case class InnerSystemComponent(s: StaticSystem, stateHandle: StateHandle[Map[Contact[_], Any]], sharedStateHandles: List[StateHandle[_]] = Nil) extends Component with ComponentWithInternalStructure with Product with Serializable
The system that can be embedded into some other static system. It has specially processed state:
- s
structure of the system
- stateHandle
the handle within parent system that holds internal system's state. The handle points to the map (stateHandle -> value)
- sharedStateHandles
a few state handles that are shared between the parent system and child. During runtime processing current values from parent are copied to child state before processing any signals and copied back afterwards.
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Instance Constructors
- new InnerSystemComponent(s: StaticSystem, stateHandle: StateHandle[Map[Contact[_], Any]], sharedStateHandles: List[StateHandle[_]] = Nil)
- s
structure of the system
- stateHandle
the handle within parent system that holds internal system's state. The handle points to the map (stateHandle -> value)
- sharedStateHandles
a few state handles that are shared between the parent system and child. During runtime processing current values from parent are copied to child state before processing any signals and copied back afterwards.
Value Members
- final def !=(arg0: Any): Boolean
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- val inputContacts: Set[Contact[_]]
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- InnerSystemComponent → Component
- final def isInstanceOf[T0]: Boolean
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- def name: String
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- InnerSystemComponent → Named
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- val outputContacts: Set[Contact[_]]
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- InnerSystemComponent → Component
- def productElementNames: Iterator[String]
- Definition Classes
- Product
- val s: StaticSystem
- val sharedStateHandles: List[StateHandle[_]]
- val stateHandle: StateHandle[Map[Contact[_], Any]]
- final def synchronized[T0](arg0: => T0): T0
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- def toStaticSystem: StaticSystem
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- InnerSystemComponent → WithStaticSystem
- def toString(): String
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- final def wait(arg0: Long, arg1: Int): Unit
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- def finalize(): Unit
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