Class StatusRequest.Builder
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com.google.protobuf.Message.Builder,com.google.protobuf.MessageLite.Builder,com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder,java.lang.Cloneable,xyz.block.ftl.v1beta1.provisioner.StatusRequestOrBuilder
public final class StatusRequest.Builder extends GeneratedMessageV3.Builder<BuilderT> implements StatusRequestOrBuilder
Protobuf type
xyz.block.ftl.v1beta1.provisioner.StatusRequest
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Method Summary
Modifier and Type Method Description final static Descriptors.DescriptorgetDescriptor()StatusRequest.Builderclear()Descriptors.DescriptorgetDescriptorForType()StatusRequestgetDefaultInstanceForType()StatusRequestbuild()StatusRequestbuildPartial()StatusRequest.Builderclone()StatusRequest.BuildersetField(Descriptors.FieldDescriptor field, Object value)StatusRequest.BuilderclearField(Descriptors.FieldDescriptor field)StatusRequest.BuilderclearOneof(Descriptors.OneofDescriptor oneof)StatusRequest.BuildersetRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)StatusRequest.BuilderaddRepeatedField(Descriptors.FieldDescriptor field, Object value)StatusRequest.BuildermergeFrom(Message other)StatusRequest.BuildermergeFrom(StatusRequest other)final booleanisInitialized()StatusRequest.BuildermergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)StringgetProvisioningToken()string provisioning_token = 1;ByteStringgetProvisioningTokenBytes()string provisioning_token = 1;StatusRequest.BuildersetProvisioningToken(String value)string provisioning_token = 1;StatusRequest.BuilderclearProvisioningToken()string provisioning_token = 1;StatusRequest.BuildersetProvisioningTokenBytes(ByteString value)string provisioning_token = 1;List<Resource>getDesiredResourcesList()The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;intgetDesiredResourcesCount()The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;ResourcegetDesiredResources(int index)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuildersetDesiredResources(int index, Resource value)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuildersetDesiredResources(int index, Resource.Builder builderForValue)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuilderaddDesiredResources(Resource value)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuilderaddDesiredResources(int index, Resource value)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuilderaddDesiredResources(Resource.Builder builderForValue)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuilderaddDesiredResources(int index, Resource.Builder builderForValue)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuilderaddAllDesiredResources(Iterable<out Resource> values)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuilderclearDesiredResources()The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;StatusRequest.BuilderremoveDesiredResources(int index)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;Resource.BuildergetDesiredResourcesBuilder(int index)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;ResourceOrBuildergetDesiredResourcesOrBuilder(int index)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;List<out ResourceOrBuilder>getDesiredResourcesOrBuilderList()The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;Resource.BuilderaddDesiredResourcesBuilder()The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;Resource.BuilderaddDesiredResourcesBuilder(int index)The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;List<Resource.Builder>getDesiredResourcesBuilderList()The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;final StatusRequest.BuildersetUnknownFields(UnknownFieldSet unknownFields)final StatusRequest.BuildermergeUnknownFields(UnknownFieldSet unknownFields)-
Methods inherited from class com.google.protobuf.GeneratedMessageV3.Builder
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, newBuilderForField -
Methods inherited from class com.google.protobuf.AbstractMessage.Builder
clear, clearOneof, clone, findInitializationErrors, getInitializationErrorString, mergeUnknownFields, toString -
Methods inherited from class com.google.protobuf.AbstractMessageLite.Builder
mergeDelimitedFrom -
Methods inherited from class com.google.protobuf.Message.Builder
addRepeatedField, clear, clearField, clearOneof, clone, mergeFrom, mergeUnknownFields, setField, setRepeatedField, setUnknownFields -
Methods inherited from class com.google.protobuf.MessageLite.Builder
build, buildPartial -
Methods inherited from class com.google.protobuf.MessageLiteOrBuilder
getDefaultInstanceForType -
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Method Detail
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getDescriptor
final static Descriptors.Descriptor getDescriptor()
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clear
StatusRequest.Builder clear()
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getDescriptorForType
Descriptors.Descriptor getDescriptorForType()
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getDefaultInstanceForType
StatusRequest getDefaultInstanceForType()
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build
StatusRequest build()
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buildPartial
StatusRequest buildPartial()
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clone
StatusRequest.Builder clone()
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setField
StatusRequest.Builder setField(Descriptors.FieldDescriptor field, Object value)
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clearField
StatusRequest.Builder clearField(Descriptors.FieldDescriptor field)
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clearOneof
StatusRequest.Builder clearOneof(Descriptors.OneofDescriptor oneof)
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setRepeatedField
StatusRequest.Builder setRepeatedField(Descriptors.FieldDescriptor field, int index, Object value)
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addRepeatedField
StatusRequest.Builder addRepeatedField(Descriptors.FieldDescriptor field, Object value)
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mergeFrom
StatusRequest.Builder mergeFrom(Message other)
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mergeFrom
StatusRequest.Builder mergeFrom(StatusRequest other)
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isInitialized
final boolean isInitialized()
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mergeFrom
StatusRequest.Builder mergeFrom(CodedInputStream input, ExtensionRegistryLite extensionRegistry)
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getProvisioningToken
String getProvisioningToken()
string provisioning_token = 1;- Returns:
The provisioningToken.
