • createSamplersVector

        public static int createSamplersVector​(FlatBufferBuilder builder,
                                               int[] data)
      • startSamplersVector

        public static void startSamplersVector​(FlatBufferBuilder builder,
                                               int numElems)
      • addInputs

        public static void addInputs​(FlatBufferBuilder builder,
                                     int inputsOffset)
      • createInputsVector

        public static int createInputsVector​(FlatBufferBuilder builder,
                                             int[] data)
      • startInputsVector

        public static void startInputsVector​(FlatBufferBuilder builder,
                                             int numElems)
      • addLightingDefs

        public static void addLightingDefs​(FlatBufferBuilder builder,
                                           int lightingDefsOffset)
      • createLightingDefsVector

        public static int createLightingDefsVector​(FlatBufferBuilder builder,
                                                   int[] data)
      • startLightingDefsVector

        public static void startLightingDefsVector​(FlatBufferBuilder builder,
                                                   int numElems)
      • addAnimations

        public static void addAnimations​(FlatBufferBuilder builder,
                                         int animationsOffset)
      • createAnimationsVector

        public static int createAnimationsVector​(FlatBufferBuilder builder,
                                                 int[] data)
      • startAnimationsVector

        public static void startAnimationsVector​(FlatBufferBuilder builder,
                                                 int numElems)
      • addTransform

        public static void addTransform​(FlatBufferBuilder builder,
                                        int transformOffset)
      • addRuntime

        public static void addRuntime​(FlatBufferBuilder builder,
                                      int runtimeOffset)
      • endSceneformBundleDef

        public static int endSceneformBundleDef​(FlatBufferBuilder builder)
      • finishSceneformBundleDefBuffer

        public static void finishSceneformBundleDefBuffer​(FlatBufferBuilder builder,
                                                          int offset)
      • finishSizePrefixedSceneformBundleDefBuffer

        public static void finishSizePrefixedSceneformBundleDefBuffer​(FlatBufferBuilder builder,
                                                                      int offset)