| 构造器和说明 |
|---|
EruptMenuService() |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
addBehavior(EruptMenu eruptMenu) |
void |
afterAdd(EruptMenu eruptMenu) |
void |
afterDelete(EruptMenu eruptMenu) |
void |
afterUpdate(EruptMenu eruptMenu) |
void |
beforeAdd(EruptMenu eruptMenu) |
void |
beforeDelete(EruptMenu eruptMenu) |
void |
beforeUpdate(EruptMenu eruptMenu) |
void |
flushMenuCache() |
List<EruptMenu> |
getUserAllMenu(EruptUser eruptUser) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitpublic void addBehavior(EruptMenu eruptMenu)
addBehavior 在接口中 xyz.erupt.annotation.fun.DataProxy<EruptMenu>public void beforeAdd(EruptMenu eruptMenu)
beforeAdd 在接口中 xyz.erupt.annotation.fun.DataProxy<EruptMenu>public void beforeUpdate(EruptMenu eruptMenu)
beforeUpdate 在接口中 xyz.erupt.annotation.fun.DataProxy<EruptMenu>public void flushMenuCache()
public void afterAdd(EruptMenu eruptMenu)
afterAdd 在接口中 xyz.erupt.annotation.fun.DataProxy<EruptMenu>public void afterUpdate(EruptMenu eruptMenu)
afterUpdate 在接口中 xyz.erupt.annotation.fun.DataProxy<EruptMenu>public void beforeDelete(EruptMenu eruptMenu)
beforeDelete 在接口中 xyz.erupt.annotation.fun.DataProxy<EruptMenu>Copyright © 2024. All rights reserved.