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getProvisioningTokenBytes
ByteString getProvisioningTokenBytes()
string provisioning_token = 1;- Returns:
The bytes for provisioningToken.
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setProvisioningToken
StatusRequest.Builder setProvisioningToken(String value)
string provisioning_token = 1;- Parameters:
value- The provisioningToken to set.- Returns:
This builder for chaining.
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clearProvisioningToken
StatusRequest.Builder clearProvisioningToken()
string provisioning_token = 1;- Returns:
This builder for chaining.
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setProvisioningTokenBytes
StatusRequest.Builder setProvisioningTokenBytes(ByteString value)
string provisioning_token = 1;- Parameters:
value- The bytes for provisioningToken to set.- Returns:
This builder for chaining.
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getDesiredResourcesList
List<Resource> getDesiredResourcesList()
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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getDesiredResourcesCount
int getDesiredResourcesCount()
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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getDesiredResources
Resource getDesiredResources(int index)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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setDesiredResources
StatusRequest.Builder setDesiredResources(int index, Resource value)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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setDesiredResources
StatusRequest.Builder setDesiredResources(int index, Resource.Builder builderForValue)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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addDesiredResources
StatusRequest.Builder addDesiredResources(Resource value)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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addDesiredResources
StatusRequest.Builder addDesiredResources(int index, Resource value)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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addDesiredResources
StatusRequest.Builder addDesiredResources(Resource.Builder builderForValue)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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addDesiredResources
StatusRequest.Builder addDesiredResources(int index, Resource.Builder builderForValue)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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addAllDesiredResources
StatusRequest.Builder addAllDesiredResources(Iterable<out Resource> values)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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clearDesiredResources
StatusRequest.Builder clearDesiredResources()
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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removeDesiredResources
StatusRequest.Builder removeDesiredResources(int index)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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getDesiredResourcesBuilder
Resource.Builder getDesiredResourcesBuilder(int index)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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getDesiredResourcesOrBuilder
ResourceOrBuilder getDesiredResourcesOrBuilder(int index)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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getDesiredResourcesOrBuilderList
List<out ResourceOrBuilder> getDesiredResourcesOrBuilderList()
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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addDesiredResourcesBuilder
Resource.Builder addDesiredResourcesBuilder()
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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addDesiredResourcesBuilder
Resource.Builder addDesiredResourcesBuilder(int index)
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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getDesiredResourcesBuilderList
List<Resource.Builder> getDesiredResourcesBuilderList()
The set of desired_resources used to initiate this provisioning request We need this as input here, so we can populate any resource fields in them when the provisioning finishesrepeated .xyz.block.ftl.v1beta1.provisioner.Resource desired_resources = 2;
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setUnknownFields
final StatusRequest.Builder setUnknownFields(UnknownFieldSet unknownFields)
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mergeUnknownFields
final StatusRequest.Builder mergeUnknownFields(UnknownFieldSet unknownFields)
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