Absolute Continuous Rounded Rectangle
open class AbsoluteContinuousRoundedRectangle(topLeft: CornerSize, topRight: CornerSize, bottomRight: CornerSize, bottomLeft: CornerSize, val continuity: Continuity = Continuity.Default) : CornerBasedShape(source)
Constructors
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constructor(topLeft: CornerSize, topRight: CornerSize, bottomRight: CornerSize, bottomLeft: CornerSize, continuity: Continuity = Continuity.Default)
Properties
Functions
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open override fun copy(topStart: CornerSize, topEnd: CornerSize, bottomEnd: CornerSize, bottomStart: CornerSize): AbsoluteContinuousRoundedRectangle
fun copy(topLeft: CornerSize = this.topStart, topRight: CornerSize = this.topEnd, bottomRight: CornerSize = this.bottomEnd, bottomLeft: CornerSize = this.bottomStart, continuity: Continuity = this.continuity): AbsoluteContinuousRoundedRectangle
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open override fun createOutline(size: Size, topStart: Float, topEnd: Float, bottomEnd: Float, bottomStart: Float, layoutDirection: LayoutDirection): Outline