AbsoluteContinuousRoundedRectangle

fun AbsoluteContinuousRoundedRectangle(@IntRange(from = 0, to = 100) percent: Int, continuity: Continuity = Continuity.Default): AbsoluteContinuousRoundedRectangle(source)
fun AbsoluteContinuousRoundedRectangle(topLeft: Dp = 0f.dp, topRight: Dp = 0f.dp, bottomRight: Dp = 0f.dp, bottomLeft: Dp = 0f.dp, continuity: Continuity = Continuity.Default): AbsoluteContinuousRoundedRectangle(source)
fun AbsoluteContinuousRoundedRectangle(@FloatRange(from = 0.0) topLeft: Float = 0.0f, @FloatRange(from = 0.0) topRight: Float = 0.0f, @FloatRange(from = 0.0) bottomRight: Float = 0.0f, @FloatRange(from = 0.0) bottomLeft: Float = 0.0f, continuity: Continuity = Continuity.Default): AbsoluteContinuousRoundedRectangle(source)
fun AbsoluteContinuousRoundedRectangle(@IntRange(from = 0, to = 100) topLeftPercent: Int = 0, @IntRange(from = 0, to = 100) topRightPercent: Int = 0, @IntRange(from = 0, to = 100) bottomRightPercent: Int = 0, @IntRange(from = 0, to = 100) bottomLeftPercent: Int = 0, continuity: Continuity = Continuity.Default): AbsoluteContinuousRoundedRectangle(source)